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Returning 35 results for 'devils instinct are bonus'.
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Classes
Player’s Handbook
features, which are listed in the Barbarian Features table.
Barbarian Features
Level
Proficiency Bonus
Class Features
Rages
Rage Damage
Weapon Mastery
1
+2
Rage, Unarmored
Extra Attack, Fast Movement
3
+2
3
6
+3
Subclass feature
4
+2
3
7
+3
Feral Instinct, Instinctive Pounce
4
+2
3
8
+3
Ability Score Improvement
4
+2
3
9
+4
Classes
Player’s Handbook
, devils, hags, and alien entities of the Far Realm, Warlocks piece together arcane secrets to bolster their own power.
Warlocks view their patrons as resources, as means to the end of achieving magical
level 1 features, which are listed in the Warlock Features table. See the multiclassing rules to determine your available spell slots.
Warlock Features
Level
Proficiency Bonus
Class Features
Monsters
Eberron: Rising from the Last War
target is prone, the clawfoot can make one bite attack against it as a bonus action.Multiattack. The clawfoot makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack
when hunting in packs. Their instinct for pack structure has made these dinosaurs a traditional war mount for the halflings of the Talenta Plains, with clawfoots quickly and eagerly responding to training and control.
Monsters
Mythic Odysseys of Theros
Aura of Nightmares. Undead creatures within 30 feet of the shepherd gain a +5 bonus to attack and damage rolls. When any other creature that isn’t undead or a construct starts its turn within
” encompasses all fiends. The people of Theros might refer to “demons” or “devils” interchangeably, having no understanding of the difference between fiendish species or
Magic Items
Acquisitions Incorporated
scattered the components that powered it, secreting them across the world. But the orrery’s instinct for survival is strong, and its components have a way of inexorably coming together over
within 30 feet of you, you gain a +1 bonus to AC.
Into the Void. With or without its components, the attuned orrery infuses your spirit with the tumultuous energy of the planes. Over time, your
Monsters
Fizban's Treasury of Dragons
for driving away a topaz dragon attempting to claim the sea devils’ territory.
7
A pirate captain tells stories of an adult topaz dragon;adult topaz dragon's legendary hoard while
dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
You encountered something dreadful, a horrible creature or bizarre ritual that set you down the path to becoming an investigator of the strange. Your quick feet and instinct for survival carried you
through that day and are your best asset.
You gain the following benefits.
Instinct to Survive. When you take damage that would reduce you to 0 hit points, you can immediately regain hit points
Equipment
This book contains Xorannox’s collection of dirty secrets about other people: intrigues between nobles, unfaithful leaders, infernal contracts between devils and clergy of good-aligned temples
determines that person has a hidden secret. If you reveal you know the secret to the figure, you gain a +5 bonus on Charisma checks to influence them for 24 hours. After the book reveals ten secrets in this way, it holds no more secrets of use.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
these devils are deployed). Bugles. Each devil on watch duty is issued an iron bugle. Blowing the bugle is a bonus action that blasts a hideous drone audible within 300 feet. Exterior Grounds. The
tower is staffed by an amnizu commander, a chain devil subcommander, ten bearded devils (each one with a hell hound on the end of a short chain), and two spined devils (see “Watchtower Locations” for how
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
these devils are deployed). Bugles. Each devil on watch duty is issued an iron bugle. Blowing the bugle is a bonus action that blasts a hideous drone audible within 300 feet. Exterior Grounds. The
tower is staffed by an amnizu commander, a chain devil subcommander, ten bearded devils (each one with a hell hound on the end of a short chain), and two spined devils (see “Watchtower Locations” for how
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Ice Devil Devil of Antipathy and Intellectual Arrogance Habitat: Planar (Nine Hells); Treasure: Arcana Nils Hamm Heartless strategists of the Nine Hells, ice devils—also known as gelugons—forsake
emotion to indulge in their own malicious interpretations of logic. For them, the multiverse is a puzzle that must be solved to benefit them, their masters, and the Nine Hells. Ice devils act
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Ice Devil Devil of Antipathy and Intellectual Arrogance Habitat: Planar (Nine Hells); Treasure: Arcana Nils Hamm Heartless strategists of the Nine Hells, ice devils—also known as gelugons—forsake
