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                        Returning 27 results for 'detail implanted are block'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Yellow Musk Zombie Humanoid Hosts. A yellow musk creeper destroys the minds of humanoids, then implants bulbs in those it kills. Twenty-four hours after being implanted, a bulb sprouts a creeper vine
                                                
                                            
                                                
                                                     block presented in this section. A Small humanoid transformed into a yellow musk zombie becomes a Small undead with 27 (6d6 + 6) hit points, but otherwise has the same statistics. Yellow Musk Zombie
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     the course of a campaign. For example, characters on their very first adventure might face a villain who uses the stat block of a Mage Apprentice, only to have that villain escape and return many
                                                
                                            
                                                
                                                     advice in this section is meant to help you create an interesting character quickly while providing just enough detail.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Chapter 20: Flames  The following pages detail three unique Fiends designed to be recurring adversaries for your campaign. Each entry includes a description and details about the Fiendâs background
                                                
                                            
                                                
                                                    , suggestions for ways to use this adversary in your campaign, and its stat block. In addition, each Fiend is accompanied by new rules elements that you can use on their own or in tandem with the Fiend
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     here are 20 feet high with 10-foot-high corridors connecting them. 16a. North Guard Post Scaladar. Two modified scaladar guard the hall. They are described in more detail below.
 Furnishings. Water
                                                
                                            
                                                
                                                     passage to area 8a is blocked by an invisible wall of force that is generated from area 16c.
 The mind flayers gained control of two scaladar (see appendix A) and implanted duergar brains in them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     increase the difficulty.
 Bold Terms. When a monsterâs name appears in Bold type, thatâs a visual cue to say, âHey, DM, you should get this stat block ready. Youâre going to need it.â
  
  You can
                                                
                                            
                                                
                                                    . This section presents special features about the location. Some of these exist to help you set the moodâyou might describe the crunch of animal bones under the charactersâ feetâwhile others detail important rules, such as secret doors and how to find them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     beyond the keep. However, the map is sorely lacking in detail, and few are willing to brave the wilds to properly survey themâbut you look like youâre made of sterner stuff.
 âIf you help me finish my
                                                
                                            
                                                
                                                     scribe pays them a handsome reward: a large, glittering gemstone (worth 100 GP), which they can sell to the jeweler for gold (see area 3).  Svetlin Velinov    Dwern
 Dwarf Scribe
 Stat Block: Noble
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     journalâs author didnât build the bridge or the tower. The bridge bears a magical ward, but the writer is far too clever to be taken in by a mere magical trap and hasnât studied it in detail. Godletâs
                                                
                                            
                                                
                                                     detection and location is still on his headless corpse. (The amulet doesnât block the psychic abilities of Ilvaash and the mind flayers, such as Creature Sense and detect thoughts.) Eclectic souvenirs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     Guard
 Stat Block: Guard
 This gullible recruit spends more time dreaming than patrolling.
 Distractable. Bartho is easily distracted from his post because heâd rather be doing anything else.
 Sleepy
                                                
                                            
                                                
                                                     arenât real. Theyâre just a myth told to scare little children from wandering into caves.â (False)
Jane Katsubo    Gala
 Human Gate Guard
 Stat Block: Guard
 Though sheâs memorized all the keepâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     crewed by four baaz draconians (see appendix B). This battle takes place in front of Voglerâs wharf, depicted on map 3.3. The âVogler Battlefield Featuresâ and âVogler Battlefield Eventsâ sections detail
                                                
                                            
                                                
                                                     on Vogler. She and two baaz draconians (see appendix B) arrive adjacent to the Fray along the northernmost road. Fewmaster Gholcag uses the ogre stat block, but she wears scale mail and has AC 14. She
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     Challenge One of Sidâs assistants explains what participants need to do in more detail than before: prepare a bundle of green tree beans and slay a jagged koi prawn. If the characters can perform both
                                                
                                            
                                                
                                                     the prepared beans to the woks. Prawn Preparation. The large tank contains four 8-foot-long jagged koi prawns (use the giant sea horse stat block). Participants must slay one of the prawns. Waiting sous
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     skills are first rate, though, and the Cartophile trusts him to accurately detail the route to Daoine Gloine and sketch images of things discovered along the way. Garret claims that his infernal
                                                
                                            
                                                
                                                    . See appendix C for Garretâs stat block.   Value to the Party. Garret can draw the maps requested by the Cartophile. He also knows several rumors (both true and false) regarding the Barrier Peaks, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
                                                    
                                                
                                            
                                                    Mortuary Locations The following sections detail locations in the Mortuary. Each section includes a map of the location and an encounter designed to showcase the locationâs unique elements. You can
                                                
                                            
                                                
                                                     Player Version Three zombies process the dead under the supervision of two Duster morticians (each uses the cultist stat block). An animated coffin (see the appendix) loiters nearby. Periodically, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     woods block the view upslope, making it difficult to ascertain the origin of the smoke (a natural chimney). Have the partyâs guide make a DC 10 Wisdom (Survival) check when the group first enters the
                                                
                                            
                                                
                                                     reinforce the defenses in the complex (see area 5 and area 14). Captured orcs can describe in some detail the general arrangement of the Mountain Door. They donât know anything about the rest of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     newest one is Prisoner 299. Characters who want to speak with Vaelish Gant must arrange a meeting with Prisoner 237 (see âPrisoner 237: Vaelish Gantâ). To add detail to some of the inmates, roll on the
                                                
                                            
                                                
