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Returning 35 results for 'destroy interests are breaks'.
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destroy interest are bears
destroy interested are bears
destroyed interests are breath
destroy interests are breath
destroyed interest are breaks
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, it always reflects the patronâs interests, ranging from small-scale concerns to matters of cosmic scope. A deathlock in the thrall of a Fiend might work to destroy a specific temple dedicated to
Monsters
The Book of Many Things
discovery. Sheâs as likely to be found climbing trees or poring over arcane texts as she is brandishing her sword in battle. Anyone who engages Asteria in conversation about her interests finds
, but she nevertheless opposes groups like the Grim Harrow (see chapter 19) that seek to destroy the Deck of Many Things.PoisonEmpowering Aegis (Recharge 4â6);{"diceNotation":"1d6","rollType":"recharge
Monsters
Princes of the Apocalypse
breaks off a chunk of his body and places it on the ground in an unoccupied space within 15 feet of him. The chunk of rock instantly transforms into a gargoyle and acts on the same initiative count
tremors are strong enough to destroy flimsy structures. After 10 days, they are strong enough to destroy ordinary wooden buildings. After 20 days, they can seriously damage or destroy reinforced or
Monsters
Fizban's Treasury of Dragons
. In this vessel, a draconic shard continues to pursue the interests and struggles that drove the dragon, perhaps even accompanying adventurers in the guise of an intelligent magic item and steering
them to fulfill the dragonâs designs.
A draconic shard is difficult to destroy. Destroying the shardâs spectral form or an object the shard inhabits forces the spirit into the form of a
Monsters
The Book of Many Things
Grim Harrow, Jyn is desperate to destroy the deck and end her painful existence. If she could, sheâd take the entire multiverse with her.
The Grim Champion of Desolation rides a malevolent
champions rarely agree on anything is a major check on the groupâs power. Instead of the Grim Harrow acting as a unified force, each of the three champions usually pursues their own interests, seldom
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollType":"damage","rollAction":"Cone of Cold","rollDamageType":"cold"} cold damage on a failed save, or half as much damage on a successful one.
Create Ice Mephit (3/Day). Auril breaks off an
her current weakened state.
Aurilâs Three Forms
In her current weakened state, Auril can assume three different forms. To destroy her, heroes must reduce each of her forms to 0 hit points one
Monsters
Fizban's Treasury of Dragons
components and using Intelligence as the spellcasting ability (spell save DC 14):
1/day each: bane, create or destroy waterDecay and despair are bound up in the nature of topaz dragons, thanks to
demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and creation, whether abstract or
Monsters
Fizban's Treasury of Dragons
following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17):
1/day each: bane, control water, create or destroy waterThe dragon can take 3
. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on
Monsters
Fizban's Treasury of Dragons
of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 19):
1/day each: antilife shell, bane, control water, create or destroy
irritated when disturbed. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize
Backgrounds
Sword Coast Adventurer's Guide
with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of individuals who work on behalf of the organizations, wider agenda. Alliance agents are required
and seek to destroy.
d6
Flaw
1
I judge others harshly, and myself even more severely.
