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Returning 29 results for 'disabled intended are beast'.
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disabled intend are blast
Species
Mordenkainen Presents: Monsters of the Multiverse
live like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended
of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
act much like metal puppets—a little joke intended to spook visitors more than damage them. A pressure plate can be disabled by a character who uses thieves’ tools and makes a successful DC 15
Dexterity check. A trap can also be disabled by destroying its suit of armor, which has AC 18, 5 hit points, and immunity to psychic and poison damage.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
critters such as the beholder and the displacer beast next to more recent creations such as the chuul and the twig blight. Common beasts mingle with the weird, the terrifying, and the ridiculous. In
factoids. We’ve also added a few new twists. Naturally, you can do with these monsters what you will. Nothing we say here is intended to curtail your creativity. If the minotaurs in your world are shipbuilders and pirates, who are we to argue with you? It’s your world, after all.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
cargo of offerings for Thassa past harbor inspectors at Meletis, skirting new laws put into place at the behest of Heliod’s priesthood that ban the import of items intended for sacrifice to other gods
.
4 Find a magically stolen vessel sequestered high in the mountains and return it to the ocean.
5 Capture a great beast of the land and bring it to the shore as an offering for a kraken
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
wand. Your wizard’s spellbook might be a relic from an ancient realm of giants, perhaps a large and heavy tome mostly written in the Giant language. Or you might wield a weapon that a giant intended
have a connection with giant-sized or prehistoric animals. You might call on the spirits of cave bears, dire wolves, or eagle-eyed pteranodons, or you might use your magic to take the shapes of such creatures. Or you could have a dinosaur companion. Nikki Dawes A druid summons a primeval beast
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. A trap intended to be a setback is unlikely to kill or seriously harm characters of the indicated levels, whereas a dangerous trap is likely to seriously injure (and potentially kill) characters of
might make successive attacks against intruders, create an effect that changes over time, or otherwise produce a dynamic challenge. Otherwise, the complex trap can be detected and disabled or bypassed in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
severity. A trap intended to be a setback is unlikely to kill or seriously harm characters of the indicated levels, whereas a dangerous trap is likely to seriously injure (and potentially kill) characters of
. It might make successive attacks against intruders, create an effect that changes over time, or otherwise produce a dynamic challenge. Otherwise, the complex trap can be detected and disabled or
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
own nature and purpose. For all its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea god’s demise. This destiny is something Wave might not be able to avert
. Trident of Fish Command This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast dominate beast (save DC 15) from it on a beast that has an
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Ogre Lair Locations The following locations are keyed to map E. E1: Entrance Flies buzz around the rotting carcass of some unrecognizable beast outside the cave mouth.
The carcass conceals a hidden
be disabled by a character who takes the Utilize action and succeeds on a DC 13 Dexterity (Sleight of Hand) check; failing this check triggers the trap. Escaping the Trap. As an action, a creature
Magic Items
Infernal Machine Rebuild
Infernal Machine of Lum the Mad!)
Destroying the Machine. The Infernal Machine of Lum the Mad is self-repairing of anything short of catastrophic damage, and how it was disabled in Lum’s time
random Huge beast appears next to you (chosen by the DM) as if with the conjure animals spell. You have a telepathic link to this beast, such that you can give it commands even if it can’t hear
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
formed gingwatzim to assume two other forms, allowing it to duplicate a specific object and a tiny beast. As an object, a gingwatzim can hide in plain sight. As a common beast, it can move about without
occasionally feed on the energy of the living to survive. Korvala has created eight gingwatzims so far, six disguised as books and two more to guard her office. Korvala never intended her gingwatzims to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
tinkers with the Ioun stone for 1 minute and succeeds on a DC 16 Intelligence (Arcana) check mends the item so it functions as intended. W3. Southwest Clearing Although the spongy ground here is
from them in tandem. Rising to stand is a fungal, mossy beast that groans, “Disturbed! I am disturbed!” before it attacks the characters. This momentarily animated fungal mass is a Plant but otherwise
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
intended effect. Spells are a good starting point because they are compact pieces of game design that deliver specific effects. If you are using a spell as a starting point, check to see if you need to
scything blade can be broken, a sliding block can be held in place, or a net can be torn apart. A magic trap can be disabled by someone who can undermine the magic used to power it. Typically, a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
would inflict a sudden effect that was intended by its maker to cause harm or inconvenience. If the trap is the effect of a spell, such as Alarm, that trap is suppressed for 10 minutes instead of
being disabled. Once this property is used, it can’t be used again until the next dawn. Rogue. When you hit a target with a weapon attack while holding this card, you can deal an extra 6d6 force damage to
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
one? “The next time” in the spell description indicates that the extra damage applies only once, the first time you hit a creature after you finish casting the spell. Is the chill touch spell intended
. You can’t move farther than 30 feet away from the caster of compelled duel by any means, including teleportation. Is the damage dealt by a beast from conjure animals considered magical? The stat
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the shape of a winged mechanical beast with the heads of a dragon, a lion, and a goat.
