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Returning 9 results for 'down invaded are battle'.
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down invaders are battle
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Battle on the Crater Rim On the rim of the Star Forge’s crater, four fire giants harry the adult red dragon Akaanvaerd. The five combatants move around the crater’s rim while fighting, effectively
, Akaanvaerd wants to seize his lair—the Star Forge—from the fire giants who invaded it. A character who succeeds on a DC 15 Charisma (Deception or Persuasion) check convinces Akaanvaerd to refrain from
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
immediately alerted to the presence of the adventurers; determine how those allies react. Investigate. The creature rushes to the sound of the disturbance to investigate, possibly joining any battle that
have reason to believe their lair is likely to be invaded might set up a defense. Reasons to set up a defense include the following: Adventurers invaded the lair recently and retreated. Scouts
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
are afraid she may run headlong into the wrong battle before the couple can provide the realm with an heir, and so they hope that King Morinn’s softer influence will help to temper her impetuous nature
almost entirely underground. However, since it has been invaded by orcs more than once, no accurate maps of the city’s full interior are known to exist, preventing would-be attackers from gaining their
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Battlefield Events The following events correspond to boxes marked on the Battle Flowchart. Event 1. Dawn of the Dead The battle begins when Ularan Mortus orders his ghoulish army to attack the south
gate. When the party arrives on the scene, the battle is already underway. Read the following boxed text aloud: The din of battle echoes from the palisade as you approach. Through the rain, you see
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
this tumult, conflict broke out in many regions of the continent. The orcs of Many-Arrows warred against the dwarfholds of the North and their allies. Sembia invaded the Dalelands, and Cormyr raised an
settlements survived, the Netherese Empire was no more. The remainder of the Netherese forces battle with the Bedine over control of the Memory Spire, thought to be a tomb of the phaerimm, Netheril’s ancient
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
took over a significant portion of the Underdark, including Talhundereth. They must have invaded the crypt because there are so many restless Undead and haunts. Rivibiddel adds, sadly, that the
central slab more ornate that the other two. Armor scraps and brittle bones rest atop each slab. Carvings show a female dwarf leading other dwarves in battle.
To the east, a metal lever built into the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
) watches over the palace. He has been feeding the fomorian in the banquet hall ever since she invaded the palace three days ago. Although it doesn’t know how Zybilna and her palace came to be frozen
don’t want to engage the jabberwock in battle can try to lure it elsewhere, either by using themselves as bait or by playing music (see the “Beware the Jabberwock!” sidebar). BEWARE THE JABBERWOCK
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
destroyed. These corpses are the remains of wizards who invaded the Briny Maze a few months ago to steal Ilvaash’s secrets. A wandering encephalon cluster (see area B12) shrugged off the wizards’ spells. The
maximum of all seven flumphs. The flumphs aren’t fanatical. They flee the characters if given obviously suicidal orders or if a battle turns against them. B12: Encephalon Lair Slime coats the walls
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
mounted atop her griffon. If six or more frost giants fall in battle, the rest retreat to their ship. Left alone, the surviving frost giants (including those that didn’t participate in the initial
have invaded ancient dwarven vaults and throne halls and turned these chambers into their lairs. Frost Hills The southernmost spur of the Spine of the World, the Frost Hills combine with the Evermoors






