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                        Returning 1 results for 'douse instance are being'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    , or half damage on a successful one. Any creature that fails its save catches fire, taking 5 (1d10) fire damage at the end of each of its turns until it or another creature uses an action to douse the
                                                
                                            
                                                
                                                     and engaging in mischief. For instance, it warns the characters that the sarcophagus is trapped, and that opening the lid will free a pit fiend bound within. Treasure. Characters who take the time to
                                                
                                            
                                        






