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                        Returning 35 results for 'destroy instinct are beneath'.
                    
                
                        
                            
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                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     iron golem's shape can be worked into any form, though most are fashioned to look like giant suits of armor. Its fist can destroy creatures with a single blow, and its clanging steps shake the earth
                                                
                                            
                                                
                                                     beneath its feet. Iron golems wield enormous blades to extend their reach, and all can belch clouds of deadly poison.
An iron golem's body is smelted with rare tinctures and admixtures. Though other
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     exceeds its own instinct of self-preservation. Thus, the dragon will destroy itself in pursuit of its masterâs desires if necessary. The dragon likes to tear foes apart, as well as knock down
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                     essence roils with the promise of breath weapons and spells of destruction.
Adventurers who explore the passages beneath Candlekeep might encounter Miirym, whoâs more interested in news of
                                                
                                            
                                                
                                                     the books and scrolls kept in her subterranean domain. The Sentinel Wyrm can be summoned by the Keeper of Tomes and called upon to defend Candlekeep from invaders who would plunder or destroy it. In her
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     components and using Intelligence as the spellcasting ability (spell save DC 14):
1/day each: bane, create or destroy waterDecay and despair are bound up in the nature of topaz dragons, thanks to
                                                
                                            
                                                
                                                     temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is injured and stranded far from the sea, but the dragon is too proud
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 19):
1/day each: antilife shell, bane, control water, create or destroy
                                                
                                            
                                                
                                                    
Legends claim that a gauntlet imbued with divine power rests in a temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17):
1/day each: bane, control water, create or destroy waterThe dragon can take 3
                                                
                                            
                                                
                                                     gauntlet imbued with divine power rests in a temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is injured and stranded far
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . Armed with that knowledge, sapphire dragons stamp out alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find themselves at odds with a sapphire dragon if
                                                
                                            
                                                
                                                     sapphire dragon wyrmling;sapphire wyrmling who left home months before.
6
An adult sapphire dragon and a squadron of githyanki have joined forces to locate and destroy a mind flayer colony
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Scions of Elemental Evil  Beneath the Temple of Elemental Evil lies a labyrinth of tombs and ritual chambers. For years these dungeons have lain in ruin. Now forsaken souls return, raising an army of
                                                
                                            
                                                
                                                     evil to destroy the world. Scions of Elemental Evil is part of a yearlong celebration of Dungeons & Dragons and its 50th anniversary. This adventure uses the 2024 Playerâs Handbook, along with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     nestled among treacherous cliffs and grasping forest. In the blood-painted caverns hidden beneath the temple lies a stone altar bearing the still-beating heart of Darklord Chakuna. Here, an aspiring
                                                
                                            
                                                
                                                     Darklord can perform a ritual to consume Chakunaâs heart and take her place as ruler of Valachan, or destroy it and loose the sapient rage of the rain forest on anyone trapped within the domainâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    . Occasionally, one of the barrows bulges and vomits forth undead, wakened by some instinct known only to them, or a patch of terrain buckles and collapses in on itself, revealing a sinkhole to warrens beneath.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , the characters discover that the four cults occupy a sprawling dungeon complex beneath the Sumber Hills. The temples serve as the base for the cultistsâ insidious attacks against the Dessarin Valley
                                                
                                            
                                                
                                                    . Chapter 5 describes the ancient caverns beneath the temple complex and the altar dedicated to Elemental Evil. From these caverns, passages lead to four elemental nodes, places where forces from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     cast vines beneath the hydraâs body to ease its harsh entrance into the world. The hydra materialized in the valley and was momentarily stunned into stillness. Though much diminished in size, the
                                                
                                            
                                                
                                                     hydra could still destroy every human city unless it was immediately contained. Together the gods trapped the hydra inside a cavern deep under the Nessian Forest.
 âJenna Helland, Godsend
 Arasta of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     surrounding mountains into the furnaces beneath this area. The powerful fires of those furnaces keep the monastery in the air, and instantly destroy anything thrown into their open vents. If ore ceases to be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     exile and chooses to remain in Shadowdusk Hold despite every instinct telling her to flee. Melissara is a human archmage, with these changes: Melissara is neutral. She speaks Common, Deep Speech, Draconic
                                                
                                            
                                                
