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                        Returning 35 results for 'drawing insular are best'.
                    
                
                        
                            
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    .
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kinâs knowledge of occult phenomena to
                                                
                                            
                                                
                                                     honeycombs of hidden passages, deceptively thin walls, and secret chambers that allow them to traverse the entire lair without ever being seen by intruders. The best-defended sapphire dragon lairs have no
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kinâs knowledge of occult phenomena to track the influence of the Far Realm
                                                
                                            
                                                
                                                    , and secret chambers that allow them to traverse the entire lair without ever being seen by intruders. The best-defended sapphire dragon lairs have no easily accessible entrances or exits at all, and
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     their manners in your presence and avoid drawing your attention; they assume you have the right to be wherever you are. Showing your Azorius insignia gets you an audience with anyone you want to talk to
                                                
                                            
                                                
                                                     best at everything in my legal training, and now I work with the person who was always just a little bit better.
6
A good friend was promoted into work they canât tell me about.
7
I
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Adulthood The Drawing of the Veil marks an elfâs passage into adulthood, which typically occurs at the end of the first century of life. Losing access to oneâs primal memories can be a traumatic
                                                
                                            
                                                
                                                     experience. Elder elves look for signs of this change in young elves and try to guide them through it. Most elven cultures mark the Drawing of the Veil with a ceremony of pride or celebration, as a way of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     known to have a soft spot for a sad story, drawing the type of client who has plenty of troubles but little money. Roll on or choose an option from the Clientele table to determine who tends to show up
                                                
                                            
                                                
                                                     at your office with a case.  Clientele   d6 Clientele   1 Wealthy Socialites. Your discretion and low-key approach to cases make you the perfect team to handle cases best keep out of the public eye. 2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the Realm Below, or a Soldorak warlock drawing on the magic of Xoriat in pursuit of your own power, as well as glory for your clan. Another important question to consider in playing a Mrorian
                                                
                                            
                                                
                                                     has gotten out of hand, and itâs best that you spend a few decades away from the Holds while things cool down. 2 You come from a large family and thereâs no room for you to shine in your hold, so you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     windows and the presence of holy symbols in every room. The burgomaster is in a side drawing room on the floorâlying in a simple wooden coffin surrounded by wilting flowers and a faint odor of decay
                                                
                                            
                                                
                                                     avoid her. The characters are Ireenaâs best hope for protection, so she is willing to accompany them under certain conditions. Although she appears mild, she has a strong will, and she aids the party
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     roleplaying your character: the descriptive approach and the active approach. Most players use a combination of the two styles. Use whichever mix of the two works best for you. Descriptive Approach to
                                                
                                            
                                                
                                                     Roleplaying With this approach, you describe your characterâs words and actions to the DM and the other players. Drawing on your mental image of your character, you tell everyone what your character does
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     cave walls and along stone ceilings, finding the best position from which to attack. Underdark Hunters. The roper is an evolved, mature form of piercer, with which it shares its rock-like appearance
                                                
                                            
                                                
                                                     snaps open and sticky tendrils shoot out to seize them. The roper then makes horrible guttural sounds as it reels in its struggling victims, drawing them close for the fatal bite of its stony teeth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Elements of a Great Adventure The best adventures have several things in common. A Credible Threat An adventure needs a threat worthy of the heroesâ attention. The threat might be a single villain or
                                                
                                            
                                                
                                                     different players and characters in your group, drawing them into the story as effectively as possible. As a starting point, think about your adventure in terms of the three basic types of activity in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     mercy of the predators they had honored â but they are one of the most potent gatherings of mages anywhere in the North. The Harpells are a jovial, if insular, lot. All wizards, they tend to marry
                                                
                                            
                                                
                                                     smaller matters and keep the peace as best they can, knowing full well that if the Harpells need to get involved in a dispute, there is always the possibility of an offenderâs being blasted into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     roleplaying your character: the descriptive approach and the active approach. Most players use a combination of the two styles. Use whichever mix of the two works best for you. Descriptive Approach to
                                                
                                            
                                                
                                                     Roleplaying With this approach, you describe your characterâs words and actions to the DM and the other players. Drawing on your mental image of your character, you tell everyone what your character does
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     ruse and attack. If the characters think the ceremony is real and join the festivities, the dwarves wait for them to get close before drawing hidden weapons and taking the characters. Characters with a
                                                
