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                        Returning 6 results for 'distant inhabited are breadth'.
                    
                
                        
                            
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                                        distant inhabit are breath
                                    
                                
                                    
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                                        distant inhabit are breadth
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    , called the Sea of Light because of the sunlight filtering down into the water. Aquatic humanoids craft castles and fortresses in the coral reefs. The marids are the distant stewards of this region
                                                
                                            
                                                
                                                     extreme of the plane is the Sea of Ice, bordering the Frostfell. The frigid water is choked with icebergs and sheet ice, inhabited by the cold-loving creatures that inhabit the Frostfell. Drifting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Radiant Citadel
                                                    
                                                
                                            
                                                    Incarnates The keepers of vast wisdom from distant lands, the Incarnates are collections of spirits bound within gemstones. Each of an Incarnate’s component gemstones holds a spirit from the same
                                                
                                            
                                                
                                                     observed. A nature spirit that inhabited a small pond might know a great deal about the fisher who visited its banks every week for fifty years, but might not know that person’s name or where they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Incarnates The keepers of vast wisdom from distant lands, the Incarnates are collections of spirits bound within gemstones. Each of an Incarnate’s component gemstones holds a spirit from the same
                                                
                                            
                                                
                                                     observed. A nature spirit that inhabited a small pond might know a great deal about the fisher who visited its banks every week for fifty years, but might not know that person’s name or where they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     seam in its stony slope comes into view. The fissure is filled with a lattice of rainbow-colored crystals. Tiny windows and distant figures reveal these crystals to be towers and bridges, interweaving
                                                
                                            
                                                
                                                    , Dendradis is a labyrinth of beautiful crystals and base metals inhabited entirely by rilmani. So long as Ascetelis is with the characters, the local rilmani ignore them. Rilmani who find an unattended
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     fighting spined devils, bearded devils, barbed devils, horned devils, and erinyes. Advice from the Spirits Any characters inhabited by the spirits of I’jin, Obo’laka, or Shagambi receive advice when
                                                
                                            
                                                
                                                    , and reforms in his tomb somewhere in the distant jungle. Ch’gakare does not speak but holds up the chalice in a manner that suggests he’s offering it as a gift. If the chalice is taken from his hand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Beorunna’s Well, and characters can climb the rope (no ability check required). In the northeast corner, surrounding a campfire, are three tents inhabited by members of the Black Lion tribe (see “Suggested
                                                
                                            
                                                
                                                     underground city. Deep beneath the mountains are tunnels connecting to Felbarr’s mines, the Underdark, and the distant dwarven bastions of Mithral Hall and Citadel Adbar. Citadel Felbarr has fallen to orcs
                                                
                                            
                                        






