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                        Returning 7 results for 'detect insults are been'.
                    
                
                        
                            
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                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                    , mage hand, prestidigitation
3/day each: detect magic, dispel magic, faerie fire, hold monster
1/day each: mind blank, teleport
Supreme Mockery. Quill hurls a string of insults laced with enchantments
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    9. High Ground This 30-foot-high cavern contains two 10-foot ledges â a smaller one to the west and a bigger one to the south. Five gargoyles perch on the north ledge. When the gargoyles detect
                                                
                                            
                                                
                                                     visitors in Terran, welcoming them to the âmagnificent subterranean domain of JarĂ»k the dao.â They hurl mean insults at the characters if they donât seem to comprehend what the gargoyles are saying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     character who insults or otherwise annoys Fenthaza might end up here, shackled to the altar. Chanting Skulls The altar has six niches (one at each end and two on each long side). The human skull in
                                                
                                            
                                                
                                                     each niche radiates an aura of abjuration magic under the scrutiny of a detect magic spell. If combat ensues here, the skulls start to chant in Abyssal. The skulls stop chanting when they are removed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Androsphinx An androsphinx bears the head of a humanoid male on its lionâs body. Outwardly gruff and downcast, it often begins conversations with insults or negative observations. Beneath this gruff
                                                
                                            
                                                
                                                     prepared:
 Cantrips (at will): sacred flame, spare the dying, thaumaturgy
 1st level (4 slots): command, detect evil and good, detect magic
 2nd level (3 slots): lesser restoration, zone of truth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     one.
 Spellcasting. Quill casts one of the following spells using Charisma as the spellcasting ability (save DC 17):
 At will: light, mage hand, prestidigitation
 3/day each: detect magic, dispel
                                                
                                            
                                                
                                                     magic, faerie fire, hold monster
 1/day each: mind blank, teleport
 Supreme Mockery. Quill hurls a string of insults laced with enchantments at a creature he can see within 60 feet of him. If the
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     automatically know the direction to the greatest danger within 500 feet of you.
You leave a trail of black footprints that allow anyone to automatically follow you.
45
You can cast the detect
                                                
                                            
                                                
                                                     thoughts spell three times.
All creatures within 30 feet of you automatically know your surface thoughts, as if having cast detect thoughts against you.
46
You can cast the misty step spell three
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     Illithinoch, or minions delivering obelisk fragments. Both mind flayers are imperious and demanding. Shalghast does the communicating, while Ulthundul casts detect thoughts to try to uncover any
                                                
                                            
                                                
                                                     they treat questions with suspicion. The mind flayers fight if they detect trickery, if the characters start poking around where they shouldnât, or if itâs otherwise clear the characters arenât here
                                                
                                            
                                        






