Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 27 results for 'die interests are barren'.
                    
                
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of individuals who work on behalf of the organizations, wider agenda. Alliance agents are required
                                                
                                            
                                                
                                                    )
6
Aspiration. I seek to prove myself worthy of my god’s favor by matching my actions against his or her teachings. (Any)
d6
Bond
1
I would die to recover an ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     has a commanding view of the surrounding tundra, and an attacking force must climb the barren hillside under fire from archers before it can assault the outer wall. The circular wall that surrounds
                                                
                                            
                                                
                                                    . Clouds of white smoke issue forth day and night from stone chimneys and holes in rooftops. Each community in Ten-Towns has an elected speaker who leads the residents and represents their interests
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                     leaving the host world a barren husk. Although Xaryxis shines brilliantly after each replenishment, it isn’t long before the light of Xaryxis begins to wane once more, presaging the doom of another
                                                
                                            
                                                
                                                     as a lodestone for the astral seeds, is the only way to free a world from their grip. If the star goes dark, the crystal vines release their stored energy back into the host world, shrivel, and die.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     die and the new spring forth. 2 Oak trees represent strength and vitality. Meditating under an oak fills your body and mind with resolve and fortitude. 3 The river’s endless flow reminds you of the
                                                
                                            
                                                
                                                     great span of the world. You seek to act with the long-term interests of nature in mind. 4 The sea is a constant, churning cauldron of power and chaos. It reminds you that accepting change is necessary
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Droaam The Korranberg
 ChrONiCle
 Descent into Droaam: my trail to terror
 We’re all going to die. That thought echoed through my mind as the wagon carried us toward the Great Crag. The diplomats
                                                
                                            
                                                
                                                     said to be too evil to die. We’d already passed through the domain of Queen Sheska the medusa, where even the trees are turning to stone. Harpies. Gargoyles. There’s even a king of the kobolds. Our
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     drawn is sacrificed at nightfall. The ill-fated soul is stripped bare and either tied to a post or sent into the tundra to die. Accusations of rigged lotteries are common but usually not acted upon
                                                
                                            
                                                
                                                     interests at meetings of the Council of Speakers, which are infrequent and take place at the Council Hall in Bryn Shander. These meetings are called to discuss matters of shared interest and to settle disputes between towns.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     interests, or they might already possess it—making them the Darklord’s quarry. In any case, while it’s well known that the pharaoh seeks some lost treasure, he doesn’t advertise that what he seeks is
                                                
                                            
                                                
                                                     characters die, Pharaoh Ankhtepot resurrects them (perhaps as reborn; see chapter 1). Their continued existence is contingent on searching for and finding his ka.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Erebos’s Champions Erebos spends most of his time and attention on the Underworld, leaving his champions to safeguard his interests in the realm of the living. He might call upon his followers to
                                                
                                            
                                                
                                                     involve themselves in. Erebos’s Quests    d6 Adventure Goal 
     1  Capture a hero who came back to Theros as a Returned and send them back to the Underworld. 
   2  Find out why those who die in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    . Her grandfather grew infirm over the years and less able to look out for the family’s interests, and the others—even her twin sister, Louise—seemed oblivious to the threat. It fell to Jacqueline to
                                                
                                            
                                                
                                                     coins in their pockets, Renier let them die. As the last human soul expired in Pont-a-Museau, the Mists rose, drawing Richemulot into the Domains of Dread.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     to find out! 9 Your family is facing financial ruin, and they’ve taken out a life insurance policy on you. It only pays out if you die under unusual circumstances, and they’re encouraging you to seek
                                                
                                            
                                                
                                                     investigator sending stories of your adventures back to the Korranberg Chronicle. Family is important to the Zil, and you could be pursuing your family’s interests. You could even be working for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     regalia of the Cyran crown. Two of the dragonmarked houses, Orien and Cannith, also have vested interests in investigating the Mournland’s ruins and often hire adventurers to pursue those interests
                                                
                                            
                                                
                                                     one last time so he can ride into the Mournland and die on the battlefield where his companions perished and “where I should have been.”   Mournland Encounters   d6 Encounter   1 The party meets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . Family is very important to the Zil, and you could be pursuing the interests of your family… or seeking to interfere with the plans of a rival family. You could even be working for the mysterious Trust
                                                
                                            
                                                
                                                     financial ruin and they’ve taken out a lucrative life insurance policy on you. It only pays out if you die under unusual circumstances, and they’re encouraging you to seek out ever more dangerous adventures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     (with their input), arbitrate the rules, and settle arguments. And when you’re narrating the action of the game, the players should be paying attention. Player Die Rolling Players should roll their dice
                                                
                                            
                                                
                                                     in full view of everyone. If a player scoops up their dice before anyone else can see what they rolled, encourage that player to be less secretive. When a die falls on the floor, do you count it or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     (with their input), arbitrate the rules, and settle arguments. And when you’re narrating the action of the game, the players should be paying attention. Player Die Rolling Players should roll their dice
                                                
                                            
                                                
