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                        Returning 35 results for 'detail intense are break'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     island.
A morkoth may allow a visitor to bargain for something or someone it has claimed if that visitor offers the morkoth something it desires more. It shows no mercy, however, to those who break a
                                                
                                            
                                                
                                                     failed save, the creature feels an intense urge to use its movement on each of its turns to enter the lair and to move toward the morkothâs location (the target doesnât realize itâs
                                                
                                            
                                        
                                                     Magic Items
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     rumored to possess other properties that can be activated only by an evil being whose will the ring canât break. Frost giant;Frost Giants have long believed that the ring can be used to
                                                
                                            
                                                
                                                    .
Destroying the Ring. The ring is nigh indestructible, resisting even the most intense magical heat. If it is placed on the finger of the powerful archfey known as the Summer Queen, the ring melts away and is destroyed forever.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     way of ensuring that the laws are obeyed. (Lawful)
5
Legislation. The law embodies excellence in its precision and detail. (Lawful)
6
Punishment. A public display of consequences
                                                
                                            
                                                
                                                     see me slip up and break the law.
5
A lesser Gruul chieftain seems to think I could be useful.
6
The black sheep of my family is putting their maniacal genius to use in the Izzet.
7
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Eberronâs humanoid populations is a boon to this group, which wants to destabilize all of them. Many of the intense battles near the end of the war might have been avoided, if not for Dreaming Dark
                                                
                                            
                                                
                                                     opportunity to call attention to a detail the characters overlooked. Clearly, this characterâs subconscious registered the detail as important!
 Involve a current villain. This can help build the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rrakkma
                                                    
                                                
                                            
                                                     adventurers are likely to see them initially. If creatures are clearly visible, consider providing a minimum of detail (size, shape, and lighting only) for the area description, in favor of providing greater
                                                
                                            
                                                
                                                     detail regarding potentially hostile creatures. You can always go back after the fight is over, or after it has been established that a fight wonât be happening and elaborate on your description of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     dedicated to fighting evil, but their reckless emotions sometimes break free with devastating consequences. Rage is as common and as honored as joy in Arborea. There the mountains and forests are
                                                
                                            
                                                
                                                    . Elves born on this plane have the celestial type and are wild at heart, ready to battle evil in a heartbeat. Otherwise, they look and behave like normal elves. Optional Rule: Intense Yearning Keep track
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     back favorites from earlier in the campaign for the occasional cameo. Player Favorites Itâs often easier to describe people and places that are hostile or frightening than it is to detail a feature
                                                
                                            
                                                
                                                     a characterâs player directly, but instead consider handing over your narrative reins and letting a player describe the perfect detail. For example, say you have a peaceful village you plan to feature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     steel, and of passions that blaze brightly until they burn out. Its good-natured inhabitants are dedicated to fighting evil, but their reckless emotions sometimes break free with devastating consequences
                                                
                                            
                                                
                                                     Arborea and then leave sometimes experience a desperate desire to returnâa yearning so intense that it can interfere with day-to-day life. What secrets lie buried in the sands of Mithardir? An expedition
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                    . If they decide to release it later, they can do so by returning to the House of Liars or by magical means available in Sigil. CoupleOfKooks  âYou never stop being a hero. You might take a break, you
                                                
                                            
                                                
                                                    
  Returned Memories When the charactersâ memories return, theyâre once again aware of the exploits of their 17th-level selves and how they ran afoul of Shemeshkaâs plots. Players can detail these memories
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     H1), from where she discreetly observes the party. Derwythâs Test Derwyth remains in tree form for 10 minutes after the characters arrive. If the characters donât break her trust by harming her giant
                                                
                                            
                                                
                                                     asks the characters their business and listens intently. Though she has never met Shalfey, she knows of the elder sage and thinks well of him. If the characters detail their memories from the memory
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     parents rightfully think of their children as the greatest legacy they can leave the clan, and they raise them with the same care and attention to detail that they give to the items they create. A
                                                
                                            
                                                
                                                     would term it, but it is just as intense.  Dwarves are creatures of stone, and like stone they change only in response to extremes. The dwarves of the many worlds share much in common, but never
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     Guild monopolized control over criminal operations in Baldurâs Gate. You sought to add a little competition and break the Guildâs monopoly. It was going well after your last heist, too â until the Guild
                                                
                                            
                                                
