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Returning 35 results for 'district into are back'.
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Backgrounds
Baldur’s Gate: Descent into Avernus
money or magic items to the guild’s coffers.
You must pay dues of 5 gp per month to the guild. If you miss payments, you must make up back dues to remain in the guild’s good graces.
Baldur
: the Upper City, the Lower City, or the Outer City. This is the district where you conduct most of your business. Whenever you need information about something in one of that district’s
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
West Cleft and East Cleft Districts East and west of Laduguer’s Furrow gates are areas that serve as home to Gracklstugh’s unwanted derro population. The West Cleft District was the original abode
for the city’s derro slaves and remains a dark and dangerous ghetto. The East Cleft District was more recently settled after the derro earned their freedom, though it is only slightly less rough than
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Blackgate The jackalweres live in the northern neighborhood of Blackgate, not far from the Wide. This district is part of the Outer City, a sprawl of settlements that stretch beyond the city’s actual
—or too illicit—to sell in the Wide make do with unregulated back alley markets here. The stench of stabled horses and other beasts of burden permeates the air.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bring her back to Vilroy for further questioning. Coal has already been told to wait for the characters at the Cog Carnival, a warforged bar in the High Walls district of Lower’s Tavick’s Landing
Mithral Tower district Upper Central Plateau. The scion stays tight-lipped, but Vishtai, Alden’s kalashtar bodyguard, telepathically gives the characters directions to the Old Sharn ruin where Caden
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Turbine Heights (Areas L4–L6) Turbine Heights is where members of the militia and their families lived. This district also contains a power station and an infirmary. When the characters first arrive
at Turbine Heights, read the following text: The streets of this district are filled with steam. Through the haze, you can see bright streetlamps and abandoned buildings. Every fifteen seconds, a bolt
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
disaster. A trail of debris, some of the stones larger than a castle, extends from the corpse’s lower end. The city of Tu’narath is built on and in the corpse’s upper body, with a central district in the
District. Susurrus, the queen’s stronghold, is protected by thick, obsidian walls. Only one gate leads into it, located on a path that passes beneath the statue of Gith. Beyond the statue, the path
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
fortifications. During the First Siege of Lekar, General Drakov sacrificed the entirety of the northern River Ward, leaving hundreds of souls to be slaughtered but allowing the remaining defenders to turn back
better than civilians, being assured of daily rations and housing in the Bastion Ward—the Talons-only district around city hall where General Drakov established her command center. From here, Drakov
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
are filled with spire-topped manors and grand estates. A host of rooftop parks and gardens provide lovely spaces to sit and reflect. Shae Lias is arguably the most remarkable district of Upper
district of Holdfast. In contrast to the residents of Highhold in Upper Dura, the dwarves of Holdfast have deep roots in Sharn and feel no strong connection to the Mror Holds or its traditions.
High
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Phoenix District The oldest area in the city, the Phoenix District is adjacent to the royal palace known as the Seat of Dragons, and it is populated exclusively by nobles and the wealthy elite
baduk hall, a raised courtyard that’s the social center of the Phoenix District. Outside the shop, no evidence of the recent attack remains. Baduk Hall The baduk hall is three blocks away from Chin-Hae’s
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
years. To replenish it, the Bralian navy embarks on an expedition to latch onto a nearby ice asteroid and bring it back. Before being brought into the Rock’s gravity plane and lowered into the lake, the
illusions and pyrotechnical special effects. Temple District The temples in the Temple District are devoted to various gods, faiths, and pantheons. The priests here are willing to cast helpful spells in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
back his fiendish urges long enough to resume his human form. He confessed to his mother, then fled his home as he felt himself transforming again. For the better part of the day since, he has flown
Wisdom (Perception) score of 12 or higher notices folk on the street pointing at the sky. If asked, the people say an owl has been flying over the district during daylight—a strange portent on the Night
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Tiger District The Tiger District is a relatively new part of the city and is still undergoing construction, particularly along the forested stretch being cleared to the northwest. Even though the
