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                        Returning 14 results for 'diseases intense are beast'.
                    
                
                        
                            
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                                        disease intent are beast
                                    
                                
                                    
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                                        disease immense are beast
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                    "} hit points and is freed from any curse, disease, poison, blindness, or deafness.
Change Shape. The Abbot magically polymorphs into a humanoid or beast that has a challenge rating equal to or less
                                                
                                            
                                                
                                                    , inbred lepersâcame to the abbey seeking salvation. The deva rid them of their diseases, an act for which they were eternally grateful, but could not cure them of certain human defects that had been
                                                
                                            
                                        
                                                     Magic Items
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     able to fit inside a 10-foot cube, and has the density and durability of metal or stone (your choice). The ice creature must be modeled after a beast with a challenge rating of 2 or less. The ice
                                                
                                            
                                                
                                                     creature has the same statistics as the beast it models, with the following changes: the creature is a construct with vulnerability to fire damage, immunity to cold and poison damage, and immunity to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Diseases     
  A plague ravages the kingdom, setting the adventurers on a quest to find a cure. An adventurer emerges from an ancient tomb, unopened for centuries, and soon finds herself suffering
                                                
                                            
                                                
                                                     the specifics of how a disease works arenât bound by a common set of rules. Diseases can affect any creature, and a given illness might or might not pass from one race or kind of creature to another
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     giant rat slain within its walls. To receive payment, evidence must be delivered to the watch captain at the docks between highsun and dusk.
 Giant Rat
 Small beast, unaligned
 Armor Class 12
 Hit
                                                
                                            
                                                
                                                    ) piercing damage.
 
 VARIANT: DISEASED GIANT RATS
 Some giant rats carry vile diseases that they spread with their bites. A diseased giant rat has a challenge rating of 1/8 (25 XP) and the following
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Sample Diseases The diseases here illustrate the variety of ways disease can work in the game. Feel free to alter the saving throw DCs, incubation times, symptoms, and other characteristics of these
                                                
                                            
                                                
                                                     diseases to suit your campaign. Cackle Fever This disease targets humanoids, although gnomes are strangely immune. While in the grips of this disease, victims frequently succumb to fits of mad
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     leave an offering for the god with her priests before bathing. If Pharika deems an offering worthy, the waters rapidly cure diseases, heal wounds, and sometimes even remove magical curses. If the god
                                                
                                            
                                                
                                                     captured beast as a subject for the priestâs medical experiments.  Many healing pools are in remote locations that are difficult to reach, such as hot springs at the top of a volcano or tidal pools on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     able to fit inside a 10-foot cube, and has the density and durability of metal or stone (your choice). The ice creature must be modeled after a beast with a challenge rating of 2 or less. The ice
                                                
                                            
                                                
                                                     creature has the same statistics as the beast it models, with the following changes: the creature is a construct with vulnerability to fire damage, immunity to cold and poison damage, and immunity to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     instead of the spell effects in the Playerâs Handbook. Diseases, poisons, and planar effects such as psychic wind or the howling winds of Pandemonium can all inflict madness. Some artifacts can also
                                                
                                            
                                                
                                                    â30 The character suffers extreme paranoia. The character has disadvantage on Wisdom and Charisma checks. 31â40 The character regards something (usually the source of madness) with intense revulsion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     Shields and Weapons for Sale   Item Ekene-Afaâs Price   +1 ammunition (per piece) 50 gp +1 shield, wooden 450 gp +1 dagger or +1 yklwa 500 gp  Ifan Talroâa  Deals in beasts and beast training Ifan Talroâa
                                                
                                            
                                                
                                                       Beast Ifanâs Price   Flying monkey, giant lizard, or hadrosaurus 100 gp Ankylosaurus, deinonychus, or flying snake 250 gp Triceratops 500 gp  Jessamine  Deals in plants, poison, and assassination
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     villains they face might have a similar origin. The chimera in the dungeon isnât just a random beast but the product of a divine curse. Mythic Fantasy Conflicts. Conflicts like these highlight the themes
                                                
                                            
                                                
                                                    . Horror can be intense and personal, and not everyone is comfortable with such a game. (The advice on discussing limits under âEnsuring Fun for Allâ in chapter 1 is particularly important for a horror game
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     woman wielding a greatsword marched up to the dragon and hacked at the beast with mighty swings. Before the stunned creature could fly away, she slew it. A startled and overwhelmed populace rushed toward
                                                
                                            
                                                
                                                     that enters the stairs or the alcove leading to this area is struck with intense pain, imposing disadvantage on its attack rolls while it remains in this area. H16. Main Crypts Read the following as the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     in their mindâs eye of a female half-elf in a gossamer cape made of mycelial threads. This brief vision is accompanied by a momentary feeling of intense longing and hunger. This event occurs only once
                                                
                                            
                                                
                                                     a displacer beast, but one with far too many tentacles and limbs. The yellowed skeleton of a tiny dragon with a second head, all its flesh rotted away. Its body is curled up in an unnatural position
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     Intense buzzing or grinding noises fill the region for the next 24 hours. With the exception of truly cacophonous sounds, creatures can only hear speech and noises that originate within 10 feet of them. 06
                                                
                                            
                                                
                                                     in the region for 1 minute. For the duration, the creature has advantage on Intelligence, Wisdom, and Charisma saving throws, and disadvantage on attack rolls. 95â00 The mind of every beast in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , they must pay for her services. She charges 250 gp per person for training and another 25 gp per person per day of travel. Characters who want to be trained must undergo three days of intense lessons
                                                
                                            
                                                
                                                     who earn a living as caravan guards or beast hunters in the crags. One notable resident of Hundelstone is an inventor named Thwip Ironbottom (CG male rock gnome commoner). A spy for the Harpers, Thwip
                                                
                                            
                                        






