Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'documents ignore are bound'.
Other Suggestions:
documents inure are bonus
documents ignore are born
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
surprise, launching itself at them to feed on their memories. If the characters ignore the bodies and continue on their way, the memory web follows stealthily and strikes a few minutes later. When the
responses. Bestiary for Derwyth. One of the corpses clutches a thin leather-bound book—an illustrated bestiary of creatures local to the mountains, which is worth 30 gp. The words “for Derwyth” are neatly
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
surprise, launching itself at them to feed on their memories. If the characters ignore the bodies and continue on their way, the memory web follows stealthily and strikes a few minutes later. When the
responses. Bestiary for Derwyth. One of the corpses clutches a thin leather-bound book—an illustrated bestiary of creatures local to the mountains, which is worth 30 gp. The words “for Derwyth” are neatly
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
haunts the living. Isolated spirits wander the moors and ignore the living, or melt slowly into the Mists until at last they forget their identities. An unlucky few become trapped in the magical
experiments of twisted scholars or bound to the service of the Darklord of the domain, Lord Wilfred Godefroy. And those with a personal connection to the Darklord are inevitably drawn to his manor on Gryphon Hill to become part of his endless torment.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
into her home. Read or paraphrase the following aloud to begin the adventure: The heat is impossible to ignore. Across the land, crops have withered, streams have turned to dust, and the locals swelter
the heat wave’s dire effects. “There’s no end in sight,” she says. “But I might have a solution.”Grahlista pats a tome bound in frosty blue. “Long ago, the frost giant Elakdras tried to freeze this
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
into her home. Read or paraphrase the following aloud to begin the adventure: The heat is impossible to ignore. Across the land, crops have withered, streams have turned to dust, and the locals swelter
the heat wave’s dire effects. “There’s no end in sight,” she says. “But I might have a solution.”Grahlista pats a tome bound in frosty blue. “Long ago, the frost giant Elakdras tried to freeze this
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
haunts the living. Isolated spirits wander the moors and ignore the living, or melt slowly into the Mists until at last they forget their identities. An unlucky few become trapped in the magical
experiments of twisted scholars or bound to the service of the Darklord of the domain, Lord Wilfred Godefroy. And those with a personal connection to the Darklord are inevitably drawn to his manor on Gryphon Hill to become part of his endless torment.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Spectator Magic-Bound Beholder-Kin Habitat: Underdark; Treasure: Any Jesper Ejsing Invoking mysterious rites involving four beholder eyestalks, a spellcaster can mold aberrant dreams into a beholder
its post. Should an intruder ignore its warnings, a spectator attempts to drive away the intruder with its magical eye rays. At the end of its service, a spectator might discorporate back into
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Spectator Magic-Bound Beholder-Kin Habitat: Underdark; Treasure: Any Jesper Ejsing Invoking mysterious rites involving four beholder eyestalks, a spellcaster can mold aberrant dreams into a beholder
its post. Should an intruder ignore its warnings, a spectator attempts to drive away the intruder with its magical eye rays. At the end of its service, a spectator might discorporate back into
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
). Most of the books piled around the throne are worthless, rambling texts on the nature of magic and the multiverse. Among them are nine leather-bound spellbooks bearing Halaster’s personal rune
other sources you see fit. Hidden in the cut-out pages of a leather-bound novel titled Longsaddle Sunset is a revolver loaded with six bullets (see “Firearms” in chapter 9 of the Dungeon Master’s Guide
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
). Most of the books piled around the throne are worthless, rambling texts on the nature of magic and the multiverse. Among them are nine leather-bound spellbooks bearing Halaster’s personal rune
other sources you see fit. Hidden in the cut-out pages of a leather-bound novel titled Longsaddle Sunset is a revolver loaded with six bullets (see “Firearms” in chapter 9 of the Dungeon Master’s Guide
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
