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Returning 30 results for 'draw involve are banner'.
Other Suggestions:
draw invoke are bane
dark involve are banneret
draw invoke are banner
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draw involves are bane
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
(Perception) checks. However, they draw carrion to their roots, so characters might smell a dead body nearby. Because assassin vines can move, an encounter in the evening or at night might involve the vines creeping into the characters’ camp and strangling them as they sleep.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
illusions around drow crew members, making them appear human. If a figurehead is destroyed, the drow on that ship remain belowdecks to ensure that they don’t draw unwanted attention. Sink or Steal a
Vessel If the characters sink or steal one of his sailing ships or the Scarlet Marpenoth, Jarlaxle tasks his crew members with finding out what went wrong. In the case of a sunken ship, such wanton destruction could also involve the City Watch, especially if the act results in people drowning.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
you in rare, archaic methods, which draw comments from others. 3 Your teacher is a spy sent to learn your plans.* 4 Your teacher is a wanted criminal. 5 Your teacher is a cruel taskmaster. 6 Your teacher asks for help dealing with a threat. *Might involve a rival
25 gp per workweek. Complications. Complications that arise while training typically involve the teacher. Every ten workweeks spent in training brings a 10 percent chance of a complication, examples
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
your movement and action:
draw or sheathe a sword open or close a door withdraw a potion from your backpack pick up a dropped axe take a bauble from a table remove a ring from your finger stuff
some food into your mouth plant a banner in the ground fish a few coins from your belt pouch drink all the ale in a flagon throw a lever or a switch pull a torch from a sconce take a book from a shelf
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
your movement and action:
draw or sheathe a sword open or close a door withdraw a potion from your backpack pick up a dropped axe take a bauble from a table remove a ring from your finger stuff
some food into your mouth plant a banner in the ground fish a few coins from your belt pouch drink all the ale in a flagon throw a lever or a switch pull a torch from a sconce take a book from a shelf
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
d4 Scheme
1 A champion of Mogis unites the minotaur bands and cyclops tribes of Phoberos under her banner, creating a terrifying army. At Mogis’s command, she leads the army in an all-out
assault on Akros, hoping to draw Iroas into battle and defeat him once and for all.
2 Mogis bargains with Pharika, convincing her to create elixirs that will turn his followers into invincible
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
daydreaming, might involve you pretending to yawn mid-sentence or getting distracted by a butterfly. Perhaps he confides with the characters that he’d rather be doing something else.
Descriptive
Roleplaying. In descriptive roleplaying, you draw on your mental image of the character, saying what the character does and how they do it.
A descriptive approach to roleplaying Gala, a straitlaced
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
some onlookers may agree, no one is fool enough to draw attention to themself by openly supporting either side. While the speaker shouts, five members of the Brightguard (use the guard stat block) move
a member of the Brightguard is a serious offense, a fact nearby locals warn the characters of if they draw their weapons. The characters might also choose to avoid getting involved, as do most of the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
wrath? Will these rampages continue? What might appease the creature? Assault or Invasion. A dragon might attack a stronghold of civilization, or an army marching under Tiamat’s banner with dragon
might involve dragons directly. People might have only just learned that dragons exist, discovered the enormous wealth stored in their hoards, or learned of a magical reaction that can be sparked by
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Heroes of the Giants Barbarians who harness the might of giants are not the only adventurers who draw power from giants. A character of any class can explore ties to giants in the following ways
. Elements and Environments If your spells or class features draw on elemental forces or the magic of the land, you might use a connection to giants to tap into that power. A druid belonging to the Circle
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
not to draw attention to their shameful forms.
Once, the kenku held the wind in their wings, embracing the gusty sky and singing the sweet language of birdsong. Serving a master whose identity is
evidence to implicate another creature. The Wistful Wingless. All kenku pine for the ability to fly, and thus the punishments they mete out to one another often involve false wings, such as heavy wings
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
duties involve overseeing the sorting, transportation, and sales of the stolen goods that the rest of the operation steals from wrecked ships. This frees Gadrille do what she loves most: killing others
in the name of Talos. Recently, Sovendahl expressed opposition to some of Gadrille’s more enthusiastic endeavors, deeming them too risky and likely to draw the attention of larger and more powerful
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
what excites them most, you can craft stories they want to see their characters star in. You can also more effectively draw players into adventure plots (see “Draw In the Players” in chapter 4) if you
characters buy a tavern using the treasure they’ve amassed, you can adjust the campaign so that the tavern has a role in future adventures. One adventure might involve a competitor trying to put the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Fortune-Telling A silver-colored tent stands near the market’s center, marked with a banner bearing a colorful jester’s hat surrounded by the words “Oddlewin’s Tent of Many Fortunes.” When the
character’s care after the death of its parent. Craig J spearing Drawing from the Deck Though Oddlewin doesn’t offer this option unprompted, a character can cajole Oddlewin to let them declare a card draw
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, other elves. To the dark elves, raiding the surface for captives and treasure isn’t just a cultural and military tradition, but also an economic necessity. Some raids are major operations that involve
in an audience chamber to see that their drow master owns and subjugates powerful enemies. As such, the creatures are commonly used as litter bearers, banner carriers, servers, and footstools. Slaves
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a banner depicting the town’s heraldry: a stone watchtower on a dark blue field, with a horizontal red fish facing to the right under the tower.
