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                        Returning 35 results for 'domain interest are boon'.
                    
                
                        
                            
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                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Boon of Immortality. Endelyn is immune to any effect that would age her, and she canât die from old age.
Eclipsed Doom. Endelyn can be killed only if she is reduced to 0 hit points during a
                                                
                                            
                                                
                                                    , surpassed them in power and carved out a Feywild domain for herself in the guise of an archfey named Zybilna. The hags wormed their way into Iggwilvâs good graces, biding their time until they could
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Amphibious. Bavlorna can breathe air and water.
Boon of Immortality. Bavlorna is immune to any effect that would age her, and she canât die from old age.
Widdershins Allergy. If a creature
                                                
                                            
                                                
                                                     Yagaâs adopted daughter, surpassed them in power and carved out a Feywild domain for herself in the guise of an archfey named Zybilna. The hags wormed their way into Iggwilvâs good graces
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Boon of Immortality. Skabatha is immune to any effect that would age her, and she canât die from old age.
Forgetfulness. The first creature that Skabatha sees after she finishes a long rest is
                                                
                                            
                                                
                                                     adopted daughter, surpassed them in power and carved out a Feywild domain for herself in the guise of an archfey named Zybilna. The hags wormed their way into Iggwilvâs good graces, biding their time
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Boon of Immortality. Iggwilv is immune to any effect that would age her, and she canât die from old age.
Legendary Resistance (3/Day). If Iggwilv fails a saving throw, she can choose to
                                                
                                            
                                                
                                                     a spectacular domain for herself. Gradually, Iggwilv transformed into a Fey creature, though she outwardly appears human. Her disposition changed over time as well, as she became less interested in
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Emerald Claw, but her motives for founding the order are buried in her past. Lady Illmarrow has no interest in ruling the living. Rather, she seeks to become Queen of the Dead.
The Mark of Death
                                                
                                            
                                                
                                                     island domain.
Long ago, it was revealed that the elven line of Vol â a house that practiced the art of necromancy and bore the Dragonmark of Death â was engaged in secret blood rites
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     court of the Queen of Air and Darkness, one of the Feywildâs archfey. Goblins thrived in her dangerous domain thanks to a special boon from herâa supernatural knack for finding the weak
                                                
                                            
                                                
                                                     spots in foes larger than themselves and for getting out of trouble. Goblins brought this fey boon with them to worlds across the Material Plane, even if they donât remember the fey realm they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Oâ-wells These magic wells are scattered throughout Hither. Their builders and their original purpose have been long forgotten. In the days when Zybilna ruled over her domain, the wells served as
                                                
                                            
                                                
                                                     the characters to identify themselves and state their intentions. If the characters express interest in undoing the damage wrought by Bavlorna, the will-oâ-wisps are cheerful at the prospect of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     in the court of the Queen of Air and Darkness, one of the Feywildâs archfey. Goblins thrived in her dangerous domain thanks to a special boon from herâa supernatural knack for finding the weak spots in
                                                
                                            
                                                
                                                     foes larger than themselves and for getting out of trouble. Goblins brought this fey boon with them to worlds across the Material Plane, even if they donât remember the fey realm they inhabited
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     domain. Reunion. Eventually the party emerges from the Mists, but Regan and Vastion donât follow. Looking back, the characters see the spirits of the two youngsters along with their parents as they fade
                                                
                                            
                                                
                                                     into the Mists. At your discretion, the Halvhrests might grant the characters an eerie boon, potentially in the form of Dark Gifts (see chapter 1).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    HarâAkir Domain of the Ancient Dead Darklord: Ankhtepot Genre: Dark fantasy Hallmarks: Ancient tombs, desert perils, lost gods, mummies Mist Talismans: Canopic jar, lapis lazuli scarab, scroll of
                                                
                                            
                                                
                                                     secrets lie beneath the sands, markers of a history the landâs few residents know of only in story and song. Their interest in past splendor is smothered, as life is harsh in HarâAkir and the living
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    , threatening sounds, or other activity themed to the Darklord or domain. Creatures that enter the Mists at this time, including flying creatures, are subject to the following effects: A creature that starts
                                                
                                            
                                                
                                                     creature travels in the Mists, or which direction it goes, it gets turned around so that it eventually ends up back in the domain it left. The area within the Mists is heavily obscured (see the Playerâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     domain appropriate to that deity for their Divine Domain feature. Often, heroes choose to devote themselves to particular gods either out of piety or self-interest. Sometimes, though, the gods choose
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     3 3 2 1 1 1 â 16 +5 Ability Score Improvement 3 5 18 4 3 3 3 2 1 1 1 â 17 +6 Subclass feature 3 5 19 4 3 3 3 2 1 1 1 1 18 +6 â 4 5 20 4 3 3 3 3 1 1 1 1 19 +6 Epic Boon 4 5 21 4 3 3 3 3 2 1 1 1 20 +6
                                                
