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Returning 35 results for 'driven mythos also'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
, a foul Undead driven to serve its otherworldly patron.
An powerful necromancer might also discover the wicked methods of creating a deathlock and then subjugate it, acting as the deathlock’s patron.PoisonNecrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
The Celestial
Legacy
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Classes
Xanathar's Guide to Everything
find yourself driven to annihilate the undead, to defeat fiends, and to protect the innocent. At times, your heart might also be filled with a longing for the celestial realm of your patron, and a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
effects.Multiattack. The amnizu uses Blinding Rot or Forgetfulness, if available. It also makes two Taskmaster Whip attacks.
Taskmaster Whip. Melee Weapon Attack: +11;{"diceNotation":"1d20+11", "rollType":"to hit
, and ruthless, but they’re also highly intelligent tacticians and unfailingly loyal—qualities the hellish archdukes value.
Some amnizus perform the critical task of watching over the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
’s space and stop there. It can also move through a space as narrow as 1 inch wide without squeezing.
Spider Climb. The slithering tracker can climb difficult surfaces, including upside down on
ground it courses over, seeking any trace of its prey. To kill, a slithering tracker rises up and enshrouds a creature, attempting to drown the creature while also draining it of blood.
Achieving
Monsters
Mordenkainen Presents: Monsters of the Multiverse
to live up to a bargain with an evil patron runs the risk of rising from the dead as a deathlock, a foul Undead driven to serve its otherworldly patron.
An powerful necromancer might also discover
Monsters
Mordenkainen Presents: Monsters of the Multiverse
with an evil patron runs the risk of rising from the dead as a deathlock, a foul Undead driven to serve its otherworldly patron.
An powerful necromancer might also discover the wicked methods of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
effects.Multiattack. The amnizu uses Blinding Rot or Forgetfulness, if available. It also makes two Taskmaster Whip attacks.
Taskmaster Whip. Melee Weapon Attack: +11;{"diceNotation":"1d20+11", "rollType":"to hit
24 hours.Amnizus lead infernal legions into battle and command guardians at the gateways to the Hells. Amnizus are arrogant, bullying, and ruthless, but they’re also highly intelligent
Species
Wayfinder's Guide to Eberron
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
Monsters
Candlekeep Mysteries
past.
Although outwardly friendly, Quill is driven by three selfish desires: to preserve his well-being, to alleviate his boredom, and to escape Wisteria Vale. He holds a grudge against the Harpers
and Ryllia for imprisoning him in a place that reminds him of the people he lost in his childhood, though he also takes some comfort in being able to live out the life he could’ve had. His time
Species
Wayfinder's Guide to Eberron
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
Shifter
Legacy
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Species
Eberron: Rising from the Last War
personality: a feline shifter may be cool and distant, driven by predatory instincts, while a shifter with a lupine spirit might be drawn to find and protect a pack. When a shifter fully embraces this beast
also be a cunning rat who darts through the shadows.
Wildhunt shifters are born from any creature that tracks its prey.
While the beast within certainly has a physical impact on a shifter, it has a
Satyr
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Species
Mythic Odysseys of Theros
Satyrs have a well-earned reputation for their good spirits, gregarious personalities, and love of revels. Most satyrs are driven by simple desires, to see the world and to sample its every pleasure
importantly—it feels really good. Driven by instinct and intuition, most satyrs prove unpredictable, following their sense of wonder wherever it leads.
Very Odd Indeed
Satyrs are known for their
Monsters
Mordenkainen Presents: Monsters of the Multiverse
location can’t be discerned by magic.Multiattack. The hulk makes two Slam attacks. If both attacks hit the same target, the target also takes 9 (2d8);{"diceNotation":"2d8", "rollType":"damage
against each creature within 10 feet of it. Each creature that is hit must also succeed on a DC 17 Dexterity saving throw or be knocked prone.The hulk is one of the largest of the known star spawn, with
Species
Eberron: Rising from the Last War
’s most dramatic tool, but Orien also runs caravans and coaches across the length of Khorvaire. Dragonshard focus items ensure that the fastest vehicles are those driven by heirs with the Mark
of Passage, but the house also licenses unmarked teamsters. The Courier’s Guild of House Orien delivers mail and packages and has a branch that handles more covert and dangerous deliveries
Monsters
The Wild Beyond the Witchlight
):
At will: detect magic, mage hand
2/day each: augury, polymorph
1/day: plane shift (self only)Endelyn, also known by the names Creeping Lyn and Bitter End, is the youngest member of the Hourglass
reflects the present, and the third reflects the future. These hags are utter wickedness distilled into corporeal forms, driven by a lust for secrets that can be used to manipulate their prey.
