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                        Returning 20 results for 'detail inherited are bones'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     Prophecy. The books chronicle events that have happened and those yet to pass; each cryptic page might detail a fate days, months, or years in the future. Shalfey, Elder Sage of the Tower of the Heavens
                                                
                                            
                                                
                                                    , inherited the magic required to read these books from the line of sages who came before him—but this magic prevents him from turning more than one new page per day, allowing only a peek at the future
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    . This section presents special features about the location. Some of these exist to help you set the mood—you might describe the crunch of animal bones under the characters’ feet—while others detail important rules, such as secret doors and how to find them.
                                                
                                            
                                                
                                                    :
 Ceilings. The cave’s ceilings are 10 feet high.
 Environment. The cave has rough stone walls and a dirt floor. The floor is littered with gnawed animal bones and junk collected by the kobolds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Golems Golems are made from humble materials — clay, flesh and bones, iron, or stone — but they possess astonishing power and durability. A golem has no ambitions, needs no sustenance, feels no pain
                                                
                                            
                                                
                                                     the Dungeon Master’s Guide). The comprehensive illustrations and instructions in a manual detail the process for creating a golem of a particular type. “Beyond the unopenable doors lay a grand hall
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     the axe lies, was hidden even from his own people, but I believe we can find it together!” Gargosh continues in detail, giving the adventurers a crash course on Besilmer history (see the “Ancient
                                                
                                            
                                                
                                                     Bones” section of chapter 1 for an overview) and explaining what he is trying to accomplish. During the conversation, he reveals that he has “an extensive collection of notes and evidence” pointing to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     humanoid bones barely covered by the water. Outcropping Caves Three natural caves open near the top of the 30-foot-high rock formation at the far end of the pool. These crevices might be noticed by
                                                
                                            
                                                
                                                    , describing in detail the flavor profile and mouthfeel of eating one of the drinker’s favorite organs. The harpies attack after most of the visitors have drunk from the pool—or earlier if these fraudulent seers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    . Ultimately, don’t hesitate to employ the setting’s most infamous castle even if you don’t plan to run a lengthy siege. The adventure Curse of Strahd explores Barovia and Castle Ravenloft in detail
                                                
                                            
                                                
                                                     and drain the blood of nonbelievers in his name. 
   3  A merchant working for a mysterious patron hires the party to recover the bones of Tatsaul Eris, a noble buried in the catacombs of Castle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     landscape. At the center of the compound is a hill of rust-colored stone that resembles a hand clawing out of the ground, with gaps between the fingers. A jagged wall made of rock, bones, and metal debris
                                                
                                            
                                                
                                                    . As long as the characters still have a path forward, a spectacular failure can be just as memorable as success. The following sections detail the important NPCs and creatures within Fort Knucklebone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     dissipates without effect. The coffin holds the bones of Ogrorlo and the aboleth’s treasure (see “Treasure”). Treasure. Ogrorlo’s coffin holds a trident of fish command left behind as tribute by
                                                
                                            
                                                
                                                    . The anemone has AC 10 and 45 hit points. C6. Merfolk Mass Grave Fifty merfolk skeletons are buried in a mass grave 12 feet beneath the seafloor. These bones are the remains of Ogrorlo’s slaves that died
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     you roll something that doesn’t make sense, roll again, choose a more appropriate entry, or use the rolled detail as inspiration to make up your own.  Who Created It or Was Intended to Use It?   d20
                                                
                                            
                                                
                                                     components, even if these aren’t essential to the item’s function. 20 Undead. The item incorporates imagery of death, such as bones and skulls, and it might be crafted from parts of corpses. It feels
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     inherited his family’s fleet of fishing boats after the untimely death of his mother, Petra. He’s the youngest person ever to be elected to the council. Brash and inexperienced, Anders is a slight man
                                                
                                            
                                                