emotion to indulge in their own malicious interpretations of logic. For them, the multiverse is a puzzle that must be solved to benefit them, their masters, and the Nine Hells. Ice devils act
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Special Traits A cambion linked to a specific devil typically gains any special traits conferred to that devil’s cultists. Some devils grant a unique ability to their spawn that replaces the
Charm. Fury of the Nine. As a bonus action, the cambion chooses another creature that can see or hear it within 120 feet. That creature gains advantage on all attack rolls and saving throws for the next minute or until the cambion uses this ability again.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Special Traits A cambion linked to a specific devil typically gains any special traits conferred to that devil’s cultists. Some devils grant a unique ability to their spawn that replaces the
Charm. Fury of the Nine. As a bonus action, the cambion chooses another creature that can see or hear it within 120 feet. That creature gains advantage on all attack rolls and saving throws for the next minute or until the cambion uses this ability again.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Barbarian Level
Proficiency
Bonus
Features
Rages
Rage
Damage
1st
+2
Rage, Unarmored Defense
2
+2
2nd
+2
Reckless Attack, Danger Sense
2
+2
3rd
+2
Primal Path
3
+2
4th
+2
Ability Score Improvement
3
+2
5th
+3
Extra Attack, Fast Movement
3
+2
6th
+3
Path Feature
4
+2
7th
+3
Feral Instinct
4
+2
8th
+3
Ability
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Barbarian Level
Proficiency
Bonus
Features
Rages
Rage
Damage
1st
+2
Rage, Unarmored Defense
2
+2
2nd
+2
Reckless Attack, Danger Sense
2
+2
3rd
+2
Primal Path
3
+2
4th
+2
Ability Score Improvement
3
+2
5th
+3
Extra Attack, Fast Movement
3
+2
6th
+3
Path Feature
4
+2
7th
+3
Feral Instinct
4
+2
8th
+3
Ability
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
, however; it gives you a base AC of 17 (your Dexterity modifier doesn’t affect this number). You gain no benefit from wearing armor, but if you are using a shield, you can apply the shield’s bonus as normal
. Shell Defense. You can withdraw into your shell as an action. Until you emerge, you gain a +4 bonus to AC, and you have advantage on Strength and Constitution saving throws. While in your shell, you
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
by territorial instinct and a predatory urge to hunt and devour living prey. They run on all fours and rear up onto their hind legs when they corner their quarry. When they strike, they wallop foes
Perception 16
Languages —
Challenge 9 (5,000 XP) Proficiency Bonus +4
Unusual Nature. The anhkolox doesn’t require air, food, drink, or sleep.
Actions
Multiattack. The anhkolox makes two
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
, however; it gives you a base AC of 17 (your Dexterity modifier doesn’t affect this number). You gain no benefit from wearing armor, but if you are using a shield, you can apply the shield’s bonus as normal
. Shell Defense. You can withdraw into your shell as an action. Until you emerge, you gain a +4 bonus to AC, and you have advantage on Strength and Constitution saving throws. While in your shell, you
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
audible 3 miles from the lair. Moon Devils. Swirling funnels of dust and frost known as moon devils crisscross the area within 1 mile of the lair, intercepting other creatures they encounter. A moon
devil is a free-willed air elemental that deals cold damage instead of bludgeoning damage. If the dragon dies, the moaning stops; the moon devils dissipate; and the black frost disappears over the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
by territorial instinct and a predatory urge to hunt and devour living prey. They run on all fours and rear up onto their hind legs when they corner their quarry. When they strike, they wallop foes
Perception 16
Languages —
Challenge 9 (5,000 XP) Proficiency Bonus +4
Unusual Nature. The anhkolox doesn’t require air, food, drink, or sleep.
Actions
Multiattack. The anhkolox makes two
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
devils: Summon Devil (1/Day). The amnizu summons 2d4 bearded devils or 1d4 barbed devils (both appear in the Monster Manual). A summoned devil appears in an unoccupied space within 60 feet of the
amnizu, acts as an ally of the amnizu, and can’t summon other devils. It remains for 1 minute, until the amnizu dies, or until its summoner dismisses it as an action.
Amnizu
Medium Fiend (Devil
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
devils: Summon Devil (1/Day). The amnizu summons 2d4 bearded devils or 1d4 barbed devils (both appear in the Monster Manual). A summoned devil appears in an unoccupied space within 60 feet of the
amnizu, acts as an ally of the amnizu, and can’t summon other devils. It remains for 1 minute, until the amnizu dies, or until its summoner dismisses it as an action.
