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Returning 35 results for 'dreams century more is meaning'.
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dreams century more is making
dreams century more is mining
Monsters
Curse of Strahd
strong that he adopted the name of the Vistana who welcomed him into his clan, a man named Velikov. Although Velikov passed away more than a century ago, Kasimir continues to live among Velikov's
a return to the old ways.
Dreams of the Damned. Kasimir's sister, Patrina Velikovna, is sealed in the catacombs below Castle Ravenloft. Convinced that she was the concubine of the devil Strahd
Backgrounds
Sword Coast Adventurer's Guide
Unicorn are chivalric adventurers who follow romantic ideals: life is to be relished and lived with laughter, quests should be taken on a dare, impossible dreams should be pursued for the sheer wonder of
honest.
Knights of the Silver Chalice. The Knights of the Silver Chalice was formed by edict of the demigod Siamorphe in Waterdeep a century ago. Siamorphe’s ethos is the nobility’s right
Species
Spelljammer: Adventures in Space
contemplation or strike out to explore the reaches of the multiverse, astral elves tend to see things through the lens of time as having little or no meaning to them. Astral elves who don’t dwell on the
noteworthy exception because of its Healing Machine trait.)
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet
Species
Spelljammer: Adventures in Space
live for centuries, typically up to 500 years.
Autognome History
d6
Story
1
Your creator gave you autonomy and urged you to follow your dreams.
2
Your creator died, leaving you
exception because of its Healing Machine trait.)
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent end
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
. They settle in places that accept them, usually bleak cities that have fallen on hard times and are overrun with crime.
Dreams of Flight
Above all else, kenku wish to regain their ability to fly
degradation or shifts in meaning. Human messengers might switch words or phrases and garble a message inadvertently, but the kenku produce perfect copies of whatever they hear.
Kenku Adventurers
Kenku
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
people through their dreams, while others claim they have psychic agents hidden across Khorvaire. Beyond the enigmatic daelkyr and the Dreaming Dark, other threats have arisen in the past century
anywhere, as a seed of madness takes root in a community or court … and spreads. As if dragons and demons aren’t trouble enough, stories say there are fiends lurking in mortal dreams. According to these
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
people through their dreams, while others claim they have psychic agents hidden across Khorvaire. Beyond the enigmatic daelkyr and the Dreaming Dark, other threats have arisen in the past century
anywhere, as a seed of madness takes root in a community or court … and spreads. As if dragons and demons aren’t trouble enough, stories say there are fiends lurking in mortal dreams. According to these
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in this life and keep them separate from the ever-increasing number of other-life memories that are resurfacing. Most elves undergo this experience in their third or fourth century. Elves who led
, as if daring death to try to take them. DREAMS FROM BEYOND MEMORY
Elves can sleep and dream just like any human, but almost all surface elves avoid doing so. Dreams, as humans know them, are
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in this life and keep them separate from the ever-increasing number of other-life memories that are resurfacing. Most elves undergo this experience in their third or fourth century. Elves who led
, as if daring death to try to take them. DREAMS FROM BEYOND MEMORY
Elves can sleep and dream just like any human, but almost all surface elves avoid doing so. Dreams, as humans know them, are
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
that he adopted the name of the Vistana who welcomed him into his clan, a man named Velikov. Although Velikov passed away more than a century ago, Kasimir continues to live among Velikov’s descendants
return to the old ways. Dreams of the Damned. Kasimir’s sister, Patrina Velikovna, is sealed in the catacombs below Castle Ravenloft. Convinced that she was the concubine of the devil Strahd, Kasimir and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
that he adopted the name of the Vistana who welcomed him into his clan, a man named Velikov. Although Velikov passed away more than a century ago, Kasimir continues to live among Velikov’s descendants
return to the old ways. Dreams of the Damned. Kasimir’s sister, Patrina Velikovna, is sealed in the catacombs below Castle Ravenloft. Convinced that she was the concubine of the devil Strahd, Kasimir and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Anographers Anographers are the scribes of the Returned. On long scrolls of bleached white parchment, they write half-remembered names, images from dreams, and descriptions of places and people that