18h). Everyone else is brought to Erelal Freth in area 19k for further questioning. Treasure. Llaxdorl carries a spellbook bound in spider chitin that contains all the spells he has prepared, plus
the nearby slave pen (area 18g). Treasure. Ulvir carries a black, leather-bound spellbook adorned with silver web filigree. It contains all the spells he has prepared, plus gaseous form, magic weapon
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
recently oiled. Once the door is opened, read the following text: In the southeast corner of this decayed bedroom lies a man; he is alive, though bound and gagged. He is clad only in undergarments and
fall 10 feet through the floor, landing in area 6. Ned, Bound and Gagged. The man on the floor is Ned Shakeshaft (spy) (see “A Man on the Inside” in the Adventure Summary and the “Snake in the Grass
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
recently oiled. Once the door is opened, read the following text: In the southeast corner of this decayed bedroom lies a man; he is alive, though bound and gagged. He is clad only in undergarments and
fall 10 feet through the floor, landing in area 6. Ned, Bound and Gagged. The man on the floor is Ned Shakeshaft (spy) (see “A Man on the Inside” in the Adventure Summary and the “Snake in the Grass
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
18h). Everyone else is brought to Erelal Freth in area 19k for further questioning. Treasure. Llaxdorl carries a spellbook bound in spider chitin that contains all the spells he has prepared, plus
the nearby slave pen (area 18g). Treasure. Ulvir carries a black, leather-bound spellbook adorned with silver web filigree. It contains all the spells he has prepared, plus gaseous form, magic weapon
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
scroll), detect magic (2 scrolls), dispel magic (1 scroll), false life (1 scroll), identify (4 scrolls), invisibility (1 scroll), lesser restoration (2 scrolls), and nondetection (1 scroll). T5: Documents
try to unlock a safe, which takes 1 minute. At the end of that time, the character must succeed on a DC 17 Dexterity check, or the safe remains locked. The safes are full of documents. Every minute a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
scroll), detect magic (2 scrolls), dispel magic (1 scroll), false life (1 scroll), identify (4 scrolls), invisibility (1 scroll), lesser restoration (2 scrolls), and nondetection (1 scroll). T5: Documents
try to unlock a safe, which takes 1 minute. At the end of that time, the character must succeed on a DC 17 Dexterity check, or the safe remains locked. The safes are full of documents. Every minute a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
: A frantic gnoll is picking up papers from the floor to throw into a burning brazier at the center of the room. Beyond the brazier, Sergeant Vilroy is bound at the hands and feet with rope, lying
bloodied and unconscious on a large mattress.
Nur, a Daask gnoll, is burning Garra’s documents as ordered by the half-ogre. Of the documents that remain on the floor, two are of interest. One is a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
loudly whenever someone approaches within 10 feet of the door. The cultists can hear the barking but choose to ignore it. A dogsled is stored here, along with the dogs’ harnesses and reins. Kennel Boy
only to keep Caer-Dineval’s townsfolk from becoming restless. Thus, when necessary, Kadroth has the town speaker brought to his office to sign official documents. Ring of Keys. In addition to his
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
loudly whenever someone approaches within 10 feet of the door. The cultists can hear the barking but choose to ignore it. A dogsled is stored here, along with the dogs’ harnesses and reins. Kennel Boy
only to keep Caer-Dineval’s townsfolk from becoming restless. Thus, when necessary, Kadroth has the town speaker brought to his office to sign official documents. Ring of Keys. In addition to his
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
: A frantic gnoll is picking up papers from the floor to throw into a burning brazier at the center of the room. Beyond the brazier, Sergeant Vilroy is bound at the hands and feet with rope, lying
bloodied and unconscious on a large mattress.
Nur, a Daask gnoll, is burning Garra’s documents as ordered by the half-ogre. Of the documents that remain on the floor, two are of interest. One is a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
.
Tasha
Your group is bound to the designs of an ancient being of tremendous power and influence. You might serve as the creature’s eyes and ears in the world, carrying information back to it. Or
. Perhaps it’s not as evil as conventional adventuring wisdom suggests? 3 Bound Fiend. This fiend is bound to a location, either in its true form or as a possessing spirit. Whether trapped in an unbreakable
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
.
