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                        Returning 2 results for 'draws inherently are blur'.
                    
                
                        
                            
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                                        draw inherently are bear
                                    
                                
                                    
                                        draw inherently are blur
                                    
                                
                                    
                                        draw inherently are burn
                                    
                                
                                    
                                        draw inherent are blur
                                    
                                
                                    
                                        draw inherently are blue
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , minor illusion
 1st level (4 slots): burning hands, expeditious retreat, mage armor
 2nd level (3 slots): blur, scorching ray
 3rd level (2 slots): fireball
 Actions
 Dagger. Melee or Ranged
                                                
                                            
                                                
                                                     casting fireball or hypnotic pattern. If Vanifer casts misty step using this lair action, she also draws the power of the fire node into herself. By doing so, she regains 15 (3d8 + 2) hit points.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     on a DC 15 Wisdom (Perception) check notices the grick, which attacks when noticed. The first time it is injured, the grick emits a loud squeal that draws the gricks lairing in the mine (area G9) to
                                                
                                            
                                                
                                                     svirfneblin. The gnomes cast blur as a last-ditch effort, and their magic soaked into the room, making everything within it harder to see. Attacks against creatures or objects in the room have disadvantage
                                                
                                            
                                        





