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                        Returning 35 results for 'destroyed inhabited are banish'.
                    
                
                        
                            
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                                        destroys inherited are banish
                                    
                                
                                    
                                        destroyed inherited are banish
                                    
                                
                                    
                                        destroyed inherited are banishes
                                    
                                
                                    
                                        destroyed inhabits are banished
                                    
                                
                                    
                                        destroys inhabited are banish
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     of gem dragon it was in life and has AC 20, 15 hit points, and immunity to all damage except force. Unless the gemstone is destroyed, after 1d20;{"diceNotation":"1d20", "rollType":"roll", "rollAction
                                                
                                            
                                                
                                                     unoccupied space.
While inhabited, the object becomes a magic item if it wasnât already, and a Tiny cracked gemstone matching the kind of gem dragon the shard was in life appears somewhere on the
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     own. The duplicate takes its turn immediately after the reigar. It vanishes after 1 hour or when it is reduced to 0 hit points.Reigar were once cephalopods similar to octopi. They inhabited the
                                                
                                            
                                                
                                                     can attune. If this object is lost or destroyed, it takes 1d10 + 20;{"diceNotation":"1d10+20","rollType":"roll","rollAction":"Craft Talarith"} days for the reigar to craft another one.
Talarith
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     received several disturbing reports, Queen Ravenovia was forced to banish the midwife from the kingdom. Lysaga never saw Strahd again, but she has succeeded in staying alive to witness the triumphs of
                                                
                                            
                                                
                                                     can rot.â
Flaw. âI will not rest until the last of my sonâs enemies are destroyed.â
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     charges). The crook regains 1d6 expended charges daily at dawn.
Absolute Banishment. While you are attuned to the crook and holding it, you can spend 10 minutes to banish all but the mightiest fiends
                                                
                                            
                                                
                                                     the years, this curse has spread within the crook, threatening to violently pervert its ancient magic. If this occurs, the Crook of Rao, as it is currently known, is destroyed, its magical matrix
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     in your space and engulfs you. The gelatinous cube is hostile and remains until it is destroyed. If there isnât enough space for the gelatinous cube to appear, this card has no effect.
Path
                                                
                                            
                                                
                                                     and wrap around you. You have the restrained condition until the chains are destroyed or you are freed. While you have this condition, you canât cast spells, and any magic items youâre
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     outpost. Soon after, the outpost became a forgotten ruin inhabited only by the modrons the githyanki left behind. Until recently, Ylagan the brass dragon relied on the modrons to help build his lair. He has since destroyed many of them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Old Sharn Sharn was built on the foundations of an older city, which was itself built atop goblin ruins. This old city was destroyed by dark magic, courtesy of the elemental powers of the infamous
                                                
                                            
                                                
                                                    . In olden times, the Lady of the Plague had power over vermin and disease, and a fanciful tale says that even today the undercity is inhabited by swarms of sentient rats and beetles.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                    Reigar  Reigar were once cephalopods similar to octopi. They inhabited the stormy seas of Ysgard until the gods of that plane transformed them. They have bioluminescent freckles and the ability to
                                                
                                            
                                                
                                                     possesses a magic item called a talarith, which the reigar created and to which they alone can attune. If this object is lost or destroyed, it takes 1d10 + 20 days for the reigar to craft another one.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     temple inhabited by yuan-ti. This section lays out a process for creating a dungeon and bringing it to life. Dungeon Location You can use the Dungeon Location table to determine the locale of your
                                                
                                            
                                                
                                                     Purpose Except in the case of a natural cavern, a dungeon is crafted and inhabited for a specific purpose that influences its design and features. You can choose a purpose from the Dungeon Purpose table
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     was later destroyed by the Spellplague (or so it seemed), during which Ras Nsi lost his power to create and command undead. He withdrew to the city of Omu, leaving the vestiges of his undead army to
                                                
                                            
                                                
                                                     explore this multilevel dungeon, they encounter the spirits of Omuâs trickster gods and are potentially inhabited by them. Each god embodies a different alignment, and any character inhabited by one gains a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     the shard inhabits forces the spirit into the form of a cracked gemstone while the spirit slowly regains strength. Only if that stone is destroyed can the shard be put to rest. Draconic Shard
 Huge
                                                
                                            
                                                
                                                     Tiny cracked gemstone in its space. The gemstone matches the kind of gem dragon it was in life and has AC 20, 15 hit points, and immunity to all damage except force. Unless the gemstone is destroyed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     check by 5 or more also know that Wisteria Vale was the name of a village on the River Chionthar, just east of Baldurâs Gate, that was destroyed over a decade ago. You can adjust Wisteria Valeâs
                                                
