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Returning 23 results for 'dominated interest are bustling'.
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Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
serve to divide the Upper City into a variety of distinct neighborhoods. Citadel Streets. The northern part of the Upper City is dominated by the Watch Citadel, where the Watch conducts training
up their stalls and put out their wares each day at dawn. Street music and noisy performances are forbidden, and every night the sellers who are not Upper City residents must pack up and leave. Bustling by day, the Wide is desolate at night, except on holidays and when hosting grand celebrations.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
serve to divide the Upper City into a variety of distinct neighborhoods. Citadel Streets. The northern part of the Upper City is dominated by the Watch Citadel, where the Watch conducts training
up their stalls and put out their wares each day at dawn. Street music and noisy performances are forbidden, and every night the sellers who are not Upper City residents must pack up and leave. Bustling by day, the Wide is desolate at night, except on holidays and when hosting grand celebrations.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
fall prey to monsters, and no place is safe from the sudden wrath of a dragon. Icewind Dale, featured in this adventure, is located in a region called the Far North, which is dominated by the Spine of
. Ships and roads lead southbound travelers to a number of bustling ports along the Sword Coast, including the following strongholds of civilization: Luskan, the City of Sails, is home to pirates as
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
bustling cities full of Humanoid peoples where they might attract attention but not necessarily open hostility. Giants who live among smaller folk tend to gravitate to positions of importance. They
from outside threats. 4 An adventurer receives an exclusive invitation to study a topic of interest (perhaps giants’ sagas or religion), but the invitation seems suspicious—demanding secrecy, traveling
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Barista Station This bustling service counter is the demesne of Ellina Tanglewood (chaotic good elf mage), the Strixhaven employee who manages the café and serves as its chief barista. Ellina
typically works alongside five older student employees, one from each college, though she sometimes hires younger students who express interest in working for her (see the “Jobs” section earlier in the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
W9. Fermentation Vats The rich smell of fermenting wine fills this large, two-story chamber, which is dominated by four enormous wooden casks, each one eight feet wide and twelve feet tall. A wooden
watch you with great interest. Four swarms of ravens perch on the rafters but don’t attack the characters under any circumstances. Unless they have been drawn outside, twenty-four twig blights and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
dinosaurs are stoutly muzzled and have their claws and horns blunted in all but the unchained race. The four-legged race is dominated by young ankylosauruses and triceratopses, but dimetrodons have also
enough to erase an unpaid gambling loss. Racing Player characters might get involved in a dinosaur race, either through their own interest or because they’re approached by a racing team. In this case
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
yourself in a bustling city, you’re likely to spot a wonderful variety of folk. You hear words in languages utterly foreign to you, and you smell dishes both delectable and strange. Waterdeep is the
is to do something deserving of attention, whatever your vocation, and someone from the noble families of Waterdeep will eventually show an interest. Know a Noble’s Business In the words of that
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
route. The Knights of Samular also show interest in restoring their outpost at Thornhold as a prelude to sorties into the Mere, and there is talk that these desires may lead to a curious alliance
gathering supplies and reinforcing Thornhold’s defenses. Stoneshaft dwarves can taste the wealth, bustling energy, and constant excitement of nearby Waterdeep, and want to share in it. They don’t want to be
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
-toothed lizard stomps and roars behind them. The whole city seems to be bustling, sweating, laughing, swearing, and singing.