                                            
                                                
                                                     itself, gathers its glaive from behind the dais, and uses the statue of Sharindlar for cover while casting spells, doing its best not to affect its allies. The oni reveals its true form only if doing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     might provide the next step in enacting the Grand Design. Strategic Principles Since mind flayers need to settle near a source of food, they must determine how best to interact with the humanoids they
                                                
                                            
                                                
                                                     topics pursued by a colony reflect the ambitions and priorities of the elder brain that controls it. Each one has particular ideas about how best to contribute to the ultimate success of the Grand Design
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     protected by mountains, they frequently form defensive pacts with humans, gnomes, and elves that live nearby. Although the best artisans are revered for their skills, just as in any dwarf clan, hill
                                                
                                            
                                                
                                                     fallen and been forgotten, leaving behind wondrous landmarks and mysterious dungeons. Shield dwarves who occupy a stronghold can be as clannish and insular as gold dwarves, but shield dwarves are far
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     information. Not everyone truly appreciates the art of documancy, and only the best and brightest are chosen for this most important work. Come to think of it, Iâm not sure you make the cut.
 â Walnut
                                                
                                            
                                                
                                                     thirty documents or spell scrolls. Placing a single document into the scroll humidor is an action. Drawing forth a desired scroll is a bonus action. Scroll Service Also at rank 4, you can use an action to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     immediately. Otherwise, they mock the party but donât fight except in self-defense. Roaming Ooze The presence of the Pudding King (see âThe Pudding Courtâ later in this chapter) is drawing oozes to
                                                
                                            
                                                
                                                     with the party, Topsy and Turvy do their best to conceal and resist their lycanthropic curse if the adventurers have not already learned of it. In the time since they were imprisoned in Velkynvelve
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Using Malaxxix in a Game  Malaxxix is a powerful and violent brute, an ideal enemy for a deadly high-level combat encounter anywhere in the multiverse. The best way to presage such a confrontation is
                                                
                                            
                                                
                                                    .
 Malaxxixâs creations appear at fortuitous times. A character might find one days after some great misfortune, such as after wronging a powerful hag or drawing the Flames card from a Deck of Many
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    . Use your common sense, drawing on the trap's description to determine what happens. No trap's design can anticipate every possible action that the characters might attempt. You should allow a character
                                                
                                            
                                                
                                                     the usual ways. For example, a trap that causes a room to slowly flood works best as a complex trap. On the trap's turn, the water level rises. After several rounds, the room is completely flooded.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    . Use your common sense, drawing on the trapâs description to determine what happens. No trapâs design can anticipate every possible action that the characters might attempt. You should allow a
                                                
                                            
                                                
                                                     bypassed in the usual ways. For example, a trap that causes a room to slowly flood works best as a complex trap. On the trapâs turn, the water level rises. After several rounds, the room is completely flooded.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     motivations associated with specific parts of the adventure. Fulfilling the goal specified by an adventure hook earns the character inspiration, as described in the hookâs entry.  Best Served Cold
                                                
                                            
                                                
                                                     for finding the fire gate in the Weeping Colossus.
 Dark Omens The signs and portents are clear: nature is out of balance. Terrible disaster is drawing closer with every passing day. To restore the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     favorite horror story features outdated tropes, your fondness doesnât redeem them. To create dynamic and compelling characters, consider the following options:
  Avoid drawing inspiration from stock
                                                
                                            
                                                
                                                     game session, talk with the group about the best way to move forward in a way everyone can enjoy. Work to create a supportive environment where players can admit to being uncomfortable without fearing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     standing against the best warriors in Faerûn. Temple of Tiamat. The temple is necessary as the site of the ritual. Damaging it can help weaken Tiamat if the ritual is successful. Red Wizards. Red
                                                
                                            
                                                
                                                     appears above the Well of Dragons, drawing those powerful combatants away from defending the caldera. Arcane Brotherhood. Members of the Arcane Brotherhood are a match for the Red Wizards fighting for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    â92 Two humans run into an alley, drawing daggers as they go. 93â94 Two drunken humans exit a tavern singing a Karrnathi battle hymn. Another human shouts at them to "shut up or get shut up." The
                                                
                                            
                                                
