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Returning 35 results for 'distance interest are burning'.
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Monsters
Planescape: Adventures in the Multiverse
Portal Sense. The bariaur can sense the presence of portals within 30 feet of itself, including inactive portals, and instinctively knows the destination of each one. The bariaur knows the distance
eagerly suggesting gate-town attractions and other points of interest. Throughout their travels, these hardy wanderers absorb ambient planar energies, adapting to the vast and varied terrains of the Outer
Magic Items
Acquisitions Incorporated
glasses.
3
Burning a small piece of the body and looking for shapes in the smoke.
4
A cautious, reasoned, professional guesstimate.
5
Careful measurements. The distance between nostrils
Backgrounds
Guildmasters’ Guide to Ravnica
Spell Level
Spells
Cantrip
fire bolt, vicious mockery
1st
burning hands, dissonant whispers, hellish rebuke
2nd
crown of madness, enthrall,
Orzhov oligarch has taken an interest in my career, like a patron of the arts.
8
Roll an additional Rakdos contact; you can decide if the contact is an ally or a rival.
9
A Selesnya healer
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Sigil Poster Map Included with this product is a poster map of Sigil. The city’s ever-changing nature and its myriad portals render concepts like distance, size, and travel time irrelevant. How long
it takes to get from point to point in Sigil is up to the DM. Prominent sites of interest are noted on the map, but countless other locations fill the city’s ever-shifting streets, which the DM can detail.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Toil and Trouble The quest in Easthaven begins at the same time as the burning of the Red Wizard, Dzaan, who is described in the “Arcane Brotherhood” section of appendix C. Whether the characters are
chapter 2 (see “Lost Spire of Netheril”). The captain of Easthaven’s militia, Imdra Arlaggath, takes notice of the characters during the burning and offers them a quest. Some fishers have gone missing on
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K79. Western Stair This staircase of ancient stone is worn smooth. Thick dust covers its steps, and cobwebs choke the passage. The stairs rise at a 45-degree angle for a distance of 40 feet
horizontally, leading to a 10-foot-square landing (see below). A second set of stairs continues upward to the east at a similar angle for a distance of 30 feet horizontally, ending at a secret door that opens
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
, comes aboard the ship. This captain, a human named Captain Starling Winchet, trades stories and ale with the captain and crew of the characters’ ship. She tells a tale that is of particular interest
ship is only seen from a distance, but it is as hazy as the smoke from a cannon and emits a low moaning sound that carries across the water. She hasn’t personally seen the ghost ship, but she feels obligated to pass along the information.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Areas of Effect Spells such as burning hands and cone of cold cover an area, allowing them to affect multiple creatures at once. A spell's description specifies its area of effect, which typically
point's distance from the point of origin. A cone's area of effect specifies its maximum length. A cone's point of origin is not included in the cone's area of effect, unless you decide otherwise. Cube
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, welcoming town you expected, you see columns of black smoke rising from burning buildings, running figures that are little more than dots at this distance, and a dark, winged shape wheeling low over the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, welcoming town you expected, you see columns of black smoke rising from burning buildings, running figures that are little more than dots at this distance, and a dark, winged shape wheeling low over the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
interest. Throughout their travels, these hardy wanderers absorb ambient planar energies, adapting to the vast and varied terrains of the Outer Planes and frequently taking on aspects of those planes
itself, including inactive portals, and instinctively knows the destination of each one. The bariaur knows the distance and direction to the last portal it used as long as they’re on the same plane
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
can set it aflame. You’ll need to defend it until our force arrives to take over, but it shouldn’t be more than fifteen minutes behind you.” The mill is about 500 feet from the keep. The distance is
Charisma (Performance) checks. If successful, a character realizes that the raiders are making a demonstration of starting a fire, but it’s for show. A few fires are burning around the building, but
Compendium
- Sources->Dungeons & Dragons->Monster Manual
planes for treasures of interest or usefully greedy mortals. Barbed devils rarely collect anything as prosaic as coins and gems. Rather, they pride themselves on having the multiverse’s greatest
) Slashing damage.
Hurl Flame. Ranged Attack Roll: +5, range 150 ft. Hit: 17 (5d6) Fire damage. If the target is a flammable object that isn’t being worn or carried, it starts burning.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
can set it aflame. You’ll need to defend it until our force arrives to take over, but it shouldn’t be more than fifteen minutes behind you.”
The mill is about 500 feet from the keep. The distance is
) or Charisma (Performance) checks. If successful, a character realizes that the raiders are making a demonstration of starting a fire, but it’s for show. A few fires are burning around the building
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Areas of Effect Left to Right: Line, Cone, Cube, Sphere, Cylinder
*Point of Origin Spells such as burning hands and cone of cold cover an area, allowing them to affect multiple creatures at once
from its point of origin. A cone’s width at a given point along its length is equal to that point’s distance from the point of origin. A cone’s area of effect specifies its maximum length. A cone’s
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
murky cove from which they take their name. Though islanders mostly keep to themselves, their homes are visible from quite a distance, perched as they are on stilts to protect from floods. Each is painted
live on small family farms joined together in pacts—resource-sharing alliances forged by common interest. Inexplicably, the Ribbon’s soil grows less fertile each year, and no living soul in
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
ravens that roost here are harmless, but they watch the characters with great interest. If the characters look out the windows, you can use the following text to describe what they see in the distance. To
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
which you have grown wearily accustomed. Eventually, stone tiles become more noticeable, turning the path into a proper road. You can see spots of light in the distance, blue-white and too regularly
characters first reached the road, six duergar watching invisibly started following them at a safe distance. Twelve more duergar soldiers are stationed in guardhouses concealed within the rocky walls of the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
have wronged them. Efreet don’t see themselves in this light, naturally, and regard their race as fair and orderly, even as they admit to an enlightened sense of self-interest. Spiteful Enslavers
dwell in fiery regions such as volcanoes and the burning expanses of the world’s deserts. Their love of the desert brings them into conflict with the djinn that ride the desert whirlwinds, and with the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
bear to leave the place. If the theater were to close down, the ghost would haunt it still, perhaps becoming more deranged over time. Only razing or burning the theater to the ground can force his
on another merry chase. Remallia and her fellow Harpers watch with interest but don’t get involved unless their lives or the lives of innocents are imperiled. Next Encounter If the characters take the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Across from the statues are sconces with upside-down flames burning in them.
