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                        Returning 4 results for 'down immersed are breaks'.
                    
                
                        
                            
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                                        down immense are bears
                                    
                                
                                    
                                        down immersed are break
                                    
                                
                                    
                                        down immersed are breath
                                    
                                
                                    
                                        down immersed are beats
                                    
                                
                                    
                                        down immersed are bleak
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Return to Worms. When the mage is reduced to 0 hit points, it breaks apart into a swarm of insects (see the Monster Manual) in the same space. Unless the swarm is destroyed, the mage reforms from it
                                                
                                            
                                                
                                                     Embrace", "rollDamageType":"fire"} fire damage at the start of each of its turns. The effect lasts for 1 minute, until the cultist is incapacitated or dies, or until the target is immersed in water
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     10-foot-square area of desecrated ground when sprinkled on it, and a hallow spell purifies desecrated ground within its area. Frigid Water A creature can be immersed in frigid water for a number of
                                                
                                            
                                                
                                                    -square area. Whenever the total weight on an area of thin ice exceeds its tolerance, the ice in that area breaks. All creatures on broken ice fall through.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     is incapacitated or dies, or until the target is immersed in water.
 Cult of Haask, the Voice of Hargut Haask’s Presence (1/Day). The cultist transforms into a Tiny, slug-like being and teleports
                                                
                                            
                                                
                                                     16 (15,000 XP) Proficiency Bonus +5
 Return to Worms. When the mage is reduced to 0 hit points, it breaks apart into a swarm of insects (see the Monster Manual) in the same space. Unless the swarm is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     blades stand guard near the pools and attack trespassers on sight. If a fight breaks out here, the necromite of Myrkul in area D4 joins the fray in the second round of combat. Describe this location to
                                                
                                            
                                                
                                                     through this area. Bringing a lit torch or other open flame into the gas-filled room triggers an explosion that fills the chamber. Creatures fully immersed in the water take no damage, but all others
                                                
                                            
                                        





