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Returning 1 results for 'doused inspire are before'.
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Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
curse, but a character who succeeds on a DC 11 Intelligence (Arcana or Religion) check can go through the motions to calm Incindorita and inspire the crew. Spot the Rocks. Captain Nuxoll needs someone
operatives don’t think to do this.)
5 Alchemist A creature moving through this cramped barge must succeed on a DC 13 Dexterity (Acrobatics) check or crash into a shelf and be doused in alchemical






