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Returning 35 results for 'dread items are boon'.
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Monsters
Van Richten’s Guide to Ravenloft
Boon of Dread. Eerie whispers can now be heard around the priest. Any non-Undead creature that starts its turn within 30 feet of the priest must succeed on a DC 15 Wisdom saving throw or be
receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be heard around the priest. Any non-Undead creature that starts its turn
Monsters
Van Richten’s Guide to Ravenloft
so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be
Blazing Boon. All fire damage it deals becomes necrotic damage.
Illumination. The priest sheds either dim light in a 15-foot radius, or bright light in a 15-foot radius and dim light for an
Monsters
Van Richten’s Guide to Ravenloft
Deathly Boon. It can cast animate dead and create undead once per day each, using Intelligence as the spellcasting ability.
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons
of Undeath table for the boon the priest receives. The priest dies if it receives a boon it already has. If it receives a new boon, it revives at the start of its next turn with half its hit points
Monsters
Van Richten’s Guide to Ravenloft
Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be heard around the priest. Any non-Undead
Ectoplasmic Boon. When any creature starts its turn within 10 feet of the priest, the priest can reduce that creature’s speed by 10 feet until the start of the creature’s next turn, until
Monsters
Van Richten’s Guide to Ravenloft
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it receives a boon it already has. If it receives a new
boon, it revives at the start of its next turn with half its hit points restored, and its creature type is now Undead.
To prevent this revival, the Tattoo of Osybus on the priest’s body must be
Monsters
Van Richten’s Guide to Ravenloft
can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be heard around the priest. Any non-Undead creature that starts
Spectral Boon. It can move through creatures and objects as if they were difficult terrain, but it takes 5 (1d10);{"diceNotation":"1d10","rollType":"damage","rollAction":"Wraithlike","rollDamageType
Monsters
Van Richten’s Guide to Ravenloft
Vampiric Boon. When the priest deals necrotic damage to any creature, the priest gains a number of temporary hit points equal to half that necrotic damage. The priest’s speed also increases by
10 feet.
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it receives a boon it already has. If it
Monsters
The Wild Beyond the Witchlight
Boon of Immortality. Skabatha is immune to any effect that would age her, and she can’t die from old age.
Forgetfulness. The first creature that Skabatha sees after she finishes a long rest is
with a lost love might be transformed into one of their loved one’s cherished items, such as a favorite bonnet.
Skabatha assumes the guise of an old toymaker. Part toy herself, she has a windup
Monsters
The Book of Many Things
attack.Legends describe the dread being Malaxxix as the child of one of the night hags who created the first yugoloths. Malaxxix is often lumped in with such Fiends, perhaps because it too has a grand
that attunes to one of Malaxxix’s cursed items becomes afflicted with the curse of Malaxxix. The curse enables Malaxxix to interact with the cursed creature in special ways:
Scrying. Malaxxix
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
you to determine which magic items end up in the characters’ possession. Are Magic Items Necessary?
The D&D game assumes that magic items appear sporadically and that they are a boon unless an item
Awarding Magic Items Awarding magic items is the purview of the DM. You can award a magic item because the story calls for it or the players would be especially pleased to have it. This section helps
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
NECESSARY IN A CAMPAIGN?
