Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'draw interest are banished'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        draw inherent are banish
                                    
                                
                                    
                                        draw inherent are banishes
                                    
                                
                                    
                                        dark interests are banished
                                    
                                
                                    
                                        draw interests are banished
                                    
                                
                                    
                                        draw interest are banish
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    , Esvele gossips about the Black Viper's exploits to lend credence to the villain's mystique.
The Rosznar family was convicted of slave trading â highly illegal in Waterdeep â and banished over a hundred
                                                
                                            
                                                
                                                    . When she throws back her cloak to reveal the costume she has put together, most folk toss their purses and flee. If that doesn't work, she usually needs only to draw her dagger. Of course, some of the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     close without arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons&rsquo
                                                
                                            
                                                
                                                     their way to avoid interacting with other intelligent creatures. However, their interest in history and culture occasionally gets the better of them, prompting them to seek some engagement with the folk
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and other nature protectors who donât
                                                
                                            
                                                
                                                     topaz dragon their monarch, despite the dragonâs complete lack of interest and growing annoyance toward them.
Cold, Necrotic
                                                
                                            
                                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     bearer to draw connections and interpret clues others might miss. By actively drawing on its powers, the bearer can detect poisons and study the energies of magic.
House Medani
Leader: Baron Trelib
                                                
                                            
                                                
                                                     interrogates prisoners for King Boranel of Breland.
The members of House Medani are half-elves with deep roots in Breland. Medani has little interest in the power struggles that sometimes break out
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     they split into two distinct cultures: the introspective Aereni and the warlike Tairnadal. While neither of these cultures have much interest in human activities, a small number of elves have immigrated
                                                
                                            
                                                
                                                     achieve this immortality.
The Aereni are isolationists who have little interest in the world beyond their island. The Five Nations are a place of chaos and war. With this in mind, what has caused you to
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     they split into two distinct cultures: the introspective Aereni and the warlike Tairnadal. While neither of these cultures have much interest in human activities, a small number of elves have immigrated
                                                
                                            
                                                
                                                     achieve this immortality.
The Aereni are isolationists who have little interest in the world beyond their island. The Five Nations are a place of chaos and war. With this in mind, what has caused you to
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     to draw your anger or ridicule. You can get away with minor criminal offenses, such as refusing to pay for food at a restaurant or breaking down a door at a local shop, if no legal authorities witness
                                                
                                            
                                                
                                                     Orzhov oligarch has taken an interest in my career, like a patron of the arts.
8
Roll an additional Rakdos contact; you can decide if the contact is an ally or a rival.
9
A Selesnya healer
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    .
Contacts
The Selesnya Conclave is all about connections, so its members cultivate contacts throughout the guild. The guild also engages in energetic recruitment to draw converts from other
                                                
                                            
                                                
                                                     my former guild and joined the Selesnya along with a close friend.
4
The dryad at the head of my enclave has taken an interest in my activities.
5
A sibling is an instructor at the guild
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     draw the blood of your enemies, or even directly touch their souls.
Suggested Characteristics
Members of the Orzhov Syndicate range from the decadent nobility at the top of the oligarchy to the debt
                                                
                                            
                                                
                                                    .
Orzhov Contacts
d8
Contact
1
The spirit of an ancestor has taken an interest in me.
2
An older cousin has the ear of a powerful oligarch.
3
I know a knight who is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     council of undead high elves. The greatest heroes of the Aereni join the Undying Court after death, joining their heroic ancestors in immortality. The Aereni are isolationists who have little interest
                                                
                                            
                                                
                                                     a quest by one of your own deathless ancestors? Or are you an exile, banished from your homeland for some crime against your peopleâs rulers? Consider your characterâs personal and family history
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Beginning An adventure starts with a hook to get the players interested. A good adventure hook piques the interest of the players and provides a compelling reason for their characters to become
                                                
                                            
                                                
                                                     city gates. Adventure hooks such as these can instantly draw players into your story. The beginning of a good adventure should be exciting and focused. You want the players to go home looking forward
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     more. In this role, the Cartophile has served as patron for numerous expeditions of exploration, sending adventurers to all corners of the world â both to draw new maps and to verify the authenticity of
                                                
                                            
                                                