Skabatha
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"bludgeoning"} bludgeoning damage.
If the hellfire engine remains in the prone creature’s space, the creature is also restrained until it’s no longer in the same space as the hellfire engine
these magical-mechanical hybrids gets loose, driven berserk by its need to destroy.
Hellfire engines take many forms, but all of them have one purpose: to mow down foes in waves. They are incapable of
Backgrounds
Spelljammer: Adventures in Space
For longer than you can remember, you have traversed the Astral Sea. There, you experienced firsthand the wonders of the Silver Void: you stopped aging and no longer felt hunger or thirst. Driven by
have camped on the petrified hulks of dead gods and narrowly escaped the psychic winds that sweep across the Astral Sea while also avoiding prolonged contact with the plane’s most dangerous
Spells
Xanathar's Guide to Everything
creature not immune to this effect enters the warded area, the grove guardians fight until they have driven off or slain the intruders. The grove guardians also obey your spoken commands (no action
, you can specify creatures as friends who are immune to the effects. You can also specify a password that, when spoken aloud, makes the speaker immune to these effects.
The entire warded area radiates
Monsters
Mordenkainen Presents: Monsters of the Multiverse
;s petrified flesh came back to life as morkoths: tentacled monstrosities brimming with malice and greed.
Morkoths are driven by greed and selfishness mixed with a yearning for conflict. They hoard
A morkoth claims dominion over an entire island, and it also maintains a central sanctum on that isle. This lair is most often a twisted network of narrow tunnels that connect several underground
Backgrounds
Sword Coast Adventurer's Guide
Reghed Glacier in the far North near Icewind Dale. You might also be of the nomadic Rashemi, noted for their savage berserkers and their masked witches. Perhaps you hail from one of the wood elf tribes
only your tribe’s territory, but also the terrain and natural resources of the rest of the North. You are familiar enough with any wilderness area that you find twice as much food and water as
Backgrounds
Guildmasters’ Guide to Ravnica
the flesh as long as possible, and as a spirit afterward. (Any)
Bonds
d6
Bond
1
The unbearable weight of my debt has driven me to desperation.
2
I’m duty-bound
; wealth.
Flaws
d6
Flaw
1
I hold a scandalous secret that could ruin my family forever — but could also earn me the favor of the Ghost Council.
2
I’m
Monsters
Waterdeep: Dungeon of the Mad Mage
.
Harmed by Running Water. Keresta takes 20 acid damage if she ends her turn in running water.
Stake to the Heart. If a piercing weapon made of wood is driven into Keresta's heart while Keresta is
(god of birth and renewal) in Waterdeep. She also has her sights set on destroying the House of the Moon — Waterdeep's temple of Selûne, whom she blames for the destruction of Vanrak Moonstar.A Vampire's
Backgrounds
Tomb of Annihilation
books and scrolls, but also through first-hand observation—by visiting far-flung settlements and exploring local histories and customs.
Skill Proficiencies: Insight, ReligionLanguages
survive—or why they did not. Some anthropologists are driven by intellectual curiosity, while others want the fame and recognition that comes with being the first to discover a new people, a
Genasi
Legacy
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Species
Elemental Evil Player's Companion
, seeing them as accidents. Many feel nothing for their genasi children at all.
Some genasi live as outcasts, driven into exile for their unsettling appearance and strange magic, or assuming leadership
.
Fire genasi often get themselves into difficulty with their fiery tempers. Like their air genasi cousins, they sometimes flaunt their perceived superiority over common folk. But they also want
magic-items
tome. The Necronomicon is the only possession you leave behind.