The D&D game is built on the assumption that magic items appear sporadically and that they are always a boon, unless an item bears a curse. Characters and monsters are
Minor Items, Common Item Type Attune? Armor of gleaming Armor No Bead of nourishment Wondrous item No Bead of refreshment Wondrous item No Boots of false tracks Wondrous item No Candle of the deep
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
. Magic Items 1d20 Item 1 Boots of Elvenkind 2 Cloak of Billowing 3 Cloak of Elvenkind 4 Clockwork Amulet 5 Clothes of Mending 6 Dread Helm 7 Eyes of the Eagle 8 +1 Mace 9 +1 Plate Armor 10 Pole
Magic Items The Magic Items table contains magic items the characters might find during the adventure. Each item, with the exception of those marked with an asterisk (*), can only be obtained once
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Seven Secrets of Ravenloft Countless mysteries pervade the Domains of Dread, but these strange truths underpin the setting: Ez d’Avenir braves the Mists,
her path haunted by past
and future terrors
1. Ravenloft Is Not a World. The lands and characters of Ravenloft don’t share a planet. Rather, the Domains of Dread consist of innumerable demiplanes hidden amid the Plane of Shadow. Mysterious
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Domains of Dread, where creatures born in darkness dwell. This “gift” was thrust upon them by mysterious entities called the Dark Powers, as a boon for their kindness toward strangers. The Vistani
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
embellishments shouldn’t change the actual effects of spells or magic items. Prison of Souls Everyone among the Domains of Dread is a prisoner. The Darklords number among the most prominent captives, but
magic-using characters as figures of awe or terror, or to assign storied origins to common magic items. Corrupted Magic. The Dark Powers influence magical effects, imparting them with sinister qualities
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Boon 1 Dread. Eerie whispers can be heard around the priest. Any non-Undead creature that starts its turn within 30 feet of the priest must succeed on a DC 15 Wisdom saving throw or have the
decide that the priest has revived with one or more of these boons of your choice. If you do so, the priest is Undead rather than Humanoid. A priest can receive each boon only once. Boons of Undeath d6
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
attracted disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship. In time, his goal was achieved: he became a lich of almost godly power
. Acknowledging the role that his disciples played in his ascension, Osybus gifted them with a trace of his power. Taking the form of a shadowy tattoo, this boon allows the priests to steal souls as their master
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you to determine which magic items end up in the characters’ possession. Are Magic Items Necessary?
The D&D game assumes that magic items appear sporadically and that they are a boon unless an item
Awarding Magic Items Awarding magic items is the purview of the DM. You can award a magic item because the story calls for it or the players would be especially pleased to have it. This section helps
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
documents and items from crafty villains. 5 The character studies and preserves nonmagical historical artifacts and has traveled widely in pursuit of rare items of deep significance. While securing items for
lair. While examining the items, the character stumbled upon a Cubic Gate that sent them to Neverwinter. The character agreed to work for Lord Neverember in exchange for the spellcasting services they
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
went on to inspire the creation of a campaign setting of the same name in 1990: Ravenloft, home of the Domains of Dread.
Module I6: Ravenloft, written by Tracy and Laura Hickman, broke new ground by
adventure gives glimpses into that world. In time, cursed Barovia was torn from its home world by the Dark Powers and bound in mist as one of the Domains of Dread in the Shadowfell.
This book is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
magic mouth speaks the following words in Common before disappearing: “Welcome to the Obstacle Course! Place all weapons and magic items in the carts for safekeeping. You won’t need them. Hurry! Time
functional for the spell’s duration, but it still squeals loudly when rolled across the floor. The characters are under no compulsion to heed Halaster’s magic mouth spell. Any items they place in the carts
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the Shadowlands (detailed in “Other Domains of Dread”) in search of evil to vanquish. Bold and proud, many members of the Circle inadvertently race toward dramatic tragedies. The more successful
monastic caretakers hunts down and puts an end to dangerous supernatural objects, cursed items, and stranger anomalies. In the case of dangers they can’t destroy, the Guardians hope to prevent
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
cruel twists; for example, a petitioner who asks to be reunited with a lost love might be transformed into one of their loved one’s cherished items, such as a favorite bonnet. Skabatha assumes the guise
+5, Perception +6, Stealth +2
Senses truesight 60 ft., passive Perception 16
Languages Common, Elvish, Infernal, Sylvan
