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Returning 35 results for 'detailed interests are bard'.
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Monsters
Acquisitions Incorporated
Brahma Lutier left the group. In fact, his first assignment was to assist in the team's attempts to apprehend the wandering bard. An adopted child of the âCâ Team's Rosie Beestinger, Pendragon is his
mother's foil in almost every way â including his goal of wanting to mainstream some of the family's rumored criminal interests. Pendragon has, in fact, attempted to kill his mother â and been killed
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Bard College At 3rd level, you delve into the advanced techniques of a bard college of your choice: the College of Lore or the College of Valor, both detailed at the end of the class description. Your choice grants you features at 3rd level and again at 6th and 14th level.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Bard College At 3rd level, you delve into the advanced techniques of a bard college of your choice: the College of Lore or the College of Valor, both detailed at the end of the class description. Your choice grants you features at 3rd level and again at 6th and 14th level.
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Legend Lore Level 5 Divination (Bard, Cleric, Wizard) Casting Time: 10 minutes
Range: Self
Components: V, S, M (incense worth 250+ GP, which the spell consumes, and four ivory strips worth 50+ GP
and detailed the information you receive is. That information is accurate but might be couched in figurative language or poetry, as determined by the DM. If the famous thing you chose isnât actually famous, you hear sad musical notes played on a trombone, and the spell fails.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Legend Lore Level 5 Divination (Bard, Cleric, Wizard) Casting Time: 10 minutes
Range: Self
Components: V, S, M (incense worth 250+ GP, which the spell consumes, and four ivory strips worth 50+ GP
and detailed the information you receive is. That information is accurate but might be couched in figurative language or poetry, as determined by the DM. If the famous thing you chose isnât actually famous, you hear sad musical notes played on a trombone, and the spell fails.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Ivanaâs Intrigues Ivana Boritsiâs interests lie in manipulating sweeping aspects of Borcaâs society, asserting her dominance amid an ever-shifting landscape of petty noble schemes. She isnât a
poisons detailed in the Dungeon Masterâs Guide as a baseline for the effects Ivana creates and combine them with the effects of enchantment and illusion spells to design custom, nonmagical toxins for her
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
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Level 3: Bard Subclass You gain a Bard subclass of your choice. The College of Lore subclass is detailed after this classâs description. A subclass is a specialization that grants you features at certain
Bard Class Features As a Bard, you gain the following class features when you reach the specified Bard levels. These features are listed in the Bard Features table. Bard Features ââSpell Slots
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
?
Level 3: Bard Subclass You gain a Bard subclass of your choice. The College of Dance, College of Glamour, College of Lore, and College of Valor subclasses are detailed after this classâs description. A
Bard Class Features As a Bard, you gain the following class features when you reach the specified Bard levels. These features are listed in the Bard Features table. Bard Features ââSpell Slots
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Magic Mouth Level 2 Illusion (Bard, Wizard) Casting Time: 1 minute or Ritual
Range: 30 feet
Components: V, S, M (jade dust worth 10+ GP, which the spell consumes)
Duration: Until dispelled
delivers its message, or it can remain and repeat its message whenever the trigger occurs. The trigger can be as general or as detailed as you like, though it must be based on visual or audible conditions
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Magic Mouth Level 2 Illusion (Bard, Wizard) Casting Time: 1 minute or Ritual
Range: 30 feet
Components: V, S, M (jade dust worth 10+ GP, which the spell consumes)
Duration: Until dispelled
delivers its message, or it can remain and repeat its message whenever the trigger occurs. The trigger can be as general or as detailed as you like, though it must be based on visual or audible conditions
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
threshold at which theyâll be entertained are detailed on the Loyalist Benefits tableâalong with how the request adjusts the characterâs renown score with the faction, if applicable. Ramya treats those with
Convincing the faction to heed advice seemingly counter to its interests â5
25 Convincing Ramya to leave Jadurai â5
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
mysterious goals. As part of this arrangement, Strahd avoids harming Vistani who travel within his land. Closing the Borders. Strahd closes Baroviaâs borders whenever something that interests him threatens to
escape, surrounding the domain with poisonous mist. Those who enter the Mists choke and are affected as detailed in âThe Mistsâ section at the start of this chapter.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Introducing the Deck This book provides several ways to introduce the Deck of Many Things to your campaign, depending on the interests of your players and the kind of story you want to tell. The
, Asteria or Euryale, detailed in chapter 22, might give a deck to characters desperate to change their destiny. Hello there! Iâve snuck some notes throughout this bookâit felt appropriate, given my experience with this wondrous deck. May my words provide you with insight and inspiration!