Amnizu
Medium Fiend (Devil
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
audible 3 miles from the lair. Moon Devils. Swirling funnels of dust and frost known as moon devils crisscross the area within 1 mile of the lair, intercepting other creatures they encounter. A moon
devil is a free-willed air elemental that deals cold damage instead of bludgeoning damage. If the dragon dies, the moaning stops; the moon devils dissipate; and the black frost disappears over the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Magical Gadgets Devils like to bedeck their infernal war machines with fiendish gadgets to bedevil foes. Such gadgets are usually activated from the helm station. Necrotic Smoke Screen The vehicle’s
driver can activate this magical device as a bonus action, causing the vehicle to expel a 30-foot cube of opaque smoke directly in front of it or behind it. The cloud is stationary and lasts for 1
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Magical Gadgets Devils like to bedeck their infernal war machines with fiendish gadgets to bedevil foes. Such gadgets are usually activated from the helm station. Necrotic Smoke Screen The vehicle’s
driver can activate this magical device as a bonus action, causing the vehicle to expel a 30-foot cube of opaque smoke directly in front of it or behind it. The cloud is stationary and lasts for 1
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. First, put your highest ability score in Strength, followed by Constitution. Second, choose the outlander background. Level
Proficiency
Bonus
Features
Rages
Rage
Damage
1st
, Fast Movement
3
+2
6th
+3
Path Feature
4
+2
7th
+3
Feral Instinct
4
+2
8th
+3
Ability Score Improvement
4
+2
9th
+4
Brutal Critical (1 die)
4
+3
10th
+4
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
secrets, offering them in return for a creature’s soul. His cults typically trade secrets to devils in return for other information. They often hatch conspiracies aimed at toppling and replacing
Insight trait. Cult leaders might also have the Vexing Escape trait. Infernal Insight (Recharges after a Short or Long Rest). As a bonus action, this creature gains advantage on all ability checks and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Erinyes Devil of Vengeance and Righteous Wrath Habitat: Planar (Nine Hells); Treasure: Armaments Erinyes, also known as furies, are winged devils clad in fiendish armor. These fallen angels exact a
merciless form of divine justice, hunting down oath breakers and dragging the rightfully damned to the Nine Hells in the grip of their magical ropes. Few ever glimpse what lies within these devils
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Erinyes Devil of Vengeance and Righteous Wrath Habitat: Planar (Nine Hells); Treasure: Armaments Erinyes, also known as furies, are winged devils clad in fiendish armor. These fallen angels exact a
merciless form of divine justice, hunting down oath breakers and dragging the rightfully damned to the Nine Hells in the grip of their magical ropes. Few ever glimpse what lies within these devils
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
secrets, offering them in return for a creature’s soul. His cults typically trade secrets to devils in return for other information. They often hatch conspiracies aimed at toppling and replacing
Insight trait. Cult leaders might also have the Vexing Escape trait. Infernal Insight (Recharges after a Short or Long Rest). As a bonus action, this creature gains advantage on all ability checks and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Bearded Devil Devil of Force and Intimidation Habitat: Planar (Nine Hells); Treasure: Armaments Bearded devils, also known as barbazus, fill the legions of the Nine Hells. These cruel soldiers follow
the orders of diabolical generals as they defend infernal realms, invade Material Plane worlds, and clash against demons in planes-spanning conflicts. Left to their own devices, bearded devils
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Bearded Devil Devil of Force and Intimidation Habitat: Planar (Nine Hells); Treasure: Armaments Bearded devils, also known as barbazus, fill the legions of the Nine Hells. These cruel soldiers follow
the orders of diabolical generals as they defend infernal realms, invade Material Plane worlds, and clash against demons in planes-spanning conflicts. Left to their own devices, bearded devils
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. First, put your highest ability score in Strength, followed by Constitution. Second, choose the outlander background. Level
Proficiency
Bonus
Features
Rages
Rage
Damage
1st
, Fast Movement
3
+2
6th
+3
Path Feature
4
+2
7th
+3
Feral Instinct
4
+2
8th
+3
Ability Score Improvement
4
+2
9th
+4
Brutal Critical (1 die)
4
+3
10th
+4
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Barlgura Demon of Instinct and Primal Violence Habitat: Planar (Abyss); Treasure: Any IZZY Barlguras are demons that embody brutality and killer instincts. They ruthlessly hunt creatures that enter
DC 13):
2/Day Each: Disguise Self, Invisibility (self only)
1/Day Each: Entangle, Phantasmal Killer (level 6 version)
Bonus Actions
Leap. The barlgura jumps up to 40 feet by spending 10 feet of movement.