                                                     characters to use that lore, he asks only that any further journals, notes, maps, and other documents from Kwalishâs earlier expedition be returned to him. The Cartophile has no interest in adventuring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Splitting the Party One way to get sent to the Donjon Sphere is to draw the Donjon card from a Deck of Many Things. When this happens, only the character who drew the card is banished to the sphere
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     extinguished. They will thus be cast back into the Abyss, as effectively as if they had been banished.
 âThe ritual needs certain components to produce the talisman that will draw the demons. Then a rite to
                                                
                                            
                                                
                                                     have the ability to devise and cast a ritual, similar to Gromphâs but nowhere near as dangerous or foolish, that will draw the most powerful demon lords together to the site of the original summoning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     thoughts or similar magic. Characters can fake it âtil they make it. Use Charisma (Deception) checks extensively as characters work their way through the ball. Failed checks draw increased attention
                                                
                                            
                                                
                                                    ; on successful checks, the questioners lose interest. Characters can distract watchers to shift attention if things go badly. Use Charisma (Deception) or Dexterity (Sleight of Hand) checks (or any other reasonable skill checks the players suggest) to determine whether they turn the focus away from their errors.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     different players and characters in your group to draw them into the story. An adventure that includes a balance of exploration, social interaction, and combat is likely to appeal to a wide breadth of
                                                
                                            
                                                
                                                     players. But an adventure you create for your home campaign doesnât have to appeal to every possible player interestâonly to the players at your table. You can design encounters that appeal to multiple
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Erebosâs Influence  Born from Heliodâs shadow and then banished to the Underworld, Erebos claimed dominion over that desolate realm. He sees it as his duty and his right to ensure that those who
                                                
                                            
                                                
                                                     sometimes sends agents to retrieve those he has particular interest in. Erebosâs Goals Erebos wants above all to maintain his position of absolute authority over the realm of the dead. He lashes out at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     the Premiseâ earlier in this chapter. Hook. Each adventure offers one way to draw characters in to the adventure. See âDraw In the Playersâ earlier in this chapter. Encounters. The rest of each
                                                
                                            
                                                
                                                     they complete âThe Winged God.â Use the encounters and interactions the characters have in these early levels, and the situations that interest your players, to plan later adventures.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     have little interest in the world beyond their island. The Five Nations are a place of chaos and war. With this in mind, what has caused you to leave your island and wander the world? Are you in search
                                                
                                            
                                                
                                                     of a power that could earn you your place in the Undying Court? Have you been given a quest by one of your own deathless ancestors? Or are you an exile, banished from your homeland for some crime
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Heroes of the Giants Barbarians who harness the might of giants are not the only adventurers who draw power from giants. A character of any class can explore ties to giants in the following ways
                                                
                                            
                                                
                                                    . Elements and Environments If your spells or class features draw on elemental forces or the magic of the land, you might use a connection to giants to tap into that power. A druid belonging to the Circle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     was convicted of slave trading â highly illegal in Waterdeep â and banished over a hundred years ago, but has since returned. The Rosznarsâ inability to regain the respect they feel they deserve
                                                
                                            
                                                
                                                     flee. If that doesnât work, she usually needs only to draw her dagger. Of course, some of the nobles she targets are made of sterner stuff, so Esvele has learned how to fight as well. She knows sheâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     the most severe wrongs, offenders are banished to uninhabited islands, though they retain the right to travel to the Meet each year to seek reconciliation with the larger community. The Godsâ Tale The
                                                
                                            
                                                
                                                    â example. The Covenant is a pantheon of deities with a particular interest in Godsbreath. They have varied alignments and interests. This local pantheon is for you to define and might include gods
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     
   11â12  Banshee 
   13â14  Brown bear(s) 
   15â16  Chwingas 
   17â18  Fox and hare 
   19â20  Wolf pack 
   Banshee This banshee is the spectral remnant of a female elf warrior who was banished
                                                
                                            
                                                
                                                     bearâs mate and 1d4 cubs (noncombatants). Chwingas As the characters navigate the woods or stop to rest, 1d4 chwingas (see appendix C) take an interest in them. Fox and Hare The characters spot an arctic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     voice from beneath the tree stump. âHas that horror been banished? Is she finally gone? Set things right. Set me free!â
 If the characters respond to the voice, the speaker shares the following
                                                
                                            
                                                
