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                        Returning 30 results for 'down intentions are body'.
                    
                
                        
                            
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                                        down invention are body
                                    
                                
                                    
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                                                     Monsters
                                                    Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    . The swap is also undone if the controlled body takes damage from the carrionette’s Silver Needle.Carrionettes arise from innocent intentions. Heartfelt wishes breathe life into a beloved toy and
                                                
                                            
                                                
                                                     spell, it must succeed on a DC 12 Charisma saving throw or have its consciousness swapped with the carrionette. The carrionette gains control of the target’s body, and the target is unconscious
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     in reuniting Strahd with his lost love and, in so doing, ending Barovia's curse. The Abbot has recently completed work on a flesh golem bride made from the body parts of dead women. While the Belviews
                                                
                                            
                                                
                                                     heart is pure, my intentions noble and good.”Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Unfortunately, they have no means of assuring the slumbering fungal entity of their intentions, and the growing threat posed by Zuggtmoy and the demon lords has roused Araumycos’s defenses. The pastel
                                                
                                            
                                                
                                                    , whereupon each bursts into a cloud of sweet-smelling spores as its body dissolves back into the larger mass of fungi filling the cavern. Read the following to the players when the final creature is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     body. The bone-dry air makes each breath burn hot and taste of the baked earth.
 Below you, about fifty feet away, a camel watches two desert nomads unearth a hulking stone golem half-buried in the
                                                
                                            
                                                
                                                     glowing dimly. The Bedine nomads are wary of the characters until they assess the party’s intentions. A successful DC 12 Charisma check quickly allays their fears.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Carrionette Carrionettes arise from innocent intentions. Heartfelt wishes breathe life into a beloved toy and, for a time, a creator might feel blessed by their new companion. But carrionettes aren’t
                                                
                                            
                                                
                                                     content to live as toys and seek to escape the confines of their diminutive bodies. Every carrionette possesses a silver needle that pins its soul to its body. By posing as simple toys or hiding
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     determine the true intentions of a creature, such as when searching out a lie or predicting someone’s next move. Doing so involves gleaning clues from body language, speech habits, and changes in mannerisms
                                                
                                            
                                                
                                                    Wisdom Wisdom reflects how attuned you are to the world around you and represents perceptiveness and intuition. Wisdom Checks A Wisdom check might reflect an effort to read body language, understand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     determine the true intentions of a creature, such as when searching out a lie or predicting someone’s next move. Doing so involves gleaning clues from body language, speech habits, and changes in
                                                
                                            
                                                
                                                    Wisdom Wisdom reflects how attuned you are to the world around you and represents perceptiveness and intuition. Wisdom Checks A Wisdom check might reflect an effort to read body language, understand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    What Next? If the characters are alone, they can notify other members of the Avowed about the death. Acolytes remove Buron’s body, seizing the book with a firmness that makes it clear the dwarf
                                                
                                            
                                                
                                                     selection of the library’s books with him. Once he learned of Stonky's intentions, Buron stole Kandlekeep Dekonstruktion, hoping to delay the launch of the tower long enough for someone to thwart
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     intentions. On his first turn, he uses a bonus action to channel the power of this “shrine,” raising six skeletons to aid him. The undead assemble from the remains on the floor to form shambling, mismatched
                                                
                                            
                                                
                                                     emerges fully. The ghost is friendly and tells the adventurers that Buppido killed him not too long ago, then chopped him into pieces to join the other body parts in the shrine. Pelek explains how he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     the tunnel below your position. Twelve of the creatures are identical. Each has a round body, spindly arms and legs, a pair of fluttering wings rising above its arms, and a single eye staring out over
                                                
                                            
                                                
                                                     a wide, smiling mouth. At the column’s head stands a creature that looks like an inverted pyramid held up by six legs. It scuttles like a crab. On each side of its body, an eye is set above a mouth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Androsphinx An androsphinx bears the head of a humanoid male on its lion’s body. Outwardly gruff and downcast, it often begins conversations with insults or negative observations. Beneath this gruff
                                                
