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                        Returning 35 results for 'destroy interests are bred'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , it always reflects the patronâs interests, ranging from small-scale concerns to matters of cosmic scope. A deathlock in the thrall of a Fiend might work to destroy a specific temple dedicated to
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     discovery. Sheâs as likely to be found climbing trees or poring over arcane texts as she is brandishing her sword in battle. Anyone who engages Asteria in conversation about her interests finds
                                                
                                            
                                                
                                                    , but she nevertheless opposes groups like the Grim Harrow (see chapter 19) that seek to destroy the Deck of Many Things.PoisonEmpowering Aegis (Recharge 4â6);{"diceNotation":"1d6","rollType":"recharge
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . In this vessel, a draconic shard continues to pursue the interests and struggles that drove the dragon, perhaps even accompanying adventurers in the guise of an intelligent magic item and steering
                                                
                                            
                                                
                                                     them to fulfill the dragonâs designs.
A draconic shard is difficult to destroy. Destroying the shardâs spectral form or an object the shard inhabits forces the spirit into the form of a
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     Grim Harrow, Jyn is desperate to destroy the deck and end her painful existence. If she could, sheâd take the entire multiverse with her.
The Grim Champion of Desolation rides a malevolent
                                                
                                            
                                                
                                                     champions rarely agree on anything is a major check on the groupâs power. Instead of the Grim Harrow acting as a unified force, each of the three champions usually pursues their own interests, seldom
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     components and using Intelligence as the spellcasting ability (spell save DC 14):
1/day each: bane, create or destroy waterDecay and despair are bound up in the nature of topaz dragons, thanks to
                                                
                                            
                                                
                                                     demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and creation, whether abstract or
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17):
1/day each: bane, control water, create or destroy waterThe dragon can take 3
                                                
                                            
                                                
                                                    . But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 19):
1/day each: antilife shell, bane, control water, create or destroy
                                                
                                            
                                                
                                                     irritated when disturbed. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of individuals who work on behalf of the organizations, wider agenda. Alliance agents are required
                                                
                                            
                                                
                                                     and seek to destroy.
d6
Flaw
1
I judge others harshly, and myself even more severely.
2
I put too much trust in those who wield power within my templeâs hierarchy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     too limited in intellect to complete anything but the simplest tasks. In general, non-humanoids found in the company of mind flayers are those that the illithids have created or bred for specific
                                                
                                            
                                                
                                                    â psionic power. See chapter 3 of this book for more information on mindwitnesses. Neothelids These horrors, hated by mind flayers, sometimes come into being when those ignorant of mind flayer lore destroy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     druids. 4 Crusader: The item seeks to defeat, weaken, or destroy the servants of a particular deity. 5 Templar: The item seeks to defend the servants and interests of a particular deity. 6 Destroyer: The
                                                
                                            
                                                
                                                     purpose or roll on the following table.  d10 Purpose   1 Aligned: The item seeks to defeat or destroy those of a diametrically opposed alignment. (Such an item is never neutral.) 2 Bane: The item seeks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     âGlass Arboretumâ section below). The Grim Harrow travels via Deathâs Aperture while pursuing a Deck of Many Things or the organizationâs other interests. These missions are known as harrowing hunts, or
                                                
                                            
                                                
                                                     powerful but less intelligent ones. On rare occasionsâusually when the Skull card has been drawn and the Grim Harrow has a chance to destroy a copy of the Deck of Many Thingsâone of the grim champions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Hearing and standard vision out to 120 feet 4 Hearing and Darkvision out to 120 feet   Sentient Itemâs Special Purpose   1d10 Special Purpose   1 Aligned. The item seeks to defeat or destroy those of a
                                                
                                            
                                                
                                                     diametrically opposed alignment. Such an item is never Neutral. 2 Bane. The item seeks to thwart or destroy creatures of a particular type, such as Constructs, Fiends, or Undead. 3 Creator Seeker. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     alliance to destroy a nearby town for more living space. 
   5  The acidic bile of a black dragon is the only substance able to melt the lock of a despotâs vault. 
   6  A potent artifact is rumored
                                                
                                            
                                                
