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Returning 35 results for 'doesn’t into are body'.
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doesn into are body
doesn't into are body
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
instantly if you are already on that plane). Each target’s body is left behind in a state of suspended animation; it has the Unconscious condition, doesn’t need food or air, and doesn’t age. A target’s
astral form resembles its body in almost every way, replicating its game statistics and possessions. The principal difference is the addition of a silvery cord that trails from between the shoulder
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
instantly if you are already on that plane). Each target’s body is left behind in a state of suspended animation; it has the Unconscious condition, doesn’t need food or air, and doesn’t age. A target’s
astral form resembles its body in almost every way, replicating its game statistics and possessions. The principal difference is the addition of a silvery cord that trails from between the shoulder
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Astral Plane (the spell fails and the casting is wasted if you are already on that plane). The material body you leave behind is unconscious and in a state of suspended animation; it doesn’t need food or
air and doesn’t age. Your astral body resembles your mortal form in almost every way, replicating your game statistics and possessions. The principal difference is the addition of a silvery cord that
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Astral Plane (the spell fails and the casting is wasted if you are already on that plane). The material body you leave behind is unconscious and in a state of suspended animation; it doesn’t need food or
air and doesn’t age. Your astral body resembles your mortal form in almost every way, replicating your game statistics and possessions. The principal difference is the addition of a silvery cord that
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
doesn’t restore missing body parts. If the creature is lacking body parts or organs integral for its survival—its head, for instance—the spell automatically fails. Coming back from the dead is an ordeal
you touch to life, provided that it has been dead no longer than 10 days. If the creature’s soul is both willing and at liberty to rejoin the body, the creature returns to life with 1 hit point. This
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
stage in body horror stories, it’s often a side effect of stories about fear of change, difference, mortality, physical harm, disease, or other fears. Body horror doesn’t need to be messy. Swapping
Body Horror Body horror as a genre examines a universal fear: our own failing anatomies. We rarely think about what goes on beneath our skin. We understand that the organs operate in harmony: the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
doesn’t restore missing body parts. If the creature is lacking body parts or organs integral for its survival—its head, for instance—the spell automatically fails. Coming back from the dead is an ordeal
you touch to life, provided that it has been dead no longer than 10 days. If the creature’s soul is both willing and at liberty to rejoin the body, the creature returns to life with 1 hit point. This
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
carrionette’s body. While controlling the target’s body, the carrionette retains its Intelligence, Wisdom, and Charisma scores. It otherwise uses the controlled body’s statistics, but doesn’t gain access
content to live as toys and seek to escape the confines of their diminutive bodies. Every carrionette possesses a silver needle that pins its soul to its body. By posing as simple toys or hiding
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
that affected the creature at the time of death. This spell closes all mortal wounds, but it doesn’t restore missing body parts. If the creature is lacking body parts or organs integral for its
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
that affected the creature at the time of death. This spell closes all mortal wounds, but it doesn’t restore missing body parts. If the creature is lacking body parts or organs integral for its
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
exhaustion and his sleep is troubled (since he doesn’t know that the ghost of Thalivar possesses him each night when he sleeps). Gallio wears an ink-stained robe and his curly black hair is tousled. His
finish the job. Gallio has not seen any spirits, but he doesn’t doubt the word of his underlings. He remains in his study (area H3) while the characters explore. Gallio can recount the history of the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Blur 2nd-level illusion Casting Time: 1 action Range: Self Components: V Duration: Concentration, up to 1 minute Your body becomes blurred, shifting and wavering to all who can see you. For the
duration, any creature has disadvantage on attack rolls against you. An attacker is immune to this effect if it doesn’t rely on sight, as with blindsight, or can see through illusions, as with truesight.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Blur 2nd-level illusion Casting Time: 1 action Range: Self Components: V Duration: Concentration, up to 1 minute Your body becomes blurred, shifting and wavering to all who can see you. For the
duration, any creature has disadvantage on attack rolls against you. An attacker is immune to this effect if it doesn’t rely on sight, as with blindsight, or can see through illusions, as with truesight.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Survivors Terror doesn’t come just for the brave and prepared—often quite the opposite. Some of the most harrowing horror stories involve the least likely heroes, individuals who find their simple
lives transformed into waking nightmares. In most horror adventures, your players will employ familiar, adventure-ready characters. That doesn’t need to be the case, though. Instead, for short, low
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
apparition now controls the body but doesn’t deprive the target of awareness. The apparition can’t be targeted by any attack, spell, or other effect, and it retains its alignment, Intelligence, Wisdom
difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Unusual Nature. The apparition doesn’t require air, drink, food, or sleep.
Actions
Radiant Eruption. Melee or
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
DC 15 Charisma saving throw or be possessed by him; he then disappears, and the target is incapacitated and loses control of its body. Caradoc now controls the body but doesn’t deprive the target of
body of a Humanoid, but he’s swiftly pulled back if caught beyond its walls without a host. Left to Right: Caradoc the Spirit, Caradoc the Soldier, Caradoc the Knight Caradoc
Medium Undead
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
yakfolk, the yakfolk dies as well, and its body doesn’t reappear.
Actions
Multiattack. The yakfolk makes two Greatsword or Longbow attacks.
