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                        Returning 35 results for 'details interests are buy'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Chapter 4: Personality and Background Characters are defined by much more than their race and class. They’re individuals with their own stories, interests, connections, and capabilities beyond those
                                                
                                            
                                                
                                                     that class and race define. This chapter expounds on the details that distinguish characters from one another, including the basics of name and physical description, the rules of backgrounds and languages, and the finer points of personality and alignment.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    Quest Goals To complete the Gnomengarde Quest, the characters must obtain at least one magic item from the gnomes. Of the items they can secure, only the hat of wizardry interests Townmaster Harbin
                                                
                                            
                                                
                                                     Wester, who offers to buy it for 50 gp even though he knows no one who can attune to it. However, the gnomes won’t hand over any magic items until the characters speak to Fibblestib and Dabbledob in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Chapter 4: Personality and Background  Characters are defined by much more than their race and class. They’re individuals with their own stories, interests, connections, and capabilities beyond those
                                                
                                            
                                                
                                                     that class and race define. This section expounds on the details that distinguish characters from one another, including the basics of name and physical description, the rules of backgrounds and languages, and the finer points of personality and alignment.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     Relationship interests the characters are pursuing this academic year. Campus Heroes Thanks to the central role they played in dealing with the outbreaks of kerfuffles, the characters have become well
                                                
                                            
                                                
                                                    , and Beloveds, as well as any professors they’ve encountered this academic year. They’re also vaunted in the Strixhaven Star newspaper as heroes. Feel free to use additional roleplaying scenes and other details to reinforce how the characters’ actions have made a name for them!
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     didn’t want someone else to have it? Theft Details Define the particulars of the party’s theft, either by having the players craft their own or by rolling on the Theft Details table. Theft Details
                                                
                                            
                                                
                                                        d6 Theft Details 
     1  You did it for the prestige as much as the money. It took months to plan and even longer to get everyone into place. The High Hall is locked down tight every evening. Its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     didn’t want someone else to have it? Theft Details Define the particulars of the party’s theft, either by having the players craft their own or by rolling on the Theft Details table.  Theft Details  d6
                                                
                                            
                                                
                                                     Theft Details   1 You did it for the prestige as much as the money. It took months to plan and even longer to get everyone into place. The High Hall is locked down tight every evening. Its crypts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , speaking in measured sentences or noticing pleasant details about the environment or a character’s clothing. Patience. Devils are rarely in a rush to make a deal or sign a contract. As masters of the
                                                
                                            
                                                
                                                     long con, devils make genuinely good deals with mortals to buy appreciation and trust that can be leveraged during more consequential dealings later on. Civility. Devils like to pretend that they run
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     serve the guild’s interests well, it promises to take care of you. Guilds hate to waste valuable assets, after all—that’s just bad business. Types of Guild The guild structure covers a swath of business
                                                
                                            
                                                
                                                     existing enchanted items and might be willing to buy or trade adventurers’ spoils. 4 Moneychangers. These merchants deal in all forms of currency, acting as bankers, loan agents, and crucial contacts for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     Sylvan ask the wynling questions, the Fey creature squeaks the following details in reply: Kasem found the wynlings in the nearby mountains and brought them to the market recently. The wynlings live with
                                                
                                            
                                                
                                                     confronted with the wynlings, the creatures are clearly friendly with him. Kasem then confesses he sowed discord between the Tyenmo and Xungoon families to make it easier to buy their stalls.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     notes on new places you invent. Local Color A settlement might serve as a place where the characters stop to rest and to buy supplies. A settlement of this sort needs no more than a brief description
                                                
                                            
                                                
                                                     of the inn where the characters spend the night, the mannerisms of the shopkeeper they buy supplies from — you can add this level of detail, but you don’t have to. If the characters return to the same
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     from your acquaintance Sergeant Germaine Vilroy of the Sharn Watch that reads, “I’m calling on you for a job. I can’t write the details, but it pays well and requires your skills. Meet me at the
                                                
                                            
                                                
                                                     same birthplace, fighting for the same side in the Last War, or having common backgrounds or interests. Once the characters’ relationships to one another have been established, read or paraphrase the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     have achieved this degree of consistency, you can provide an occasional change. If the adventurers come back to buy more horses at the stables, they might discover that the man who ran the place went
                                                
                                            
                                                