might once have held meaning. Other Returned visit anographers and describe what scraps of memory they retain. Some believe hidden wisdom lies upon these scrolls, clues to ancient mysteries, or hints
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Anographers Anographers are the scribes of the Returned. On long scrolls of bleached white parchment, they write half-remembered names, images from dreams, and descriptions of places and people that
might once have held meaning. Other Returned visit anographers and describe what scraps of memory they retain. Some believe hidden wisdom lies upon these scrolls, clues to ancient mysteries, or hints
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
lived with laughter, quests should be taken on a dare, impossible dreams should be pursued for the sheer wonder of their completion, and everyone should be praised for their strengths and comforted in
edict of the demigod Siamorphe in Waterdeep a century ago. Siamorphe’s ethos is the nobility’s right and responsibility to rule, and the demigod is incarnated as a different noble mortal in each
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
caches across the planes. Sora Kell and a Dreamer Appearances. Unlike some other immortal patrons, Sora Kell’s physical form has not been seen on Eberron for over a century. Perhaps she has set a
the dreams of her agents, or occasionally uses magical means to communicate, sometimes directly, other times through sinister omens. Allies. As a creature of legend, Sora Kell can hardly be said to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
caches across the planes. Sora Kell and a Dreamer Appearances. Unlike some other immortal patrons, Sora Kell’s physical form has not been seen on Eberron for over a century. Perhaps she has set a
the dreams of her agents, or occasionally uses magical means to communicate, sometimes directly, other times through sinister omens. Allies. As a creature of legend, Sora Kell can hardly be said to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
lived with laughter, quests should be taken on a dare, impossible dreams should be pursued for the sheer wonder of their completion, and everyone should be praised for their strengths and comforted in
edict of the demigod Siamorphe in Waterdeep a century ago. Siamorphe’s ethos is the nobility’s right and responsibility to rule, and the demigod is incarnated as a different noble mortal in each
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
entire nation, leaving terrible scars behind. Crime and corruption lurk in the great cities of Khorvaire. Hidden dragons shape the course of history. Sinister fiends influence the dreams of the unwary
light may have things they regret. The Last War. Eberron has just emerged from a century-long civil war, and the scars of that bitter conflict remain. How did the war affect your character, and how will
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
giants strive to draw shapes out of raw stone, which they believe reveal meaning inspired by their god, Skoraeus Stonebones. The giants appoint the tribe’s best carvers as their leaders, shamans, and
.
Dreamers under Sky. Stone giants view the world outside their underground homes as a realm of dreams where nothing is entirely true or real. They behave in the surface world the way humanoids might
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
giants strive to draw shapes out of raw stone, which they believe reveal meaning inspired by their god, Skoraeus Stonebones. The giants appoint the tribe’s best carvers as their leaders, shamans, and
.
Dreamers under Sky. Stone giants view the world outside their underground homes as a realm of dreams where nothing is entirely true or real. They behave in the surface world the way humanoids might
Compendium
- Sources->Dungeons & Dragons->Monster Manual
villain.
3 A legendary villain who returns once a century.
4 Locals’ fear of a superstition or legend.
5 The memory of a tragedy.
6 A profane idea or foul piece of lore.
7
The torment of one or more suffering souls.
8 The viciousness of a profane Artifact.
9 The vile dreams of a slumbering god.
10 The voracity of a life-hungry realm, such as the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
entire nation, leaving terrible scars behind. Crime and corruption lurk in the great cities of Khorvaire. Hidden dragons shape the course of history. Sinister fiends influence the dreams of the unwary
light may have things they regret. The Last War. Eberron has just emerged from a century-long civil war, and the scars of that bitter conflict remain. How did the war affect your character, and how will
Compendium
- Sources->Dungeons & Dragons->Monster Manual
villain.
3 A legendary villain who returns once a century.
4 Locals’ fear of a superstition or legend.
5 The memory of a tragedy.
6 A profane idea or foul piece of lore.
7
The torment of one or more suffering souls.
