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                        Returning 35 results for 'disgusted ignore are blue'.
                    
                
                        
                            
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                                        disguised ignore are blue
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    Archer. A longbow or shortbow deals one extra die of its damage when Falcon hits with it (included in his longbow attack).
Sharpshooter. Falcon's ranged weapon attacks ignore half cover and three
                                                
                                            
                                                
                                                     wears a fur-lined cloak over his studded leather armor.
He stands 6 feet, 6 inches tall, and has black hair and broad shoulders. His eyes are as blue, cold, and sharp as ice, and he sports a neatly
                                                
                                            
                                        
                                                     Magic Items
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the shard is destroyed, and the rune appears in blue on the chosen item, which gains a benefit
                                                
                                            
                                                
                                                     while in snowy terrain.
Boots. The pair of boots is now a rare magic item that requires attunement. While wearing it, you ignore difficult terrain while walking, and you can walk on water.
                                                
                                            
                                        
                                                     Species
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Dragonborn with chromatic ancestry claim the raw elemental power of chromatic dragons. The vibrant colors of black, blue, green, red, and white dragons gleam in those dragonborn’s scaled skin
                                                
                                            
                                                
                                                     rolling or point buy.
The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to follow those suggestions or to ignore them
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , pointed ears and noses that turn bright red or blue during displays of emotion.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a
                                                
                                            
                                                
                                                    ;Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     skin is often shades of blue or green, sometimes a blend of the two. If they have a human skin tone, there is a glistening texture that catches the light, like water droplets or nearly invisible fish
                                                
                                            
                                                
                                                     suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     winds.
Air genasi’s skin tones include many shades of blue, along with the full range of human skin tones, with bluish or ashen casts. Sometimes their skin is marked by lines that seem like cracks
                                                
                                            
                                                
                                                     increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     the characters ask what Djeneba wants with them, the Blue says the meeting is to discuss the choice between “Atiba-Pa’s folly and Djeneba’s glorious revelry.” The Blue then takes her leave. If the characters ignore the summons, skip ahead to the “To the Nightsea” section.
                                                
                                            
                                                
                                                    , an agent of the Night Revelers visits them: A figure wearing pale-blue robes approaches, her face obscured by a diaphanous blue veil. “The People’s Stewards have lost their way,” she whispers. “Many
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    A Minor Issue Darmo Mazlu, a human boy, stands on a box and yells out the latest news to passersby, most of whom ignore him: A boy wrapped in heavy winter clothes shouts the news of the day as people
                                                
                                            
                                                
                                                    , Darmo tells them they can find the town speaker, Oarus Masthew, at the Blue Clam. The boy also has some information about the mine, including its location. He doesn’t know much about the history or
                                                
                                            
                                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     deeper meaning.
The typical warforged has a sexless body shape. Some warforged ignore the concept of gender entirely, while others adopt a gender identity.
The more a warforged develops its
                                                
                                            
                                                
                                                     chosen new names as a way to express their path in life. A few take on human names, often the name of a fallen friend or mentor.
Warforged Names: Anchor, Banner, Bastion, Blade, Blue, Bow, Cart
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the shard is destroyed, and the rune appears in blue on the chosen item, which
                                                
                                            
                                                
                                                    ) checks made while in snowy terrain.
 Boots. The pair of boots is now a rare magic item that requires attunement. While wearing it, you ignore difficult terrain while walking, and you can walk on water.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Hostile. She tells them the Cobblehook Corsairs raided the village with the help of a black dragon, wonders aloud what kind of heroes ignore imperiled innocents, and suggests that the characters redeem
                                                
                                            
                                                
                                                     creature’s iron visage, and its eyes are two empty sockets.
 The mayor explains that the black dragon clawed two Elemental Gems (blue sapphire) out of the weather vane during the Corsairs’ raid. If she
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     motif tucked under his right arm. Clutched in his left hand is a longsword that drips blood. Arcturia has straw-like hair, bony features, blue-tinged skin, and an exasperated expression. She wears a
                                                
                                            
                                                
                                                     Intelligence (Arcana) check confirms that the rune represents the School of Evocation. Jhesiyra Kestellharp is a young, plain-looking woman dressed in yellow and blue robes. Her face betrays the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     into her home. Read or paraphrase the following aloud to begin the adventure: The heat is impossible to ignore. Across the land, crops have withered, streams have turned to dust, and the locals swelter
                                                
                                            
                                                