                                                     game you want to run, and helps you nail down a few important details about your world and its overarching conflicts. Chapter 2 helps you put your world in the greater context of the multiverse
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     rewards ambition, granting its members autonomy to pursue their own interests and gain some measure of personal power or influence. In this way, the organization is a meritocracy. The Zhentarim welcomes
                                                
                                            
                                                
                                                     buy. Zhentarim agents traveling to and from Mantol-Derith have recently passed on information and rumors concerning demonic activity in the Underdark. The organization’s members have yet to realize the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                    . Prominent Patriar Families
 Below are the names of and a few details about many of the other patriar families in the city.
 Belt owns horses for sale and exchange.
 Bormul is related to the Bormul
                                                
                                            
                                                
                                                     nobility in Amn and has interests in southern silver mines and vineyards.
 Caldwell owns most of the city’s art museums.
 Dlusker is nearly broke but maintains a textile mill in the Lower City and a few
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     the adventure, claiming that she sought to protect not only the emperor but the stability of the empire. She’ll go on to calmly answer any questions the characters have, revealing any details from the
                                                
                                            
                                                
                                                     “Secrets of Immortality” section. She clearly believes what she says and considers her actions to be in the best interests of the empire. After Secretary Wei has spoken on her own behalf, the emperor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     questions about themselves, their travels, their weapons, and anything else about the world beyond Vogler. He knows all about the Kingfisher Festival and shares the following details:  Darrett Highwater
                                                
                                            
                                                
                                                    . He always has their best interests in mind. Portray him as reliable and with whatever quirks your players are likely to find charming. Establish Darrett’s trustworthiness now so the characters know
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . PROMINENT PATRIAR FAMILIES
 Below are the names of and a few details about many of the other patriar families in the city.
 Belt owns horses for sale and exchange.
 Bormul is related to the Bormul
                                                
                                            
                                                
                                                     nobility in Amn and has interests in southern silver mines and vineyards.
 Caldwell owns most of the city’s art museums.
 Dlusker is nearly broke but maintains a textile mill in the Lower City and a few
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     increases. The Magic Items by Tier table provides the details. For instance, treasure points from a tier 1 adventure can be spent on items from tables A, B, C, and F. Any item on the first three tables costs
                                                
                                            
                                                
                                                     can be spread across multiple items. Many items cost more treasure points than a character can earn in a 2- or 4-hour adventure. To buy such an item, a character can make a deposit, spending treasure points on the item until it’s paid off, at which time the character gains the item.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     her superiors to Commander Niles Breakbone at Camp Vengeance. Undril was led to believe she could simply buy a horse in the city and ride to the camp, but now that she sees the terrain and conditions
                                                
                                            
                                                
                                                     the Lords’ Alliance, offers to trade a sailing ship for an accurate map of Chult that shows the exact location of the ruins of Nangalore and Orolunga. Lerek represents wealthy Waterdhavian interests
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     reason to think otherwise. Bruenor assures the adventurers they will have his gratitude and that of all Gauntlgrym — indeed, of all Faerûn — if they are successful. If the characters press for details
                                                
                                            
                                                
                                                     best interests of his people and home at heart. He is drawn to help characters who follow a strong moral and ethical code, and often seeks their help in return. Use his good humor and folksy demeanor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     interests and gathering and updating information on its settlements for her superiors, fellow agents, and potential recruits, including adventurers who might serve the Alliance or one of its members
                                                
                                            
                                                
                                                    . NOTE TO THE DM: MAKING THE REALMS YOURS
 The information in this chapter is intentionally nonspecific with respect to threats, monsters, and statistics. While you can use these details to flavor your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    , she would much rather send them against her rival than fight them. At the same time, she knows she cannot be seen as disloyal to the cult’s interests. Negotiating with Talis Talis is wary of the
                                                
                                            
                                                
                                                     not for long. If pressed for details, Talis reveals that castle belongs to a cloud giant allied with the cult. The castle, she says, is hidden near the village of Parnast, which is under the cult’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     headed north. He doesn’t know their destination, but he suspects they’re not just wandering. He suggests that perhaps the Dragon Army, the elves, and the characters have similar interests in this
                                                
                                            
                                                
                                                     to him, he hopes he’ll be able to determine the location of the City of Lost Names (see the end of the “E: Wakenreth” section for details). With this, Dalamar sends the characters on their way, wishing them fruitful investigations.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     turned to her advantage, she would much rather send them against her rival than fight them. At the same time, she knows she cannot be seen as disloyal to the cult’s interests. Negotiating with Talis
                                                