8 The viciousness of a profane Artifact.
9 The vile dreams of a slumbering god.
10 The voracity of a life-hungry realm, such as the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
essence. When Maegera awoke in the last century, the earth shook, and many of the furnaces’ conduits were severed. Today, lengths of twine-thin metal hang limp and broken throughout the rubble of the Great
that resembles a great eye, set in the center of the lake of molten rock at the pit’s bottom. Maegera sleeps and dreams, half conscious of its surroundings and half delirious with whatever dreams
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
essence. When Maegera awoke in the last century, the earth shook, and many of the furnaces’ conduits were severed. Today, lengths of twine-thin metal hang limp and broken throughout the rubble of the Great
that resembles a great eye, set in the center of the lake of molten rock at the pit’s bottom. Maegera sleeps and dreams, half conscious of its surroundings and half delirious with whatever dreams
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
your step in the shadows. Watch your back in the light. Win a prize beyond your wildest dreams or disappear into forgotten history. Every day your life is on the line. Every day you could become a
, the explorer Balduran. The symbol originated as a pirate emblem, though, and its components hold a double meaning today.
Originally, the alternating bands of water beneath the ship indicated the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
shadows. Watch your back in the light. Win a prize beyond your wildest dreams or disappear into forgotten history. Every day your life is on the line. Every day you could become a legend. Welcome to
Balduran. The symbol originated as a pirate emblem, though, and its components hold a double meaning today.
Originally, the alternating bands of water beneath the ship indicated the turbulent dangers of
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
your step in the shadows. Watch your back in the light. Win a prize beyond your wildest dreams or disappear into forgotten history. Every day your life is on the line. Every day you could become a
, the explorer Balduran. The symbol originated as a pirate emblem, though, and its components hold a double meaning today.
Originally, the alternating bands of water beneath the ship indicated the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
shadows. Watch your back in the light. Win a prize beyond your wildest dreams or disappear into forgotten history. Every day your life is on the line. Every day you could become a legend. Welcome to
Balduran. The symbol originated as a pirate emblem, though, and its components hold a double meaning today.
Originally, the alternating bands of water beneath the ship indicated the turbulent dangers of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
she’s from, admonishing characters who try to learn too much of the past or future. Andarin Zarith This human Red Wizard of Thay will visit Gravenhollow nearly a century in the future. He treats the
Stonespeaker Hgraam (see chapter 4, “Gracklstugh”) treats the characters as spirits and asks them philosophical questions about the nature of dreams. If the characters engage him in conversation, he bids
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
threatening. Dendar The Night Serpent came into being before recorded history, spawned from the feverish dreams of the first intelligent creatures. She subsists and grows stronger by feeding on the fears that
every century or so, although often it is the newest yuan-ti godling that falls prey to the next one’s ambitions.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
threatening. Dendar The Night Serpent came into being before recorded history, spawned from the feverish dreams of the first intelligent creatures. She subsists and grows stronger by feeding on the fears that
every century or so, although often it is the newest yuan-ti godling that falls prey to the next one’s ambitions.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
she’s from, admonishing characters who try to learn too much of the past or future. Andarin Zarith This human Red Wizard of Thay will visit Gravenhollow nearly a century in the future. He treats the
Stonespeaker Hgraam (see chapter 4, “Gracklstugh”) treats the characters as spirits and asks them philosophical questions about the nature of dreams. If the characters engage him in conversation, he bids
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Three lines symbolizing waves
Sehanine Moonbow CG Dreams, death, travel Grave,* Knowledge, Light Full moon under a moonbow
Shevarash CN Vengeance, loss, hatred War Broken arrow over a
some task that only the god can comprehend. Before this gathering begins, the elves who have been selected start to have powerful dreams and waking visions, urging them to travel to a certain location
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Three lines symbolizing waves
Sehanine Moonbow CG Dreams, death, travel Grave,* Knowledge, Light Full moon under a moonbow
Shevarash CN Vengeance, loss, hatred War Broken arrow over a
some task that only the god can comprehend. Before this gathering begins, the elves who have been selected start to have powerful dreams and waking visions, urging them to travel to a certain location