âAsteria
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Programmed Illusion Level 6 Illusion (Bard, Wizard) Casting Time: Action
Range: 120 feet
Components: V, S, M (jade dust worth 25+ GP)
Duration: Until dispelled
You create an illusion of an
trigger can be as general or as detailed as you like, though it must be based on visual or audible phenomena that occur within 30 feet of the area. For example, you could create an illusion of yourself to
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
you might give any NPC, as detailed in the section on creating nonplayer characters in the Dungeon Masterâs Guide: Ideal. In one sentence, describe an ideal that the Darklord holds dear and that
obtain a bond. Flaws. In one sentence, describe how the Darklordâs personality causes them to act against their own best interests, especially in their quest to win their bonds and desires. Flaws are
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Programmed Illusion Level 6 Illusion (Bard, Wizard) Casting Time: Action
Range: 120 feet
Components: V, S, M (jade dust worth 25+ GP)
Duration: Until dispelled
You create an illusion of an
finishes performing, it disappears and remains dormant for 10 minutes, after which the illusion can be activated again. The trigger can be as general or as detailed as you like, though it must be based on
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
apprehend the wandering bard. An adopted child of the âCâ Teamâs Rosie Beestinger, Pendragon is his motherâs foil in almost every way â including his goal of wanting to mainstream some of the familyâs
rumored criminal interests. Pendragon has, in fact, attempted to kill his mother â and been killed himself in the process. Despite his having been resurrected at Rosieâs request, things remain cool
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
interests in occultism. Some members are actual invested scholars, while others are simply bored rich folk. But all have a strong interest in séances, fortune-telling, secrets of the afterlife, sightings
truth and the tools wereravens have long used to combat evil. Among these are spirit boards (detailed in chapter 4), tarokka decks, Mist talismans, and piecemeal occult writings from various domains
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
regalia of the Cyran crown. Two of the dragonmarked houses, Orien and Cannith, also have vested interests in investigating the Mournlandâs ruins and often hire adventurers to pursue those interests
glass eye 5 A silver lapel pin of a finely detailed gorgonâs head with ruby eyes 6 A monocle that can be used as a telescope 7 A six-inch-tall mechanical marmoset in need of minor repairs 8 A small
Compendium
- Sources->Dungeons & Dragons->Monster Manual
/Day). The sphinx emits a magical roar. Whenever it roars, the roar has a different effect, as detailed below (the sequence resets when it takes a Long Rest):
First Roar. Wisdom Saving Throw: DC 20
result from the Spy Personas table to inspire a spyâs disguise.
Spy Personas 1d4 The Spy Disguises Themself As...