                                            
                                                
                                                     pressed for details, Talis reveals that castle belongs to a cloud giant allied with the cult. The castle, she says, is hidden near the village of Parnast, which is under the cult’s control. If all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     characters in contact with an adventuring party on any kind of journey. Each of these characters might spark an entire new adventure, or might be little more than a momentary diversion. Determine details
                                                
                                            
                                                
                                                    , occasionally pouring whiskey on it and wincing. 75–76 A young, red-haired human flirtatiously tries to get other passengers to buy drinks. 77–78 An Aerenal elf sits silently, trying to ignore the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     patient it is in resolving its agenda depends on its personality (work with your DM to determine these details). If you have an opportunity to advance its agenda and don’t act on it, the symbiote can
                                                
                                            
                                                
                                                     symbiote seeks to defend the servants and interests of a powerful being or organization. 
   5  The symbiote wants to keep you from harm at all costs and believes it knows what’s best for you. 
   6  The symbiote seeks to experience new sensations, the more bizarre the better.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     they’re not necessarily bonds. People can be bonds if they inspire you, motivate you, or make you act against your best interests. (They can represent flaws if their existence amounts to a weakness
                                                
                                            
                                                
                                                     contacts are — facts that you can build on by working with your DM to add some details. The table entries for contacts are written in the first person, where “I” is your character. You’ll roll twice on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     
   15  Dismisses modern cultures as historical curiosities sure to collapse imminently 
   16  Has trouble discerning details of anything as small as Humanoids 
   17  Sharpens claws or horns on
                                                
                                            
                                                
                                                      I am devoted to Bahamut or Tiamat and put their interests ahead of my own. 
   6  I’m determined to destroy the adventurers who slew my parent—and everyone connected to them. 
   7  I’m obsessed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     partners. The most prominent of the town’s locations (as well as a few additional NPCs) are detailed in this section. You can come up with details for additional locations and NPCs based on the needs
                                                
                                            
                                                
                                                     adventurer and one of the oldest people in Phandalin, he remains aloof from town politics and focuses his interest on the traveling merchants and food-related businesses in Phandalin that buy his wares
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     similar to those of an individual house. Consider using the following details as a template if there’s a particular dragonmarked house you wish to serve. Patronage. As a patron, the Twelve is
                                                
                                            
                                                
                                                     functionally similar to a dragonmarked house. Rather than advancing one house’s interests, though, the Twelve seeks to advance magical developments that have practical value to society as well as potential for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     company of Syndra Silvane. For details of a sample villa, see “Merchant Prince’s Villa.” 6. Grand Souk The Grand Souk, or market, is one of the three beating hearts of Port Nyanzaru — the others being
                                                
                                            
                                                
                                                     the jewel market and the Red Bazaar. True to its name, the Grand Souk is the grandest of the three. Traders from up and down the Sword Coast come to this market to buy timber, spices, medicines
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    
 Development. Brawn knows a great deal about Tresendar Manor, including the location and layout of its dungeon. Characters who talk to him about his past can learn a few details of the entrance to the
                                                
                                            
                                                
                                                     dungeons (see “Tresendar Manor” below). If effective roleplaying or ability checks get the characters on Brawn’s good side, he can be convinced to provide further details of the layout of dungeon areas
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     particular backgrounds and interests of the adventurers, you can make some or all of the following additional activities available as options. Building a Stronghold A character can spend time between
                                                
                                            
                                                
                                                     of the days. It earns a profit of 3d10 × 5 gp.   Selling Magic Items Few people can afford to buy a magic item, and fewer still know how to find one. Adventurers are exceptional in this regard due to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    . More than seventy-five noble families call Waterdeep home, representing between them all manner of business interests, rivalries, and internal strife. Being a noble carries with it a great deal of
                                                
                                            
                                                
                                                     Thayans and Baldurian merchants have coin enough to buy property within the city, if they choose, but that is no reason to award them noble titles and legal rights, instead of merely a mansion, for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     keeps all the city’s factions at each other’s throats and out of Horgar’s way. Council of Lairds This advisory body represents the interests of the different clans that have pledged allegiance to the
                                                
                                            
                                                
                                                     guile, and are always looking for ways to expand their influence. SECRETS OF GRACKLSTUGH
 Wary outsiders visiting Gracklstugh quickly learn the most important details of life in the city.
 Unseen
                                                
                                            
                                        