                                            
                                                
                                                     who befriended Vargan years ago, saying that though Varganâs ultimate fate is still unknown, the day will come when light will banish darkness.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     him to. Advice from the Spirits Any characters inhabited by the spirits of Kubazan or Nangnang receive advice when entering this area: Wild Kubazan urges his host to try the roast boar. Greedy
                                                
                                            
                                                
                                                     character can roll this die once and add the result to a d20 roll he or she just made. Additionally, if the character is inhabited by the spirit of a trickster god, the power normally granted by the spirit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     north balcony are lined with alcoves containing piles of skulls and bones â the remains of Old Omuans and their minotaur protectors. Advice from the Spirits Any characters inhabited by trickster
                                                
                                            
                                                
                                                     and destroyed. Each one is a Huge animated object with AC 15, 30 hit points, and immunity to poison and psychic damage. Destroying the Soulmonger. When the Soulmonger drops to 0 hit points, read: The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     lantern is destroyed, the spirit becomes trapped in the Soulmonger. The Starfallen was slain almost a thousand years ago by a fomorian. After her death, her soul inhabited the lantern. The Company of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     banish all but the mightiest fiends within 1 mile of you. Any fiend with a challenge rating of 19 or higher is unaffected. Each banished fiend is sent back to its home plane and canât return to the
                                                
                                            
                                                
                                                     known, is destroyed, its magical matrix inverting and exploding into a 50-foot-diameter portal. This portal functions as a permanent gate spell cast by Iggwilv. The gate then, once per round on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     can teleport the golem up to their level, or send one of their own into the pit. Advice from the Spirits Any characters inhabited by the spirits of Moa or Papazotl receive advice when entering this
                                                
                                            
                                                
                                                     is destroyed, Withers uses his manual of golems in area 28 to create a new one after 30 days. Stone Chest The chest and its hinges are made of stone. The chest weighs 250 pounds and is fitted with a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     fortresses, and these may still hold aberrant threats from the war that destroyed their civilization. Older still are the ruins once inhabited by rakshasa and other fiends, and these may hold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    .
 Papazotlâs bones are contained within the sarcophagus, but they are well protected (see âGlass Cauldronsâ and âBronze Shieldâ below). Advice from the Spirits Any characters inhabited by the spirits of
                                                
                                            
                                                
                                                     round until the cauldron is destroyed or the tomb is cleared of interlopers. When no enemies remain, any remaining skeletons return to the cauldrons. Destroying the cauldrons stops the flow of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     on the characters before leaving the room in search of its control gem, not knowing that it is kept in area 28. Advice from the Spirits Any characters inhabited by the spirits of Oboâlaka or Wongo
                                                
                                            
                                                
                                                     to poison damage. The egg turns to dust and is destroyed if it leaves the Tomb of the Nine Gods (but see "Lost Treasures"). Nangnangâs Spirit. The spirit of Nangnang tries to inhabit any character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Lost Treasures As they explore the tomb, characters are likely to find one or more fabled treasures as well as magic items inhabited by the spirits of Omuâs dead trickster gods. What happens to these
                                                
                                            
                                                
                                                     gods reside â turn to dust and are destroyed as soon as they exit the tomb. These items include Oboâlakaâs ring of protection (area 10), Moaâs staff of the python (area 14), Wongoâs mace of terror (area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     Spirits Any characters inhabited by the spirits of Nangnang, Oboâlaka, or Shagambi receive advice when entering this area: Greedy Nangnang urges her host to snatch up the gold coins on the wall shrine
                                                
                                            
                                                
                                                     performed incorrectly, three wraiths rise from the bones on the floor. The wraiths attack until they are destroyed and pursue any characters who flee this area. When the wraiths appear, any character wearing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     âTerracotta Warriorsâ below). To steal Shagambiâs treasures, characters must move quietly. Advice from the Spirits Any characters inhabited by the spirits of Unkh or Wongo receive advice when entering
                                                
                                            
                                                
                                                     with the weapon (+4 to hit), dealing 5 (1d6 + 2) piercing damage on a hit. If a critical hit is scored against a terracotta warrior, it shatters and is destroyed. The terracotta warriors remain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     attachment to the baby Strahd did not go unnoticed. After she received several disturbing reports, Queen Ravenovia was forced to banish the midwife from the kingdom. Lysaga never saw Strahd again, but she
                                                
                                            
                                                
