Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'disputes more about'.
Other Suggestions:
dispute more about
dispater more about
Magic Items
Storm King's Thunder
used as part of rituals to resolve disputes. The gavel has the following properties.
Arbiter’s Shield. At the start of every combat, attack rolls against you have disadvantage before the start of
Classes
Tasha’s Cauldron of Everything
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics
Classes
Tasha’s Cauldron of Everything
over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics’ blessings draw people together and help them shoulder one another’s burdens, and the clerics
Monsters
Mordenkainen Presents: Monsters of the Multiverse
violence in their presence and move quickly to settle disputes, to ensure that peace continues to reign.
If an autumn eladrin invites you over for dinner, come with an empty stomach. Their goodwill
Species
Eberron: Rising from the Last War
pains to maintain the trust of its clients and holds a position of absolute neutrality in all disputes, whether between houses or nations. Sivis gnomes are typically friendly, curious, and engaging
Monsters
Curse of Strahd
matter of seconds.
Baba Lysaga’s Traits
Ideal. “No love is greater than a mother’s love for her son.”
Bond. “I am the mother of Strahd. Anyone who disputes this fact
Monsters
Fizban's Treasury of Dragons
disputes when I can. (Good)
6
Power. Knowledge is power, power must be used, and I use it. Your concerns are irrelevant. (Evil)
Amethyst Dragon Adventures
The Amethyst Dragon Adventure Hooks
Monsters
Fizban's Treasury of Dragons
of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to mediate disputes when I can. (Good)
6
Power. Knowledge is power, power must be
Monsters
Fizban's Treasury of Dragons
power gives one a responsibility to those who have less of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to mediate disputes when I can. (Good
Monsters
Fizban's Treasury of Dragons
mediate disputes when I can. (Good)
6
Power. Knowledge is power, power must be used, and I use it. Your concerns are irrelevant. (Evil)
Amethyst Dragon Adventures
The Amethyst Dragon
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Tyr Shrine The shrine to Tyr, god of justice, was recently repaired and reopened by Vangol Kuskolt, a male dwarf priest who clanks about on an iron peg leg. Many of the town’s disputes are settled by
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Tyr Shrine The shrine to Tyr, god of justice, was recently repaired and reopened by Vangol Kuskolt, a male dwarf priest who clanks about on an iron peg leg. Many of the town’s disputes are settled by
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Interesting Things About the Plains Gatherhold is one of the only cities in the Talenta Plains. All tribes come to Gatherhold to trade, hold councils, and settle disputes. House Ghallanda maintains
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Interesting Things About the Plains Gatherhold is one of the only cities in the Talenta Plains. All tribes come to Gatherhold to trade, hold councils, and settle disputes. House Ghallanda maintains
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
white paint. They work as a police force in hobgoblin society, making judgments about honor, mediating disputes, and otherwise enforcing discipline.
Rank, Status, and Title
As in any strict military
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. You serve as one of the eyes of the house, listening for rumors and watching for dangerous cabals and conspiracies. Along the way you do your best to mediate disputes and defuse dangerous situations
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. You serve as one of the eyes of the house, listening for rumors and watching for dangerous cabals and conspiracies. Along the way you do your best to mediate disputes and defuse dangerous situations
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Halflings shun the ruins scattered across the Plains, believing them to be haunted by fiends. Gatherhold All the halfling tribes come to Gatherhold to trade, hold councils, and settle disputes. House
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
maintain the trust of its clients and takes a position of absolute neutrality in all disputes, whether between houses or nations. Gnomes have a natural love of intrigue, and the different families within
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
maintain the trust of its clients and takes a position of absolute neutrality in all disputes, whether between houses or nations. Gnomes have a natural love of intrigue, and the different families within
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Halflings shun the ruins scattered across the Plains, believing them to be haunted by fiends. Gatherhold All the halfling tribes come to Gatherhold to trade, hold councils, and settle disputes. House
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Wood maintain order and settle disputes, and the Great Druid Oalian—an awakened greatpine—is the spiritual leader of the Reaches.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Wood maintain order and settle disputes, and the Great Druid Oalian—an awakened greatpine—is the spiritual leader of the Reaches.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Karametra doesn’t engage in underhanded politicking or petty disputes. She seems to stand above the quarrels and tumultuous rivalries of other deities, and equally aloof from the machinations of the mortal
disputes and honest about her motivations, and they look to her for wisdom and even sometimes comfort. Karametra’s closest relationship is with Heliod. He respects her civilized demeanor, and she
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Baldur’s Gate to visit Elturel, to help settle some longstanding disputes between the two cities. Facing political pressure at home, Ravengard reluctantly acceded. After greeting Ravengard’s delegation
Compendium
- Sources->Dungeons & Dragons->Divine Contention
justice, and adjudicates most legal disputes in the town. A job board outside of the fishery holds notices for adventurers looking for work. If the characters inspect the job board, proceed to the “The Quest Board” section.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
gerontocracy, with the oldest member ruling the roost. This elder carries the bulk of the responsibility for enforcing traditions, settling disputes, setting the course for the group’s travels, and
Compendium
- Sources->Dungeons & Dragons->Divine Contention
justice, and adjudicates most legal disputes in the town. A job board outside of the fishery holds notices for adventurers looking for work. If the characters inspect the job board, proceed to the “The Quest Board” section.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
seeks to mediate disputes and encourage cooperation between the houses. Adventurers could be caught up in the rivalries and schemes of the houses, or they could work with the Twelve in an effort to resolve these feuds.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
community has a druidic advisor who helps with planning and planting. The Towering Wood is also home to tribes of shifters, who maintain a nomadic existence. The Wardens of the Wood uphold order and settle disputes, and the Great Druid Oalian—an awakened greatpine—is the spiritual leader of the Reaches.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Baldur’s Gate to visit Elturel, to help settle some longstanding disputes between the two cities. Facing political pressure at home, Ravengard reluctantly acceded. After greeting Ravengard’s delegation
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
community has a druidic advisor who helps with planning and planting. The Towering Wood is also home to tribes of shifters, who maintain a nomadic existence. The Wardens of the Wood uphold order and settle disputes, and the Great Druid Oalian—an awakened greatpine—is the spiritual leader of the Reaches.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
seeks to mediate disputes and encourage cooperation between the houses. Adventurers could be caught up in the rivalries and schemes of the houses, or they could work with the Twelve in an effort to resolve these feuds.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
a position of absolute neutrality in all disputes, whether between houses or nations. Sivis gnomes are typically friendly, curious, and engaging, but that kindly exterior might conceal a scheming
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
gerontocracy, with the oldest member ruling the roost. This elder carries the bulk of the responsibility for enforcing traditions, settling disputes, setting the course for the group’s travels, and