Challenge 8 (3,900 XP) Proficiency Bonus +3
Boon of Immortality
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
transport those who enter them to distant lands, other domains, or even beyond the Domains of Dread. The Mists are inscrutable, but they ever serve the schemes of the Dark Powers, delivering creatures
the Mists table to determine what happens. Mist talismans take ominous forms, and no two are alike. A family’s burned holy book, a battered stuffed toy, a papyrus scroll, or any of the items on the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
has long since been turned over to storage for items the family has no use for but doesn’t want to throw out. This dusty chamber is crammed with stacks of old books, barrels of broken tools and
done by Nintra Siotta, Princess of the Shadow Glass, Lady of Dread Omens, Seeker of the Three Crowns. But spend not your own lives against it. The scrivener bound her in his haven, and only there can I
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
(matching your chosen proficiency), a signet ring, a set of fine clothes, and a pouch containing 18 gp Feature: Fortune’s Favor Your unexpected good fortune is reflected by a minor boon. You gain the Lucky
knowledge and skills. If you’re making a character at higher than 1st level, magic items they have could have been granted by the Key or Sun card. Suggested Characteristics. Your character’s perspective on
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Horror Atmosphere Atmosphere is the overall mood of your game. It’s the sense of levity, excitement, or dread that stems from a story’s content and players’ perception of it. Atmosphere can be
-game items are kept away from the play space. Perhaps phones and tablets are permitted as long as they are silenced and used away from the table. Additionally, not everyone is comfortable being
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
when one or both magic items are removed from the sarcophagus, it asks, “Do you vow to use these items to defeat the forces of darkness?” An answer in the affirmative is sufficient to lay the ghost to
perched invisibly on the statue. Devil Statue and Sacrificial Bowl. The statue once depicted Siamorphe, but the Cassalanters used stone shape spells to recast it into an image of their dread lord
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
removing the runestone and replacing it with this medallion. Other Shelters. The other shelters around the lake have similar features and lie in different states of disrepair, but none contain any items or
any intruders they find. They particularly enjoy driving enemies toward the nearby lake and throwing them into its acidic waters. Treasure. Zohelm carries the following items in a velvet-lined bag at
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
beast with the spell if the beast is within 30 feet of you. Fey Wanderer Wield Fey Mirth and Fury
A fey mystique surrounds you, thanks to the boon of an archfey or a location in the Feywild that
Gloom Stalker Subclass
Level 3: Dread Ambusher You have mastered the art of creating fearsome ambushes, granting you the following benefits.
Ambusher’s Leap. At the start of your first turn of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
these caves. Shortly after discovering the hot spring, I heard what sounded like a granny singing. When the song ended with a shrill laugh, dread sunk its teeth in me. Ye gods, that horrible cackle! I
increases to 15. Lodged in the rocks behind the waterfall are items that were caught in the river, including an explorer’s pack and a miner’s pick. After the water weird is released and dealt with, these
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
eight soldiers’ backpacks. Treasure. The packs contain three potions of healing, five healer’s kits, and 123 gp. However, these items belong to the solders, and Gallio won’t be pleased if the
ruined chamber where his beacon once lay. Each time he draws close to the rubble, a terrible dread holds him back. Thalivar wishes his faerie servant Soapwort were here to assure him that he’s dreaming
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
shimmering light here has affected two wights, two dread warriors (see appendix B), and six zombies. They attack if the trap’s effect on them ends. Compelling Light Trap. Any creature that sees the magical
the light’s effect for 10 minutes. Any spell that overwhelms or blocks the light also suppresses it in the spell’s area for the duration of the spell. Glyph Key. One of the dread warriors has a glyph
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Treasure. Okuzor’s canopic jar also contains eyes of minute seeing and an eye patch set with a sapphire-and-moonstone eye (2,500 gp). Okuzor was blind in her right eye, and she used both of these items
come to me. It is part of me.”
Flaw. “Each future that allows a chance for my failure to occur must be tracked, must be focused on, and must be destroyed.”
Fate’s Boon. All creatures in the room
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. Such documents grant you special status, such as access to forbidden regions or neutral standing in embattled areas. Such identification isn’t always a boon, though. In a land frequently plundered by
magic items, spellbooks, gear, and the like. Additionally, you can consult with the faculty of your academy as the experts in various fields. Training. Because you’re associated with the academy, you