The servant is a fourteen-year-old tiefling
roost by sheer force of personality, though it chafes him that Hethyl Arkorran (see area C13) has more respect and influence within the cult. Kadroth doesn’t involve Avarice (see area C21) in cult
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
by elves. Eagle-style bladesingers use small handaxes, and many maneuvers in the style involve fluid ways to throw the weapon and draw a new one. Raven style uses a war pick, and spells associated
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the clifftop above. The kakkuus rush toward any opportunity for combat, so characters can draw them away with any ruse that promises bloodshed. A badly injured kakkuu flees the area, hoping to hide
away the webs in a 10-foot-square section of the room. The old carvings depict chaos krakens from the Ruinous Sea, but a spyder-fiend recently used demonic ichor to draw wolf heads on all the krakens
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the alarm and imposing one failure point. The alarm alerts all other guards on the docks, and can draw an endless supply of reinforcements from other ships over time. As such, the characters should
realize quickly that a stand-up fight will involve more foes than they can handle. The party can retreat and come back when the heat dies down, but this delay imposes another failure point. Or they can push past any threats to get to Dangerous Business and the portals within.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
adventurers, as the characters soon discover. Approaching the Nest As the characters draw closer, they see a broad expanse of detritus and guano spread out below the nest. With a successful DC 10 Wisdom
after the ancient deep crow awakes, any character can draw close enough to the pile to investigate the destroyed works. These bear such titles as Twenty Ways to Gain Your Lover; Crazy Little Thing Called
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
arrival to one of the available goblin clerks.
Visitors are required to carry identification papers at all times in Azrok’s Hold. The goblins behind the desks interview visitors, draw crude pictures
visiting Skullport, claiming that it’s not safe for adventurers. It also tells them an Undermountain secret, hoping they’ll be lured away by the mystery. Draw a card from the Secrets Deck (see
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. You are required to account for your expenses and must explain any extraordinary expenditures, but routine travel, ordinary equipment, and basic services don’t draw a second glance. Immunity. As long
depend on the nature of your group patron and their nation. While some of your missions involve official tasks—missions undertaken in the sovereign’s name—others might be covert, making your patron’s
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
on a role. You still need to describe things that can’t reasonably be acted out.
An active approach to roleplaying Haldryck in the “Game Trail” encounter might involve you pretending to hide behind
imaginary foliage and speaking in hushed tones.
Descriptive Roleplaying. In descriptive roleplaying, you draw on your mental image of the character, saying what the character does and how they do
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
is a special reaction. Take the Ready action if you want to attempt a grapple or a shove as a reaction. When you use two-weapon fighting, can you draw and throw two weapons on your turn? You can throw
two weapons with two-weapon fighting, but that rule doesn’t give you the ability to draw two weapons for free. On your turn, you can interact with one object for free, either during your move or
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Intelligence (History) checks concerning events that involve alcohol as a significant element. Medicine. This tool proficiency grants additional insight when you treat anyone suffering from alcohol poisoning or
arise in relation to geographic locations, are familiar to you. Craft a Map. While traveling, you can draw a map as you go in addition to engaging in other activity. Cartographer’s Tools Activity DC
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
might be true deities that oversee everything, but such beings are beyond comprehension. They assert that worshipers of the gods draw their power from unknowable sources—false gods simply take the
warehouses Aligned Plane: Limbo Members: Anarchists, arsonists, freedom fighters Epithet: Wreakers The Hands of Havoc are a controlled burn. A collection of radical individualists united under the banner of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Cleric or Paladin can use a Holy Symbol as a Spellcasting Focus. The table indicates whether a Holy Symbol needs to be held, worn, or borne on fabric (such as a tabard or banner) or a Shield. Holy
Ink, an Ink Pen is used to write or draw. Jug (2 CP) A Jug holds up to 1 gallon. Ladder (1 SP) A Ladder is 10 feet tall. You must climb to move up or down it. Lamp (5 SP) A Lamp burns Oil as fuel to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
borne on fabric (such as a tabard or banner) or a Shield. Holy Symbols Symbol Weight Cost Amulet (worn or held) 1 lb. 5 GP Emblem (borne on fabric or a Shield) — 5 GP Reliquary (held) 2 lb. 5 GP
provides enough ink to write about 500 pages. Ink Pen (2 CP) Using Ink, an Ink Pen is used to write or draw. Jug (2 CP) A Jug holds up to 1 gallon.
Ladder (1 SP) A Ladder is 10 feet tall. You must
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Predator Pools The Red Wizards’ plans involve the disruption and control of the Sword Coast’s trade. To that end, the Thayans are spawning an aquatic army. Locations in the Predator Pools are
fourth round of combat and retreat to draw characters into the spawn pits in area 81. White Gate. A white gate stands in the corridor that leads north to the Warrior Pools. 81. Spawn Hall Relief
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. The two bugbears, Jutt and Meff, act as Rasqel’s muscle. Development. If the characters attempt to involve themselves in the altercation, Rasqel rudely orders them to go do things that are possible
agents in any way can draw Beshaba’s ire, with potentially catastrophic consequences. The Hands of Fate. Now that Carkuss has crossed paths with the adventurers, they are stuck in the strands of his






