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Returning 10 results for 'down interests are buy'.
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down interest are buy
down interested are buy
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Quest Goals To complete the Gnomengarde Quest, the characters must obtain at least one magic item from the gnomes. Of the items they can secure, only the hat of wizardry interests Townmaster Harbin
Wester, who offers to buy it for 50 gp even though he knows no one who can attune to it. However, the gnomes wonât hand over any magic items until the characters speak to Fibblestib and Dabbledob in
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
serve the guildâs interests well, it promises to take care of you. Guilds hate to waste valuable assets, after allâthatâs just bad business. Types of Guild The guild structure covers a swath of business
existing enchanted items and might be willing to buy or trade adventurersâ spoils. 4 Moneychangers. These merchants deal in all forms of currency, acting as bankers, loan agents, and crucial contacts for
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
rewards ambition, granting its members autonomy to pursue their own interests and gain some measure of personal power or influence. In this way, the organization is a meritocracy. The Zhentarim welcomes
buy. Zhentarim agents traveling to and from Mantol-Derith have recently passed on information and rumors concerning demonic activity in the Underdark. The organizationâs members have yet to realize the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
her superiors to Commander Niles Breakbone at Camp Vengeance. Undril was led to believe she could simply buy a horse in the city and ride to the camp, but now that she sees the terrain and conditions
the Lordsâ Alliance, offers to trade a sailing ship for an accurate map of Chult that shows the exact location of the ruins of Nangalore and Orolunga. Lerek represents wealthy Waterdhavian interests
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
particular backgrounds and interests of the adventurers, you can make some or all of the following additional activities available as options. Building a Stronghold A character can spend time between
of the days. It earns a profit of 3d10 Ă 5 gp. Selling Magic Items Few people can afford to buy a magic item, and fewer still know how to find one. Adventurers are exceptional in this regard due to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
. More than seventy-five noble families call Waterdeep home, representing between them all manner of business interests, rivalries, and internal strife. Being a noble carries with it a great deal of
Thayans and Baldurian merchants have coin enough to buy property within the city, if they choose, but that is no reason to award them noble titles and legal rights, instead of merely a mansion, for
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the first person to talk to them in private. Laughing off his claims as âpolitical rhetoric,â he offers to buy drinks and asks to hear the groupâs stories. Harbin Wester is intended to be a political
faction of the Zhentarim. Development. Sharna is thoroughly evil, but sheâs a fine actor. She has the economic interests of Phandalin at heart, but only because she hopes to have a prosperous town at
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
ovens. The dining room is mainly used for drinking, with âthe Helmâ (the tavern across the road) currently providing the best meals in town travelers can easily buy. While the Helm at Highsun is the
. Helvur Tarnlar, Clothier Tarnlarâs is the only place to buy quality clothing for a hundred miles around. The square two-story building stands at the intersection of the Long Road and the Cairn Road
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
roundabout. North of the statue is a stone building with an open front, above which hangs a sign that reads âEarth Motherâs Bounty.â Visitors can buy seeds and cornucopias here. Tasked by the abbot with
commitment to protecting Waterdeepâs interests. The wizard serves for one year and acts as a liaison between the city and the abbot, while also aiding in the defense of Goldenfields. The guildâs current
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
loyalty. Heâs a cold-hearted mercenary who works for coin. The characters might be able to buy him off. Shon can describe all the properties of a staff of power, having researched the subject recently
convince Shon that they have Prismeerâs best interests at heart, he gives them the horn and tells them where to find Zybilna (area P22), warning them about the jabberwock if he hasnât already done so. P29