that she’s holding back something in her response. Those who push her by succeeding on a DC 14 Charisma (Persuasion) check get Jung-Soon to share some of the strangeness she’s experienced, like finding
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
a derro named Droki. Despite his presence in the Darklake District, the derro has managed to avoid capture, as if he somehow knows in advance where the duergar patrols will be — invisible or
otherwise. All the Stone Guards know is that Droki lives in the West Cleft District, a place the duergar enter only in force and where their presence would likely provoke a chaotic uprising. Errde wants the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. Everything in the Upper City speaks of privilege and wealth. Magical lights illuminate the clean-swept streets, some bearing enchantments that hold back the river fog. Most of the city’s major temples
are located in this district, flagrant evidence of how the faiths value the city’s wealthy elite over congregants with shallower pockets. The finest wine shops, ateliers, and jewelers are all in the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Everything in the Upper City speaks of privilege and wealth. Magical lights illuminate the clean-swept streets, some bearing enchantments that hold back the river fog. Most of the city’s major temples
are located in this district, flagrant evidence of how the faiths value the city’s wealthy elite over congregants with shallower pockets. The finest wine shops, ateliers, and jewelers are all in the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Cavemouth (Areas L10–L11) When the characters first enter Cavemouth, read the following text: Mining equipment lies abandoned in the alleys and stalagmite-lined streets of this gloomy district.
The
Cavemouth district is where most of Little Lockford’s miners live and work. Two roads lead to the mines, which are not shown on map 5.2. The bridges to Cavemouth have been raised, and the streetlamps
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
back alive. Then we can interrogate him and keep him off the streets for good.” “I am prepared to give you ten zinos right now to cover any expenses you might incur during your investigation. Upon
was damaged in a Gruul raid at the edge of the district. There, he’ll take Krenko into custody. Nassius is evasive about any questions regarding why Krenko shouldn’t be interrogated or why the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
District Garrison If the characters visit the district garrison, there’s a 30 percent chance that Constable Jute is there. Otherwise, she’s on patrol and returns in 1d8 hours. As long as the
than an hour away from his chambers. When he appears in public, he wears heavy perfume and thick clothing soaked in water to forestall the effect, then rushes back to his lair as soon as he can to recover.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Skyswimmer
Soldier
Sunder Shaman
Thought Spy
Trostani
Undercity Medusa
Winged Thrull
Wurm
Zegana
Welcome to Ravnica From the back of her soaring roc, a sky knight surveys the
characters to advance in rank and position within their guilds by acquiring renown. The focus of chapter 3 is on the city itself — and particularly on the Tenth District, which is the heart of Ravnica
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, or both. The guards arrest the party if the lift appears tampered with. Presenting Vilroy’s writ and explaining the situation causes the guards to back off. Hostile action toward the young lovers or
hidden panel or figure out how to get the lift to Old Sharn, eventually the lift goes down, called to the tavern district of Olladra’s Kitchen in Lower Central by Orgon, a male bugbear working for Daask
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, eating, and sleeping area in foul weather. 11. Royal Docks The term “royal” dates back to the age when Chult was ruled by true kings and queens instead of merchants. Now these docks are reserved for
. Warehouse District Goods of every type being shipped into or out of Port Nyanzaru are stored in these warehouses. Canals are cut between the rows of warehouses, allowing ships to be towed by harnessed
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
social status. The town’s five senators preside over one district each. Bleeding Horn Like molten blood, red-hot lava pours from a stony rib into the taproom of the Bleeding Horn, a devil-owned tavern
Cinders A walled, ebony fortress rests on a dusty crag in the center of town. Considered Ribcage’s exclusive sixth district, the Citadel of Cinders is the gate-town’s seat of law and corruption. Here
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, whose northern and western shores hold broad stretches of slave-tended fungi fields that feed much of Menzoberranzan. The dark, cold waters of the lake have a sinister reputation, dating back to days when
sparsely populated, the area is so vital to the city’s survival that drow patrols are common here. Roll for random encounters as the characters cross this district. You can roll a d20 and consult the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the Lower City. The Outer City, a collection of hastily made structures and shantytowns, runs along the River Chionthar. While the Outer City might seem the most lawless, every district of Baldur’s