                                                     member â a detail that only matters to you. 6 Witness. You got a glimpse of what happened to your fellow conspirators and the fate that awaits you.  Conspiracy Consequences Determine the challenge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     atmosphere for hours on end. Plan to take breaks during your game session, and encourage players to step away from the table if they need to. If you feel like the game has gotten intense or taken a turn
                                                
                                            
                                                
                                                     boundaries. Beyond impromptu checks, once during a session, after a scheduled break, check in with the group and consider asking the following questions:  What do your characters hope will happen? What do your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                      Too long has the Guild monopolized control over criminal operations in Baldurâs Gate. You sought to add a little competition and break the Guildâs monopoly. It was going well after your last heist
                                                
                                            
                                                
                                                    . 
   5  Affiliate. You worked with the conspirators but werenât a member â a detail that only matters to you. 
   6  Witness. You got a glimpse of what happened to your fellow conspirators and the fate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     can be activated only by an evil being whose will the ring canât break. Frost giants have long believed that the ring can be used to freeze entire worlds, while a djinni in the service of a Calishite
                                                
                                            
                                                
                                                     even the most intense magical heat. If it is placed on the finger of the powerful archfey known as the Summer Queen, the ring melts away and is destroyed forever.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     break the psyche of a character who uses or becomes attuned to them.
 Resisting a madness-inducing effect usually requires a Wisdom or Charisma saving throw. If your game includes the Sanity score (see
                                                
                                            
                                                
                                                    â30 The character suffers extreme paranoia. The character has disadvantage on Wisdom and Charisma checks. 31â40 The character regards something (usually the source of madness) with intense revulsion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     characters to Dae-Shim and Ju-Won. Nah Dae-Shim, a dwarf man, and Da Ju-Won, a human woman, are in the middle of an intense game. Both are neutral nobles. Theyâre not unfriendly, but theyâre not
                                                
                                            
                                                
                                                     nobles to take a break from their game to talk. Alternatively, a character who watches their game and succeeds on a DC 16 Wisdom (Insight) check can point out strategic opportunities in the game to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     peers through an observatoryâs telescope. The clouds break, revealing the stars above. A creature casts a divination spell. On nights when Iâm feeling especially lonely, Iâll search the sky for that
                                                
                                            
                                                
                                                     condition. 5 Key. A creature can unlock an object in this region simply by touching it, even if the lock is magical. 6 Flames. Emotions in the region become more intense. Whenever a creature in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     sites. This book also investigates dragons on the continents of Khorvaire, Sarlona, and XenâDrik. Dragonmarked (3.5E): This supplement explores each of the thirteen dragonmarked houses in detail and
                                                
                                            
                                                
                                                     many forces that break them. It includes maps of Sharn and locations within it, along with NPCs, spells, prestige classes, magic items, and more.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     characters are thinking, feeling, or fixating on. Detail the ways objects could be used violently, words could be lies, and shadows could hide monsters. Ask players what they think is the worst possible
                                                
                                            
                                                
                                                     of the following to conclude on a cliffhanger: hint at a new threat, impose a complication on existing plans, increase the stakes, introduce a new mystery, have a foe appear, have the world change, or otherwise shock the characters, then call for a break before players can react.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     your world might worship a patron deity, performing secret missions in that deityâs name. To reflect this cultural detail, you could add Religion to the list of skills that a rogue character can choose
                                                
                                            
                                                
                                                    . You could break that down still further: bards of the College of Lore could be high elves, and bards of the College of War could be wood elves. Gnomes discovered the school of illusion, so all wizards
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     characters you need to create, as well as how much detail you need to generate for each one. NPCs unlikely to become involved in combat donât need full combat statistics, for example, just as characters
                                                
                                            
                                                
                                                    . Detail Key Locations Since locations arenât the focus of the adventure, they can be simpler and smaller than a dungeon complex or an expanse of wilderness. They might be specific locations in a city
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     hostilities break out, the dragon hunters defend themselves, using the stat blocks of five veterans (see âThe Dragon Huntersâ earlier in this adventure). The Bakunawaâs Lair  Map 10.2: roots of bathalang
                                                
                                            
                                                
                                                     intense corruption where the bakunawa suffered years of nightmares. A creature that enters that area or starts its turn there is overwhelmed by visions of the burning of Bathalang Puno and must succeed on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    , however, a faculty member needs to shut down the festival, which becomes increasingly rowdy later into the night. The following subsections detail the ways in which the characters can join the fun. Perform
                                                