Greatsword. Melee Weapon Attack: +6 to hit, reach 5
target is incapacitated, loses control of its body, and is unaware of its surroundings. The yakfolk now controls the body and can’t be targeted by any attack, spell, or other effect, and it retains its
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Thrulls When the Orzhov Syndicate rips a soul from its body to create a spirit, the cast-off remains go to the fleshmages, who use their necromantic magic to liquefy the corpse and transform it into
tasks they perform, they wear faceplates forged from devalued coinage to conceal their ghastly features. Construct Nature. A thrull doesn’t require air, food, drink, or sleep.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
unfathomable forces of apathy, desiccation, and planar dissolution, it doesn’t actively impede the characters or attempt to communicate with them. It can feed information to any of the various aberrations infesting its body, though.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dragonmark Appearance A dragonmark appears on the skin. There are twelve known dragonmarks, each unique in design and power. A dragonmark can appear on any part of the body. One half-elf could have
to the touch and sometimes glow (though this doesn’t produce useful illumination). A dragonmark can’t be removed—even if a limb bearing a dragonmark is cut away, the mark eventually manifests on
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
above the stone floor. All the visible items are trapped within the body of a gelatinous cube named Glabbagool — or at least, that’s what it has chosen to call itself. Unlike most gelatinous cubes
sentience and awareness. The ooze is genuinely curious about other creatures and wants to learn more about the world. It defends itself if attacked, but doesn’t otherwise try to harm the characters
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
a failed save — or if the creature chooses to forgo the save — the god’s spirit inhabits the creature’s body. The trickster gods can tell whether or not a creature is humanoid, and they have no
interest in possessing other types of creatures. While inhabiting a host body, a trickster god acts like an overbearing passenger. The host creature remains in control of its actions but inherits a flaw
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
body and is stunned until the end of its next turn. If the host body dies while it is possessed by the yakfolk, the yakfolk dies as well, and its body doesn’t reappear.
Actions
Multiattack. The
to their families—only to their god and race. Skin Crawlers. A yakfolk’s most frightening weapon is its ability to magically crawl under another creature’s skin, control its body, and suppress its
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
trait doesn’t function at the start of the revenant’s next turn. The revenant’s body is destroyed only if it starts its turn with 0 hit points and doesn’t regenerate.
Rejuvenation. When the
its mortal body and superficially resembles a zombie. However, instead of lifeless eyes, a revenant’s eyes burn with resolve and flare in the presence of its adversary. If the revenant’s original body
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
comrade who dies becomes a potential source of food. That companion might have once been a warrior or hunter, but now the body is just freshly killed meat. A lizardfolk who lives among other humanoids can
, over time, learn to respect other creatures’ emotions. The lizardfolk doesn’t share those feelings, but instead assesses them in the same clinical manner. Yes, the fallen dwarf might be most useful
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
throw or be possessed by the quori; the quori then disappears, and the target is incapacitated and loses control of its body. The quori now controls the body but doesn’t deprive the target of awareness
possessed target’s statistics, but doesn’t gain access to the target’s knowledge, class features, or proficiencies.
The possession lasts until the body drops to 0 hit points, the quori ends it as a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
of the thorny’s next turn. The thorny dies only if it starts its turn with 0 hit points and doesn’t regenerate.
Thorny Body. At the start of its turn, the thorny deals 2 (1d4) piercing damage to any
terrain with ample obscuring plant life.
Regeneration. The thorny regains 5 hit points at the start of its turn. If it takes cold, fire, or necrotic damage, this trait doesn’t function at the start
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, pursuing the single-minded goal of slaying the cursed individual. The wraith manifests in an unoccupied space within 30 feet of its victim. Destroying the wraith grants a temporary reprieve; it doesn’t
reform for 10 days. You can scale this curse for lower- and higher-level characters by choosing another kind of creature. Resolution. The cursed character sets right what they disturbed; stolen treasure must be returned, and if the ruler’s body was disturbed, it must be reinterred with proper observances.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Juiblex Called the Faceless Lord and the Oozing Hunger in ancient grimoires, Juiblex is demon lord of slime and ooze, a noxious creature that doesn’t care about the plots and schemes of others of its
-blood creatures form Juiblex’s extended physical body, while the demon lord slowly digests and savors their identities over time.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Juiblex Called the Faceless Lord and the Oozing Hunger in ancient grimoires, Juiblex is demon lord of slime and ooze, a noxious creature that doesn’t care about the plots and schemes of others of its
-blood creatures form Juiblex’s extended physical body, while the demon lord slowly digests and savors their identities over time.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
repetitive, and the corpse is under no compulsion to offer a truthful answer if you are hostile to it or it recognizes you as an enemy. This spell doesn’t return the creature’s soul to its body, only its
animating spirit. Thus, the corpse can’t learn new information, doesn’t comprehend anything that has happened since it died, and can’t speculate about future events.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
spell doesn’t return the creature’s soul to its body, only its animating spirit. Thus, the corpse can’t learn new information, doesn’t comprehend anything that has happened since it died, and can’t speculate about future events.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, so oblexes hunt obviously intelligent targets such as wizards and other spellcasters. When suitable fare comes within reach, an oblex draws its body up to engulf its victim. As it withdraws, it
plunders the creature’s mind, leaving its prey befuddled and confused. Ooze Nature. An oblex doesn’t require sleep.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
repetitive, and the corpse is under no compulsion to offer a truthful answer if you are hostile to it or it recognizes you as an enemy. This spell doesn’t return the creature’s soul to its body, only its
animating spirit. Thus, the corpse can’t learn new information, doesn’t comprehend anything that has happened since it died, and can’t speculate about future events.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, his knees buckle and he collapses with the book pressed underneath him.
The dwarf, Buron Sternmettle, is dead—the victim of a sudden heart attack. Because his soul doesn’t want to return, spells
Rooster Muffin (see “Stonky’s Cult” later in the adventure). A search of Buron’s body yields nothing of value except the book he was carrying.