                                                     Prisoners table or choose entries that interest you. If a prisonerâs game statistics become necessary, choose an appropriate stat block from appendix B of the Monster Manual and remove armor, weapons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     stages of advancement. For example, the adventurers might confront a villain who uses the stat block of a mage (9th-level wizard) and then returns later as an archmage (18th-level wizard). You could
                                                
                                            
                                                
                                                     some depth and detail to the actions and motivations of a villain who plagues the characters on a regular basis.  Villain You Know   d6 Villain   1 A con artist takes advantage of people who fall for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    .
  Treasure. Treasure entries detail loot in an area, such as Gold Pieces (GP). Whenever a player character finds gold, give that player Gold Pieces equal to the listed value, which is tracked on
                                                
                                            
                                                
                                                     here for days, I still donât have any tales worth telling. Do you?â
      Aurore Folny    Mallyn
 Human Traveler
 Stat Block: Commoner
 This young wayfarerâs heart is filled with wanderlust.
 Easy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     stone leads to a lush garden enclosed in a courtyard. Behind you, a pair of close-meshed silver gates block the path. Beyond the gates wavers a colorful haze that occasionally provides a glimpse of the
                                                
                                            
                                                
                                                     handles and are decorated with etched geometric patterns.
 The two column statues are depictions of Caerwyn and Porphura. The statues are living guardians (use the earth elemental stat block). They
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     lair among these creatures as well when itâs not out terrorizing Ten-Towners. If the characters didnât wait outside to encounter the awakened white moose (see the stat block), it fights them here
                                                
                                            
                                                
                                                     to the animals, this area contains three white marble statues of elves that are identical to the ones outside, except that the wind has not worn away the detail in their faces and they donât stand on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     table fills the center of this room, and beyond it, the north wall holds a door. Atop the table, a three-dimensional illusion depicts a vast, rocky expanse in meticulous detail.
 Two aurak
                                                
                                            
                                                
                                                    . Belephaion, whoâs secretly a blue dragon, is currently in his priest form. He uses the young blue dragon stat block with the following action: Alter Shape. Belephaion magically transforms into an eagle or a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     corpses include dead explorers, troglodytes, and cave-dwelling creatures. A wicked spirit of hunger (use the wraith stat block) resides here, a sliver of the lesser god Laogzedâs power. The troglodytes
                                                
                                            
                                                
                                                     detail these locations and how creatures transported to them can return to the Lost Caverns. Once a creature has been transported to a location in this way, it canât be sent to that destination by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
                                                    
                                                
                                            
                                                     twisted experiments (each uses the gray ooze stat block but is an Undead instead of Ooze). The masses ignore the roomâs difficult terrain and attack if approached. N10: Crypt of the Silenced Singers
                                                
                                            
                                                
                                                     room is a square table covered in scribbled notes and ink-stained parchment.
 The notes spread across the table detail the cultâs experiments and history. A character who spends at least 10 minutes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     everything inside and outside it, causing the area to appear empty from the outside. From the inside, the mirrors block the eyes of Savras, preventing Valin from looking within. The magic mirrors that
                                                
                                            
                                                
                                                     gladiator and turned her into a canopic golem (see the accompanying stat block). Valin controls Okuzor and uses her to interact with the characters. The oracle speaks through the golem, greeting the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Request Omin Dran contacts the characters via the franchise documancerâs documancy satchel or some other form of magic. When he does, read the following to detail his request: âYeah, so Iâm going to need
                                                
                                            
                                                
                                                     particularly convincing about their ignorance, Moguhl and her bandits attack in hopes that a good beating can convince them to tell what they know. Moguhl uses the wererat stat block and wields a +1 shortsword
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     mind?
 Perhaps a psychic wind from the Astral Plane carried psionic energy to you, or you were exposed to the Far Realmâs warping influence. Alternatively, you were implanted with a mind flayer tadpole
                                                
                                            
                                                
                                                     determine the creature: on a 1, a Modron Duodrone appears; on a 2, a Flumph appears; on a 3, a Modron Monodrone appears; on a 4, a Unicorn appears. See the Monster Manual for the creatureâs stat block
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    . Prisoner 13 (see the âRoleplaying Prisoner 13â section later in this adventure for more details) has no cellmate. Her cell is marked on map 4.1. To add detail to other inmates, roll on the Prisoners
                                                
                                            
                                                
                                                     table or choose entries you like. If a prisonerâs game statistics become necessary, choose an appropriate stat block from the Monster Manual, and remove armor, weapons, and other gear.  Prisoners   d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Prisoner 13
                                                    
                                                
                                            
                                                    . Prisoner 13 (see the âRoleplaying Prisoner 13â section later in this adventure for more details) has no cellmate. Her cell is marked on map 4.1. To add detail to other inmates, roll on the Prisoners
                                                
                                            
                                                
                                                     table or choose entries you like. If a prisonerâs game statistics become necessary, choose an appropriate stat block from the Monster Manual, and remove armor, weapons, and other gear.  Prisoners   d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     Neverdeath Graveyard cluster near the wall separating the Main Graveyard from the Pauperâs Graveyard to the west. Hallix Mausoleum is a squat, unassuming granite block in the shadow of larger monuments to
                                                
                                            
                                                
                                                    . Notes. The papers detail plans to kidnap a Neverwinter aristocrat named Indrina Lamsensettle. The notes include a map of her estate, schedules of her movements, and suggestions that she knows an important
                                                
                                            
                                        






