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Returning 26 results for 'diameter instance are barrel'.
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demeter instant are barrel
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
stone cylinder 10 feet high and 10 feet in diameter, with 6-inch-thick walls. A copper spigot is embedded in the vats on the side facing the nearest wall, at a height of 3 feet. A narrow stone staircase
characters can use them to safely avoid the pit traps in area 22d. 22d. Barrel Run Beyond a 10-foot landing, this hall gradually slopes down toward the west. Secret doors at the west end of the hall
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
feet wide, and 6 feet tall, with a half-barrel-shaped lid. It is stuck to the floor and can’t be moved. The gold key in the lock is not the key that unlocks the chest, and it can be safely removed
holds four large wooden chests with iron fittings and built-in locks. Hanging from a hook in the middle of the ceiling is a one-foot-diameter iron ring with four one-foot-long iron keys and a single, one
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
becomes square in it, whether the area is a sphere, cylinder, or radius. For instance, the 10-foot radius of flame strike, which has a diameter of 20 feet, is expressed as a square that is 20 feet on
using. Every 5 feet of the area equals 1 inch of the template’s size. For example, the 20-foot-radius sphere of the fireball spell, which has a 40-foot diameter, would translate into a circular
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
creature openly wearing or brandishing a holy symbol of Umberlee comes within 10 feet of the face, its mouth opens wide, creating a 5-foot-diameter opening that allows access to the caves beyond (area 22
15 Dexterity check. Treasury Containers Container Contents Barrel 1 40 gallons of common wine Barrel 2 80 pounds of salt Chest 1 150 gp of Maztican mintage Chest 2 (scorched by fire) Three blank
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
coming from areas 7d and 7e.
Circle. In the middle of the floor is a 10-foot-diameter circle of entrails surrounded with ghastly script written in blood (see “Abyssal Circle” below).
Furnishings. Four
blessing and nothing more. 7d. Water Torture Narizmar. A nude male drow named Narizmar Do’ett is strapped to a sturdy table positioned beneath a suspended 80-gallon water barrel. A spider silk hood covers
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
float about the room, as though weightless.
Fireplace. An immense stone fireplace protrudes from the west wall.
Well. An alcove in the north wall contains a 12-foot-diameter open well. (The well
is 2½ feet long, 1½ feet wide, and 1 foot tall with a half-barrel lid. It weighs 25 pounds. Muiral carries the key that unlocks this chest. The lock can be picked with thieves’ tools and a successful
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
tents, each ten feet in diameter, are pitched outside a ring of four barrel-topped wagons. A much larger tent stands near the shore of the lake, its sagging form lit from within. Near this tent, eight
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
equipment remains. The ropes and nets are salvageable, as are the contents of the barrels. Barrels. The characters must use a crowbar or similar tool to pry open a frozen barrel. The first barrel
contains a hooded lantern, three flasks of oil, five bars of lime soap, and three sets of manacles. The second barrel holds ten torches. D8. Captain’s Cabin The aft castle is taken up by one spacious
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
plumage, and clutching mithral-tipped spears. The statues are harmless sculptures. Set into the floor in front of the throne is a 10-foot-diameter circular hole surrounded by decorative tiles of gold
others hanging from the ceiling above the table) and a large wooden waste barrel (currently empty). Next to the door, hanging from a stone hook mounted to the wall 20 feet above the floor, is a 2-foot
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
neither harmful nor beneficial. For instance, a fireball might produce an area of harmless cold. 5 The caster suffers a minor but bizarre effect related to the spell. Such effects last only as long as
target, up to the spell’s maximum range, if the target has moved away. Staffs A magic staff is about 5 or 6 feet long. Staffs vary widely in appearance: some are of nearly equal diameter throughout
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
worth of equipment from the following options: barrel, basket, block and tackle, bucket, chest, flask or tankard, jug or pitcher, iron pot, pouch, sack, saddlebags, vial, and waterskin. What a Deal Also
accessed by your satchel now has the storage capacity of a portable hole — 6 feet in diameter and 10 feet deep. As before, you can place any appropriately sized object into the portable-hole-sized chest
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
fishing poles, and a silver-tipped spear. Three doors lead to other locations, while a narrow hallway stretches westward.
Each barrel contains 2d20 gallons of fresh water, and each crate holds 3d10 flasks
: Brewer’s Supplies
Thirty Candles
One hundred Rations
Ten loaves of Bread
Ten wedges of Cheese
M29: Wine Cellar Seven wooden barrels line the south wall of this cellar.
Each barrel
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
blotches, and it does not move.