                                                     Brotherhood agent in town. Tall, lean, tan, with short silver hair, he speaks in precise, measured statements of a man who has a keen eye for detail. He is dispassionate and takes a protective stance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    , roll again, choose a more appropriate entry, or use the rolled detail as inspiration to make up your own special feature. On the Magic Item’s Minor Property table and the Magic Item’s Quirk table, “you
                                                
                                            
                                                
                                                     hold writing in a forgotten language or symbols whose significance is lost to the ages. 20 Undead. The item incorporates symbols of death, such as bones and skulls, and it might be crafted from parts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     “inherited” the tavern after the previous owner fled in the wake of a scandal and has done the minimum amount of work necessary to keep it operational. Kaelen has dreams of turning the Troll into a theater
                                                
                                            
                                                
                                                     discover that Tolmara isn’t shy about spying on them through keyholes and listening at doors while chuckling to herself. Locked in the Six Windows’ attic are the bones of Tolmara’s dead husband, Mirak, of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     leave fuming impact craters behind. Empty battlefields are littered with weapons and bones, showing where the legions of the Nine Hells met enemies on their native soil and prevailed. The archduchess
                                                
                                            
                                                
                                                    . Malbolge’s current archduchess is Asmodeus’s daughter, Glasya. She resembles a succubus with her small horns, leathery wings, and forked tail. She inherited her cruelty and love of dark schemes from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     hill is strewn with bones and holds the sleeping forms of several harmless animals (foxes, hares, goats, owls, wolf pups, and young bears) that share the space peacefully. The white moose makes its
                                                
                                            
                                                
                                                     to the animals, this area contains three white marble statues of elves that are identical to the ones outside, except that the wind has not worn away the detail in their faces and they don’t stand on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     dream, the creature arrives at the star’s cold surface and wakes with a start, having inherited a fragment of Mazikoth’s psyche. The creature gains proficiency in one of the following skills (its
                                                
                                            
                                                
                                                    , solemnly ringing handbells. They wear headdresses made from animal skulls (badgers, wolves, and rams) and are further adorned with necklaces of dangling bones. Known as the Dead Ringers, they sound
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     with a steady geyser. This pool came to be known as Beorunna’s Well. Uthgardt exploring the cavern for the first time found what they thought were Beorunna’s bones, which actually belonged to a half-ogre
                                                
                                            
                                                
                                                    . Uthgar’s followers buried the half-ogre’s bones alongside a relic stolen from their enemies, the giants, and built an altar upon the burial site. When the Uthgardt call upon Uthgar for guidance or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     well as the bones of their friends in the harpy nest (area M1) and the brig (area M8) and give them a proper burial. If the characters perform this task, the ghosts give them permission to take treasure
                                                
                                            
                                                
                                                     is described in detail after the table.  Marshal Wreck Encounters   d4 Encounter Level   1 Vecna’s Twist 5th 2 Merrow Mayhem 7th 3 Golem Diver 11th 4 Dragon Turtle Bandit 15th  Vecna’s Twist The town
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     detail these locations and how creatures transported to them can return to the Lost Caverns. Once a creature has been transported to a location in this way, it can’t be sent to that destination by
                                                
                                            
                                                
                                                     lit by a multitude of candles. The walls are jagged, and the cave’s floor is littered with broken skulls and splintered bones. In the center of the cave, a staircase ascends to a carved stone altar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     shelter safely above the city. A successful DC 13 Wisdom (Perception) check made as the characters get closer to the city provides further clues as to the ooze’s nature. The bones of animals that have
                                                
                                            
                                                
                                                     multiple pieces of the laboratory’s equipment. The wire can be recognized as a form of astral silver cord with a successful DC 15 Intelligence (Arcana) check. Notes scattered about the area detail how
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    . Notes. The papers detail plans to kidnap a Neverwinter aristocrat named Indrina Lamsensettle. The notes include a map of her estate, schedules of her movements, and suggestions that she knows an important
                                                
                                            
                                                
                                                     basin reveals a wide drain. C16: Subleader Quarters Bones in nooks along this wall were pushed aside to make room for folded robes and other personal effects. Four narrow cots lie against the north
                                                
                                            
                                        