                                            
                                                
                                                     refuses. Wisdom (Insight) checks made to ascertain the sphinx’s intentions or sincerity have disadvantage.
 Magic Weapons. The sphinx’s weapon attacks are magical.
 Spellcasting. The sphinx is a 12th
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     recently completed work on a flesh golem bride made from the body parts of dead women. While the Belviews languish in the abbey’s madhouse, the Abbot is giving his creation lessons in etiquette and
                                                
                                            
                                                
                                                     sickness. By giving the devil his heart’s desire, I bring salvation to him and his land.” Bond. “I love the creatures I create, including my beautiful golems and mongrelfolk.” Flaw. “I can’t be corrupted. My heart is pure, my intentions noble and good.”
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     there are only two sure things in this world: death, and getting paid to do something with the body. Lliira The Lady of Joy brings merriment, happiness, and fun to the world. And there’s nothing
                                                
                                            
                                                
                                                     sustains the soul just as food sustains the body, then there’s nothing wrong with making a bit of profit from happiness. Mask The Master of All Thieves is an important deity for Acquisitions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     in for the long haul of Mechanus bureaucracy, word filters through the administration’s ranks until Aristimus hears about the characters and comes to investigate their intentions after 1d4 hours
                                                
                                            
                                                
                                                     (proceed with “Agents of Order”). Agents of Order Aristimus (lawful neutral githzerai futurist; see Morte’s Planar Parade) is the captain of Automata’s guards and a member of the town’s ruling body, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                     entirely with a large metal claw, much like a crab’s.
 His body is covered with clusters of barnacles, and in his left hand he idly grasps the haft of an exquisite trident, engraved with images of
                                                
                                            
                                                
                                                     characters what he plans to do, and how he plans to do it. While Gar doesn’t gloat, he will speak of his intentions as though his success is inevitable. Once Gar has completely described his plans, he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     and when you expect the adventurers to encounter your archfey. The archfey might infiltrate the party using illusion magic or spy on the characters from afar to discern their intentions before
                                                
                                            
                                                
                                                     Floral. Flowers bloom from the archfey’s fingertips, and their skin is covered in petals. Their body might have thorns, or they could have vine-like hair covered in sweet-smelling blossoms. 5 Fluid. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . The Twelve A council of philosophers called the Twelve serves as the ruling body of Meletis. They are elected by popular vote among the citizens of Meletis and serve for terms of four years at a time
                                                
                                            
                                                
                                                     philosophy, visiting largely out of curiosity or on elaborate larks. Minotaurs are rarely seen in Meletis, though those who visit with peaceful intentions are welcome. (CLAUDIO POZAS)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     of a 500 gp ruby, Zitembe senses their evil intentions and shoos them away. The assassins seem hesitant to leave without satisfaction, but the arrival of the characters changes their minds, and they
                                                
                                            
                                                
                                                     one’s hair, and learn to dress in a manner that suits the individual’s body, profession, and the climate. Newcomers to the temple must make a Charisma check. Those who score 15 or higher are welcomed as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    ’ voices, like an actor taking on a role. The players might even echo their characters’ body language. They still need to describe things that can’t reasonably be acted out.
   Descriptive Roleplaying
                                                
                                            
                                                
                                                     perceptiveness and intuition. Insight reflects a character’s skill at reading other people’s moods and intentions. The DM set the DC at 15, which Gareth beats. With a successful Wisdom (Insight) check
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     innocent intentions. If the spirits aren’t immediately calmed, each creature in the hall on the round after the spirits manifest must succeed on a DC 16 Wisdom saving throw or use its action to make a melee
                                                
                                            
                                                