                                                     the heat wave’s dire effects. “There’s no end in sight,” she says. “But I might have a solution.”Grahlista pats a tome bound in frosty blue. “Long ago, the frost giant Elakdras tried to freeze this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Angels in the Aftermath After the purple worm is dispatched, the pari Artavazda introduces themself: A blue-skinned angel with four scarlet wings lands before you, accompanied by a gentle breeze. The
                                                
                                            
                                                
                                                     frames a calm, pale-blue face and glowing eyes. Artavazda embodies the Sunweaver in word and deed. Though Artavazda holds lawbreakers accountable for their crimes, the pari is a staunch believer in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     beautiful frost giant with pale blue skin, cold blue eyes, and crackling blue flames for hair. When she is happy, everything around her seems bright and warm. When she’s unhappy, her surroundings become
                                                
                                            
                                                
                                                    ). The iron chest behind the throne has an arcane lock spell cast on it that Halaster alone can ignore. A knock spell or similar magic opens the chest, as does a successful DC 25 Dexterity check made by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    F: Bluemaw Cave Bluemaw Cave, an abandoned dragon’s lair, owes its blue hue to its high concentration of blue salt crystals. The characters might stumble across Bluemaw Cave or learn about it from
                                                
                                            
                                                
                                                     the “Heart’s Hollow Quests” section. Not-Quite-Abandoned Lair The cave was carved by a blue dragon that abandoned it long ago. It now houses a family of dwarves who were captured in the south by the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    C: Blue Phoenix Shrine Carved into a labyrinthine gorge is the Blue Phoenix Shrine, an ancient shrine to Habbakuk—god of the seas and animal life. The entrance to the shrine is completely engulfed by
                                                
                                            
                                                
                                                     water when the Wash is high, but it is visible during low tide. Disrupted Pilgrimage Every year, a group of Dimernesti sea elves from Thoradin Bay travels to the Blue Phoenix Shrine to honor the Sea
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     from a thri-kreen named Sor’kur. Each pack includes the following gear: A red-level cadet uniform (plus spare), and a toiletry bag A 50 gp requisition voucher to spend at the academy stores A blue
                                                
                                            
                                                
                                                     mottled with patches of brilliant blue, and matching blue eyes.
 Quote: “Academy accounts payable, Sor’kur speaking, please hold.”
 Bridge Quarters Security Level: Gold (Bridge Rank) Only These opulent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     blue or blue-gray skin and wings resembling shards of broken glass. Eric Deschamps  Faerie borrowers often adorn themselves with purloined trophies: stolen keys and needles filed into swords, and
                                                
                                            
                                                
                                                     created by a spell of 3rd level or lower, the spell that created the darkness is dispelled.
 Faerie Pest Tarry not in Tuinvale, 
Ignore the flowers’ heady scents. 
Take no thing, stay to the trail
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     ancient blue dragon at bay while the adventurers escape with or without the aid of mysterious dragon cultists and an airship. Chapters 5 through 9 describe the lairs of five giant lords threatening
                                                
                                            
                                                
                                                     when they begin each chapter. Once they reach 9th level, they don’t advance to 10th level until they’ve completed the goals in both chapters 10 and 11. Of course, you can ignore these milestones and track XP as normal.  Figure 0.1: Adventure Flowchart
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     beings attuned to its effects, who can ignore any restrictions on spellcasting, can direct targetable effects of the mythal, and can teach others of appropriate skill how to access its secrets. Except
                                                
                                            
                                                
                                                     reveals threads of the Weave woven together through spellcasting, or the “knots” of the Weave in a magic item. A magic item appears enmeshed in the silvery-blue threads of the Weave, and the way the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    ) patrol near the tower. They ignore creatures wearing Dragon Army armor but confront anyone else on the floating island. If the tower’s guards are attacked, this patrol arrives to aid their allies in
                                                
                                            
                                                
                                                     checks made to influence the tower’s guards. The draconians ignore sounds inside the tower. T2: Entry Murals of idyllic life in the flying city adorn this grand foyer’s gray stone walls. One on the west
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     telepathy to politely instruct the intruders to leave the area. If the intruders behave threateningly or ignore its warnings, the magen tries to drive them away using suggestion spells, or failing that
                                                
                                            
                                                
                                                     Chamber Shifting green, purple, and blue light spills into this room through a single window. Bolted-down tables hold an array of equipment: beakers of alchemical fluid, alembics, cut crystal needles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     loudly whenever someone approaches within 10 feet of the door. The cultists can hear the barking but choose to ignore it. A dogsled is stored here, along with the dogs’ harnesses and reins. Kennel Boy
                                                