shadows. Watch your back in the light. Win a prize beyond your wildest dreams or disappear into forgotten history. Every day your life is on the line. Every day you could become a legend. Welcome to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to be a better fit for a particular district. The events on the tables are phrased so they can be read aloud or summarized to players. Lower Sharn Street Events d100 Event 01–02 A minotaur holding
Dhakaan for sale! Recovered from the ruins below!" 16–18 A man dressed in the livery of House Vadalis descends a tower wall mounted on the back of a giant spider. He shouts, "Need a ride? No faster way
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
rings the Lower City. The Outer City, a collection of hastily made structures and shantytowns, runs along the River Chionthar. While the Outer City might seem the most lawless, every district of Baldur’s
your step in the shadows. Watch your back in the light. Win a prize beyond your wildest dreams or disappear into forgotten history. Every day your life is on the line. Every day you could become a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
anything else as delusions, ignorance, or outright lies. In his paranoia, Gartokkar wants the characters to confirm the Gray Ghosts’ involvement and to bring back whatever powerful magic the thieves used
of Laduguer after an acolyte arrives with gold pins featuring Themberchaud’s profile. The symbol and the badges grant characters the right to travel beyond the Darklake District, though they are still
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Nevertheless, business has been booming as drow celebrate the deaths of rivals. If you want a random encounter to occur as the characters make their way through the Duthcloim district, roll a d20 and
trying to banish the demon lords back to the Abyss, he offers Bregan D’aerthe’s assistance. If they’re amenable, he leads them to a Bregan D’aerthe safe house until a meeting with Jarlaxle, the leader
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
district. You can roll a d20 and consult the Qu’ellarz’orl Encounters table, or choose an encounter that you like. The party can avoid random encounters in Qu’ellarz’orl by succeeding on a DC 15 Dexterity
jeopardy. If the characters drawn attention to themselves, the gargoyles fly back to House Baenre and report what they’ve seen. Matron Mother Quenthel Baenre, believing that the characters are potentially of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
formerly high-profile drow forced out of their homes and holdings. If you want a random encounter to occur as the characters make their way through the Eastmyr district, roll a d20 and consult the Eastmyr
-drow, Shinzi says that non-drow are “more than welcome at the Shadow.” The advertisement doesn’t list any prices, but on the back of the scroll is a map marking the location of the rooming house in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
in the Blacklake District known as the Stable Quiver. She’s a shapeshifter, so I can’t say for sure what she’ll look like when you locate her. You can suss her out with the passphrase “That’s a big
their staff back in Phandalin, getting them to use scrutineering or research to find out more. If you want to make Neverwinter a bigger part of your campaign, more information about the city can be
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. The recent disruptions began when the gods walked the Realms and slew each other before the eyes of mortals, until they walked back to their divine domains through the very streets of Waterdeep itself
rebuilding it, hired sailors out of Mintarn (and profited from the endeavor). Now, the City of Splendors is on the mend. The harbor has been cleared of the broken ships that made up the former district
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
commoners. The records go back to the city’s founding, encompassing centuries of meticulously maintained documents. The libraries don’t share a common index, and sorting through their overlapping and
Shield, a secret society tied to the Shield of the Hidden Lord. This shield recently disappeared from the crypts under the Hhune estate, and Kaddrus is assisting efforts to get the shield back and punish
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
commoners. The records go back to the city’s founding, encompassing centuries of meticulously maintained documents. The libraries don’t share a common index, and sorting through their overlapping and
the shield back and punish those responsible for its theft. Lutecia is content to leave this task in his capable hands. Lady’s Hall Tymora’s temple in Baldur’s Gate is made of local yellow granite
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
meeting can be scheduled, and it’s obvious she just wants to be rid of the party and get back to her work. A search of this room turns up nothing suspicious. All the paperwork suggests that the
might stay hidden in the murky water if the skum are dispatched quickly. Then after everyone else leaves the ship, he’ll eventually make his way back to the temple of Tharizdun to rejoin his master






