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                        Returning 16 results for 'direct implanted are bard'.
                    
                
                        
                            
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                                        direct implanted are bards
                                    
                                
                                    
                                        detect implanted are bard
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Find the Path Level 6 Divination (Bard, Cleric, Druid) Casting Time: 1 minute
 Range: Self
 Components: V, S, M (a set of divination toolsâsuch as cards or runesâworth 100+ GP)
 Duration
                                                
                                            
                                                
                                                    : Concentration, up to 1 day
 You magically sense the most direct physical route to a location you name. You must be familiar with the location, and the spell fails if you name a destination on another plane
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Find the Path Level 6 Divination (Bard, Cleric, Druid) Casting Time: 1 minute
 Range: Self
 Components: V, S, M (a set of divination toolsâsuch as cards or runesâworth 100+ GP)
 Duration
                                                
                                            
                                                
                                                    : Concentration, up to 1 day
 You magically sense the most direct physical route to a location you name. You must be familiar with the location, and the spell fails if you name a destination on another plane
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Locate Creature Level 4 Divination (Bard, Cleric, Druid, Paladin, Ranger, Wizard) Casting Time: Action
 Range: Self
 Components: V, S, M (fur from a bloodhound)
 Duration: Concentration, up to 1
                                                
                                            
                                                
                                                     spell canât locate a creature if any thickness of lead blocks a direct path between you and the creature.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Command Level 1 Enchantment (Bard, Cleric, Paladin) Casting Time: Action
 Range: 60 feet
 Components: V
 Duration: Instantaneous
 You speak a one-word command to a creature you can see within
                                                
                                            
                                                
                                                     direct route, ending its turn if it moves within 5 feet of you.
 Drop. The target drops whatever it is holding and then ends its turn.
 Flee. The target spends its turn moving away from you by the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Command Level 1 Enchantment (Bard, Cleric, Paladin) Casting Time: Action
 Range: 60 feet
 Components: V
 Duration: Instantaneous
 You speak a one-word command to a creature you can see within
                                                
                                            
                                                
                                                     direct route, ending its turn if it moves within 5 feet of you.
 Drop. The target drops whatever it is holding and then ends its turn.
 Flee. The target spends its turn moving away from you by the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Locate Object Level 2 Divination (Bard, Cleric, Druid, Paladin, Ranger, Wizard) Casting Time: Action
 Range: Self
 Components: V, S, M (a forked twig)
 Duration: Concentration, up to 10 minutes
                                                
                                            
                                                
                                                    , such as a certain kind of apparel, jewelry, furniture, tool, or weapon. This spell canât locate an object if any thickness of lead blocks a direct path between you and the object.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Locate Object Level 2 Divination (Bard, Cleric, Druid, Paladin, Ranger, Wizard) Casting Time: Action
 Range: Self
 Components: V, S, M (a forked twig)
 Duration: Concentration, up to 10 minutes
                                                
                                            
                                                
                                                    , such as a certain kind of apparel, jewelry, furniture, tool, or weapon. This spell canât locate an object if any thickness of lead blocks a direct path between you and the object.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Locate Creature Level 4 Divination (Bard, Cleric, Druid, Paladin, Ranger, Wizard) Casting Time: Action
 Range: Self
 Components: V, S, M (fur from a bloodhound)
 Duration: Concentration, up to 1
                                                
                                            
                                                
                                                     spell canât locate a creature if any thickness of lead blocks a direct path between you and the creature.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     cautionary tale meant to warn people to keep their attention on their chores. When a traveling gnome bard heard the tale, he was so intrigued that he set the story down in the book, Shemshimeâs Bedtime
                                                
                                            
                                                
                                                     back to the beginning of the song before playing the last stanza. That means the last stanza of Shemshimeâs rhyme doesnât get implanted in the minds of those who hear the song until the music box is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Bard: College of Spirits Bards of the College of Spirits seek tales with inherent powerâbe they legends, histories, or fictionsâand bring their subjects to life. Using occult trappings, these bards
                                                
                                            
                                                
                                                     conjure spiritual embodiments of powerful forces to change the world once more. Such spirits are capricious, though, and what a bard summons isnât always entirely under their control. Guiding Whispers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    The Direct Approach Although he doesnât like unexpected guests, Sythian has enough grace to briefly entertain visitors who arrive at the conservatory without an appointment. Characters who knock on
                                                
                                            
                                                
                                                     Students?â A character who is a bard (or pretends to be one) can petition Sythian to become a student at Skalderang Conservatory. The character must first prove they can afford Sythianâs tutelage (by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     the others might be neutral or good; conflicts with those rivals might be social or political, rather than manifesting as direct attacks. The best rivals have a connection with their adversaries on a
                                                
                                            
                                                
                                                     solve 3 High priest who worries the characters are diminishing the templeâs prestige 4 Wizard who blames the characters for some recent troubles 5 Rival adventuring party 6 Bard who loves a scandal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     me push beyond my limitations. 6 My anger needed to be channeled into battle, or I risked becoming an indiscriminate killer.  Bard  d6 I became a bard because ⊠  1 I awakened my latent bardic
                                                
                                            
                                                
                                                     abilities through trial and error. 2 I was a gifted performer and attracted the attention of a master bard who schooled me in the old techniques. 3 I joined a loose society of scholars and orators to learn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     table to guide where you place your highest and lowest scores.  Standard Array by Class   Class Str. Dex. Con. Int. Wis. Cha.   Barbarian 15 13 14 10 12 8 Bard 8 14 12 13 10 15 Cleric 14 8 13 10 15 12
                                                
                                            
                                                
                                                     Weak 2 Sinewy Slight 3 Protective Self-conscious 4 Direct Indirect   
     
    Dexterity   1d4 High Dexterity Low Dexterity   1 Lithe Jittery 2 Dynamic Clumsy 3 Fidgety Hesitant 4 Poised Unsteady
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     this table to guide where you place your highest and lowest scores.  Standard Array by Class   Class Strength Dexterity Constitution Intelligence Wisdom Charisma   Barbarian 15 13 14 10 12 8 Bard 8 14
                                                
                                            
                                                
                                                     Strength   1 Muscular Weak 2 Sinewy Slight 3 Protective Self-conscious 4 Direct Indirect   Dexterity   1d4 High Dexterity Low Dexterity   1 Lithe Jittery 2 Dynamic Clumsy 3 Fidgety Hesitant 4 Poised
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     ignored as he attacks them. Garret Levistusson CN male tiefling bard/rogue The Cartophileâs first choice to join the charactersâ expedition, Garret is an untrustworthy bon vivant and magpie. His mapmaking
                                                
                                            
                                                
                                                     the merrenoloth (area C3). Secret Agendas. Maryâs biggest secret is that she is actually her cat familiar, polymorphed from human form, and using magic to create and direct the human simulacrum of
                                                
                                            
                                        






