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                        Returning 23 results for 'direct interests are blended'.
                    
                
                        
                            
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                                        direct interest are blooded
                                    
                                
                                    
                                        detect interests are blessed
                                    
                                
                                    
                                        direct interest are blessed
                                    
                                
                                    
                                        direct interest are blend
                                    
                                
                                    
                                        direct interests are blessed
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     site. If the gold is being moved, it knows the direction of the movement. It canât locate gold if any thickness of clay or lead, even a thin sheet, blocks a direct path between it and the gold
                                                
                                            
                                                
                                                    â greed to turn them against one another and their own best interests.
Some foul souls canât let go of the miserable lives they had. Having been despicable in life, these spirits fester in
                                                
                                            
                                        
                                                     Species
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     with ideas than with people. They form close friendships based on mutual interests or compelling disagreements, and their interactions dwell on their thoughts about those issues rather than their
                                                
                                            
                                                
                                                     goal of perfection is paved with bricks of education, careful deliberation, and controlled experimentation. Some vedalken direct their energy toward perfecting themselves, whether by means of Simic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     serve the guildâs interests well, it promises to take care of you. Guilds hate to waste valuable assets, after allâthatâs just bad business. Types of Guild The guild structure covers a swath of business
                                                
                                            
                                                
                                                     legal commodities using the guildâs resources, and any prices tip in your favor by 10 percent. Training. The guild retains knowledgeable tutors in subjects pertinent to its interests. When you undertake
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     their own interests. All this effort to please Lolth is a wise precaution. Though she resides in the Abyss, the Spider Queen isnât a distant god. She sometimes tests her most faithful by drawing their
                                                
                                            
                                                
                                                     into a drider. When Lolth is well served, she rewards her faithful with favors. When she is defied, she visits the Underdark in one of her forms and takes a direct hand in punishing the malefactor in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     perhaps you work as its direct agents, enacting its will. Whether you chose this arrangement or were tricked into it, you can count on the strange resources of your benefactor as long as you serve its
                                                
                                            
                                                
                                                     wealth for its hoard, its ambitions expanding in its advancing years. 2 Lich. An undead spellcaster of immense power employs your group. Its interests are strangely diverse and seemingly benign
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     tend to engage more with ideas than with people. They form close friendships based on mutual interests or compelling disagreements, and their interactions dwell on their thoughts about those issues
                                                
                                            
                                                
                                                     impossible goal of perfection is paved with bricks of education, careful deliberation, and controlled experimentation. Some vedalken direct their energy toward perfecting themselves, whether by means of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     make amends come through groups known as sevensâassemblies of the seven people who are closest at hand when an accusation of criminal behavior is made, but who have no direct stake in the outcome. For
                                                
                                            
                                                
                                                    â example. The Covenant is a pantheon of deities with a particular interest in Godsbreath. They have varied alignments and interests. This local pantheon is for you to define and might include gods
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , banding together only in the interests of their trade. For many such crews, thereâs often no need for a formal meeting place â they meet whenever and wherever necessary, in shop stockrooms or around
                                                
                                            
                                                
                                                     own crew in a direct attempt to control and protect its neighborhood. Such is the case with the Bloomridge Dandies, wealthy merchant scions who loudly proclaim that the Flaming Fist isnât doing enough
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                    , banding together only in the interests of their trade. For many such crews, thereâs often no need for a formal meeting place â they meet whenever and wherever necessary, in shop stockrooms or around
                                                
                                            
                                                
                                                     own crew in a direct attempt to control and protect its neighborhood. Such is the case with the Bloomridge Dandies, wealthy merchant scions who loudly proclaim that the Flaming Fist isnât doing enough
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     being moved, it knows the direction of the movement. It canât locate gold if any thickness of clay or lead, even a thin sheet, blocks a direct path between it and the gold.
 Magic Resistance. The
                                                
                                            
                                                
                                                     own best interests. Eater of Hope
 Large fiend, lawful evil
 Armor Class 17 (natural armor)
 Hit Points 90 (12d10 + 24)
 Speed 30 ft., fly 60 ft.
   STR
 19 (+4)
 
  DEX
 17 (+3)
 
  CON
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     a bloc to ensure that the council doesnât take direct action against the Boromars, while enough of the other council members fear the syndicate that they tend to carry the vote. A member of the
                                                
                                            
                                                
                                                     might be its most precarious position ever. Currently, the following groups pose the greatest threats to Boromar interests: Daask. The monstrous criminal guild called Daask, a pawn of the leaders of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     organizations has a core of operatives and enterprises under the direct control of its leaders. But each also has a network of secondary relationships. For example, the Little Fingers are a group of
                                                
