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Returning 35 results for 'details inhabited are blood'.
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Monsters
Van Richtenâs Guide to Ravenloft
Blood Frenzy. The loup garou has advantage on attack rolls against a creature that doesnât have all its hit points.
Legendary Resistance (2/Day). When the loup garou fails a saving throw, it
âs lycanthropy becomes a werewolf. This form of lycanthropy canât be removed while the loup garou that inflicted the curse lives. See the Monster Manual for details on lycanthropy.
Once a loup
Backgrounds
Sword Coast Adventurer's Guide
of mounted, heavily armored warriors of noble blood, most knightly orders in FaerĂ»n donât restrict their membership to such individuals. The goals and philosophies of the order are more
orderâs cause.
The âKnightly Orders of FaerĂ»nâ sidebar details several of the orders that are active at present and is designed to help inform your decision about which group
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Siabsungkoh Features Those familiar with Siabsungkoh know the following details: Hallmarks. Siabsungkoh is a land known for its cosmopolitan markets and its peopleâs tight family bonds and ties to
nature. People. Siabsungkoh is a cosmopolitan area inhabited mainly by humans with dark, wavy-to-curly hair, brown eyes, and skin tones varying from medium tan to deep brown. Alongside humans
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Caves Overview The sea caves on the southwest side of Stormwreck Isle are inhabited by an unusual colony of myconidsâfungus people who normally live deep underground. Though they canât abide sunlight
, visitors to Seagrow Caves must face one additional threat: the stirges that nest in the caves. These blood-sucking monsters arenât much of a threat individually and donât bother the bloodless myconids, but they can be deadly in large numbers.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
flesh, or is it a supernatural force that warps what it comes in contact with? Wounded. When itâs wounded, how does it react? What does its blood look like? What is inside it instead of flesh and blood
? When it becomes desperate, how does it react? Let Players Fill Gaps Invite players to turn their imaginations against themselves. Leave details intentionally blank, describing just enough to reveal
Compendium
- Sources->Dungeons & Dragons->Stranger Things
whatever damage they do. Her attacks always hit them and deal 2d6 + 6 slashing damage.) The Proud Princess has a quest of her own, though she will not talk about the details. She warns the characters to
worlds if you perform a certain ritual. A key component of this ritual is blood from a monstrosity (a type of creature). The thessalhydra is a monstrosity, so it can use its own blood to open a gateway
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
Reactivating X01 Jane Katsubo In one possible reality, modrons
enter the fray in the endless Blood
War between demons and devils Should the characters reactivate X01 by embedding their mimir in
which of the following sections best matches the information the character recorded in their mimir. Each entry details the dataâs effects on X01âs personality and has ramifications in the âConclusion
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
similar to settings that appear in your Darklordâs past, or take inspiration from the Settings tables in the âGenres of Horrorâ section later in this chapter. Combine Locations and Visceral Details
, something creepy with something cute, dead with alive, threatening with welcoming. Mix details together in unexpected ways, the more unnatural or off-putting the better. Rationalize and Normalize
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Tale of Revenge The Scrivenerâs Tale tells the story of a selfish and amoral archfey called the Princess of the Shadow Glass, who is locked in a blood feud with the Queen of Air and Darkness, the
end, her companions (including the bookâs narrator, known only as âthe scrivenerâ) convince the princess to reclaim her rightful place as a high noble of the fey. The details of The Scrivenerâs Tale
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
2 to inspire you as you craft a monsterâs unique details. When it comes time for the final confrontation, it might not matter whether the bridge-haunting merrow was the product of an amoral
experiment to infuse piscine traits into a soldier or the result of someone drinking from a spring tainted by demonâs blood; the merrowâs stat block remains the same. But those different origin stories suggest
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
. Blood runs down the northwestern wall, outlining the hidden alcove. This part of the wall has AC 16, 20 hit points, and immunity to poison and psychic damage. Opening the alcove reveals a cramped space
they donât affect his statistics. Dranzorg can be permanently destroyed only if heâs slain by Mara or a creature possessed by Mara. Consult âTyrantâs Escapeâ at the end of the adventure for details.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
of mounted, heavily armored warriors of noble blood, most knightly orders in FaerĂ»n donât restrict their membership to such individuals. The goals and philosophies of the order are more important