                                                     to destroy Dezmyr and Zalthar before they can enact their plan to conquer Waterdeep, not realizing that death knights are not so easily vanquished. Melissara asks that she and Derrion be left out of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Goblinoids (Heirs of Dhakaan) War drums are sounding in the depths beneath Darguun. Bugbear champions hone their adamantine greatswords, and hobgoblin dirge singers call the legions to battle. The
                                                
                                            
                                                
                                                     spreading among their people and knew it would destroy their civilization. They led their forces into deep subterranean chambers and severed all contact with the outside world. In recent years these
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     their efforts to helping the dragon inflict suffering on others. A chardalyn dragon serves the tyrannical will of its evil creatorâa tireless drive devotion that exceeds its own instinct of self
                                                
                                            
                                                
                                                    -preservation. Thus, the dragon will destroy itself in pursuit of its masterâs desires if necessary. The dragon likes to tear foes apart, as well as knock down doors and other structures. Against enemies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    â camp, characters learn they are up against the Cult of the Dragon, and they have the chance to destroy a subterranean dragon hatchery that the cult guards. The hatchery provides clues to the cultâs
                                                
                                            
                                                
                                                     unsavory history. North of Waterdeep, the cultâs contraband is offloaded at a smugglerâs den for shipment to a castle long ago abandoned. A portal beneath the castle connects to the stronghold of one of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    â camp, characters learn they are up against the Cult of the Dragon, and they have the chance to destroy a subterranean dragon hatchery that the cult guards. The hatchery provides clues to the cultâs
                                                
                                            
                                                
                                                     unsavory history. North of Waterdeep, the cultâs contraband is offloaded at a smugglerâs den for shipment to a castle long ago abandoned. A portal beneath the castle connects to the stronghold of one of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     crystal approaches the characters and requests their aid. The minions of a rival dragon (creatures from the Giant Kin Encounters table in chapter 3) seek to destroy the crystal. The rival, a young black
                                                
                                            
                                                
                                                     Crystal to reveal the swamp hidden beneath the magical forest. Then they must battle creatures from the Giant Necropolis Encounters table (see chapter 3) under the command of a mummy lord to claim the cure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    â camp, characters learn they are up against the Cult of the Dragon, and they have the chance to destroy a subterranean dragon hatchery that the cult guards. The hatchery provides clues to the cultâs
                                                
                                            
                                                
                                                     unsavory history. North of Waterdeep, the cultâs contraband is offloaded at a smugglerâs den for shipment to a castle long ago abandoned. A portal beneath the castle connects to the stronghold of one of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     goals: (1) Destroy the Red Wizardsâ monstrous creations and experiments to end the threat to FaerĂ»n. (2) Gain access to the Phylactery Vault deep beneath the dungeon. (3) Destroy the phylacteries within
                                                
                                            
                                                
                                                     magic gatehouse, from which I can send you to the Doomvault â the heart of the lich lordâs domain deep beneath the Thaymount. The Doomvault is a secret laboratory and containment structure, beneath which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     destroy them, dealing an incalculable blow to Szass Tamâs power. Phylactery Vault Pieces of lore about the Phylactery Vault are presented in the order in which they should be revealed: Beneath the
                                                
                                            
                                                
                                                     channeling the souls of the Chosen into the phylacteries of his underlings, which are stored in the Phylactery Vault beneath the Doomvault. Disrupting the flow of soul energy into the phylacteries should
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Welcome to Eberron In an ancient ruin beneath the Demon Wastes, a band of heroes races to claim the Reaperâs Heart. If the agents of the Emerald Claw reach it first, theyâll reignite the Last War and
                                                
                                            
                                                
                                                     will destroy the airship and everyone on it. But if she wins the debate, the dragon will take them to distant Argonnessen, and no human has ever seen the land of dragons and returned! The world of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     help Syndra must travel to Chult, a land of jungles and monsters, to find the Soulmonger and destroy it. Unknown to Syndra and her allies, the Soulmonger is trapping the souls of the dead and depriving
                                                
                                            
                                                
