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                        Returning 35 results for 'dragon inner are been'.
                    
                
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     the dragon is fully mature, their scales resemble rich purple amethyst crystals, refracting light to take on an inner glow. Their pupils fade with age, making the eyes of an ancient dragon resemble
                                                
                                            
                                                
                                                     dragonâs presence, and glow with a soft inner light. The older the dragon, the deeper the purple color of the crystals.
Amethyst Dragon Lair Features
The amethyst dragon lair shown in map 5.1
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    .
Scintillating Breath (Recharge 5â6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Scintillating Breath"}. The dragon exhales a burst of brilliant radiance in a 15-foot cone. Each creature
                                                
                                            
                                                
                                                     damage on a failed save, or half as much damage on a successful one. The dragon then gains 5 temporary hit points by absorbing a portion of the radiant energy.
Spellcasting (Psionics). The dragon
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     vibrant and translucent. When the dragon is fully mature, their scales resemble rich purple amethyst crystals, refracting light to take on an inner glow. Their pupils fade with age, making the eyes of
                                                
                                            
                                                
                                                     than a foot in diameter that extend six to ten feet from the interior stone surfaces of the lair. These crystals resonate with the dragonâs presence, and glow with a soft inner light. The older
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     and translucent. When the dragon is fully mature, their scales resemble rich purple amethyst crystals, refracting light to take on an inner glow. Their pupils fade with age, making the eyes of an
                                                
                                            
                                                
                                                    Amphibious. The dragon can breathe both air and water.Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 9
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     they win.
8
A sapphire dragonâs lair is so well protected that its inner defenses have never been tested. The dragon spreads rumors of the treasures within to attract adventurers who can put
                                                
                                            
                                                
                                                    Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Tunneler. The dragon can burrow through solid rock at
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragon. The front-runner is an infamous bandit leader who will undoubtedly terrorize the area if they win.
8
A sapphire dragonâs lair is so well protected that its inner defenses have
                                                
                                            
                                                
                                                    Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     rich purple amethyst crystals, refracting light to take on an inner glow. Their pupils fade with age, making the eyes of an ancient dragon resemble glowing white or pale lavender orbs. Crystalline horns
                                                
                                            
                                                
                                                    Amphibious. The dragon can breathe both air and water.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9
                                                
                                            
                                                
                                                    ":"slashing"} slashing damage.
Scintillating Breath (Recharge 5â6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Scintillating Breath"}. The dragon exhales a burst of brilliant radiance in
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     protected that its inner defenses have never been tested. The dragon spreads rumors of the treasures within to attract adventurers who can put the traps to the test.
Connected Creatures
Sapphire
                                                
                                            
                                                
                                                    Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Tunneler. The dragon can burrow through solid rock at half its
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +13
                                                
                                            
                                                
                                                    ":"slashing"} slashing damage.
Scintillating Breath (Recharge 5â6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Scintillating Breath"}. The dragon exhales a burst of brilliant radiance in a 90
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 10 ft., one target
                                                
                                            
                                                
                                                    ":"recharge", "rollAction":"Scintillating Breath"}. The dragon exhales a burst of brilliant radiance in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 27
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     who will undoubtedly terrorize the area if they win.
8
A sapphire dragonâs lair is so well protected that its inner defenses have never been tested. The dragon spreads rumors of the
                                                
                                            
                                                
                                                    Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     Success: Sammaster canât take this action again until the start of his next turn.Lich Founder of a Dracolich Cult
Sammaster founded and led the Cult of the Dragon, a secret, evil organization
                                                
                                            
                                                
                                                     established himself
as leader of these disparate zealots, whom he named the Cult of the Dragon. He perverted their fascination with his necromantic lore, revealing that dracoliches were destined to
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                    ât take this action again until the start of his next turn.Lich Founder of a Dracolich Cult
Sammaster founded and led the Cult of the Dragon, a secret, evil organization dedicated to
                                                
                                            
                                                
                                                    
as leader of these disparate zealots, whom he named the Cult of the Dragon. He perverted their fascination with his necromantic lore, revealing that dracoliches were destined to rule Faerûn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     them to his closest allies in the Cult of the Dragon, granting each the power of a wyrmspeaker. Using the magic of the dragon masks, this Inner Circle of Wyrmspeakers helps Severin prepare the way
                                                