. The âKnightly Orders of FaerĂ»nâ sidebar details several of the orders that are active at present and is designed to help inform your decision about which group you owe allegiance to. Skill
Compendium
- Sources->Dungeons & Dragons->Monster Manual
represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. Fantastic Animals
The following stat
blocks in this appendix represent fantastical versions of real-world animals:
Blood Hawk: Excessively aggressive hawklike avians known for stealing gems
Flying Snake: Winged, venomous snakes often
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Murder in Baldurâs Gate Thereâs blood on the charactersâ hands. They all had a part to play in a murder â justified or not. Shared guilt, coercion, and fear keep the secret between them. Murder
Details Did they kill for justice or just for the thrill? Define the particulars of the murder, either by letting the players craft their own or by rolling on the Murder Details table. Murder Details d6
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
Murder in Baldurâs Gate Thereâs blood on the charactersâ hands. They all had a part to play in a murder â justified or not. Shared guilt, coercion, and fear keep the secret between them. Murder
Details Did they kill for justice or just for the thrill? Define the particulars of the murder, either by letting the players craft their own or by rolling on the Murder Details table. Murder Details d6
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
The Returned Walking the Path of Phenax doesnât restore a soul to its life. Those who return from the Underworld are hollow shells inhabited by grim and purposeless spirits. These Returned are
. Kakomanteis Returned kakomanteis employ powerful magic at a price paid in blood. Some theorize that in life each kakomantis was a spell caster, and the trip along the Path of Phenax corrupted their
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
16. Main Laboratory (South) Depending on how they move through this area, the characters might see into area 14 at the same time. See that area for additional details. A massive L-shaped laboratory
area involves creating a two-headed owlbear by infusing an owlbearâa classic creation of Thessalarâsâwith ettinâs blood. Creatures Four lizardfolk shamans work here as lab managers, overseeing the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
âand drank her blood. He intends to kill Ireena during their next meeting and turn her into his vampire spawn consort. Chapter 3 gives details about Ireena and where to find her in the village of
Successor or Consort Strahd can sense the arrival of new blood in his domain. When newcomers enter Barovia, he shifts his attention from Ireena Kolyana and van Richten to his new guests so that he can
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
7. Feast Hall The double doors that lead to this room are coated with ice and canât be pulled open until the ice is chipped away or melted (see area 6 for details). The room is 240 feet wide by 440
matching benches, and two 9-foot-tall stone slabs stained with blood and grease. Atop the southernmost slab are neat stacks of plates and goblets made of beaten copper, all green and black with age
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
8. Office of the Torturer Characters approaching this area from the north can see activity through the open doorway to area 9, but canât make out any details until they advance beyond the corridor
triggers the trap, which deals 1 piercing damage and delivers a dose of blood of the lycanthrope poison (see appendix C). The strongbox can be smashed open with a successful DC 20 Strength check. The
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
identifies the ingredients as including impossibly bright-red blood. If questioned, the muralists talk of working in the tomb in the service of its art, which transcends all other concerns. They direct the
, spiders, and all manner of things are shown on the walls.
Looking South The muralistsâ lantern light illuminates the north half of this area. The details of area 6 are visible only when characters
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
to the hidden vaults below the great hall. Sample Maps. Appendix B contains maps you can use for your adventures or as inspiration for your own maps. You can also modify those maps to fit the details
images that can inspire your mapmaking. Bringing a Location to Life An inhabited adventure location has its own ecosystem. The creatures that live there need to eat, drink, breathe, and sleep
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Humanoids or monsters might move in or out of the dragonâs territory. Cataclysmic Disaster. A dragon rampaging through inhabited lands can be worse than any natural disaster. What has stirred the dragonâs
the use of dragon blood or scales. Alternatively, dragons might be among the creatures competing to possess or control a new discovery. Prediction, Omen, Prophecy. A prophecy might deal with any of the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
baleful eye. The monsters begin to gibber and drool as they shake their manacles, eager to be set free.