                                            
                                                
                                                    . Level 3: Cleric Subclass You gain a Cleric subclass of your choice. The Life Domain, Light Domain, Trickery Domain, and War Domain subclasses are detailed after this classâs description. A subclass is a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment. These wanderers keep to civilized realms, preferring to
                                                
                                            
                                                
                                                     intervening in their affairs as needed. Clerics of the Cat Lord are rare and typically access the Trickery domain.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     supernatural investigation, or even explore another domain.
 When players create Keeper of the Feather characters, ask them the following questions.
 What sparked your interest in the occult? Did
                                                
                                            
                                                
                                                     occultists, the wereravens saw potential. KEEPER CHARACTERS
 Characters playing members of the Keepers of the Feather have access to contacts with interest in spiritualism and the occult, including hapless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     basis for comparison, domain inhabitants call those who speak of other worlds liars. For them, the following topics are standard aspects of life in their home domain or in a broader collection of
                                                
                                            
                                                
                                                     domains they call the Land of the Mists. Culture and Technology Each domain boasts its own culture, either drawn from the Material Plane or a parody manufactured to torment a Darklord. As such, a domain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     Successor or Consort Strahd can sense the arrival of new blood in his domain. When newcomers enter Barovia, he shifts his attention from Ireena Kolyana and van Richten to his new guests so that he can
                                                
                                            
                                                
                                                     interest in them. If they exhibit great fortitude and defiance, his interest is piquedâeven more so if the character displays uncommon knowledge or beauty. Such a person might not be worthy to succeed him, but the man or woman might provide amusement to Strahd as a new possession.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     what magical powers do they possess? These questions are tackled in the sections that follow. The answers will help you flesh out the archfeyâs Domain of Delight. Encountering the Archfey Think about how
                                                
                                            
                                                
                                                     blissfully unaware of the partyâs intrusion or show no interest in the characters. A shy or reclusive archfey might not want to be disturbed at all. How and when the archfey crosses paths with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     societies and nature. Others take a more active hand, injecting elements of chaos and innovation into mortal life. Unlike the gods of good and evil, the neutral gods have little interest in the
                                                
                                            
                                                
                                                     and shy, they are fiercely protective of their domain, regarding all plants and animals as their children. Chislevâs followers are often hermits, druids, and others who revere nature without asking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     ranks of the cult thinned as members began to lose interest in the debacle. Then Strahd von Zarovich arrived. The cultists regarded Strahd as a messiah sent to them by the Dark Powers. Drawn to Strahd
                                                
                                            
                                                
                                                     House in despair. The cultâs habit of trapping and devouring wayward visitors proved to be its downfall. On one occasion, the cult snared a band of adventurers whom Strahd had lured to his domain to be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     called infernal blessings. When a character attracts the attention of Hulgaz, she or her servants confront the character and offer a boon. But any boon on offer is fated to make the recipient miserable
                                                
                                            
                                                
                                                     heroes and true martyrs pique Hulgazâs interest because she loves the challenge of twisting and defiling the souls of such noble beings. She responds to unwavering do-gooders by redoubling her efforts to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     3 3 2 1 1 1 â 16 +5 Ability Score Improvement 3 5 18 4 3 3 3 2 1 1 1 â 17 +6 Subclass feature 3 5 19 4 3 3 3 2 1 1 1 1 18 +6 â 4 5 20 4 3 3 3 3 1 1 1 1 19 +6 Epic Boon 4 5 21 4 3 3 3 3 2 1 1 1 20 +6
                                                
                                            
                                                
                                                     3: Cleric Subclass You gain a Cleric subclass of your choice. The Life Domain subclass is detailed after this classâs description. A subclass is a specialization that grants you features at certain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     come to an end. Paradoxically, elves pay special interest to the ephemeral: a cloud of mayflies, bubbles in water, illusions, eclipses, rainbows, artistic performances, and so forth. They are
                                                
                                            
                                                
                                                     second nature. When enemies threaten to invade their domain, elves are just as often satisfied to wait out the danger in their concealed strongholds as to come forth and fight. Remaining out of harmâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                     eyes regard you with intense interest.
 âStep forward, heroes,â the queen says. âWord of your exploits has brought solace to my ears in these troubled times, and I am honored that youâve answered my
                                                