Syndra recommends that the characters secure rooms for themselves at
heads to the villa of the merchant prince Wakanga O’tamu. There she intends to stay for the remainder of the adventure. If the characters express interest in accompanying her, she’s more than happy to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
pieces from abroad. In Waterdeep, the bustling cosmopolitan center of trade, coppers are called nibs, silvers are shards, electrum pieces are moons, gold pieces are dragons, and platinum coins are
. Electrum and platinum pieces are rarer in these lands. Smaller states use coinage borrowed from other nations and looted from ancient sources. Travelers from certain lands (notably the wizard-dominated
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Azzagrat, which encompasses three interconnected layers of the Abyss. His seat of power is the fantastic Argent Palace in the city of Zelatar, whose bustling markets and pleasure palaces draw visitors
: The Demonweb Lolth is the Demon Queen of Spiders, whose schemes entangle entire civilizations on worlds across the multiverse. Of all demon lords, she might have the most active interest in the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
library contains dozens of tomes covering a variety of esoteric subjects: magic, alchemy, religion, and the cosmos. B13. Planar Beacon This room is dominated by the planar beacon: a 5-foot-high, egg-shaped
and attack anyone who enters. The only object of interest here is the ruinstone a fiery red crystal the size of a human palm, which is clasped in the maw of a snake-shaped pedestal. The pedestal is
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
surrounding the village are dominated by hundreds of ranches and farms of every sort and size, from tiny horse farms to great fields of cattle. During those days that livestock are brought in for trading
stressed enough that while the Harpells have little interest in the daily running of Longsaddle, it is undeniably their town. They rarely suffer insults, and never tolerate violence against themselves
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Temple Layers of silt cover the stone floor of the main section of the temple. Tangled mounds of collapsed scaffolding lie toward the east end of this area. The west side is dominated by a circular
, unknown destiny. It was content to let Sgothgah serve its needs as it grew, but it had already decided to kill the aboleth once Sgothgah’s usefulness had run its course. The kraken has no interest in
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Points of Interest Beyond Saltmarsh are a number of locations that characters can visit. Providing in-depth detail in for all of them is beyond the scope of this book, but enough information is
monsters emerging from the Dreadwood. It serves as a key stopover point for travelers venturing inland from the southern coastal region. The community is dominated by a small keep set atop a hill that
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
even the northern metropolises of Baldur’s Gate and Waterdeep, its influence is curtailed by the unwillingness of its rulers to work together in the nation’s best interest. The members of the Council
deserts. Much of Calimshan is a chaotic place dominated by wealth, political influence, and personal power. Many pray for the return of the Chosen and the completion of his work. Others are learning to live
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. However, in a city dominated by ideological factions, trade guilds hold little sway, and most factions—except for the Free League and Society of Sensation—discourage members from joining guilds, believing
bustling avenues at all hours, doing business with vendors from every corner of the multiverse. The Great Bazaar is a cosmopolitan sampling of the planes and the goods they have to offer. Though more
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
alignment, province (the god’s main areas of interest and responsibility), suggested domains for clerics who serve the god, and a common symbol of the god. Several of the gods in the table are described
an expert in fortification, siege tactics, combat, and traps. Instead of bustling about as gnome deities normally do, Gaerdal has a tendency to dig in and hide out, and in many tales Garl finds it
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wealthy quality. Seventh Tower is especially noteworthy for Little Xen’drik, a collection of galleries whose owners buy and sell goods from Xen’drik. Upper Menthis University This district is dominated
dwarves are proud of their Sharn roots and have little interest in Mror customs or traditions. Middle Northedge Longstairs The population of this peaceful residential district is mostly made up of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the majority of the city’s surface dwellers. Another city lies just below the surface, and that place is dominated by dwarves. Underground, Mirabar is a city of lit residential caverns, superheated
the Shield’s residents that the giants had no interest in the village. It merely stood in their path. Suggested Encounter After hearing of the fire giants’ “attack” on Mornbryn’s Shield, Zhentarim
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(see appendix C) and a handful of apprentice mages. Apart from their ability to fly, the tressym behave like normal house cats. If one or more characters show an interest in the tressym, Krowen offers to
giants live, she offers to lead them to Deadstone Cleft and warns them that the giants have a roc “pet” that guards the entrance to their canyon lair. Silixia has no interest in battling the giants, but
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
different points. Most side passages are blocked by rubble, making the path of the two Waterdeep City Watch guards easy to follow. The next area of interest on the adventurers’ journey is a chamber
this mess — and a magical mystery that kicks off the rest of the adventure. When the characters enter this area, read: This crumbling chamber is dominated by an altar against the far wall, above