2
I put too much trust in those who wield power within my templeâs hierarchy
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
druids. 4 Crusader: The item seeks to defeat, weaken, or destroy the servants of a particular deity. 5 Templar: The item seeks to defend the servants and interests of a particular deity. 6 Destroyer: The
purpose or roll on the following table. d10 Purpose 1 Aligned: The item seeks to defeat or destroy those of a diametrically opposed alignment. (Such an item is never neutral.) 2 Bane: The item seeks
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
existing realms. To do so would be to put one of the Five Nations above the others, and that would lead to breaks and fractures that would eventually destroy the kingdom. Thus, he established his seat of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
âGlass Arboretumâ section below). The Grim Harrow travels via Deathâs Aperture while pursuing a Deck of Many Things or the organizationâs other interests. These missions are known as harrowing hunts, or
powerful but less intelligent ones. On rare occasionsâusually when the Skull card has been drawn and the Grim Harrow has a chance to destroy a copy of the Deck of Many Thingsâone of the grim champions
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
the words of the captainâs journal and destroy the talisman while aboard the ship. This also breaks the curseâthe characters still feel something like a sigh in the air, fog rises up to engulf the wreck
earlier dreams. As you sail closer, the darkness breaks, and a dazzling ray of sunlight shines down over the island. A gentle plume of white smoke rises up from the island as the darkness is driven away
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
paralyzed. She waits here until her Regeneration trait returns her to full hit points, then gathers her forces (including Umbraxakar) and sets out to destroy any enemies still in Vanrakdoom. Treasure
. For every point of damage the sarcophagus takes, a piece of it breaks off. Each piece weighs 13 pounds and is worth 100 gp. Eighty pieces can be gathered if the sarcophagus is destroyed. Bas-Relief
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mystery of the Mourning; a nation that could learn how to use this power would be unstoppable. Other forces are searching for weapons or forgotten powers that could turn the tide if another war breaks
out. Adventurers could find themselves racing through ruins in Xenâdrik, trying to destroy a weapon of the ancient giants before the Emerald Claw can claim it for Karrnath and Lady Illmarrow. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
goodness still burns within the planetar. If the characters can make Fazrian realize that it has become what it sought to destroy, the planetar will end itself and, with its self-sacrifice, earn
no apparent reason. (The blood might attract ravenous, blood-drinking creatures such as stirges or vampire spawn.) The song of an unholy choir echoes through an area whenever a fight breaks out, then fades away when combat ends.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Hearing and standard vision out to 120 feet 4 Hearing and Darkvision out to 120 feet Sentient Itemâs Special Purpose 1d10 Special Purpose 1 Aligned. The item seeks to defeat or destroy those of a
diametrically opposed alignment. Such an item is never Neutral. 2 Bane. The item seeks to thwart or destroy creatures of a particular type, such as Constructs, Fiends, or Undead. 3 Creator Seeker. The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
locations indicated on the map, ready to attack anyone who climbs the nearest steps. The wights chant a word in Netherese (âMeat!â) in a rasping chorus as they advance. If fighting breaks out at
either end of the mastaba, a storm giant skeleton (see the accompanying stat block) lying dormant on top of the mausoleum awakens and attacks. The storm giant, Helmdar, was sent to destroy two frost giant
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
â intrusion, they cooperate to locate and destroy the invaders. The following members of the gang are currently in the house, skulking about in the cellar and the adjoining caverns: Sanbalet (see appendix C
reinforce Sanbalet in area 27 if a fight breaks out there. The remaining members of the gang, two scouts and a bandit, try to ambush intruders. They make Dexterity (Stealth) checks to close in on the party. If two of them are slain, the survivor tries to flee back to area 21.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
the siege with zombies approaching Lekarâs walls. The characters might pick off distant zombies or enact plans to destroy dozens at a time. The charactersâ strategies are likely successful, but the
siege weapon to fire into the city or start a conflagration.
9 Fighting breaks out at a building Talon priests use to treat the wounded.
10 Zombies break through a gate and begin scaling
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
defeat or destroy those of a diametrically opposed alignment. (Such an item is never neutral.) 2 Bane: The item seeks to defeat or destroy creatures of a particular kind, such as fiends, shapechangers
, trolls, or wizards. 3 Protector: The item seeks to defend a particular race or kind of creature, such as elves or druids. 4 Crusader: The item seeks to defeat, weaken, or destroy the servants of a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the tent, the zombies shamble from the tower. If a battle breaks out, Hamun Kost, a human mage, emerges from his tent and asks, âWhat is the meaning of this?â Hamun is a Red Wizardâa spellcaster from
during combat, he temporarily calls off his zombies. The Red Wizard is not particularly aggressive, and he is willing to strike a deal that advances his interests at the same time it helps the characters
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
I am devoted to Bahamut or Tiamat and put their interests ahead of my own.
6 Iâm determined to destroy the adventurers who slew my parentâand everyone connected to them.
7 Iâm obsessed
scorn me if they knew how fondly I regard my minions. Theyâre so cute!
