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Returning 20 results for 'details insect are burden'.
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Spells
Player’s Handbook
You summon a giant centipede, spider, or wasp (chosen when you cast the spell). It manifests in an unoccupied space you can see within range and uses the Giant Insect stat block. The form you choose
determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends.
The creature is an ally to you and your allies. In combat, the creature
Monsters
The Book of Many Things
chapter 20 for details about this realm.
The challenge rating of Aurnozci is 23 (50,000 XP) when it’s encountered in its lair.
Lair Actions
On initiative count 20 (losing initiative ties
apart the cocoon, ending the cocoon’s effect with a successful DC 23 Strength (Athletics) check.
Insect Swarm. Aurnozci creates a 30-foot-radius sphere of stinging wasps centered on a point
Magic Items
Mythic Odysseys of Theros
randomly determined minor detrimental property—a burden Erebos imposes to test his faithful.
Piety 25+. The whip has 1 randomly determined major beneficial property.
Piety 50+. The whip has 1
chapter 7 of the Dungeon Master’s Guide for details on randomly determined properties.
Erebos’s Claim. While carrying the whip, you can use an action to cast either circle of
Monsters
Mythic Odysseys of Theros
within her hair, and sacrificing themselves in her defense if they must.
See “Myths of Nylea” in chapter 2 for more details on the tragedy of Arasta.
Arasta as a Mythic Encounter
Arasta
, where they consider home, and what brought them to her web.
Arasta casts the giant insect spell (spiders only). It lasts until she uses this lair action again or until she dies.
Regional Effects
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
when you cast the spell). It manifests in an unoccupied space you can see within range and uses the Giant Insect stat block. The form you choose determines certain details in its stat block. The
Giant Insect Level 4 Conjuration (Druid) Casting Time: Action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 10 minutes
You summon a giant centipede, spider, or wasp (chosen
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
when you cast the spell). It manifests in an unoccupied space you can see within range and uses the Giant Insect stat block. The form you choose determines certain details in its stat block. The
Giant Insect Level 4 Conjuration (Druid) Casting Time: Action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 10 minutes
You summon a giant centipede, spider, or wasp (chosen
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
their suffering with the living. Ghost stories touch on fundamental issues of human existence: the nature of the soul, the weighty fact of mortality, and the burden of ancestry and history. Spirits
hauntings have a deep story, and the smallest details tell it. A simple locket or portrait might contain clues that explain a haunting. Personal ties give ghost stories weight. Consider tying the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. They also keep appropriately sized animals as pets and beasts of burden, and they often share their living space with smaller people. As you create an encounter, adventure, or campaign involving
chapter 3) to flesh out the details of encounters with these giants. Giant Children
Generally, it’s a good idea to avoid situations where you treat a giant child as a monster. While even giant
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
which tiny insect victims are being sacrificed. Thessalar’s Bargain Thessalar knows about the Infernal Machine components in the temple, and appears to entertain the notion of bargaining with the
for the tomb. The distance between the Temple of Moloch and the Tomb of Horrors is left to your determination, as are the details of the overland journey. If you don’t want to play out that journey
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
up, the enemies gradually increase in strength. Between fights, the characters can slowly unravel details of the cult pursuing them. By the time the characters learn they must travel to the Abyss to
save, or half as much damage on a successful one.
Aurnozci’s Lair Aurnozci’s lair is a layer of the Abyss called Xulregg. See below for details about this realm. The challenge rating of Aurnozci is 23
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
see, trying to learn useful information about it. As a bonus action, make a DC 15 Wisdom (Insight) check. On a success, you learn three details of your choice about the creature. Once you use this
want to remain … you know, fully alive.
— Omin Dran
Possible details you might learn include the creature’s goals or motivation, bonds or ideals, personality traits, flaws, combat strategy
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, disposing of victims trapped within her hair, and sacrificing themselves in her defense if they must. See “Myths of Nylea” in chapter 2 for more details on the tragedy of Arasta. Arasta’s Lair Arasta
brought them to her web. Arasta casts the giant insect spell (spiders only). It lasts until she uses this lair action again or until she dies. Regional Effects. The region containing Arasta’s lair is
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
inset with glowing crystal bands run along the north side of this room. Between the columns stand two still, insect-like constructs. Sporadically, lightning arcs between a column and one of the
city begins to hover. See “The City Rises” section for details. Treasure. Belephaion carries a portion of his hoard with him in a bag of holding he wears. The bag contains 1,000 gp worth of ancient coins
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
toward it while a member of a host, and when the host disbands, those grudges again come to the forefront. Hobgoblins have a code of honor. Its details vary from legion to legion, but it’s always
center of the army, dragging along the equipment of war while surrounded by its users. If slaves have yet to be acquired, goblins and beasts of burden perform this function. Conquest and Occupation
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
ideas. Extinction or Depletion d8 Lost Resource 1 A kind of animal (insect, bird, fish, livestock) 2 Habitable land 3 Magic or magic-users (all magic, or specific kinds or schools of magic) 4 A
major change to the campaign world. You can build one from scratch using ideas from the current campaign or randomly determine a world-shaking event and flesh out the details. Write a list of three or
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Valin’s service, but she recalls no details of the transfer. The ritual likewise leaves no physical signs behind.
Personality Trait. “I serve my masters in faith willingly, and I let fate and faith
, saying that she has already seen their defeat written in their past and future. As you like, she can share key details from your campaign’s past to indicate that she has been watching the characters—and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
details, he says she was “see-through.” 2 A priest from the Church of the Last Hope entreats the party to help find a patient who’s wandered off. 3 An obviously magical axe menaces passersby as it floats
As horses and other beasts of burden aren’t allowed inside the city walls, the Outer City overflows with stables and hostlers, ranging from muddy pens to barns nicer than most inns. Of these, the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
pass by. If pressed for more details, he says she was “see-through.”
2 A priest from the Church of the Last Hope entreats the party to help find a patient who’s wandered off.
3 An
valuable magic potions, and eagerly encourages his shoppers to investigate — and then return to tell him the story. Garynmor Stables and Menagerie As horses and other beasts of burden aren’t allowed inside
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Cromm’s Hold, a keep on the edge of the Lizard Marsh (see the “Lizard Marsh” entry for details). Pencheska is using her position to infiltrate the Lords’ Alliance. She rules Daggerford much as Lady
Icespear family have proven fruitless. The town has survived for several seasons without a governor — no one in town wants the power or the burden. Visitors who would rather not endure the bland food and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
chamber. Most of the rusty iron hooks in the ceiling are empty, but a few hold the skinned carcasses of large vermin, huge fungoid stalks, and several massive insect carapaces. On a small, battered
humanoids moving across the area to the north. Trap. The door that connects the northernmost empty chamber with area 31 contains a trap. See area 31 for more details. 26. Dry Fountain Dust and odd bits of