                                                     in full view of everyone. If a player scoops up their dice before anyone else can see what they rolled, encourage that player to be less secretive. When a die falls on the floor, do you count it or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     good, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren. Preserve Your Own Light
                                                
                                            
                                                
                                                    . Delight in song and laughter, in beauty and art. If you allow the light to die in your own heart, you can’t preserve it in the world. Be the Light. Be a glorious beacon for all who live in despair
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     wealth for its hoard, its ambitions expanding in its advancing years. 2 Lich. An undead spellcaster of immense power employs your group. Its interests are strangely diverse and seemingly benign
                                                
                                            
                                                
                                                     specific region of the Material Plane. It cultivates a network of mortal informants and agents to serve its agenda. 5 The Endless. This person has lived many lifetimes because they can’t die—at least not
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , the affected area can have a radius of between several hundred feet and several miles. Birds avoid flying over or near it, other animals flee the area, and plants in the vicinity wither and die
                                                
                                            
                                                
                                                     best interest to keep their citadels safe from discovery. Menyar-Ag prefers to plant them in desolate and rarely frequented places such as barren deserts or remote locations in the Underdark. The primary
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     outside the keep, the Fiends swear tenuous fealty to Archlector Bex so long as he furthers the interests of the Abyss. The whims of demon lords creep from the dark well to the ears of the archlector, an
                                                
                                            
                                                
                                                     barren hilltop. A moat of demon ichor surrounds the ash-gray hill, polluted by countless demons who gleefully bathe in the foul sludge. Living gargoyles adorn Blightsteel Keep’s metallic eaves, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     giants’ Nedeheim, clung to life in deep caverns and hidden valleys. In the millennia that followed, even these places fell, and what remained of Ostorian territory became barren, shrouded in ice as thick
                                                
                                            
                                                
                                                     being with no mortal equivalent. His temperament and interests are similar to those of the storm giants, so most of his followers are of that type. Similar statements can be made about the other five
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     die, so does your symbiote. If you are subsequently returned to life, your symbiote revives as well. Sustained Symbiosis. Your symbiote has a vested interest in your survival and takes steps to ensure
                                                
                                            
                                                
                                                     symbiote seeks to defend the servants and interests of a powerful being or organization. 
   5  The symbiote wants to keep you from harm at all costs and believes it knows what’s best for you. 
   6  The symbiote seeks to experience new sensations, the more bizarre the better.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    -known region located near a ruined castle with monster-filled dungeons Bandit Kingdoms, the Four to six bandit lords Feuding kingdoms ruled by greedy bandit lords with private armies Barren Wastes, the
                                                
                                            
                                                
                                                     — Harsh, despoiled land where dragons roam and sometimes go to die Chakyik Lord Agul Krusef (human) Land of the Tiger Nomads—horse riders with scattered trading outposts Hunting Lands, the Overlord
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     block has a cleaver stuck into it. The cleaver, which is made of fine silver, functions as a silvered handaxe. P41: West Pantry This pantry is barren. As offerings to the pyramid declined, the priests of
                                                
                                            
                                                
                                                     this room. No readable pieces are left. Empty flour sacks litter the floor. The room’s domed ceiling bears several wide cracks.
 This pantry is barren. As offerings to the pyramid declined, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     characters who don’t get in the way. The door leading north into Lottie’s domain is not locked. Lottie assumes that anyone coming this way is a staff member on legitimate business, or is looking to die
                                                
                                            
                                                
                                                     if the characters try to explain themselves or do a deal with her. She is generally forthright in her answers (because she’s proud of her brilliance and expects the characters to die), revealing any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     information on this location. Fallen Lands Countless ruins dot this rugged, barren land, where ancient cities once stood and great battles once raged. Strange witchlights float around the ruins at night
                                                
                                            
                                                
                                                     perpetually shrouded in fog. Its rings, cairns, and altar mound are created from piles of heaped rock, barren of plant growth. The altar is a rectangular slab of stone 10 feet long, 6 feet wide, and 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     scorched iron chest stands near the foot of one of the beds. The adjacent closet on the south wall is full of rubble.
 This room contains the restless spirit of the last wizard to die here, Mormesk the
                                                
                                            
                                                
                                                     regarding their identities, allegiances, interests, and goals, filing it all in his memory in the hope that someday he will find a use for what he learns. Nezznar admits to being the Spider, and to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     symbol (worth 25 gp). A good-aligned character who picks up the holy symbol hears a ghostly female voice. It whispers the following message: “There is a grave to the west, with roses that never die, in a
                                                
                                            
                                                
                                                     atop a marble slab in the center of this otherwise barren crypt. Sir Erik Vonderbucks was a wealthy noble whose dying wish was to have his corpse dipped in molten gold. Treasure. The thin layer of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     of superiority, believing themselves the most powerful and worthy of all mortal creatures. When they interact with other creatures, it is only to further their own interests. They believe in their
                                                
                                            
                                                
                                                     over hidden sinkholes to punish and eliminate would-be thieves.  A Blue Dragon’s Lair Blue dragons make their lairs in barren places, using their lightning breath and their burrowing ability to carve out
                                                
                                            
                                        






