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                        Returning 14 results for 'devil inherited are build'.
                    
                
                        
                            
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                                        devil inhabited are build
                                    
                                
                                    
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                                        devils inhabited are build
                                    
                                
                                    
                                        devil inherit are build
                                    
                                
                                    
                                        devils inherited are build
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    Devil’s Sight. Magical darkness doesn’t impede the neogi’s darkvision.
Mental Fortitude. The neogi has advantage on saving throws against being charmed or frightened, and magic can
                                                
                                            
                                                
                                                     hulks and used them to build sleek, spidery ships capable of traversing the multiverse.Enslave (Recharges after a Short or Long Rest). The neogi targets one creature it can see within 30 feet of
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Devil’s Sight. Magical darkness doesn’t impede the neogi’s darkvision.
Mental Fortitude. The neogi has advantage on saving throws against being charmed or frightened, and magic can
                                                
                                            
                                                
                                                     long ago to conquer and devour creatures in other realms. During this era, they dominated umber hulk;umber hulks and used them to build sleek, spidery ships capable of traversing the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     after earning a Barovian’s trust. The Devil Strahd About Strahd and vampires, the Barovians believe the following: Strahd von Zarovich is a vampire, and he dwells in Castle Ravenloft. No one is welcome
                                                
                                            
                                                
                                                     at the castle. The devil Strahd is a curse placed on the land because of a forgotten sin of the Barovians’ ancestors. (This is untrue, but Barovians believe it nonetheless.) A vampire must rest in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     alignment. It’s a place where magic has been harnessed as a tool — used to build cities, to sail ships through the skies, to create both wonders and weapons. Eberron embraces swashbuckling action and pulp
                                                
                                            
                                                
                                                    . Human greed and ambition may prove more dangerous than any devil or demon. But through this darkness, there are opportunities for a group of bold adventurers to make a difference… for better or for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     make contact with your patron? Were you seduced into summoning a devil, or did you seek out the ritual that would allow you to make contact with an alien elder god? Did you search for your patron, or
                                                
                                            
                                                
                                                     with intermediaries. Quick Build You can make a warlock quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     knight locked in combat with a devil. Both wield burning swords.
 The doors do not have visible handles, locks, or bolts, and they are magically locked, hardened, and enchanted to resist magic. Any
                                                
                                            
                                                
                                                     carved relief shows a column of mounted knights charging through a portal into a fiery hellscape.
 Zariel’s warlocks helped build the Crypt of the Hellriders to gain infernal power in their mortal world
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     found in Sigil, where he bargains with yugoloths to build yet another army with which he might invade Malbolge and wrest the throne from Glasya. Bereft as he is, he has little to offer in exchange, so he
                                                
                                            
                                                
                                                     potential.
 Moloch
 Large fiend (devil), lawful evil
 Armor Class 19 (natural armor)
 Hit Points 253 (22d10 + 132)
 Speed 30 ft.
   STR
 26(+8)
 
  DEX
 19(+4)
 
  CON
 22(+6)
 
  INT
 21(+5
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     times wandering the planes in search of magical might or secrets that might help him win back his title. Rumors suggest that he can often be found in Sigil, where he bargains with yugoloths to build
                                                
                                            
                                                
                                                    . Moloch
 Large Fiend (Devil), Lawful Evil
 Armor Class 19 (natural armor)
 Hit Points 253 (22d10 + 132)
 Speed 30 ft.
   STR
  26 (+8) 
  DEX
  19 (+4) 
  CON
  22 (+6) 
  INT
  21
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     Belial and Archduchess Fierna, Belial’s daughter. Belial is a handsome, powerfully built devil who exudes civility, even as his words carry an undercurrent of threat. His daughter is a statuesque
                                                
                                            
                                                
                                                     devil whose beauty encases the blackest heart in the Nine Hells. The alliance of Belial and Fierna is unbreakable, for both are aware that their mutual survival hinges on it. Stygia. The fifth layer of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     creatures that typically build dungeons. You can choose a creator from the table or roll randomly, or choose some other dungeon builder appropriate for your campaign.  Dungeon Creator   d20 Creator
                                                
                                            
                                                
                                                     Demon-worshiping cult 2 Devil-worshiping cult 3–4 Elemental Air cult 5–6 Elemental Earth cult 7–8 Elemental Fire cult 9–10 Elemental Water cult 11–15 Worshipers of an evil deity 16–17 Worshipers of a good
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     build, fix, and drive infernal machines. At some point during their visit, the characters see the kenku angrily hammering on a nonfunctional Demon Grinder. It isn’t working, and they can’t figure out
                                                
                                            
                                                
                                                     Maggie’s orders. Mickey’s Goal. Unknown to anyone else at Fort Knucklebone, Mickey has a large piece of a destroyed bone devil lodged in his foot, which makes walking difficult for the brute. Unable to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     as a place to park their wagons and contain their oxen for free. There’s also plenty of room to pitch tents and build campfires. Fresh water can be drawn from a 30-foot-deep stone well in the
                                                
                                            
                                                
                                                    . Part of the roof caught fire two summers ago and has yet to be repaired. The holes in the roof have allowed birds to build nests among the beams, and the floor and tables are speckled with bird
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     the Marches and died on the field. Harbromm’s twin sons, Bromm and Harnoth, inherited the throne and, like their father, left Citadel Adbar to join the war. Bromm later perished, leaving the crown to
                                                
                                            
                                                
                                                     summon them to their throne hall for an audience. King Morinn and Queen Tithmel tell the characters about their suspicions concerning Ironslag and ask them to investigate. In return, they offer to build
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     these lands in his own image.” Treasure Among the books and parchments are a scroll of dust devil and a scroll of erupting earth (see appendix B for descriptions of both spells). The monks set them aside
                                                
                                            
                                                
                                                     looking over the garden appears to be solidly barred to prevent egress. However, a catch below the sill releases the bars and lets them swing open, so that a person with a slight build can easily
                                                
                                            
                                        