Once the atropal has fed on enough souls, Acererak plans to baptize it in the blood of a
Spirits Any characters inhabited by the spirits of Moa or Wongo receive advice when entering this area: Kind Moa suggests freeing the shackled creatures. Violent Wongo urges his host to stab the body
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
chains from the ceiling. Along the north wall, a stepped dais is set with a bulky contraption: an iron maiden of sorts, attached to a network of steaming pistons, tubes, and bubbling vats of blood. Five
lantern is destroyed, the spirit becomes trapped in the Soulmonger. The Starfallen was slain almost a thousand years ago by a fomorian. After her death, her soul inhabited the lantern. The Company of the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
inhabited by kender, scattered human tribes wander the Dairly Plains and coasts bordering the Blood Sea of Istar. Many inhabit ancient Istarian ruins, occasionally forced to grapple with half
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
months ago. The desk holds a journal splattered with blood and brains. The journal outlines the wizardâs plan to survey the Endless Void by first listing its observable floating nodules. The tone of the
, as its descriptions contain no mocking observations. Naga Lair. The journalâs author describes a swamp-covered nodule inhabited by skulking nagas who lure travelers to their doom with subterfuge and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, source of demons and foul things. And the ring around our world is the broken body of Siberys, the Dragon Above, whose blood is the source of all magic.
This cosmic struggle was merely the first of
fortresses, and these may still hold aberrant threats from the war that destroyed their civilization. Older still are the ruins once inhabited by rakshasa and other fiends, and these may hold
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Enclave Within the Enclave Horn Enclave is a fully inhabited living space, workshop, and stronghold. Residents. The enclave is home to more than one hundred dwarves, with nearly half of those working as
. Details of the famed vaults of Horn Enclave are provided in the â11:15 AMâ section of the wedding itinerary.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cults of the Dragon Below A paradise exists within the world, a vale bathed in the light of the Inner Sun. Earn your passage with the blood of worthy foes. Our existence is a chrysalis state
discovered a beating heart that filled an entire room, pumping blood through veins in the walls of the building. According to Allis, the staff claimed to be âcreating the heart of Galifar,â apparently
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. The researcherâs blessing alleviates the pox but leaves the survivors delusional and violent.
5 After the characters witness a miracle, an apothecary (mage) seeks their blood as a medicinal
Basilisk* MM
6 Medusa* MM
8 Assassin MM
8 Hydra MM
8 Spirit naga MM
17 Hythonia MOoT
* See chapter 6 for details about these creatures in Theros. Pharikaâs clerics believe that they are better healers because they are so well acquainted with death
(CHASE STONE)
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
guilty of the crimes for which they were convicted. The sword cannot distinguish the guilty from the innocent. With each beheading, it hungers for more justice and blood. Nepenthe came to the
, awakening the desire to avenge her long-dead companions by slaying the fiend she knows as the Caller (see âMist Wanderersâ later in this chapter for details). Isolde always chooses the Carnivalâs stops
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Ivanaâs Powers and Dominion Ivana appears to be a young human woman with statistics similar to a spy. Since her arrival in the Land of the Mists, her blood has been tainted with poison, and angry red
7th level or lower. She keeps a variety of poisons on hand at all times. See âIntrigue in Borcaâ later in this section for details on how Ivana uses alchemy in her manipulations. Callous Genius
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
or the inspiration for a barbarianâs rage. Are you still loyal to your dark lord, or did you break free from its influence? Either way, work with the DM to develop the details of your overlord
wards. Who knows what ancient artifacts and treasures it might contain? Blood Crescent House Tharashk established this tiny port at the end of the Last War. The house hopes to gain access to the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
6. Meat Locker The curtain across the entrance to this cavern is trapped. See âTrapped Curtainâ below for details. At the base of these steeply descending steps, a curtain hangs across the passage
smell of old blood assaults your nose. The floor is covered with dried puddles of it. Four floor-to-ceiling columns are spaced across the chamber, and chains have been strung between them like