                                                    , has sent operatives to Chult to steal the Soulmonger or, failing that, destroy it. Leading the Thayan expedition is Szass Tamâs devoted lieutenant, Valindra Shadowmantle. Valindra has been warned that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     giant suits of armor. Its fist can destroy creatures with a single blow, and its clanging steps shake the earth beneath its feet. Iron golems wield enormous blades to extend their reach, and all can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    â intrusion, they cooperate to locate and destroy the invaders. The following members of the gang are currently in the house, skulking about in the cellar and the adjoining caverns: Sanbalet (see appendix C
                                                
                                            
                                                
                                                     cellar and caverns beneath the house (as indicated in the area descriptions). Smugglers on Alert. In the likely event that the characters betray their presence (likely by triggering one of the magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Basilisk Gate
 For characters of level 1
 Shortly after their arrival at the Basilisk Gate, the adventurers are drafted by a Flaming Fist captain and instructed to seek out and destroy Dead Three
                                                
                                            
                                                
                                                     and acquire an infernal puzzle box from the last of her three sons.
 Under the Villa
 For characters of level 4
 In the dungeon and sewers beneath Vanthampur Villa, the adventurers encounter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     life in their service. Xeluan and his heroic friends went on to perform great deeds. When earthquakes and volcanic eruptions threatened to destroy the heroesâ homeland, Xeluan carved a citadel into a
                                                
                                            
                                                
                                                    . They found his petrified body buried beneath the citadel, still holding it aloft. When all efforts to restore him failed, the heroes built a mausoleum around Xeluanâs body to honor his sacrifice. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Confronting the Keymaster Whether as a result of information gathered during stages of the Test Market, magic brought to bear while talking to âPropha,â or simply adventurersâ instinct, the
                                                
                                            
                                                
                                                     are being used to anchor a complex ritual that will open a portal to the Far Realm. When the portal opens completely, an otherworldly army will emerge to destroy Red Larch, sweep across the Sword Coast
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    The Citadelâs Destruction If the characters destroy the brazier in area S23, read the following text: With a cacophony of whispered sighs, the violet flames vanish. You feel the flying island beneath
                                                
                                            
                                                
                                                     to flee the citadel as swiftly as possible. Sothâs End The characters witness Lord Soth consumed by disaster. If he is in area S23 or area S25, the ground opens beneath the death knight and he falls
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     exists beneath them.  Knights templar are free to wander the world in pursuit of the orderâs aims. When leaving the jurisdiction of one commander and entering that of another, it is a knightâs
                                                
                                            
                                                
                                                     Undead. Unnatural beings loathe templars, as they represent everything these foul creatures despiseâlight, life, hope, and good. These menaces sometimes go to great lengths to trap and destroy templars
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     for their own.
 Eberron. The Doomvault, lying beneath the Mournland, might be the secret project of King Kaius of Karrnath. Kaius I hid in the dungeon from the time the lich Vol made him a vampire
                                                
                                            
                                                
                                                     the desire to destroy the accursed Scorpion Crown and return Sulm to its fertile state. Since his betrayal of the Circle of Eight and the subjugation of the people of the Bright Desert, Rary has made
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Chapter 1: What Is Eberron? In an ancient ruin beneath the Demon Wastes, a band of heroes race to claim the Reaperâs Heart. If the agents of the Emerald Claw reach it first, theyâll unleash an army
                                                
                                            
                                                
                                                    . If the sage loses the debate, the dragon will destroy the airship and everyone on it. But if she wins the argument the dragon will take them to distant Argonnessen⊠and no human has ever seen the land
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     sections of the tree crackle and glow with ancient embers, though Gorewood grows faster than any fire can destroy it. Wet, sticky tar seeps from Gorewoodâs bark, fueling the treeâs eon-spanning burn
                                                
                                            
                                                
                                                     before. Warrens of Rot. The endless miles of sodden tunnels and caves beneath Gorewood are called the Warrens of Rot. Each passage was once a tentacular root that at some point caught fire, burned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                     the shores and 30 feet deep at its deepest. The compromised runestone in area 5 has enabled some of the fallen star beneath the Star Forge to seep acid into the lakeâs water. As long as the runestone
                                                
                                            
                                                
                                                     contains the power of the fallen star beneath the Star Forge. Brimskardaâs thunderous hammering on the Star Forgeâs anvil has caused a runestone on one of the pillars to crack. Each pillar has AC 16
                                                
                                            
                                        