                                                     Kundarak bank, a human noble screams at a dragonmarked dwarf, "What do you mean it's lost?" 07â09 A priest of Kol Korran preaches to a crowd, saying, "The best way to invest in yourself is to invest in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     knowledge, drawing on vast experience that might extend beyond a single world of the Material Plane to encompass multiple realities. Though some dragons hoard their knowledge like treasure, others enjoy
                                                
                                            
                                                
                                                     universities. These dragons might believe that educating lesser creatures is the responsibility of the great. Others want a higher class of minion and believe education is the best way to achieve that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     even the northern metropolises of Baldurâs Gate and Waterdeep, its influence is curtailed by the unwillingness of its rulers to work together in the nationâs best interest. The members of the Council
                                                
                                            
                                                
                                                     believed destroyed in the conflagration of the Spellplague, Halruaa has largely been restored to the insular, magic-mighty nation it once was. Because of the foresight of their divinations, Halruaan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     drawing too much attention. Itâs not that they fear attack from humanoids or monsters, because few creatures other than dragons can challenge them. But if more than a few lived in the same place, the
                                                
                                            
                                                
                                                     eye toward how the giving can elevate its status. Memnor and his trickery play a role in this âgame.â The very best gift (from the giverâs perspective) is one that everyone believes to be far more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     remains on the sea. The crown does its best to make sure the roads are safe, but otherwise it is generally content to leave the monsters and vicious tribes of the wilds alone as long as they remain in
                                                
                                            
                                                
                                                     carries with it the risk of drawing Granny Nightshadeâs attention. Each resting character must roll a d20. On a roll of 1, the character suffers horrible dreams that leave them marked by the forest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     feeds on warmth, drawing heat from anything around itself. One patch of brown mold covers a 10-foot square, and the temperature within 30 feet of it is always frigid. When a creature enters a space
                                                
                                            
                                                
                                                    ; Vulnerability to Fire damage; and Immunity to Piercing, Poison, and Psychic damage. Robson Michel  When caught in a web, itâs best to get out before the spider shows up Yellow Mold Deadly Hazard
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     or the heavens she doesnât know. Sheâs willing to pay to find out, though. Blushing Mermaid Infamous up and down the Sword Coast, the Blushing Mermaid is known as the best tavern and inn in Baldurâs
                                                
                                            
                                                
                                                     the upper workshop while he was sleeping and steal four kegs of smokepowder. In their place, he found a drawing of a phoenix. Avery is terrified of what the thieves might do with the powder â heâs all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     or the heavens she doesnât know. Sheâs willing to pay to find out, though. Blushing Mermaid Infamous up and down the Sword Coast, the Blushing Mermaid is known as the best tavern and inn in Baldurâs
                                                
                                            
                                                
                                                    , however, Avery is visibly troubled. Recently, someone managed to break into the upper workshop while he was sleeping and steal four kegs of smokepowder. In their place, he found a drawing of a phoenix
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     the god once more, and returned to awareness before the Drawing of the Veil, is the fulfillment of every elfâs longing, but some elves have grown attached to the mortal and mundane world, and thus
                                                
                                            
                                                
                                                     welfare of forests and prairies, the passing of the seasons, and the lives of beasts. Most of his followers and priests are elf druids. Theyâre just as insular and secretive as any other druids, which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     you have created it. You can carry only one such disguise on you at a time without drawing undue attention, unless you have a bag of holding or a similar method to keep them hidden. Each disguise
                                                
                                            
                                                
                                                     inspect a painting or a similar work of visual art, your knowledge of the practices behind creating it can grant you additional insight. Painting and Drawing. As part of a short or long rest, you can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     annex at the back of the inn, currently out of commission, was initially built with poorly drawing chimneys. Right now, cooking is rudimentary and done out in the yard, on grills flanking the bread
                                                
                                            
                                                
                                                     ovens. The dining room is mainly used for drinking, with âthe Helmâ (the tavern across the road) currently providing the best meals in town travelers can easily buy. While the Helm at Highsun is the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     execution are among the best possible outcomes. Ideally, the players coming up with hilarious ways to escape will allow them to prevent such fates. Even if the characters have not used Flabbergastâs
                                                
                                            
                                                
                                                     can feel like the best path to securing the orrery component and winning, while some players might blurt out their secret goal with the excuse that their character would try to do so.
 Encourage
                                                
                                            
                                        






