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Returning 35 results for 'device century more is making'.
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Magic Items
Planescape: Adventures in the Multiverse
it floats at a distance of 1d3 feet from you and you can access its properties. While the mimir is floating, a creature other than you can use an action to grasp or net the device, either by making a
This skull-shaped device is filled with knowledge. The device weighs 5 pounds and is covered with subtle etchings of planar sigils.
As a bonus action, you can toss the device into the air, whereupon
Magic Items
Tyranny of Dragons
device, and it is so large that it requires two Medium creatures (or one Large or bigger creature) to hold it while a third creature sounds it, making the earth resonate to its call.
The low, moaning
Species
Van Richten’s Guide to Ravenloft
veins making it clear that they’ve been touched by death. Other reborn are marvels of magic or science, being stitched together from disparate beings or bearing mysterious minds in manufactured
perfectly preserved remains.
Lamordia. You awoke amid the bizarre experiments of an amoral scientist. They consider you their finest creation or have a task for you to fulfill.
Mordent. You emerged from the mysterious device known as the Apparatus, your body a lifeless shell and your past a mystery.
Monsters
Fizban's Treasury of Dragons
turtles are mighty creatures whose inherent magic is intimately linked with the oceans of the Material Plane. The dragon turtle presented in the Monster Manual is a typical adult, at least a century
making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
Monsters
Fizban's Treasury of Dragons
Monster Manual is a typical adult, at least a century old and boasting a valuable hoard. You can use the stat blocks in this section for older or younger dragon turtles. In addition, chapter 5
explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8
Species
Strixhaven: A Curriculum of Chaos
that extend from their back and shoulders.
Like owls, owlin are graced with feathers that make no sound when they move or fly, making it easy for them to sneak up on you in the library.
Your owlin
Construct type.
Life Span
The typical life span of a player character in D&D is about a century, assuming the character doesn’t meet a violent end on an adventure.
Height and Weight
Player
Monsters
Fizban's Treasury of Dragons
magic is intimately linked with the oceans of the Material Plane. The dragon turtle presented in the Monster Manual is a typical adult, at least a century old and boasting a valuable hoard. You can
table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply
Human
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
dash of nonhuman blood, revealing hints of elf, orc, or other lineages. Humans reach adulthood in their late teens and rarely live even a single century.
Variety in All Things
Humans are the most
traditions with origins far beyond the reach of any single human’s memory. They live fully in the present—making them well suited to the adventuring life—but also plan for the future
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Dangwaru (The Typhoon Palace) The Typhoon Palace (see map 3) has stood for almost a century. If the characters are of 3rd level or lower, they will need to rest and recuperate between palace
built, but the tortles of the island know the following bits of lore about Dangwaru and its original inhabitants: Almost a century ago, a storm caused a ship to crash near High Horn. After pulling
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Dangwaru (The Typhoon Palace) The Typhoon Palace (see map 3) has stood for almost a century. If the characters are of 3rd level or lower, they will need to rest and recuperate between palace
built, but the tortles of the island know the following bits of lore about Dangwaru and its original inhabitants: Almost a century ago, a storm caused a ship to crash near High Horn. After pulling
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
flying fortress, except that it’s not making any strange noises beyond a low, barely audible hum. This device keeps the flying fortress aloft and level. Encasing the giant bell in an antimagic field or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
flying fortress, except that it’s not making any strange noises beyond a low, barely audible hum. This device keeps the flying fortress aloft and level. Encasing the giant bell in an antimagic field or
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
winning. The lizardfolk’s stockpile of new weapons is hidden beneath stacks of rusted, rotten, century-old arms. Just a few minutes of searching through the junk can turn up one or two bundles of sharp
observed gathering, to avoid attracting suspicion or making anyone curious about what’s in the unused room above the forge.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
winning. The lizardfolk’s stockpile of new weapons is hidden beneath stacks of rusted, rotten, century-old arms. Just a few minutes of searching through the junk can turn up one or two bundles of sharp
observed gathering, to avoid attracting suspicion or making anyone curious about what’s in the unused room above the forge.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
characters attempting to activate or reverse the abyssal gate, you can also require that the character wearing the crown and holding the scepter must be in physical contact with the standing arch — making it impossible to activate the gate from inside the apparatus of Kwalish or any similar protective device.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
characters attempting to activate or reverse the abyssal gate, you can also require that the character wearing the crown and holding the scepter must be in physical contact with the standing arch — making it impossible to activate the gate from inside the apparatus of Kwalish or any similar protective device.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and creak underfoot. There’s a 4-foot-wide gap in the walkway that characters can easily leap across without making an ability check. But the walkway west of the gap (outside the door to area B4
first time a creature picks up the Summer Star, its core glows with a golden radiance as bright as a candle flame. Unless the creature drops the device immediately, the light suddenly blossoms, becoming
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and creak underfoot. There’s a 4-foot-wide gap in the walkway that characters can easily leap across without making an ability check. But the walkway west of the gap (outside the door to area B4
first time a creature picks up the Summer Star, its core glows with a golden radiance as bright as a candle flame. Unless the creature drops the device immediately, the light suddenly blossoms, becoming
Compendium
- Sources->Dungeons & Dragons->Rrakkma
action going while remaining fair, this reliquary becomes the essential time keeping device for the adventurers. Whoever is attuned to the reliquary can instinctively tell how charged up the Gith
Capacitor is. Anyone in the rrakkma can attune to it, so it is up to the players who it will be. To making the tracking of this element as simple as possible, the charge increases each time the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