Tasha
Your group is bound to the designs of an ancient being of tremendous power and influence. You might serve as the creature’s eyes and ears in the world, carrying information back to it. Or
. Perhaps it’s not as evil as conventional adventuring wisdom suggests? 3 Bound Fiend. This fiend is bound to a location, either in its true form or as a possessing spirit. Whether trapped in an unbreakable
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
other assistance, either of its own volition or because of your intertwined nature. The symbiote has its own personality and agenda, which might be at odds with yours. If you ignore the symbiote’s desires
your body
Entwined Existence. Your symbiote is a separate entity with its own physical form bound to yours. It isn’t a separate creature and relies on you to survive. It has Intelligence, Wisdom
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
characters can make a DC 13 group Dexterity (Stealth) check to slip past the stirges without disturbing them. If the group check succeeds, the stirges ignore the party. Otherwise, the stirges descend and
following the party. Water Weird Bound to some long-lost site beneath the surface of the water, this neutral evil elemental rises to attack when the characters pass by. Roll a d6 and consult the Weird
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
characters can make a DC 13 group Dexterity (Stealth) check to slip past the stirges without disturbing them. If the group check succeeds, the stirges ignore the party. Otherwise, the stirges descend and
following the party. Water Weird Bound to some long-lost site beneath the surface of the water, this neutral evil elemental rises to attack when the characters pass by. Roll a d6 and consult the Weird
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
done by Nintra Siotta, Princess of the Shadow Glass, Lady of Dread Omens, Seeker of the Three Crowns. But spend not your own lives against it. The scrivener bound her in his haven, and only there can I
descended deep to the Haven of the Red Quill. The guardians almost finished us before the door was opened. Gods, how I wish …” The characters are welcome to take or copy any of the documents, but Taresson
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
other assistance, either of its own volition or because of your intertwined nature. The symbiote has its own personality and agenda, which might be at odds with yours. If you ignore the symbiote’s desires
your body
Entwined Existence. Your symbiote is a separate entity with its own physical form bound to yours. It isn’t a separate creature and relies on you to survive. It has Intelligence, Wisdom
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
done by Nintra Siotta, Princess of the Shadow Glass, Lady of Dread Omens, Seeker of the Three Crowns. But spend not your own lives against it. The scrivener bound her in his haven, and only there can I
descended deep to the Haven of the Red Quill. The guardians almost finished us before the door was opened. Gods, how I wish …” The characters are welcome to take or copy any of the documents, but Taresson
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the races of the deep ignore strange gaps in their histories when their civilizations nearly vanished after the appearance of the tentacled horror. Leviathans of Legend. At the beginning of time
, krakens served as fierce warriors of the gods. When the gods’ wars ended, the krakens shrugged free of their servitude, never again to be bound by other beings. Whole nations quake in fear when the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the races of the deep ignore strange gaps in their histories when their civilizations nearly vanished after the appearance of the tentacled horror. Leviathans of Legend. At the beginning of time
, krakens served as fierce warriors of the gods. When the gods’ wars ended, the krakens shrugged free of their servitude, never again to be bound by other beings. Whole nations quake in fear when the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
invisible stalker that guards the wing to arrive in 1d4 rounds. L4. Records Room Bound volumes of Lorehold records cram this room’s tall bookshelves and round tables. A double door and numerous plain
along the wall opposite the door.
This room holds documents detailing the research of Lorehold’s deans, past and present. While some of the work here contains fascinating historical discoveries
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
.
River Tattoo. Prisoner 13 magically ends any effects causing the grappled or restrained conditions on herself. If she is bound with nonmagical restraints, she slips out of them.
Reactions
Readiness
warden’s office (area R22), Prisoner 13 demands to read them somewhere outside her cell. She takes 20 minutes to read through the documents and telepathically relay the information to her agents for
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
.
River Tattoo. Prisoner 13 magically ends any effects causing the grappled or restrained conditions on herself. If she is bound with nonmagical restraints, she slips out of them.
Reactions
Readiness
warden’s office (area R22), Prisoner 13 demands to read them somewhere outside her cell. She takes 20 minutes to read through the documents and telepathically relay the information to her agents for
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
invisible stalker that guards the wing to arrive in 1d4 rounds. L4. Records Room Bound volumes of Lorehold records cram this room’s tall bookshelves and round tables. A double door and numerous plain
along the wall opposite the door.
This room holds documents detailing the research of Lorehold’s deans, past and present. While some of the work here contains fascinating historical discoveries
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
.
River Tattoo. Prisoner 13 magically ends any effects causing the grappled or restrained conditions on herself. If she is bound with nonmagical restraints, she slips out of them.
Reactions
Readiness
warden’s office (area R22), Prisoner 13 demands to read them somewhere outside her cell. She takes 20 minutes to read through the documents and telepathically relay the information to her agents for