                                                     adult black dragon has learned to domesticate swamp-bred chimeras as guardians and has sold a few of the creatures to local warlords. 
   2  A cult of assassins worships an adult black dragon as an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     defeat or destroy those of a diametrically opposed alignment. (Such an item is never neutral.) 2 Bane: The item seeks to defeat or destroy creatures of a particular kind, such as fiends, shapechangers
                                                
                                            
                                                
                                                    , trolls, or wizards. 3 Protector: The item seeks to defend a particular race or kind of creature, such as elves or druids. 4 Crusader: The item seeks to defeat, weaken, or destroy the servants of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                      I am devoted to Bahamut or Tiamat and put their interests ahead of my own. 
   6  Iâm determined to destroy the adventurers who slew my parentâand everyone connected to them. 
   7  Iâm obsessed
                                                
                                            
                                                
                                                     scorn me if they knew how fondly I regard my minions. Theyâre so cute! 
   6  I am terrified of creatures from the Outer Planesâespecially modrons. 
   7  Another dragon has sworn to find and destroy me
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     in gathering servants of its own. Whatever the goal, it always reflects the patronâs interests, ranging from small-scale concerns to matters of cosmic scope. A deathlock in the thrall of a fiend might
                                                
                                            
                                                
                                                     work to destroy a specific temple dedicated to a good god, while one that serves a Great Old One could be charged with hunting for the materials needed to call forth a horrifying entity into the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     rewards ambition, granting its members autonomy to pursue their own interests and gain some measure of personal power or influence. In this way, the organization is a meritocracy. The Zhentarim welcomes
                                                
                                            
                                                
                                                     fate would destroy the Zhentarimâs plans for control of FaerĂ»n. Davra Jassur
 Lawful evil human assassin
 Ideals: Order, discipline, ambition
 Personality: Driven, focused, ruthless
 Potential
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     escape and destroy the order she had established. Due to this undertaking, she is also the god of secrets best kept quiet and powers best untouched. Klothysâs Goals Once content to oversee and preserve
                                                
                                            
                                                
                                                     respects the other gods whose interests balance creation and destruction, such as Thassa, Purphoros, and Nylea, considering them better attuned to Therosâs needs and destinyâs myriad outcomes. Nylea shares
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     destructive manifest zones. 4 An observatory has been taken over by demonic cultists, and the characters must reclaim the facility or destroy it before the cult makes use of it. 5 A dragonmarked
                                                
                                            
                                                
                                                     acquiring knowledge and opposing the Lords of Dust can make the dragons suitable as allies, their devotion to their long-term interests can blind them to the short-term impact of their actions.  Chamber
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     skittish, ill-bred, and unkempt male human in his thirties named Kavil Mereshanter. Kavil is a mage, with these changes: Kavil is neutral evil. He speaks Dwarvish, Common, Giant, and Undercommon. Kavil was
                                                
                                            
                                                
                                                     his disintegration. Netherskullâs primary goals are to destroy Halaster and take over Undermountain. Arch Gate to Level 18. The arch in the north wall is one of Halasterâs magic gates (see âGatesâ). The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     wealth for its hoard, its ambitions expanding in its advancing years. 2 Lich. An undead spellcaster of immense power employs your group. Its interests are strangely diverse and seemingly benign
                                                
                                            
                                                
                                                     your patron or their agents, your group makes ability checks made to research lore related to your patronâs interests and influence with advantage. Sanctuary. Your patronâs agents have safe houses or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     Wizards donât share the cultistsâ fanaticism for Tiamat. For them, bringing the Dragon Queen into the world is just one stage of what they call the Thayan Resurrectionâthe larger plan to destroy Szass
                                                
                                            
                                                
                                                     their own interests, while others are spies for Szass Tam. The adventurers might thus find themselves making uneasy alliances with characters they would normally never trust, since the easiest and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     engages Asteria in conversation about her interests finds her an overflowing font of information. But she also retains her stubborn streak and quickly repudiates anyone who tries to order her around
                                                
                                            
                                                
                                                     she. She has no way to prove this hypothesis, but she nevertheless opposes groups like the Grim Harrow (see chapter 19) that seek to destroy the Deck of Many Things. Adventure Hooks Asteria knows more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     symbioteâs goal, working with your DM to detail the specifics or create another agenda. Symbiotic Agenda    d6 Agenda 
     1  The symbiote seeks to destroy a specific type of being, such as fiends
                                                
                                            
                                                
