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                        Returning 17 results for 'devoted instance are breaks'.
                    
                
                        
                            
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                                        devoted instant are breath
                                    
                                
                                    
                                        devoted instance are breath
                                    
                                
                                    
                                        devoted instances are breath
                                    
                                
                                    
                                        devoted instances are beats
                                    
                                
                                    
                                        devote instance are bears
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    ","rollType":"damage","rollAction":"Cone of Cold","rollDamageType":"cold"} cold damage on a failed save, or half as much damage on a successful one.
Create Ice Mephit (3/Day). Auril breaks off an
                                                
                                            
                                                
                                                     night while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     a member of a cult devoted to an ancient demon who delights in violence and chaos. It just so happens that Rakdos loves a good show, and your highest aspiration is to please the Defiler, the Lord of
                                                
                                            
                                                
                                                     law-abiding citizens of Ravnica.
Personality Traits
d8
Personality Trait
1
I revel in mayhem, the more destructive the better.
2
When violence breaks out, I lose myself in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     devoted to their craft, the instructors, students, and support staff of Emherst continually improvise performances, taking seven weeks to prepare before performing uninterrupted through an eighth âlive
                                                
                                            
                                                
                                                    â week. As actors refuse to break character, outsiders find the performances changing around them to incorporate their interactions with the community. Ruthless competition for prime roles leads to tragedy, the appearance of tragedy, or individual breaks with reality.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     instance presents itself, such as in any of the following cases: A Darklord will negotiate with a party only if a character seals the deal by accepting their Dark Gift. Time stops while a character is
                                                
                                            
                                                
                                                     a Dark Gift or some other peril as a result. A character breaks a vow or suffers a curse (see chapter 4), gaining a Dark Gift as a result. A character touches a mysterious amber sarcophagus, and a force within entreats them to accept its influence in the form of a Dark Gift.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     pact weapon. This magic weapon doesnât have to be a melee weapon, so you could use the feature on a +1 longbow, for instance. Once the bond is formed, the magic weapon appears whenever you call your
                                                
                                            
                                                
                                                    . Does using a bonus action break invisibility from a warlockâs One with Shadows invocation? Taking a bonus action breaks the invisibility of a warlockâs One with Shadows. A bonus action is an action.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     few have ever reached its center.
  The Old Harvest. In rare, remote settlements, high summer ceremonies acknowledge ancient rural practices devoted to a less merciful vision of Karametra. These
                                                
                                            
                                                
                                                    , occasionally, a centuries-old depiction of the goddess breaks, revealing an ancient icon inside, typically a primitive mud idol of a woman bearing a sheaf of grain in one hand and a skull in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     lucky to see the morning.
  â Tordek
 The clan is the basic unit of dwarven society, an extended family that dwells together. Everything a dwarf does in life is devoted to improving or helping the
                                                
                                            
                                                
                                                    , many dwarves support the clan by working at an occupation that sustains the community â brewing ale, tending crops, and preparing food, for instance. Not everyone can be a master artisan or a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     any conflicting personality trait: âI suspect most Ten-Towners are members of a secret cult devoted to the Frostmaiden.â This paranoia can be ended on a creature by any spell that removes a curse
                                                
                                            
                                                
                                                     to possess a character on its next turn. A possessed host will attempt to leave the Town Hall by the northern exit and drown itself in Lac Dinneshere by walking out onto the ice until it breaks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     instance, traveling from Lower Menthis to Upper Central involves passing through three wards (taking a bridge from Lower Menthis to Lower Central, then ascending two levels) and can take 90 minutes or
                                                
                                            
                                                
                                                     sacred grove. Upper Dura Overlook Overlook is noteworthy for its kalashtar community, which maintains a community center, a shrine devoted to the Path of Light, and a few restaurants serving Sarlonan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     resemble mystery cults, their members strictly devoted to their single god, though even members of aberrant cults pay lip service in the temples of the tight pantheon. The Norse deities serve as an
                                                
                                            
                                                
                                                    . Sometimes a mystery cult is a type of worship within a pantheon. It acknowledges the myths and rituals of the pantheon, but presents its own myths and rites as primary. For instance, a secretive order of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     M2) to determine what, if anything, is found. M9. Hungry Kobolds A table and chairs are set up in this area to create a space for the miners to take breaks. On top of the table, two kobolds are
                                                
                                            
                                                
                                                    , or slashing damage to the rope causes it to snap. If the rope is cut, the bucket and its contents fall down the shaft, likely gone forever. A character in the bucket when the rope breaks can grab one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    . Sylvarieâs Curse. Sylvarie Silversong was a devoted priest of Sune who shared her knowledge and uplifted others to help them realize their own worth. Sadly, her devotion to others masked the moon elfâs own
                                                
                                            
                                                
                                                     breaks down, revealing his identity if the characters havenât already sussed it out. He is desperate to have the curse undone so he can return to Candlekeep. Having just arrived at the temple, Falthrax
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     instinctively attack any intruders. Ladder. A rung at the top of the ladder has rotted, and it breaks if more than 50 pounds of weight are placed on it. A character who succeeds on a DC 14 Wisdom (Perception
                                                
                                            
                                                
                                                    ) check notices the weak rung. Any character who breaks the rung while climbing falls 10 feet and has a 50 percent chance of landing in the waste pile. Pile of Waste. Any character who makes substantial
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     fickle and insubstantial compared to the power of elemental earth.  Black Earth Guard Black Earth guards are the warriors of the earth cult. They are brutal, heavily armored thugs devoted to Ogrémoch
                                                
                                            
                                                
                                                    . That devotion has granted them an uncanny ability to hold their ground against the buffeting assaults. It has also earned them the right to wear special plate armor of elemental stone, which breaks down
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures that
                                                
                                            
                                                
                                                     save, or half as much damage on a successful one.
 Create Ice Mephit (3/Day). Auril breaks off an icicle from her body and hurls it into an unoccupied space she can see within 20 feet of her, where it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     is hungry and attacks anything that looks edible. If a fight breaks out, the water weird stays in the pool but grabs creatures and drags them into the pool if it can. If the water weird is badly
                                                
                                            
                                                
                                                     stands in the âupâ position. A frail gnome, his shoulders bent with age, ponders the lever.
 This is the vault of a great dwarf historian and priest, Thorgran Ironquill, who devoted his life to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    , the glider breaks, and the wearer falls. The glider has AC 12, 1 hit point, and a 15-foot wingspan. Any damage causes it to break and become inoperable. A mending cantrip can repair the damage
                                                
                                            
                                                
                                                     and engaging in mischief. For instance, it warns the characters that the sarcophagus is trapped, and that opening the lid will free a pit fiend bound within. Treasure. Characters who take the time to
                                                
                                            
                                        