The statues, which merge seamlessly with the ceiling, depict a long-faced human dressed in wizard’s robes and clutching a
group of adventurers Dzaan hired to help him search the spire removed all the books they considered valuable, including spellbooks. They left behind a few that might interest certain characters: Magical
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
exceptionally devout, consider reviewing the deities presented in chapter 2 and see if you gravitate toward one. Perhaps this god has a special interest in you, is the deity your family has hailed as a
of the Akroan hunter Arissa. While waiting to claim her second place award, Arissa witnessed a Nyxborn bat-creature snatch an infant from the crowd. The hunter threw her javelin an impossible distance
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
come to an end. Paradoxically, elves pay special interest to the ephemeral: a cloud of mayflies, bubbles in water, illusions, eclipses, rainbows, artistic performances, and so forth. They are
all worldly pain is fleeting. Also, if an elf becomes too emotionally invested in a loss, the experience might be relived during trance for centuries to come. Keeping some distance between themselves
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
distance to them — along with a steady chorus of cheers, boos, and shouts — obscures what’s being said.
Rising from a small hill overlooking the town is an old manor house — or at least it was an
and potential conflicts of interest. The characters can become involved in the mayoral debate if the players wish. If they don’t, wrap it up and let the characters interact with the townsfolk as they
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
forget that the evil dragons are on the move. Whenever the adventurers are outside, they might see a dragon winging overhead in the distance. The shadow of a dragon could fall across the adventurers in
be willing to help out. With lifetimes of a thousand years or more to lose, chromatic dragons have no interest in dying in battle against mere humanoids, and they don’t sacrifice themselves nobly for
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
forget that the evil dragons are on the move. Whenever the adventurers are outside, they might see a dragon winging overhead in the distance. The shadow of a dragon could fall across the adventurers in
be willing to help out. With lifetimes of a thousand years or more to lose, chromatic dragons have no interest in dying in battle against mere humanoids, and they don’t sacrifice themselves nobly for
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
forget that the evil dragons are on the move. Whenever the adventurers are outside, they might see a dragon winging overhead in the distance. The shadow of a dragon could fall across the adventurers in
be willing to help out. With lifetimes of a thousand years or more to lose, chromatic dragons have no interest in dying in battle against mere humanoids, and they don’t sacrifice themselves nobly for
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, balloon-like fungus that resembles a beholder from a distance, though its true nature becomes increasingly obvious as one approaches it. The monster possesses a blind central “eye” and rhizome
memories, and might gain useful information about the beholder’s former lair and other nearby places and creatures of interest. Gas Spore
Large plant, unaligned
Armor Class 5
Hit Points 1 (1d10
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
levels are made of sturdy wood and have no locks, though the outermost doors can be barred from within. The dungeon level is hewn out of solid rock and has sturdy iron doors throughout. Low-burning
toilet, a bucket and mop, a simple wash basin, and a towel rack. T6. Chardalyn Figurehead Provided the duergar haven’t destroyed it, a startling discovery awaits characters in this room: Low-burning
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Encounter Distance column in the Travel Terrain table gives the range at which creatures might become aware of each other while journeying through the wilderness. When staging an encounter, consider these
characters and monsters spot each other from a distance in open terrain. Found by Chance. The characters happen upon monsters that are camping, eating, hunting, basking in the sun, walking along the same trail
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
aboard the Last Breath can see the invisible Second Wind or its crew, the characters can close the remaining distance and climb aboard the space galleon, becoming visible only after they leave the
ship. Firing on the Last Breath If the characters seem determined to fire on the Last Breath from a distance, Gargenhale discourages this course of action: “My ship is badly damaged and brimming with
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, minor illusion
1st level (4 slots): burning hands, expeditious retreat, mage armor
2nd level (3 slots): blur, scorching ray
3rd level (2 slots): fireball
Actions
Dagger. Melee or Ranged
): control flames,* fire bolt, friends, light, minor illusion
1st level (4 slots): burning hands, color spray, mage armor
2nd level (3 slots): scorching ray, suggestion
3rd level (3 slots): fireball
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to spawn more gnolls. In this manner, gnolls replenish their ranks before wandering off in ragged bands to continue their rampage. Kill from a Distance Almost every gnoll carries a bow scavenged from
bow shot becomes easy prey for any gnolls near it. Some particularly clever gnolls have been known to use burning arrows to spark fires, cutting off their prey’s escape routes and driving victims into
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
) score of 15 or higher hears the sounds of marching feet off in the distance. To investigate the source of the noise, the characters must travel for 15 minutes through cramped tunnels requiring as
thought about whether the Orderer might provide a solution to the modrons’ predicament. If the characters express an interest in investigating this possibility, the tridrone leads the party to the center of the Labyrinth where the Maze Engine is found.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of Yan-C-Bin as well. Amarath and N’von wish to make contact with a cloud giant and have no interest in dealing with anyone else. If the characters get in the way, the cultists ignore them and call
and the cultists, Zephyros (eccentric wizard that he is) watches the chaos unfold from a safe distance. Only if the characters are near defeat does the cloud giant cast a mass suggestion spell on the