A voice calls out from a dark corner of the room. “We have been here for a long time. Please help us go home
, causing one head to power down and preventing it from making attacks. If the dragon head is disabled, the creature loses its Fire Breath. If the goat head is disabled, it loses its horns attack. If the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
, circumventing security, then the tunnel ends halfway between the origin point and the possible exit point. In any case, the caster knows why the spell didn’t work as intended. Further, an incorporeal
space from floor to ceiling. Someone who touches the edge of a gate’s field can assess its nature with a successful DC 10 Intelligence (Arcana) check. The field can be disabled by the use of a glyph
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
your AC is normally 16 and you have Half Cover, your AC is 18, and Barkskin’s effect isn’t relevant. Is the Chill Touch spell intended as a way of foiling Regeneration? Chill Touch does, indeed, stop
the those of the beast form? Polymorph replaces only the target’s character sheet or stat block with the stat block of the chosen form. Other effects, such as other spells, still exist. What kinds of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
skeleton 4 Toppled jar of ashes 5 A wight that won’t stop crying 6 Skeleton of an unidentifiable Beast 7 A black pudding 8 Gouged stone and a Humanoid skeleton with worn-down finger bones 9 Perfectly
them a gift, the mirror of reflected pasts (see appendix A). An elven relic used to help long-lived peoples recall happier times, the mirror was intended to help the kingpriest reflect on simpler
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
time spent in the Shadowfell has linked him to this plane, and he can’t pass through the portal. Undead Beast. As Veriel relays this information, an anhkolox (see appendix B) climbs into view from the
his explanation. To cut Wakenreth off from the Shadowfell, the runes on the portal in area E4 must be restored to their intended order, which Veriel shares with them. The runes on the portal can be
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
traps can’t be disabled, but a character who comes within 5 feet of one of the rubies and examines it can make a DC 18 Intelligence (Investigation) check. On a success, the character deduces that the
following aloud: From the north, you hear a faint voice mumbling profane phrases.
The cultists keep the door to the fodder chamber (area W9) closed in case the food intended for Ker-arach in the Sacred
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
and containers, some of which have been destroyed or pried open, spilling their contents on the floor. Inside are building materials, fertilizers, and other foundational supplies intended for the
broadcasted content in this theater. Ship lighting in this room has been disabled, but the glowing screen fills the room with dim light. The ceiling is 20 feet high. Two mind flayers dwell here. The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Once the trap is disabled or triggered, the lock on the door can be picked with a successful DC 10 Dexterity check using thieves’ tools. The sturdy stone door can also be smashed open with a successful
” on it records adventures the order has undertaken. It also notes intended headquarters renovations that are constantly behind schedule, given how much time the franchise members spend away from the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
beast that resembles a bear with three long, fleshy tentacles sprouting from its skull. Each tentacle is topped with a glowing, knobby lump of flesh.
The monster dwelling here is a blazebear (see
spine has disabled this antigravity well from this point upward. The rubble blocks access to area L9 below, but the path up to area L20 and beyond is clear. Without the aid of antigravity magic, a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
who searches the floor for traps and succeeds on a DC 15 Wisdom (Perception) check detects the trap, which can be disabled by placing a strong object such as a pole or crowbar between the floor
. A third contains harmless mammals, including jerboas, chinchillas, and a capybara. The last two cages each hold one displacer beast. The giant lizards, flying snakes, and displacer beasts are
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
teleportation circles have been partially disabled. A creature that enters a circle’s area is pushed back 10 feet and knocked prone. The first time a creature does so on a turn, the creature takes 5 (2d4
. The efreeti fights for its Thayan friends. If freed of the charmed condition, it snatches up a falchion intended for the golem and attacks the Thayans. If the efreeti is alive when the other foes in the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
frightening the locals. Though the wagon eventually arrives at the intended destination, the intervening stop-off points are unknown — and quite possibly perilous. ACQUISITIONS INCORPORATED IS MAGIC
disabled by any franchise member. Players are encouraged to be creative in thinking about defensive features. An airship might have a deck that can channel lightning to repel boarders. A wagon might have
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. The constructs do not attack dwarves and can be disabled for 10 minutes if the command word “Tatalot” is spoken to them. Manistrad and her close advisors know the command word. 6. Keledek Tower This
intact hide of any beast or monstrosity of challenge rating 3 or higher. Harvesting the hide from such a creature requires an intact carcass, an hour of work, and a successful DC 15 Dexterity (Sleight of
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Supernatural Regions Not all lands thrive as nature intended. Magical forces, strange interlopers, or tragic events can alter an area’s destiny, fundamentally changing the land. While the flora
in the region for 1 minute. For the duration, the creature has advantage on Intelligence, Wisdom, and Charisma saving throws, and disadvantage on attack rolls. 95–00 The mind of every beast in the