                                                     symbiote seeks to defend the servants and interests of a powerful being or organization. 
   5  The symbiote wants to keep you from harm at all costs and believes it knows whatâs best for you. 
   6  The symbiote seeks to experience new sensations, the more bizarre the better.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     donât share the cultistsâ fanaticism for Tiamat. For them, bringing the Dragon Queen into the world is just one stage of what they call the Thayan Resurrectionâthe larger plan to destroy Szass Tam and
                                                
                                            
                                                
                                                     interests, while others are spies for Szass Tam. The adventurers might thus find themselves making uneasy alliances with characters they would normally never trust, since the easiest and surest way
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     donât share the cultistsâ fanaticism for Tiamat. For them, bringing the Dragon Queen into the world is just one stage of what they call the Thayan Resurrectionâthe larger plan to destroy Szass Tam and
                                                
                                            
                                                
                                                     interests, while others are spies for Szass Tam. The adventurers might thus find themselves making uneasy alliances with characters they would normally never trust, since the easiest and surest way
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     psionic power intoâtypically a weapon or other item from the dragonâs hoard. In this vessel, a draconic shard continues to pursue the interests and struggles that drove the dragon, perhaps even
                                                
                                            
                                                
                                                     accompanying adventurers in the guise of an intelligent magic item and steering them to fulfill the dragonâs designs. A draconic shard is difficult to destroy. Destroying the shardâs spectral form or an object
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    . Whatever the goal, it always reflects the patronâs interests, ranging from small-scale concerns to matters of cosmic scope. A deathlock in the thrall of a Fiend might work to destroy a specific
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     goals and interests that usually involve the acquisition of even greater wealth. Such a giantâs appeal to adventurers is simply the promise of a steady salary and a luxurious lifestyle. The
                                                
                                            
                                                
                                                     exploit the settlementâs smaller inhabitants. 4 Bring gifts to a powerful dragonâand convince it not to destroy the settlement of giants. 5 Suppress (or secretly aid) an underground rebellion among the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , instead looking after the financial welfare of the temple. Development. Ditch is an operative of the Six, planted in Phandalin a month ago to watch the Company of the Golden Mongoose â then to destroy
                                                
                                            
                                                
                                                     as possible. However, if she ever maneuvers them into a position where she can easily destroy them, she does so. The acolytes know nothing of Ditchâs treachery, assuming that her allowing them to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     him destroy the chardalyn berserkers who have turned against their own. Gunvald has had three wives in six years, each of whom died while she was pregnant. His advisors fear that the gods have cursed
                                                
                                            
                                                
                                                     the people of Ten-Towns as âtame folk,â who are ill bred and ill equipped for life in Icewind Dale. The tribe keeps its distance from Ten-Towns to avoid misunderstandings, since the appearance of Elk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , frightened, paralyzed, petrified, and poisoned conditions, and to exhaustion. The clockwork behir does its best to destroy the characters, and continues fighting even after Lottieâs illusion departs (see
                                                
                                            
                                                
                                                     of the following information: Lottie created the orrery and its components, but she quickly grew to regret having done so, since the artifact could destroy the world if used improperly. When she
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     and cleaning dishes, mostly). If the characters tell Asharra of their plan to visit Omu and destroy the Soulmonger, she offers to perform a ritual called the Dance of the Seven Winds, bestowing on the
                                                
                                            
                                                
                                                     a six-year-old boy. He is polite, deferential, and speaks softly with a wisdom beyond his meager years. His only outdoor interests are walking among the gardens atop the plateau, where he studies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     their own interests so long as they place the security and sanctity of the Hosttower and the cabal above all else. When not rallying to defend their home, wizards of the Arcane Brotherhood act like
                                                
                                            
                                                
                                                     likes using her magic to destroy things, and her hunger for magic items knows no bounds. Her supreme confidence means that she never backs down from a challenge, even when the odds are clearly stacked
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     convince Shon that they have Prismeerâs best interests at heart, he gives them the horn and tells them where to find Zybilna (area P22), warning them about the jabberwock if he hasnât already done so. P29
                                                
                                            
                                                
                                                     the characters around, defending them when needed, and can easily be persuaded to use his flame tongue sword to destroy Iggwilvâs Cauldron. Neither Kelek nor Zargash will threaten or harm the
                                                
                                            
                                        