Two myconid adults named Auranta and Enok are tending the unconscious myconid who leads this colony, Sinensa. The adults collect spores from a barrel-sized, glowing
myconids. A single strong whack with a weapon, a crowbar, or another tool is sufficient to shatter it. When the crystal breaks, a two-foot-diameter sphere of smoldering obsidian falls to the floor
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. This device is a 10-foot-diameter iron wheel on its side, held above the ground by a metal brace, with eight barrel-sized, egg-shaped open containers attached to the outer ends of its spokes. The
dark, icicle-festooned roof of the great ice cavern beyond.
Silver light emanates from a three-foot-diameter glass orb situated atop a two-foot-high cylindrical stone plinth in the center of a thirty
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
secures the dungeon. No spell or trait allows anyone to evade the dungeon’s security. For instance, a wizard might use a dimension door spell to teleport from one part of a zone to another, but no spell
takes 5 (2d4) force damage. White Gates. White gates are placed in the dungeon to block passage between zones. When the characters see a white gate for the first time, read: A ten-foot-diameter circle
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(worth 2,500 gp each) and weigh 2,500 pounds each. The sea chest is 12 feet long, 9 feet tall, and 9 feet deep, with a lid shaped like a half-barrel. The large padlock that hangs from its latch is
search of the room yields four quarterstaffs carved from sunken ship masts, a large barrel holding six tridents, an open crate containing ten coral-encrusted rocks, and a storm giant-sized mannequin
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to dissipate, but the drain is 50 feet in diameter. A barnacle-covered iron grate covers the drain, and the holes between its bars are 10 feet wide. The sinkhole has three levels. Level 1 The bottom
Adventurers who earn the giants’ trust are quartered here during their stay. Each of these rooms contains furnishings sized for Medium and Small creatures: five comfortable beds, a circular rug, a barrel of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
above the bed are large chains and manacles, the purpose of which is known only to the duke and the duchess. A 15-foot-diameter shield made from adult black dragon scales is displayed on the north wall
. A giant barrel in the southeast corner serves as a stool and rests in front of a burnished, full-length mirror mounted in the south corner of the east wall. An iron brazier hangs from a hook mounted
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
sizes. Against the south wall are four open barrels and a lidless wicker basket. Against the west wall are three large clay jars, a wooden chest, and a sealed barrel. Against the east wall is a large
wild cherries. The three jars are filled with light, edible oil. The chest is full of wild herbs, and the sealed barrel is full of salt. The waterfowl are ordinary and pose no threat. Carcasses. The
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
for sheep, chickens, turkeys, and pigs. Each field is roughly a half-mile in diameter and enclosed by wooden fences with rearing horses carved into their posts. During the day, shepherds as well as
attraction — dubbed “the Yeti” during his heyday because of his barrel-shaped body and the thick, white hair covering his arms, chest, back, and head. Miros is a staunch supporter of the Emerald
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
instance, traveling from Lower Menthis to Upper Central involves passing through three wards (taking a bridge from Lower Menthis to Lower Central, then ascending two levels) and can take 90 minutes or
mainly used to move cargo and can be up to 30 feet in diameter. Most lifts have rails but aren’t fully enclosed; if combatants fight on a lift, someone falling or being pushed off the edge is always a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
). It contains three gold rings (worth 25 gp each) and a thin platinum necklace with a topaz pendant (worth 750 gp). D13: Bathroom This dark room contains a barrel under a spigot in the east wall, a
-foot-diameter, 30-foot-deep cistern with a 3-foot-high stone lip. A wooden bucket hangs from a rope-and-pulley mechanism bolted to the crossbeams above the well. Five small rooms with no doors branch
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
warning the first time anyone makes unapproved contact with a prisoner, and they turn hostile after a second instance, attempting to subdue and capture the offender. Most of the prisoners are too fearful
of the barrels contain water. The last barrel holds dregs of sour beer. B17: Kitchen A large iron stove occupies one side of this room, while a workbench stands against the opposite wall. Sacks of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
value long ago). Secret Exit. The tunnel behind the secret door in the southeast corner is about 5 feet in diameter. It twists and turns so that any person using it will lose all sense of direction
). Various chains, bats, irons, whips, ropes, wires, and the like are strewn about the place. A table, two chairs, a stool, and a large barrel of ale complete the picture. Two fire giants, the King’s
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
floor mark spots where ovens once stood. Filthy, flea-infested straw pallets are arranged on the floor, alongside a water barrel and casks of provisions. An arrow slit looks out over the hallway to
above water level. Its “stars” are small patches of luminescent lichen. Each patch is an inch in diameter and one-tenth as bright as a candle. If removed, a lichen’s glow persists for 1d3 days. The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
that flutter around the wearer) P16. Palace Kitchen An eight-foot-tall, three-foot-diameter, multitiered cake rests on a large round table in this kitchen, which also contains a stove and an assortment
table piled with food. The grease-stained tablecloth is tucked under the giant’s chin, and she washes down each slobbering mouthful of food with a gulp from a barrel of beer.
A tea cart in one corner