them that it and its fellows are on a mission of supreme importance, though it doesn’t reveal the nature of that mission. A character can puzzle out the reason why the modrons might be here by making a
Labyrinth, explaining that a malfunctioning “Orderer” is there. The characters might know the device by its other name: the Maze Engine. Because the device was built on Mechanus, its magical energy
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. In the course of the battle, Tullus speaks mechanically, making threatening declarations such as “You can’t stop what’s coming.” A character who succeeds on a DC 12 Wisdom (Insight) check can tell the
her action on any given round, but if characters succeed on making these checks on three different rounds, Tullus clutches her head and screams “No!” She then falls unconscious. Murgaxor’s Orb
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
radius. The characters can use this device to counteract Auril’s spell and free Icewind Dale from her Everlasting Rime. Chardalyn
More than a hundred years prior to this adventure, a wizard named Akar
magical enchantment, making it an ideal substance for wands, staffs, and other magic items. A chardalyn object suffused with the magic of the Upper Planes is considered a consecrated object, while a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Kobold Strength in Numbers. Kobolds are egg-laying creatures. They mature quickly and can live to be “great wyrms” more than a century old. However, many kobolds perish before they reach the end of
with massive casualties on the kobold side. Tunnelers and Builders. Kobolds make up for their physical ineptitude with a cleverness for trap making and tunneling. Their lairs consist of low tunnels
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Castle Naerytar Over a century ago, a half-elf wizard built a castle at the edge of the Mere of Dead Men. He lived there a relatively short time before the growing swamp flowed past the castle on all
structures, turned the Graypeak Mountain hunting lodge over to a trusted Cult of the Dragon associate (a half-elf named Talis who now despises Rezmir—see chapter 7), and set about making Castle
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
radius. The characters can use this device to counteract Auril’s spell and free Icewind Dale from her Everlasting Rime. Chardalyn
More than a hundred years prior to this adventure, a wizard named Akar
magical enchantment, making it an ideal substance for wands, staffs, and other magic items. A chardalyn object suffused with the magic of the Upper Planes is considered a consecrated object, while a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
them that it and its fellows are on a mission of supreme importance, though it doesn’t reveal the nature of that mission. A character can puzzle out the reason why the modrons might be here by making a
Labyrinth, explaining that a malfunctioning “Orderer” is there. The characters might know the device by its other name: the Maze Engine. Because the device was built on Mechanus, its magical energy
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Castle Naerytar Over a century ago, a half-elf wizard built a castle at the edge of the Mere of Dead Men. He lived there a relatively short time before the growing swamp flowed past the castle on all
structures, turned the Graypeak Mountain hunting lodge over to a trusted Cult of the Dragon associate (a half-elf named Talis who now despises Rezmir—see chapter 7), and set about making Castle
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Kobold Strength in Numbers. Kobolds are egg-laying creatures. They mature quickly and can live to be “great wyrms” more than a century old. However, many kobolds perish before they reach the end of
with massive casualties on the kobold side. Tunnelers and Builders. Kobolds make up for their physical ineptitude with a cleverness for trap making and tunneling. Their lairs consist of low tunnels
Compendium
- Sources->Dungeons & Dragons->Rrakkma
action going while remaining fair, this reliquary becomes the essential time keeping device for the adventurers. Whoever is attuned to the reliquary can instinctively tell how charged up the Gith
Capacitor is. Anyone in the rrakkma can attune to it, so it is up to the players who it will be. To making the tracking of this element as simple as possible, the charge increases each time the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. In the course of the battle, Tullus speaks mechanically, making threatening declarations such as “You can’t stop what’s coming.” A character who succeeds on a DC 12 Wisdom (Insight) check can tell the
her action on any given round, but if characters succeed on making these checks on three different rounds, Tullus clutches her head and screams “No!” She then falls unconscious. Murgaxor’s Orb
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
adventure when the tiefling Talanatha uses the timepiece of travel to escape from the attack on Tresendar Manor, only to have the timepiece stay behind (see later on in this episode for details).
By making
impossible to understand her. Oddly, that something is a complex clockwork device, which Gildha stuck in her mouth to keep out of enemy hands during the attack. If the device is removed, the characters
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
adventure when the tiefling Talanatha uses the timepiece of travel to escape from the attack on Tresendar Manor, only to have the timepiece stay behind (see later on in this episode for details).
By making
impossible to understand her. Oddly, that something is a complex clockwork device, which Gildha stuck in her mouth to keep out of enemy hands during the attack. If the device is removed, the characters
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
remarkable, but there, in the midst of a wilderness with nothing to set it apart for greatness, a mortal man murdered Bhaal, the god of murder. This is no tall tale. Even a century after Bhaal’s blood was
proved to be a malign power, statues of both Cyric and Bhaal were erected on the ends of the bridge, the two gods facing each other (though it is said Cyric stabbed Bhaal in the back). About a century
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Azmekidom, Lunicifer has been researching planar disturbances for more than a century and can provide the characters with insight or research — if the party helps him with his dangerous errands
how the Spellplague (the great magical devastation that tore across Faerûn more than a century ago) tore a large chasm through the city. This chasm (helpfully known as “the Chasm”) has since been sealed
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Azmekidom, Lunicifer has been researching planar disturbances for more than a century and can provide the characters with insight or research — if the party helps him with his dangerous errands
how the Spellplague (the great magical devastation that tore across Faerûn more than a century ago) tore a large chasm through the city. This chasm (helpfully known as “the Chasm”) has since been sealed