6 I am terrified of creatures from the Outer Planesâespecially modrons.
7 Another dragon has sworn to find and destroy me
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
gain no XP for defeating Ezzat unless they also destroy the lichâs phylactery (located in area 23). Ezzat has the forcecage spell prepared instead of plane shift, and he wears an amulet of proof against
assistance in battle. If a fight breaks out, Ipses settles atop the lintel of the nearest door and tries to stay out of harmâs way. It has little cause to fear for the destruction of its master as long as
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
methodically locate and destroy every mine, quarry, town, or fortification in the area. Itâs not that he needs the wealth, but the principle of the thing â extracting treasure from the earth â is
23 Dexterity saving throw or fall prone.
Create Gargoyle (Costs 3 Actions). OgrĂ©mochâs hit points are reduced by 50 as he breaks off a chunk of his body and places it on the ground in an unoccupied
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in gathering servants of its own. Whatever the goal, it always reflects the patronâs interests, ranging from small-scale concerns to matters of cosmic scope. A deathlock in the thrall of a fiend might
work to destroy a specific temple dedicated to a good god, while one that serves a Great Old One could be charged with hunting for the materials needed to call forth a horrifying entity into the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
rewards ambition, granting its members autonomy to pursue their own interests and gain some measure of personal power or influence. In this way, the organization is a meritocracy. The Zhentarim welcomes
fate would destroy the Zhentarimâs plans for control of FaerĂ»n. Davra Jassur
Lawful evil human assassin
Ideals: Order, discipline, ambition
Personality: Driven, focused, ruthless
Potential
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
escape and destroy the order she had established. Due to this undertaking, she is also the god of secrets best kept quiet and powers best untouched. Klothysâs Goals Once content to oversee and preserve
respects the other gods whose interests balance creation and destruction, such as Thassa, Purphoros, and Nylea, considering them better attuned to Therosâs needs and destinyâs myriad outcomes. Nylea shares
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
destructive manifest zones. 4 An observatory has been taken over by demonic cultists, and the characters must reclaim the facility or destroy it before the cult makes use of it. 5 A dragonmarked
acquiring knowledge and opposing the Lords of Dust can make the dragons suitable as allies, their devotion to their long-term interests can blind them to the short-term impact of their actions. Chamber
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
killing it might summon forth its evil master. Virtuous Shagambi recognizes that the atropal is unholy and orders her host to destroy it at once. Contemplative Unkh urges her host to communicate with
Struts. One way to destroy the Soulmonger is to break any of the three adamantine struts that suspend it above the lava. Each strut is a Large object with AC 20; 100 hit points; immunity to bludgeoning
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
masonry and ruins, as still as any stone sculpture, and delights in the terror it creates when it breaks from its suspended pose, as well as the pain it inflicts on its victims. Animate Stone. Gargoyles
their creator, they possess a fundamental hatred for beings of elemental air, aarakocra in particular, and relish every opportunity to destroy such creatures.
On their home plane, gargoyles carve out
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the drow dispatch a well-armed defense force to destroy the surface dwellers. Racing ahead of this drow force is a high elf from Silverymoon named Khalessa Draga. A deep cover agent of the Lords
killed, the goblinoids flee as their morale breaks. Sir Aljanor has made his peace with Tyr and expects to die. He is disappointed if good lives are lost in a foolish attempt to rescue him. If he
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. If the arcanaloth persuades the characters to destroy the devil in exchange for safe passage through Dweomercore, it waits patiently for them in area 46b while they confront the fiend in these chambers
Intelligence (Arcana) check reveals that the glyphs around each door prevent devils from passing through the doorway. Scratching away any of the glyphs breaks the magic on that door, allowing devils
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
mercy, they exist only to destroy. Spawn of Chaos. The Abyss creates demons as extensions of itself, spontaneously forming fiends out of filth and carnage. Some are unique monstrosities, while others
. Capricious Elevation. Demons respect power and power alone. A greater demon commands shrieking mobs of lesser demons because it can destroy any lesser demon that dares to refuse its commands. A demonâs