                                            
                                                
                                                    , Quentillius signals a break in the action so that the new performer can take the stage. The player character can act out their improv character in the performance any way they like. Raising the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     choose adventure-specific hooks from the list below and align with a faction (see âFactionsâ below). Doing so ties the characters more to the fight against Elemental Evil. The following descriptions detail
                                                
                                            
                                                
                                                     defeating Thurl and again for discovering the Temple of Howling Hatred. Undercover The character is tasked to break up a smuggling and piracy ring on the Dessarin River headquartered at Rivergard Keep
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     corpses closely can, with a successful DC 10 Wisdom (Medicine) check, confirm that the two died in their sleep from drowning. It appears they stopped in the cave after an intense battle, fell asleep, and
                                                
                                            
                                                
                                                     swallow his pride. Searching the Laboratory. Use the following boxed text to describe Zikranâs lab in more detail: The cave contains several tables covered with intricate machinery and crafting tools
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     explorers, Jobal has an intense interest in maps of Chult. He would pay the characters handsomely for Syndra Silvaneâs map, if he learns of its existence. If they refuse to sell, heâll resort to theft
                                                
                                            
                                                
                                                     Chult, but not in enough detail to locate them on a map. The unnamed author does, however, make many mentions of his only traveling companion: a shield guardian named Vorn. If the characters befriend
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     magic spell or similar effect, the Soulmonger radiates an intense aura of necromantic magic. Destroying the Soulmonger not only ends the effects of the death curse (see the introduction to the
                                                
                                            
                                                
                                                     Struts. One way to destroy the Soulmonger is to break any of the three adamantine struts that suspend it above the lava. Each strut is a Large object with AC 20; 100 hit points; immunity to bludgeoning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                     using either masonâs tools or the Sleight of Hand skill. Failing the check causes the runestone to break. Alternatively, any character can remove the cracked runestone and replace it with the stone
                                                
                                            
                                                
                                                     stays close to the furnace, knowing that her immunity to its intense heat and blinding radiance gives her an edge in case of combat. If attacked, she fights to the bitter end, knowing that to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    . Horror can be intense and personal, and not everyone is comfortable with such a game. (The advice on discussing limits under âEnsuring Fun for Allâ in chapter 1 is particularly important for a horror game
                                                
                                            
                                                
                                                     heroes whose actions turn the tide of battle. The characters carry out specific missions: capture a magical standard that empowers undead armies, gather reinforcements to break a siege, or cut through
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     something or someone it has claimed if that visitor offers the morkoth something it desires more. It shows no mercy, however, to those who break a deal or try to steal from it. A morkoth knows every
                                                
                                            
                                                
                                                     failed save, the creature feels an intense urge to use its movement on each of its turns to enter the lair and to move toward the morkothâs location (the target doesnât realize itâs heading toward a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     are destined to travel to unexplored places, break taboos, and question assumptions long held dear. They are guides and scouts, researchers and archaeologists, revolutionaries and thieves. Flames The
                                                
                                            
                                                
                                                     born under the sign of Euryale are fated for intense personal relationships that prove their value when hardship comes. They find careers as caregivers or in other occupations that allow them to work
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     who tie wet rags across their nose and mouth or take similar precautions have advantage on the saving throw for 10 rounds, but then the rag dries out in Hrakhamarâs intense heat. The mephits arenât
                                                
                                            
                                                
                                                    , gagged, and tossed here until the firenewts decide how to inflict the most intense and longest-lasting pain on them. Most prisoners are dead within a tenday, but they wish for the end much sooner
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     and psychic damage. The chains are rusty but solidly locked. A character can pick the lock with a successful DC 15 Dexterity check using thievesâ tools. A character can break the chains with a
                                                
                                            
                                                
                                                     Cargo The door to this area is locked. A character can pick the lock with a successful DC 15 Dexterity check using thievesâ tools. A character can break the door open with a successful DC 12 Strength
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     room opens up directly underneath the Barn Door tower. Four ten-foot-long metal cylinders protrude from the twenty-foot-high ceiling, glowing with intense heat and shedding bright embers that rain down
                                                
                                            
                                                
                                                     the adventure for their stat block). They have orders to attack anyone approaching the double doors who is not a Livestock member. They break off their attack if the characters take one or more
                                                
                                            
                                        