                                            
                                                
                                                     veterans who present themselves as a vigilante militia that protects Cyran refugees, but some say theyâre just pursuing selfish interests Muut Bugbears in Lower Dura who have been âprotectingâ Malleonâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     selfish egotists hoping to direct the guildâs actions toward promoting their own interests. Most rebels are typical members of the guild in terms of race and class, but they vary from type when it comes to
                                                
                                            
                                                
                                                     theyâre not necessarily bonds. People can be bonds if they inspire you, motivate you, or make you act against your best interests. (They can represent flaws if their existence amounts to a weakness
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     outside the keep, the Fiends swear tenuous fealty to Archlector Bex so long as he furthers the interests of the Abyss. The whims of demon lords creep from the dark well to the ears of the archlector, an
                                                
                                            
                                                
                                                     the following effects in and around the gate-town: Demon Ichor. Demon ichor pollutes nearby water sources. Local wildlife that come into direct contact with the unholy gunk acquire demonic attributes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Respect for the DM As the DM, you have the right to expect your players to respect you and the effort you put into making a fun game for everyone. The players need to let you direct the campaign
                                                
                                            
                                                
                                                     assume that everyone reading and interpreting the rules has the interests of the groupâs fun at heart and is reading the rules in that light. Outlining these principles can help hold playersâ exploits
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Respect for the DM As the DM, you have the right to expect your players to respect you and the effort you put into making a fun game for everyone. The players need to let you direct the campaign
                                                
                                            
                                                
                                                     helpless creatures to activate those rules. Rules Rely on Good-Faith Interpretation. The rules assume that everyone reading and interpreting the rules has the interests of the groupâs fun at heart and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     the Lordsâ Alliance, offers to trade a sailing ship for an accurate map of Chult that shows the exact location of the ruins of Nangalore and Orolunga. Lerek represents wealthy Waterdhavian interests
                                                
                                            
                                                
                                                     Mbala. She can direct you to that which you seek.â Then he collapses, unconscious. When he awakens moments later, Eshek has no memory of the last 12 hours aside from a driving need to find people
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     secret agendas that might work against the charactersâ interests. You can let the partyâs size and the playersâ interest in bringing NPCs into their group determine whether more than one of the
                                                
                                            
                                                
                                                     the merrenoloth (area C3). Secret Agendas. Maryâs biggest secret is that she is actually her cat familiar, polymorphed from human form, and using magic to create and direct the human simulacrum of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     threatens a community. Brains over Brawn. Garl favors trickery and illusion over direct combat, preferring to use his mind to overcome a problem rather than his steel. For gnomes to thrive, they must
                                                
                                            
                                                
                                                     the rest of the pantheon, Urdlen selfishly refused to set his own interests aside and contribute to the group. Every version of this story ends in some sort of tragedy â perhaps the loss of Gaerdalâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     maker, and enforcer in the ward, there is an open-minded artisan, entertainer, or thrill-seeker to match. Locals routinely direct inquisitive newcomers to the Hall of Information, where visitors can
                                                
                                            
                                                
                                                     and one or two other high-ranking members. However, speakers sometimes delegate their time behind the podium to an eloquent representative whom they trust to represent the factionâs interests. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     for one of the following reasons: Information Source. Erlynn knows all the local rumors. If she trusts the adventurers, Erlynn can direct them to an NPC who needs their services.
 Place to Stay. The
                                                
                                            
                                                
                                                     Cure Wounds and Lesser Restoration spells prepared and customarily cast them for free. For more powerful magic, such as Greater Restoration and Raise Dead spells, the priests direct the adventurers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     servers work shifts at the Helm; most nights, two cover the ground floor and one waits on guests on the upper floor. The staff at the Helm donât gossip, but they direct anyone who questions them to
                                                
                                            
                                                
                                                     bold and adventurous children. She also helps those who serve the interests of the Lordsâ Alliance. Trouble in Red Larch. The Tarnlar children (two boys and two girls, aged seven to ten) are eager to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     experienced warrior in the faction, Pandora believes any problem can be solved with swift, direct action. She and the other warriors are initially indifferent to the party. Meeting Pandora. When Pandora
                                                
                                            
                                                
                                                     lower levels, Pandora is on the lookout for new recruitsâespecially fearless warriors who share her godâs interests. She might ask one or more characters to join her faction (see the âJoining the
                                                
                                            
                                        