                                                     flight. Half the dragon’s body is submerged in dark water, and the hallway beyond it is completely flooded.
 The flooded hallway, which leads to area M6, has partially collapsed. Creatures of Medium
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     than normal, use ropes to restrain a hulking biped with an insectoid body. A large sack has been pulled over the creature’s bulbous head.
 A team of four duergar recently captured an umber hulk in the
                                                
                                            
                                                
                                                     to enlist the aid of Grandolpha Muzgardt, unaware of her true intentions. Grandolpha goes along with Xardorok but won’t aid him in a fight, allowing the characters to kill him. If Xardorok is gravely
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     shallow grave containing the body of a dead blink dog laid out on a reed litter. The dogs howl sadly while solemnly placing gifts for their deceased companion to enjoy in its afterlife. If the ceremony
                                                
                                            
                                                
                                                     counter any false notions the dryad might have about the party’s intentions and allegiances. If the characters make a sound argument in their defense, or if four or more shrubs are killed in the ensuing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     of the statue: the head, the wings, the body, or the tail. Once all four sections are improved, the kobolds are satisfied, praise the characters’ artistic abilities, and become Friendly. Treasure. Each
                                                
                                            
                                                
                                                     it’s worth 750 GP. If the genie dies, her body dissolves into mist, leaving behind her silk clothing (worth 250 GP), two black pearl gemstones (worth 500 GP each), and a Wand of Lightning Bolts. N11
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     ascertain the sphinx’s intentions or sincerity have disadvantage.
 Magic Weapons. The sphinx’s weapon attacks are magical.
 Spellcasting. The sphinx is a 9th-level spellcaster. Its spellcasting
                                                
                                            
                                                
                                                    , its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.
 Actions
 Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     great peninsula of Aglarond juts out into the Inner Sea, and that body of water and the forests of the Yuirwood define much of the nation’s character. A realm of humans living in harmony with their elf
                                                
                                            
                                                
                                                     as the work of the Netherese, and remind their former trading partners of the long and mutually profitable relationships they previously enjoyed. To prove its good intentions, Sembia has “allowed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , the protective wards surrounding the tower unraveled, and one of the tomb tappers seized the opportunity to kill the anvil’s creator, High Abjurer Taruth. The wizard’s mauled body lies in this chamber
                                                
                                            
                                                
                                                     characters’ minds. After all, it has a lot of catching up to do. The doppelganger has no ill intentions toward the characters but places self-preservation above all else. If the characters befriend Xerophon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     its escape if the players state their intentions quickly enough. Exercise care, for even if the two upper levels have been completely cleared of sahuagin, there are enough sahuagin in various parts of
                                                
                                            
                                                
                                                     floor.
 The characters experience some difficulty in opening this door, even with the bar removed. This is because the giant eel (Borgas’s companion) died in the confined space, and its body partially
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     mattresses and lockers containing brushes and simple upper-body clothing. What the Centaurs Know. Kari and Vinz saw Juliana and Orlando enter the hedge maze (area G21) yesterday, but the couple never
                                                
                                            
                                                
                                                     the characters arrive. The archfey is friendly toward the characters and curiously inquires as to their business in the domain. After some initial investigation of the characters’ intentions, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     read her thoughts, as well as any divination spell that she refuses. Wisdom (Insight) checks made to ascertain her intentions or sincerity have disadvantage.
 Legendary Resistance (3/Day). If Isperia
                                                
                                            
                                                
                                                    ) 1d8 hours later, unless its body is destroyed.  If all the Golgari in the lair die, the regional effects fade over 1d10 days.
 Gruul NPCs Like the creatures that fight alongside them, warriors and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     characters convince the commoners of their good intentions, such as by offering gifts and by not drawing weapons, the lizardfolk lead them to area 9. The basting liquid is a spiced oil. Two of the
                                                
                                            
                                                
                                                    . Target Practice. The object lashed to the mattress is a training dummy assembled from cloth, wood, and straw. A rotting sahuagin head is affixed to the makeshift body, which is approximately the size of a
                                                
                                            
                                        