                                            
                                                
                                                     Dragon, and all are able to marshal the cultâs resources. Only Severinâs inner circle can promote a dragonsoul to a Wearer of Purple, granting that character a base of operations and funds. Most new
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     presented them to his closest allies in the Cult of the Dragon, granting each the power of a wyrmspeaker. Using the magic of the dragon masks, this Inner Circle of Wyrmspeakers helps Severin prepare the way
                                                
                                            
                                                
                                                     Dragon, and all are able to marshal the cultâs resources. Only Severinâs inner circle can promote a dragonsoul to a Wearer of Purple, granting that character a base of operations and funds. Most new
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     presented them to his closest allies in the Cult of the Dragon, granting each the power of a wyrmspeaker. Using the magic of the dragon masks, this Inner Circle of Wyrmspeakers helps Severin prepare the way
                                                
                                            
                                                
                                                     Dragon, and all are able to marshal the cultâs resources. Only Severinâs inner circle can promote a dragonsoul to a Wearer of Purple, granting that character a base of operations and funds. Most new
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragon is fully mature, their scales resemble rich purple amethyst crystals, refracting light to take on an inner glow. Their pupils fade with age, making the eyes of an ancient dragon resemble glowing
                                                
                                            
                                                
                                                    Royal Purple When first hatched, an amethyst dragon has scales of dull, opaque purple. As the dragon grows, their scales, horns, and wing membranes become more vibrant and translucent. When the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    After the Exchange With the trade complete, the kagu-svirfneblin thank the characters and escort them back to the inner hall (area F5). They invite the characters to take whatever they want from the
                                                
                                            
                                                
                                                     the forge; they can always build another. Evacuation of the Kagu-Svirfneblin After warning the characters, the kagu-svirfneblin bid them goodbye and exit the inner hall through the southeast double
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     of the Dragon. Over the course of the adventure, the heroes have two chances to come face to face with the wyrmspeakers of Severinâs inner circle, perhaps claiming their dragon masks and hindering
                                                
                                            
                                                
                                                    Chapters 11 and 12: Death to the Wyrmspeakers  From their first discovery of the dragon masks in Hoard of the Dragon Queen, the characters will have recognized the importance of the masks to the Cult
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     of the adventure, the heroes have two chances to come face to face with the wyrmspeakers of Severinâs inner circle, perhaps claiming their dragon masks and hindering Severinâs plans. This section
                                                
                                            
                                                
                                                    Chapters 11 and 12: Death to the Wyrmspeakers  From their first discovery of the dragon masks, the characters likely recognized the importance of the masks to the Cult of the Dragon. Over the course
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Cults of the Dragon Below 
 Cults of the Dragon Below
 There is a paradise within the world, a vale bathed in the light of the Inner Sun. Earn your passage with the blood of worthy foes. Our
                                                
                                            
                                                
                                                    . Drive all doubt from your heart and you will see reality through new eyes. The Cults of the Dragon Below are wildly diverse. The tenets above describe the beliefs of three different cults, and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Inner Planes The Inner Planes surround the Material Plane and its echoes, providing the raw elemental substance from which all worlds were made. The four Elemental PlanesâAir, Earth, Fire, and Water
                                                
                                            
                                                
                                                    , forming land, sea, and sky. But the dominant element strongly influences the environment, altering those locationsâ fundamental qualities. The inhabitants of this inner ring include aarakocra, azers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     interior stone surfaces of the lair. These crystals resonate with the dragonâs presence, and glow with a soft inner light. The older the dragon, the deeper the purple color of the crystals.   Map 5.1
                                                
                                            
                                                
                                                    Amethyst Dragon Lairs Amethyst dragons prefer lairs near water, ideally mountain lakes, where they take advantage of existing caves and tunnels. A lair behind a cascading waterfall is ideal, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     inhabitants of this inner ring include aarakocra, azers, dragon turtles, gargoyles, genies, mephits, salamanders, and xorn. Some originated on the Material Plane, and all can travel to the Material Plane (if
                                                
                                            
                                                
