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                        Returning 8 results for 'devised interests are brute'.
                    
                
                        
                            
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                                        demise interests are brush
                                    
                                
                                    
                                        devoted interests are brush
                                    
                                
                                    
                                        defined interests are brutal
                                    
                                
                                    
                                        devoted interests are brutal
                                    
                                
                                    
                                        devised interest are blue
                                    
                                
                        
                    
                
                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     knowledge, rather than brute force. Harper agents are often proficient in Investigation, enabling them to be adept at snooping and spying. They often seek aid from other Harpers, sympathetic bards and
                                                
                                            
                                                
                                                     with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of individuals who work on behalf of the organizations, wider agenda. Alliance agents are required
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     goals — of which there are many — often still prefers to use trickery and cunning rather than the unreliable tools of honesty or brute force. Most Zil gnomes belong to the forest gnome subrace. Their
                                                
                                            
                                                
                                                     investigator sending stories of your adventures back to the Korranberg Chronicle. Family is important to the Zil, and you could be pursuing your family’s interests. You could even be working for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     goals, you may still prefer to use trickery and cunning instead of relying on honesty or brute force. Zil gnomes typically use the forest gnome subrace. The natural illusionist trait is a part of
                                                
                                            
                                                
                                                    . Family is very important to the Zil, and you could be pursuing the interests of your family… or seeking to interfere with the plans of a rival family. You could even be working for the mysterious Trust
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     and reorganized several times, the Harpers remain a powerful, behind-the-scenes agency, which acts to thwart evil and promote fairness through knowledge, rather than brute force. Harper agents are often
                                                
                                            
                                                
                                                     representatives of the cities and other governments that constitute the alliance. But, as a faction with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     through brute force. Beginning of the End All told, the empire of Ostoria dominated the world for four millennia before its decline began in a genocidal struggle against the dragons that came to be
                                                
                                            
                                                
                                                     being with no mortal equivalent. His temperament and interests are similar to those of the storm giants, so most of his followers are of that type. Similar statements can be made about the other five
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     peer down suspiciously on all visitors. The gatehouse has an inner set and an outer set of double doors. When locked, these doors are too thick to be forced open using brute strength. They can be
                                                
                                            
                                                
                                                     commitment to protecting Waterdeep’s interests. The wizard serves for one year and acts as a liaison between the city and the abbot, while also aiding in the defense of Goldenfields. The guild’s current
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     manifesto, in which Klondorn reveals that Asmodeus, in the guise of Deep Duerra, is using the duergar to further his interests. There are ninety-two granite tablets stacked about the room. Each tablet
                                                
                                            
                                                
                                                    , allowing access to area X37. The portcullis can also be raised with a knock spell or similar magic. Brute force, in the form of a successful DC 25 Strength (Athletics) check, also works—but circumventing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     door using brute strength, doing so with a successful DC 13 Strength (Athletics) check. Breaking down the door puts the guildhouse on high alert unless a silence spell or similar magic is used to
                                                
                                            
                                                
                                                     Dusk has his best interests at heart and pleads for release. G35: Storage Room Lining two walls of this room are four wooden crates and four wooden chests.
 The crates contain stolen weapons and
                                                
                                            
                                        