                                                     interest in doing this, thoughâwhat Adirohit did to Manivarsha fills her with anger. Feel free to roleplaying the contentious dynamic between Amanisha and Adirohit, or encourage the characters to choose
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     is relevant. Characters who prove themselves competent and good-hearted might earn an invitation to become knights themselves. If the characters express interest, the knight brings them to the Solar
                                                
                                            
                                                
                                                     knights can draw upon during their missions, rather than a top-down leadership structure. In Hilarionâs view, the goals of the organization are most important, not personal loyalty to him or obeying his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     to a collection of temporary structures that form a modest trading camp amid a sparse woodland. As you draw closer, the eyes of your mimir glow green.
 The region ahead is Faunel. The gate-town is a
                                                
                                            
                                                
                                                     characters and offers to answer any questions they have about the town or guide them to particular points of interest. He doesnât owe his allegiance to any of the three animal groups that hold power
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     cruel and capricious goddess who must be propitiated to avoid attracting her attention and interest in a negative way. Beshabaâs name is invoked when someone is beset by bad luck â which could be as
                                                
                                            
                                                
                                                     murders and accidents more prevalent, the fashion is to draw the black antlers of Beshaba with charcoal on a nearby wall, leaving the symbol on display until weather scours it away. These âshrines,â in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    , he often draws inspiration from history. What Leandro Knows Leandro welcomes the characters and takes an interest in the shard of Xeluan if they show it to him. He asks to see it more closely but
                                                
                                            
                                                
                                                     map was drawn. Leandro informs the characters that the handwriting on the map is Rilagoâs. If the characters draw Leandroâs attention to the words âHeroes Rest Hereâ on the mapâs upper level, Leandro
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     outcast god, then taught that song of beauty and seduction to the elf.
 When her singing failed to draw Fenmarel Mestarine to her side, the elf cursed the gods, invoking a dreadful power and transforming
                                                
                                            
                                                
                                                     her into the first harpy. The curse worked its magic on the elfâs spirit as well as her body, turning her desire for love into a hunger for flesh, even as her beautiful song continued to draw
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     philanthropic enterprise (one of the new activities in this section) could draw the attention of a noble who begins to question the reputation and honesty of the characters running the franchise. Or the
                                                
                                            
                                                
                                                     the orc army camping in the charactersâ territory is revealed to have been invited there by a competing franchise. Other complications might draw a rival in, as when a greedy noble decides they want
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     heavy wooden desk and has no interest in the characters or their concerns. Under no circumstances does he voluntarily leave the room. Lief pulls the rope the instant he feels threatened. Lief
                                                
                                            
                                                
                                                     by your card reading. Lief can draw a crude map showing a route to that location. His map is geographically accurate, but he admits that it doesnât acknowledge or avoid any dangers that might lie
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    -seeking arrows will never find lack of use. Rangers like to work alone, but it is convenient when others are around to draw the arrows to themselves.
 â MĂŽrgĂŠn
 Control of the Market The notion of
                                                
                                            
                                                
                                                     locales. But thereâs one place you just keep coming back to. Points of Interest    d8 Point of Interest 
     1  A secret cove a few hoursâ north of town that is a known meeting spot for pirates. 
   2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , calling them in when it suits them â often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds donât disrupt Guild
                                                
                                            
                                                
                                                     business or draw the attention of the authorities, no one interferes. Recent rumors claim that an Outer City kingpin known as Straightstick is calling in all his favors to make a move on a Lower City turf
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                    , calling them in when it suits them â often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds donât disrupt Guild
                                                
                                            
                                                
                                                     business or draw the attention of the authorities, no one interferes. Recent rumors claim that an Outer City kingpin known as Straightstick is calling in all his favors to make a move on a Lower City turf
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Encounters  d20 Encounter   1â4 Bregan Dâaerthe spy 5â8 Drow foot patrol 9â12 Drow priestess of Lolth 13â16 Spider nest 17â20 Statue of Lolth  Bregan Dâaerthe Spy A male drow spy takes an interest in
                                                
                                            
                                                
                                                     is out surveying damaged sections of the city. Merchants and crafters who confront the priestess, claiming to have lost everything in Demogorgonâs attack, are banished to the Braelyn. Locals driven mad
                                                
                                            
                                        