                                            
                                                
                                                     a banner depicting the town’s heraldry: a stone watchtower on a dark blue field, with a horizontal red fish facing to the right under the tower.
 The servant is a fourteen-year-old tiefling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     are sprawled on the floor. One carries a key card whose color matches this room’s door. If the door is open or doesn’t require a key card, the skeleton carries a blue key card. 8 A metal box stamped
                                                
                                            
                                                
                                                     moldy husks of devoured vegepygmies. Treasure. A character who searches the bones and succeeds on a DC 14 Intelligence (Investigation) check finds a violet key card. S2: Drop Tubes (Blue) A ten-foot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     the Sword Coast. Lionshield Coster The Lionshield Coster is a trading post and competitor to the Phandalin Miners’ Exchange. A weathered sign hanging above the front door depicts a blue lion painted
                                                
                                            
                                                
                                                     family’s attempts to keep Wester’s hands off their business. PROPERTY AND LAW
 Many fantasy campaigns either ignore questions of law or utilize benevolent authoritarian figures to oversee social and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     color spray, haste, and spider climb. Fastened to his robes is an obsidian scarab engraved with the insignia of House Freth (25 gp) and a spider silk pouch containing two blue spinels (500 gp each). 18b
                                                
                                            
                                                
                                                     to fire, and immunity to bludgeoning, piercing, and psychic damage. The pen’s sturdy iron gate is held shut with an arcane lock spell that only drow (including drow characters) can ignore. Forcing it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     another resident of Heart’s Hollow. The people of Heart’s Hollow don’t know where the City of Lost Names is and have avoided the Dragon Army. They know the location of the Blue Phoenix Shrine, Sunward
                                                
                                            
                                                
                                                     characters can ignore difficult terrain during travel, allowing them to cover double the distance listed on the Northern Wastes Land Travel table earlier in this chapter. While with the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     can ignore the effect for 10 minutes. Creatures. Shadows swirling around a pillar coalesce into a wraith after a door other than a secret door is opened in this area. Another wraith emerges from
                                                
                                            
                                                
                                                     gray marble shot through with red dominates an open courtyard surrounded by closed doors. Blue light shines from the top of the monument. The air around it hums with power, its vibration overwhelming
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     that damage, they instead ignore that vulnerability for this attack. Development. If the characters spend more than a few moments here, a faint blue light appears at the seam of the secret door to area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     other side of the room, and attacks in the second round of combat. Unless they are attacked first, the duodrones ignore the characters to start. But if combat with the swarms goes to three rounds, the
                                                
                                            
                                                
                                                     duodrones assume they are under attack and enter the fight. They target the characters as intruders but ignore the swarms. Or if the swarms are doing a good enough job against the characters, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     located in the opening in the rock wall that leads to the Forest of Illusion. 51. Pool of Recovery A pool in this cavern glows with pale blue light.
 The pool’s magic grants non-undead creatures
                                                
                                            
                                                
                                                    . Four leucrottas (see appendix B) lurk here among the trees. They make noises that sound like the calls of pained humans, which their handlers normally ignore. The creatures gleefully attack anyone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    N4. Wachterhaus This house seems disgusted with itself. A slouching roof hangs heavy over furrowed gables, and moss-covered walls sag and bulge under the weight of the vegetation. As you study the
                                                
                                            
                                                
                                                    , because they don’t like attending to their mother or listening to her tiresome prattle. The characters might encounter them at the Blue Water Inn (area N2) or wandering about town. The brothers are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     the walls and ceiling. Four pools of liquid are set into the floor — one blue, another green, a third clear, and the last cloudy. Carvings on the walls seemingly depict the pools, and show robed figures
                                                
                                            
                                                
                                                    . Blue Pool. A character fully submerged in the blue pool must make a DC 10 Charisma saving throw as images of horror overwhelm their mind. On a failure, the character has visions of terrible calamities
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     magic once enabled these ships to float on water, but that magic has long since faded. Suggested Encounter The ancient blue dragon Iymrith claims Ascore as part of her domain. Though she’s not here to
                                                
                                            
                                                
                                                     watch over it, two of her offspring have made separate lairs for themselves inside a couple of the great stone ships. These adult blue dragons, Anaxaster and Chezzaran, frequently accost each other
                                                
                                            
                                        






