Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 34 results for 'detail intact are build'.
Other Suggestions:
details impact are build
detailed impact are build
details intact are build
deal instant are build
deal interact are build
Species
Mordenkainen Presents: Monsters of the Multiverse
, their features almost devoid of detail. It is rare to see a changeling in that form, for a typical changeling changes their shape the way others might change clothes. A casual shapeâone created
of the method you use to determine the scores, such as rolling or point buy. The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. You
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
characters as the only common element, and also weave themes throughout those adventures to build a greater saga of the charactersâ achievements in the world. Planning an entire campaign might seem like
a daunting task, but you donât have to plot out every detail right from the start. You can start with the basics, running a few adventures, and think about larger plotlines you want to explore as the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
V4. Hall of Records The walls along this hallway of descending staircases contain a record of the deeds the prince accomplished in his life. The plaster and the paintings are perfectly intact. Scenes
. It shows them in exactly the positions theyâre all holding, rendered in perfect detail. Hamukai in His Sarcophagus
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
opportunity to call attention to a detail the characters overlooked. Clearly, this characterâs subconscious registered the detail as important!
Involve a current villain. This can help build the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Recurring NPCs NPCs who keep showing up over the course of a campaign build the sense that the world of the game is a living, breathing place. Whether these NPCs are allies, patrons, friends, or
advice in this section is meant to help you create an interesting character quickly while providing just enough detail.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Choosing a Guild Chapter 2 describes the ten guilds of Ravnica in detail. How do you decide what guild you want your character to belong to? You can choose one of these approaches: Look at the
one catch your eye. If you have access to Magic: the Gathering cards from a Ravnica set, find a card that appeals to you and build that character. If youâre a Magic player and you already have a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
something, correct yourself and move on. No one expects you to memorize every rule or detail. Even if you donât realize your mistake until after a game session is over, itâs OK to acknowledge the mistake
.
Expanded and Revised Magic Items. Chapter 7 is packed with new magic items and old ones that have been revised.
Bastions. Chapter 8 has rules that allow player characters to build, maintain, and enjoy
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
journalâs author didnât build the bridge or the tower. The bridge bears a magical ward, but the writer is far too clever to be taken in by a mere magical trap and hasnât studied it in detail. Godletâs
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Tenets The teachings of the Heralds of the Comet are revealed only in part to aspirants and in more detail to initiates. Only the groupâs leaders know the full doctrine. Fundamental Tenets The cultâs
initiation, which includes a solemn oath of secrecy, learn deeper truths that build upon the basic tenets of the group: Preexistent Souls. The souls of mortal beings have always existed and arenât part of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Creating a Rival In essence, a rival is a somewhat specialized NPC. You can use chapter 4 of the Dungeon Masterâs Guide to build a new NPC for this purpose, or pick one from your current cast of
worried that recent misdeeds will be revealed To add the right amount of detail to a rival you want to create, give some thought to what that NPC is trying to accomplish and what resources and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
describes in detail how discovering the conspiracy and purging the corrupt will earn her great favor with the Deepking. Errde swears (truthfully) that she will arrange for the characters to get safe passage
characters if they bring her evidence of such corruption that has escaped the eyes of her warriors. The characters can build a case if they witness odd events throughout Gracklstugh, such as some of the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Points of Interest Beyond Saltmarsh are a number of locations that characters can visit. Providing in-depth detail in for all of them is beyond the scope of this book, but enough information is
amounts of stone became available for building. The laborers also took the time to build a tavern, the Minerâs Respite, and spend their off hours there drinking, swapping tales, and gambling. The game
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
that I would not be cheated of my place in the great beyond. I would build a tomb to end all tombsâone that none could ever despoil.â
Secret Door. The statue of Amun Sa conceals a secret door that
layer of dust, apart from a still-intact chest and two vases.
As in area P10, this scene was staged by the priests of Amun Sa long ago. Three hostile mimics lie in wait here, disguised as an
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
your world might worship a patron deity, performing secret missions in that deityâs name. To reflect this cultural detail, you could add Religion to the list of skills that a rogue character can choose
, paladins might not swear their oaths to ideals, but instead swear fealty to powerful sorcerers. To capture this story concept, you could build a new paladin spell list with spells meant to protect
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Detail the unique community of Heartâs Hollow however you please, including the following locations and landmarks (appearing on map 5.6): Map 5.6: hearts hollow View Player Version Breakwater Landing
build and protect Heartâs Hollow. Over a hundred years ago, she came to the Northern Wastes seeking clutches of good dragon eggs hidden in the region, but she hasnât found any yet. Although she focuses on
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
triggers the trap. Falling Portcullis Simple trap (level 1â4, moderate threat) Some folk who build dungeons, such as mad wizards in search of new victims, have no intention of allowing their visitors to make
traps that leave intruders intact so the victims can be put to work in the mines or elsewhere. Trigger. A trip wire strung across a hallway is rigged to a large net. If the trip wire is broken, the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
build, fix, and drive infernal machines. At some point during their visit, the characters see the kenku angrily hammering on a nonfunctional Demon Grinder. It isnât working, and they canât figure out
Infernal War Machines Fort Knucklebone contains the hulks of infernal war machines in varying states of disrepair and cannibalization. Of the lot, two appear relatively intact. The smaller one is a Devilâs
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and repair the towerâs construct defenders. The two Istarian drones (see appendix B) are intact but powered down. They activate and attack in the room if a drone, a column, or the console is damaged
table fills the center of this room, and beyond it, the north wall holds a door. Atop the table, a three-dimensional illusion depicts a vast, rocky expanse in meticulous detail.