                                            
                                                
                                                     should begin your mission.â Who Is Taking Us to the Temple? âMy agent Filonia will drive you in an ox cart to the templeâs outskirts. She will brief you further along the journey.â The Queenâs Boon Once
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Strahd von Zarovich   Martin Mottet   
  Strahd von Zarovich is the Darklord of Barovia, a Domain of Dread. Little happens there without the Darklordâs knowledge, although Strahd rarely pays
                                                
                                            
                                                
                                                     there, Strahdâs interest becomes piqued, and he makes an appearance. The characters encounter Strahd in his Master of Death House iteration in chapter 5.
 History In life, Strahd von Zarovich was a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Points of Interest Beyond Saltmarsh are a number of locations that characters can visit. Providing in-depth detail in for all of them is beyond the scope of this book, but enough information is
                                                
                                            
                                                
                                                     description from that adventure for this place. The lizardfolk here view the area around the swamp as their domain. They threaten intruders to warn them off, attacking only those who insist on remaining in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     has lost interest in Elkhorn and is not concerned if he starves to death. The children toss him scraps of food to keep him alive. Elkhorn happily joins the characters if he is freed from the cell
                                                
                                            
                                                
                                                     that once stretched from the palace to the edge of the domain. This route has since been shattered. He knows of no other way to reach the palace. Cauldron. The cauldron is nearly full of hot melted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     a chance that characters searching the area find something of interest or value. Roll a d20 and consult the table below to see what, if anything, they find. Ambusher Lair Discoveries  d20 Discovery
                                                
                                            
                                                
                                                     svirfneblin thieves through the tunnels of its domain to recover stolen gemstones 3 A fierce battle against a wizened drow archmage, ending with the beholder suffering a grievous injury 4 Spying on a drow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     interest in Daggerford. Their orders are to deliver the characters safely to Barovia. The leader of this group is Stanimir (CN male human), an old man with the statistics of a mage who has the
                                                
                                            
                                                
                                                     in a cloud of smoke and embers.
 Stanimirâs face becomes a somber mask. âA curse has befallen our noble prince, turning him into a tyrant. We alone have the power to leave his domain. Weâve traveled
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     adventures building a stronghold. Before work can begin, the character must acquire a plot of land. If the estate lies within a kingdom or similar domain, the character will need a royal charter (a legal
                                                
                                            
                                                
                                                     whirlwind romance. Roll a d20. On a 1â5, the romance ends badly. On a 6â10, the romance ends amicably. On an 11â20, the romance is ongoing. You determine the identity of the love interest, subject to your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     is the power behind the Order of the Emerald Claw, but her motives for founding the order are buried in her past. Lady Illmarrow has no interest in ruling the living. Rather, she seeks to become Queen
                                                
                                            
                                                
                                                     extend far beyond her island domain. Long ago, it was revealed that the elven line of Volâa house that practiced the art of necromancy and bore the Dragonmark of Deathâwas engaged in secret blood
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     perils of Undermountain. Having lost all track of time, he doesnât know how long ago his companions perished or how long heâs been by himself. Zox has no interest in joining another adventuring party
                                                
                                            
                                                
                                                     views as his domain. The biggest obstacles to his success are the hobgoblins that keep stealing his scrap metal.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     adventurer and one of the oldest people in Phandalin, he remains aloof from town politics and focuses his interest on the traveling merchants and food-related businesses in Phandalin that buy his wares
                                                
                                            
                                                
                                                    ), the situation is not that simple. No king or council owns the lands of or around the town. Eminent domain is neither implied nor accepted. In most of the smaller settlements along the Sword Coast, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     adventurers. PROCAN, SAILOR OF SEA AND SKY
 Procan is a chaotic neutral deity of the sea and weather. He offers his clerics access to the Tempest domain. He is embodied in the sudden storm that overtakes a
                                                
                                            
                                                
                                                     ship, battering it with monstrous waves and howling winds that give way to peaceful waters and calm weather in the space of a moment.
 Procanâs domain is the sea, and whatever the oceans touch, he bears
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Gnawboneâs domain. Oren Yogilvyâs Quest Oren is spooked by rumors that giants are rampaging throughout the North. He asks the characters if they could check on his sister, Lily, who works at the
                                                
                                            
                                                
                                                     out interest-free loans (but breaking the arms of anyone who fails to pay up); the Hardcheeses simply canât compete. If the characters deliver Orenâs letter to Lily, her husband Koggin Hardcheese (LG
                                                
                                            
                                        






