Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 23 results for 'draw interests are brushes'.
Other Suggestions:
dark interests are brush
draws interests are brush
dark interest are brushes
dead interests are brush
deal interests are brush
Monsters
The Book of Many Things
, might have been the first person to draw the Skull card from a Deck of Many Things and be slain by the avatar of death. Even Jyn doesnât know for sure, as that was so long ago that sheâs
champions rarely agree on anything is a major check on the groupâs power. Instead of the Grim Harrow acting as a unified force, each of the three champions usually pursues their own interests, seldom
Monsters
Fizban's Treasury of Dragons
conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and other nature
can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and
Monsters
Fizban's Treasury of Dragons
their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and other nature protectors who donât
demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and creation, whether abstract or
Monsters
Fizban's Treasury of Dragons
come into conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and
. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on
Monsters
Fizban's Treasury of Dragons
.
Topaz dragons often come into conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw
irritated when disturbed. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Introducing the Deck This book provides several ways to introduce the Deck of Many Things to your campaign, depending on the interests of your players and the kind of story you want to tell. The
characters see the deck, and if theyâre willing to perform a service for Oddlewin, he might let them draw from it. This is a good way to introduce the deck to low-level characters. Heroes of a more
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Draw In the Players If an adventure situation directly affects the characters or the people and places they care about, that is often enough motivation for the characters to get involved. (However
things they care about, you can use other techniques to draw in the players. These are best tailored to the motivations of your players and their characters. For example, some adventuring groups are
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and other nature protectors who
donât understand the dragonsâ proclivity for destroying large swaths of countryside. Beyond that, topaz dragons dislike company and grow irritated when disturbed. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
headquarters. Recruitment As they travel across the multiverse, knights of the Solar Bastion frequently encounter other individuals whose goals and interests align with their own. These encounters offer
knights can draw upon during their missions, rather than a top-down leadership structure. In Hilarionâs view, the goals of the organization are most important, not personal loyalty to him or obeying his
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
equipment, and basic services donât draw a second glance. Immunity. As long as you remain in the aristocratâs good graces, you are nearly immune to prosecution under the laws within the aristocratâs sphere
isnât your patronâs priority. 4 Intimate Connection. A common-born confidant or lover of your patron guides you in creating circumstances to bolster the noble familyâs best interests. 5 Outside Insider
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
secret agendas that might work against the charactersâ interests. You can let the partyâs size and the playersâ interest in bringing NPCs into their group determine whether more than one of the
. See appendix C for Garretâs stat block. Value to the Party. Garret can draw the maps requested by the Cartophile. He also knows several rumors (both true and false) regarding the Barrier Peaks, and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
locals draw no shortage of entertainment from sending would-be thieves on grand chases for wands, rings, and other magic trinkets that any prudent person would realize simply donât exist. After all
wrongdoing) will often draw additional Harpells to support their kin. Harpell supports Harpell in all public matters, and no one bothers to record the numbers and names of those that forgot that fact. Aside
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
then, events such as the growth of Elturgard into a power in its own right, and the recent fall of the Silver Marches, have caused the group to draw in on itself, restricting its membership to powers
interests and gathering and updating information on its settlements for her superiors, fellow agents, and potential recruits, including adventurers who might serve the Alliance or one of its members
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Renown in Kalakeri Judgment follows everything the characters do in Kalakeri. Those who support either of the domainâs factions earn enemies and allies. Those who donât support a faction draw
intercede, who will? Renown in Kalakeri Adjusted Renown Activity Faction
+1 Advancing the factionâs interests Either
+1 Revealing a traitor Either
+1 Attaining victory over a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
provides, and certainly, trading interests will emerge. But Lord Protector Neverember is sure to point out that he is merely a protector, not a king, and so canât invest or recognize anyone. Guilds may
be brought into line with his goals, Neverember hopes to use that achievement as a draw for wealthy Waterdhavian nobles â who have been reluctant to link their fortunes to a failed Open Lord who was
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
. The Social Contract of Adventures You must provide reasonably appealing reasons for characters to undertake the adventures you prepare. (See âDraw In the Playersâ in chapter 4 for advice on this
assume that everyone reading and interpreting the rules has the interests of the groupâs fun at heart and is reading the rules in that light. Outlining these principles can help hold playersâ exploits
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
members of different genders, ethnicities, and sexualities, as well as people with disabilities and of varied beliefs, as having broad roles, professions, interests, and outlooks. Endlessly work to
one involves passing a blank note card to each participant, (including the DM) and instructing everyone to draw an X on their card. One uses their X-Card to signal to everyone else in the game that a
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Roleplaying. In descriptive roleplaying, you draw on your mental image of the character, saying what the character does and how they do it.
A descriptive approach to roleplaying Gala, a straitlaced
report to the fortress (area 14) for more information on how they can further the interests of the castellan and his advisers.
Quest. Every location in the keep offers a quest: a heroic task or odd
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
recall the symbol well enough to draw it, so that another more knowledgeable character can discern its significance. Zuggtmoyâs Arrival The characters can inquire about Zuggtmoy or the events in
burns.
Demogorgonâs Altar One of the first brushes the characters might have had with the demon lords was in Sloobludop, where they witnessed the rise of Demogorgon, the so-called âDeep Fatherâ of the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
arise in relation to geographic locations, are familiar to you. Craft a Map. While traveling, you can draw a map as you go in addition to engaging in other activity. Cartographerâs Tools Activity DC
you draw on your knowledge of leather to pick out details that others would overlook. Identify Hides. When looking at a hide or a leather item, you can determine the source of the leather and any
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
a six-year-old boy. He is polite, deferential, and speaks softly with a wisdom beyond his meager years. His only outdoor interests are walking among the gardens atop the plateau, where he studies
the others, as befits their royal status. Treasure. Mwaxanaré has many beautiful trinkets: silver brushes and mirrors, crystal perfume bottles, writing quills made from multicolored parrot feathers
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to sit level on the sloping track, but they look odd on level ground. A heavy draw rope and harness are hooked to the back of each cart so that a trained dinosaur could pull the heavy load up the
, minersâ helmets, heavy gloves, spare wheels, axles, and brakes for ore carts, grease, thick rope, tar, brushes, brooms, and so forth. 3. Ore Cart An ore cart sits on the tracks at the entrance to the mine
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. It takes up most of the room, and one of its wings brushes up against the wall of bars. Thinnings the butler (see area P15) knows the owlâs true name: Bloodybeak. With this knowledge, characters can
convince Shon that they have Prismeerâs best interests at heart, he gives them the horn and tells them where to find Zybilna (area P22), warning them about the jabberwock if he hasnât already done so. P29