1 A bard or traveling performer.
2 A captive or servant of a monster
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
few with interests beyond their home domains make letter writing their preferred method of communication. A group called the Keepers of the Feather (detailed in the âTravelers in the Mistsâ section
between domains are essentially impossible. Rare individuals do travel between the domains, such as adventurers or roving Vistani families (detailed at the end of this chapter). Others who wish to travel
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
headed north. He doesnât know their destination, but he suspects theyâre not just wandering. He suggests that perhaps the Dragon Army, the elves, and the characters have similar interests in this
able to glean more information about the cityâs location. The following locations (detailed later in this chapter and shown on map 5.1) are of particular interest to Dalamar: Blue Phoenix Shrine
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
, as detailed below: Ability Check. When the creature rolls the Bardic Inspiration die to add it to an ability check, the creature can roll the Bardic Inspiration die again and choose which roll to use
. The item must appear on a surface or in a liquid that can support it. The gp value of the item canât be more than 20 times your bard level, and the item must be Medium or smaller. The item glimmers
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Guild Membership You establish your characterâs membership in a guild by choosing that guildâs background from among those detailed in this chapter. This book assumes that you have chosen a guild and
theyâre not necessarily bonds. People can be bonds if they inspire you, motivate you, or make you act against your best interests. (They can represent flaws if their existence amounts to a weakness
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
are detailed in that same chapter. Some class features offer choices. Make sure to read all your features and make any offered choices. Fill In Numbers Note these numbers on your character sheet. Saving
Points by Class Class Hit Point Maximum Barbarian 12 + Con. modifier Fighter, Paladin, or Ranger 10 + Con. modifier Bard, Cleric, Druid, Monk, Rogue, or Warlock 8 + Con. modifier Sorcerer or Wizard
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
features are detailed in that same chapter. Some class features offer choices. Make sure to read all your features and make any offered choices. Fill In Numbers Note these numbers on your character
. Level 1 Hit Points by Class Class Hit Point Maximum Barbarian 12 + Con. modifier Fighter, Paladin, or Ranger 10 + Con. modifier Bard, Cleric, Druid, Monk, Rogue, or Warlock 8 + Con. modifier Sorcerer
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
safe. Make use of the techniques detailed in the âHorror Monstersâ section of chapter 5. SUBVERT CLICHĂS
When characters and worlds feature clichés, they become dull and predictable. If your
members of different genders, ethnicities, and sexualities, as well as people with disabilities and of varied beliefs, as having broad roles, professions, interests, and outlooks. Endlessly work to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
inheritors of a heroic tradition, and each person owes it to themselves and to society to strive for greatness. Beyond Meletisâs common folk, a few groups that hold noteworthy standing are detailed here
a few are deeply corrupt, serving only their own interests. The most senior member of the council is recognized as its leader, responsible for bringing the assembly to order and moderating its debate
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
can embody through either active or descriptive roleplaying (detailed below). Players also use one or both of these approaches to roleplay their characters.
Regardless of the approach you prefer
report to the fortress (area 14) for more information on how they can further the interests of the castellan and his advisers.
Quest. Every location in the keep offers a quest: a heroic task or odd
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
secret agendas that might work against the charactersâ interests. You can let the partyâs size and the playersâ interest in bringing NPCs into their group determine whether more than one of the
ignored as he attacks them. Garret Levistusson CN male tiefling bard/rogue The Cartophileâs first choice to join the charactersâ expedition, Garret is an untrustworthy bon vivant and magpie. His mapmaking
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Tuânarath They call it the City of Death. I would mock such a tired excuse for a name, but if it fits, who am I to argue?
â Gimble, gnome bard
When the githyanki fled from the illithids
by categorizing the castaway items, making it easier for other githyanki to locate objects related to their personal interests. Creatures seeking to infiltrate Tuânarath have had success in using this
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
in area 2 of the ruins. At night they stay in their rooms. The major personalities among the survivors are detailed below. Ozymandias Ozymandias (NE male human priest) barely survived the battle
Bayleaf (LE male elf bard; see appendix C) is a mercenary who works for the highest bidder. He was hired by the abbey as a training instructor for the guards. If the party does not attack him immediately
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
stored in vaults beneath the campus, including The Secret History of Sigil, a detailed account of the Fatedâs activities and the secrets its agents have learned. Volumes of this ongoing research
and one or two other high-ranking members. However, speakers sometimes delegate their time behind the podium to an eloquent representative whom they trust to represent the factionâs interests. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
competing interests or priorities while they pursue the same goals.
Adventurer organizations are also a great source of special rewards beyond Experience Points and treasure. Increased standing in
reinforces this belief. White Plume Mountain is detailed in Tales from the Yawning Portal. Gods of Greyhawk The Gods of Greyhawk table shows many of the most popular deities worshiped in the Flanaess
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
judges, lawyers, and legislators, the Fraternity of Order abides by the letter of the lawâand exploits it to further their interests. Dispassionate and impartial, Guvners run the city courts, ruling on
. Accessible only to bigwigs trusted with special portal keys, the Platinum Rooms feature a rogueâs gallery of some of the multiverseâs most dangerous players. Fortuneâs Wheel is further detailed in the