                                                     rot.â Flaw. âI will not rest until the last of my sonâs enemies are destroyed.â Baba Lysaga
 Medium humanoid (human, shapechanger), chaotic evil
 Armor Class 15 (natural armor)
 Hit Points 120 (16d8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     small inns, taprooms, and pleasure houses catering to locals, visitors, and high-status drow seeking distraction. Parts of Duthcloim were damaged or destroyed after Demogorgon emerged from the Clawrift
                                                
                                            
                                                
                                                     trying to banish the demon lords back to the Abyss, he offers Bregan Dâaertheâs assistance. If theyâre amenable, he leads them to a Bregan Dâaerthe safe house until a meeting with Jarlaxle, the leader
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     court and asked the Lords of Waterdeep to strip her brother of his title and banish him from the city. She also presented evidence of her brotherâs numerous crimes, including slavery, arson, theft
                                                
                                            
                                                
                                                     (1436 DR), he renounced his faith in Shar and begged SelĂ»neâs forgiveness for the destruction of her temple and its followers. In a desperate act of redemption, the death knight destroyed his undead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     of each of its turns.
 Banish. Charisma Saving Throw: DC 21, one creature the dragon can see within 120 feet. Failure: 10 (3d6) Force damage, and the target has the Incapacitated condition and is
                                                
                                            
                                                
                                                     creatureâs turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.
 Banish. Charisma Saving Throw: DC 24, one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     fighting spined devils, bearded devils, barbed devils, horned devils, and erinyes. Advice from the Spirits Any characters inhabited by the spirits of Iâjin, Oboâlaka, or Shagambi receive advice when
                                                
                                            
                                                
                                                     the willing sacrifice of one characterâs soul. A character who offers his or her soul to the erinyes is destroyed by fire. The characterâs soul becomes trapped in the Soulmonger, the characterâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     characters. Thereafter, it makes melee attacks using the mace or its rotting fists. Treasure Wongoâs mummy clutches a mace of terror. The mace turns to dust and is destroyed if it leaves the Tomb of
                                                
                                            
                                                
                                                     the mace and waits for another character to come into contact with it. The mummy is friendly toward any character inhabited by Wongoâs spirit, treating that character as an ally.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     that puts the focus on the world inhabited by the giants of old, which might or might not include a significant number of living giants. The core idea of such a campaign might be that giants dominate
                                                
                                            
                                                
                                                     Humanoids spread and begin to explore the ruins of a world destroyed by giants. Or the giantsâ empires might be an ancient mystery, totally forgotten in the modern world until an ancient site and its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     low. The blob poses the greatest threat when disasters or nihilistic magic-users summon it to inhabited realms. Once unleashed, the blob of annihilation rolls across the land in vast, cosmic gyres
                                                
                                            
                                                
                                                     is destroyed after spending 1 minute engulfed.
 While engulfed, a creature takes 21 (6d6) Force damage at the start of each of its turns, is suffocating, has the Restrained condition, and repeats the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     their brackets, they never burn out. If a torch is removed from its bracket, it burns down normally. Advice from the Spirits Any characters inhabited by the spirits of Nangnang or Shagambi receive advice
                                                
                                            
                                                
                                                     force (like those created by a wall of force spell) to surround the dais on all four sides. The walls last until destroyed or until the sarcophagus is returned to the barge. The sarcophagus contains the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     treasure (see âTreasureâ below). Advice from the Spirits Any characters inhabited by the spirits of Kubazan, Oboâlaka, or Wongo receive the following advice: Impulsive Kubazan urges his host to attack
                                                
                                            
                                                
                                                     contact with an antimagic field or is destroyed. The sphere is a Large object with AC 20; 100 hit points; resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks; and immunity to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     inhabited by the spirits of Iâjin or Kubazan receive advice when entering this area: Fickle Iâjin suggests waiting for the sarcophagus to turn gold before trying to open it. (Gold is Iâjinâs favorite color
                                                
                                            
                                                
                                                     colors. The robe turns to dust and is destroyed if it leaves the Tomb of the Nine Gods (but see "Lost Treasures"). Unkhâs Spirit. The spirit of Unkh tries to inhabit any character who touches the robe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     immediately appears in your space and engulfs you. The gelatinous cube is hostile and remains until it is destroyed. If there isnât enough space for the gelatinous cube to appear, this card has no effect
                                                
                                            
                                                
                                                     wrap around you. You have the restrained condition until the chains are destroyed or you are freed. While you have this condition, you canât cast spells, and any magic items youâre wearing or carrying
                                                
                                            
                                        