Dreadful Insight – Compulsion to Annihilation (+20): You are driven to meet and understand the deities of the Cthulhu mythos. Such
The most infamous of mythos tomes, the Necronomicon contains within its pages untold secrets of the mythos.
Language: Infernal.
Attunement Check: Intelligence (Arcana) DC 20. To end your attunement
monsters
and of temporary lapses of visibility... singular whistling noises and colossal foot-prints made up of five circular toe marks seemed also to be associated with them.
—H.P. Lovecraft, The
complete mysteries.
What is known is that the flying polyps, similar to the elder things and other Mythos entities, are ancient creatures that perhaps existed before the gods. These creatures waged war
monsters
that dwells high in the cold mountains. These creatures have an unclear, but indisputable, tie to the Mythos. Whether they arrived here from another world, were crafted by dark magic, or resulted from
its followers to conduct bizarre rites and bloody sacrifices, usually in honor of Mythos deities such as Ithaqua. The gnoph-keh acts as a herald, in its own inscrutable way, for these greater powers
monsters
, forbidding corners of the world. In their heyday, the elder things dug deep into the lore around the Cthulhu Mythos. They crafted the first shoggoths, and used them to erect great, cyclopean cities. They
ruins that remain are filled with artifacts and tomes concerned the Mythos. Such a place is filled with deadly traps and horrid monsters, including shoggoths that slumber and wait for a foolish explorer
monsters
roll as a 5 or 15. It may also apply this effect to up to six willing creatures it can see.Multiattack. The Yithian makes two Snapping Claw attacks.
Snapping Claw. Melee Attack Roll: +11;{"diceNotation
cosmos. In this bizarre time, they existed in an uneasy truce with other, strange creatures of the Cthulhu Mythos. Eventually, they were among the creatures swept away by the arrival of the dreaded flying
monsters
a head would ordinarily be. . . Sometimes they walked on all their legs and sometimes on the hind-most pair only.
—H.P. Lovecraft, The Whisperer in Darkness
The mi-go, also known as the
mining operations. They use their magic, along with promises of magical power and support, to draw humans and other folk into serving them. The mi-go tend to worship Mythos entities, and they recruit
Sahuagin Baron
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Monsters
Monster Manual (2014)
driven into a frenzy by the smell of fresh blood. As worshipers of Sekolah, they also have a special kinship with sharks, which they train as attack animals. Even untrained sharks recognize sahuagin
Sahuagin Priestess
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Monsters
Monster Manual (2014)
female sahuagin are deemed worthy of channeling the god's power, and priestesses hold tremendous sway in sahuagin communities.
Sahuagin are driven into a frenzy by the smell of fresh blood. As
worshipers of Sekolah, they also have a special kinship with sharks, which they train as attack animals. Even untrained sharks recognize sahuagin as allies and don't prey on them.
Elven Enmity. The sahuagin
monsters
cult of Cthulhu, protecting the cult from its enemies and lending the Mythos lore needed to enact the cult’s aims. Invariably, when one of those horrors appears, the Cthulhu cult is on the rise in
a region.
Scattered Prisoners. When Cthulhu was trapped within R’lyeh, the star-spawn were scattered across the world. Many of them were also sealed within prisons, sometimes by heroic
monsters
agents in the world. They venture forth from the ocean depths when called by a cult of Cthulhu, protecting the cult from its enemies and lending the Mythos lore needed to enact the cult’s aims
world. Many of them were also sealed within prisons, sometimes by heroic adventurers. These star-spawn struggle against their bonds. If freed, they bear no sympathy or debt to their helpers. One never
Monsters
Mordenkainen's Fiendish Folio Volume 1
of eternity. It has no sense of empathy or compassion, driven only to unmake so that the resulting base elements of reality can fuel the multiverse’s endless cycles of creation and destruction
to parley with Ygorl are known to have been driven to madness in the process.
Death and Destruction. Ygorl’s most notable possession is an adamantine scythe with the slaad word for death