Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 8 results for 'deterred intend are brings'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        deterred instead are being
                                    
                                
                                    
                                        deterred instead are bring
                                    
                                
                                    
                                        deterred intend are beings
                                    
                                
                                    
                                        deterred intense are being
                                    
                                
                                    
                                        deterred instead are beings
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , trouble arrives on their doorstep. If the characters make camp outside of town, this encounter occurs when the characters spot the cultist group traveling to a settlement they intend to attack. The
                                                
                                            
                                                
                                                     cultists’ path brings them close to wherever the characters happen to be staying. For example, if the characters are camped out near one of the Haunted Keeps, they spot the group as it exits the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     must specify the spells you intend to cast. A fine can be levied for any unauthorized use of magic. To get licenses for weapons or spellcasting, you’ll have to go to the courthouse in the Twelve Pillars
                                                
                                            
                                                
                                                     unruly behavior—fighting, shouting in the streets, and the like—brings a fine of up to 5 gp and temporary expulsion from the ward.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     reward from what’s left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip are
                                                
                                            
                                                
                                                     heavily on his bandaged left leg. “I hear that you intend to follow the raiders and see where they’ve gone. I’d like nothing better than to come with you, but in this condition, I’d slow you down. In the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     reward from what’s left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip
                                                
                                            
                                                
                                                     heavily on his bandaged left leg. “I hear that you intend to follow the raiders and see where they’ve gone. I’d like nothing better than to come with you, but in this condition, I’d slow you down. In the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     Saltmarsh develops under their control. They intend to ignite open war between Keoland and the Sea Princes, leaving both realms battered and weakened while the Brotherhood moves in. Unlike the other
                                                
                                            
                                                
                                                     highly competitive price. And he can offer better prices for the other fishers in town to sell to him, since his catch brings in so much more profit. Everyone involved in the town’s fishing industry
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     what they intend to do or should deal with — or things that everyone “should keep a hawk’s clear eye on” — in the year ahead. Such talk inevitably leads to discussions of politics, wars, and the
                                                
                                            
                                                
                                                     planning. Sundown brings an end to the festivities, and most folk spend much of the night cleaning and reordering things for the following day. Many visitors decline to participate, but doing so often
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     counsel Zybilna on matters concerning demons and the Abyss Snitcher, a goblin boss (neutral) with dragonfly wings that grant a flying speed of 40 feet and the ability to hover, who brings news from other
                                                
                                            
                                                
                                                     league and the Hourglass Coven isn’t as strong as Kelek pretends it is. Gray overheard these conversations and knows this information as well. If the characters tell Shon that they intend to free
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     outmatched. The kobolds here answer all questions with a quick “Yusdrayl knows.” An attack on these kobolds brings reinforcements, as described in area 19, though each group arrives 1 round later because
                                                
                                            
                                                
                                                     or if they are told that the characters intend to free Calcryx. The gnome is named Erky Timbers, an acolyte with 17 (5d6) hit points who knows Common, Draconic, Gnomish, and Goblin. He has the cleric’s
                                                
                                            
                                        