                                                    Inner Planes He was lying on his back upon baked and smoldering stone, staring up at a smoky gray sky lit from distant and unseen fires. Around him, a sea of lava burped gouts of gas and jets of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    . Near the entrance, the characters encounter a gang of four Magma Mephits and three Smoke Mephits, drawn to the lair by the magic of the dragon. In the inner cave, the troublesome Red Dragon Wyrmling
                                                
                                            
                                                
                                                    The Winged God Adventure for Level 3 Characters Situation. A few weeks ago, a Red Dragon Wyrmling drove a band of kobolds out of their warren to claim the place as its lair. Now some of the kobolds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     the Dragon, and it helps the cult leaders gather over large distances. Next to the portal is a hunting lodge used by a succession of local lords over the years. The lodge is a useful and central
                                                
                                            
                                                
                                                     meeting place for high-ranking cultists, among them a Wearer of Purple known as Talis the White. Talis feels strongly that she belongs in Severinâs âinner circle,â but Severin doesnât trust her and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     the Dragon, and it helps the cult leaders gather over large distances. Next to the portal is a hunting lodge used by a succession of local lords over the years. The lodge is a useful and central
                                                
                                            
                                                
                                                     meeting place for high-ranking cultists, among them a Wearer of Purple known as Talis the White. Talis feels strongly that she belongs in Severinâs âinner circle,â but Severin doesnât trust her and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     win. 
   8  A sapphire dragonâs lair is so well protected that its inner defenses have never been tested. The dragon spreads rumors of the treasures within to attract adventurers who can put the traps
                                                
                                            
                                                
                                                    Sapphire Dragon Adventures The Sapphire Dragon Adventure Hooks table offers suggestions for stories and adventures involving sapphire dragons. Sapphire Dragon Adventure Hooks    d8 Adventure Hook
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     statistics), has a key to that inner room. Bog Luck was recruited to the Cult of the Dragon years ago. The only outward sign of this is the scabbard of his ever-present shortsword, which is decorated with a
                                                
                                            
                                                
                                                     dragon resembling the designs on the scabbards characters saw in the dragon hatchery (and possibly have with them still; see area 12 in that section). When cult wagons arrive, their road-building
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     kept in the locked strong room attached to the warehouse (area 4). Only the camp superintendent, a burly half-orc known only as Bog Luck (use veteran statistics), has a key to that inner room. Bog Luck
                                                
                                            
                                                
                                                     was recruited to the Cult of the Dragon years ago. The only outward sign of this is the scabbard of his ever-present shortsword, which is decorated with a dragon resembling the designs on the scabbards
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Cults of the Dragon Below A paradise exists within the world, a vale bathed in the light of the Inner Sun. Earn your passage with the blood of worthy foes. Our existence is a chrysalis state
                                                
                                            
                                                
                                                     for all of us. I assure you that House Vadalis will conduct a full investigation of this incident and work to regain the trust of the good people of Fairhaven.â
 The Cults of the Dragon Below are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     to the Upper City, while the Flaming Fist oversees the rest. Guards assigned to Baldurâs Gate and Black Dragon Gate stay at sharp attention and seldom accept bribes. Those assigned to the smaller and
                                                
                                            
                                                
                                                     ensures that the truly destitute remain outside, consigned to the slums of the Outer City. Beggars and refugees crowd at the fringes of these slums, typically around Black Dragon Gate and Basilisk Gate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     to the Upper City, while the Flaming Fist oversees the rest. Guards assigned to Baldurâs Gate and Black Dragon Gate stay at sharp attention and seldom accept bribes. Those assigned to the smaller and
                                                
                                            
                                                
                                                     ensures that the truly destitute remain outside, consigned to the slums of the Outer City. Beggars and refugees crowd at the fringes of these slums, typically around Black Dragon Gate and Basilisk Gate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     players that the Black Networkâs expert killers can be put to better use against the cult leaders of Severinâs inner circle, while Harper agents or forces of the Lordsâ Alliance help in the tunnels
                                                
                                            
                                                
                                                     Tiamat Skyreach Castle** Red Wizards Arcane Brotherhood Mask of the Dragon Queen    * Including any free wyrmspeakers the adventurers have interacted with. ** If it survived the previous adventure and remains in control of the player characters or was returned to the giants.
                                                
                                            
                                        