Two aurak
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Tool Descriptions The following sections go into detail about the tools presented in the Playerâs Handbook, offering advice on how to use them in a campaign. Components. The first paragraph in each
Spot forged text 15 Forge a signature 20 Carpenterâs Tools Skill at carpentry enables a character to construct wooden structures. A carpenter can build a house, a shack, a wooden cabinet, or similar
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Izelâs plan to collect offerings and cast them into volcanoes across the region, waking dozens of other tlexolotls. It can also relate any other detail of the Izelâs plot from the adventureâs background
doesnât affect the creaturesâ statistics. An intact white stone urn lies near the mural. This urn is part of one of the statues in area I3. I5: Preparation Room Crates and heaps of supplies surround a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
-foot-diameter clearing. 7 An abandoned carriage is home to a black pudding. A variety of fancy but acid-scorched clothing lies gummed within the cab. 8 An intact sailing ship sits in the branches of a
than rafts to traverse it. The Dunwaterâs nature makes it an ideal stalking ground for bandits. Outlaws and evil humanoids build temporary forts along the river, keeping a watch out for anyone trying to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The cries last only a few seconds, then stop suddenly.
Once the party can see the cave, read the following: Humanoid bones litter the floor of this cavern. Some skeletons are partially intact
G13. Several barrels and crates stand at the north end of the cavern. They contain water and rations. G13. Bulette Kennels Boulders have been used to build crude, roofless enclosures similar to pens
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
intact hide of any beast or monstrosity of challenge rating 3 or higher. Harvesting the hide from such a creature requires an intact carcass, an hour of work, and a successful DC 15 Dexterity (Sleight of
means of a powerful curse: Xolec can leave the cellar only if someone pure of heart carries him from it. Xolec is best left trapped, except for one detail: by a stroke of fate, agents of the Scarlet
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
chapter 2), and the other is buried elsewhere in the glacier (see chapter 6). The remaining twelve spires are intact, though two are almost buried in ice. There is a 20 percent chance per tower that 1d3
into much detail, Xerophon alludes to horrible magical experiments performed on prisoners by the wizard who ran the prison, saying, âI was afraid I might be next.â Once it realizes the fate that has
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Blood hawks make excellent hunting animals. Nobles are willing to pay 25 gp per intact egg. C2. Crystal Cave This cave has a single spherical room with a radius of 15 feet. Ogrorloâs merfolk slaves
described in detail after the table. Cove Reef Encounters d4 Encounter Level 1 Tentacle Trap 3rd 2 Worshipers of Koolooshidoop 5th 3 Coven of Wet Rot 7th 4 Elkahraal 9th Tentacle Trap Two female
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
this tomb have rusted, but one shield remains intact. This shield is a cursed Shield of Missile Attraction; however, if the characters restore the ghostâs identity, Chanelle Hallwinter gratefully
room is a square table covered in scribbled notes and ink-stained parchment.
The notes spread across the table detail the cultâs experiments and history. A character who spends at least 10 minutes
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Camp Righteous You come upon an abandoned riverside camp strewn with wreckage. The tents are moldy and tattered, and all the permanent structures appear to have burned to the ground. Two intact
heart of the shrine. The overconfident visitors neglected to build defenses around the camp, believing that their own strong arms were sufficient protection. A couple months ago, they were proved
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, intact stone door leads out to the east.
The fresco on the west wall depicts an enormous red dragon exhaling fire over a forested landscape. Several burning villages appear in distinct scenes
once belonged to humans conscripted to help the githyanki build and maintain the gardens. The yuan-ti were humans themselves only a few years ago, when Ginder Nanik in Arborean Springs hired them to
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
presaged this event, or a series of signs and omens. Describe the omen in detail. Describe or name the creature that warned the populace about the oncoming disaster. Who listened? Who were the lucky
major change to the campaign world. You can build one from scratch using ideas from the current campaign or randomly determine a world-shaking event and flesh out the details. Write a list of three or
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
they catch your reflection.
This chamber was once used by the priests of the temple for meditation, and its magic is still intact. Two-sided mirrors set along the outside walls of this area reflect
use the room to replay up to 10 minutes of any past event they are aware of, whether personal or historical. The event plays back in perfect detail along the wall of the chamber for all to see and
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
-protected statues are perfectly intact and appear uncannily lifelike. Many are kenku (the last inhabitants of the city before Kwalish and the ooze arrived), but explorers and mountain folk of many other
multiple pieces of the laboratoryâs equipment. The wire can be recognized as a form of astral silver cord with a successful DC 15 Intelligence (Arcana) check. Notes scattered about the area detail how
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
detail these locations and how creatures transported to them can return to the Lost Caverns. Once a creature has been transported to a location in this way, it canât be sent to that destination by
Checkpoint. When an automaton is destroyed, its armored body crumbles to the floor as individual components. This includes its intact helmet, whose interior glows with a similar copper light to the flare that
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
from decades ago. After locating a gate to a demiplane of filth, the Masked Lord attempted to build a sewer system that could empty the cityâs waste into that plane. It worked well, and plans were made
Wanderer is a powerful magic artifact, detailed in appendix D. In its present state, the orrery has been battered by the entropy guardian, though its six-sided form remains intact. Its side plating is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
build other structures in the village, and its cellars and dungeons are waterlogged. A hidden chamber in the dungeon holds a permanent teleportation circle used by the Blackstaff (Waterdeepâs highest
â Alliance. The dwarves have turned their attention to rebuilding what they can. Now, although the surface city remains a hollowed-out ruin, its outer walls mostly intact but its inner buildings reduced to






