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Returning 35 results for 'drives mental armor'.
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Classes
Player’s Handbook
’s Tools or Musical Instrument
Armor Training
None
Starting Equipment
Choose A or B: (A) Spear, 5 Dagger;Daggers, Artisan’s Tools or Musical Instrument chosen for the tool
proficiency above, Explorer's Pack, and 11 GP; or (B) 50 GP
Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
armor, mage hand
1/day each: dispel magic, hunger of Hadar, invisibility, spider climbAn overpowering urge to serve consumes the mind of a newly awakened deathlock. Any goals and ambitions it had in life
that don’t please its patron fall away as its master’s desires become the purpose that drives it. The deathlock immediately resumes work on its patron’s behalf.
Whatever the goal
Backgrounds
Mythic Odysseys of Theros
You strive to perfect yourself physically and in execution of everything you do. The thrill of competition lights fire in your blood, and the roar of the crowd drives you forward. Tales of your
unarmed combat)
7
Hoplite race (racing in full armor with a unit)
8
Pentathlon (running, long jump, discus, javelin, wrestling)
Feature: Echoes of Victory
You have attracted admiration
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (1/Day). If the dragonborn fails a saving throw, it can choose to succeed instead.
Mental Defense. While the dragonborn is wearing no armor, its AC includes its Intelligence
Monsters
Fizban's Treasury of Dragons
to help protect the territory surrounding their lairs.
Martial Hoards
Sapphire dragons’ favorite prizes are weapons and armor, records of military history and tactics, and magic items that
protect against psychic damage or mental intrusion. The centerpiece of a sapphire dragon’s hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of
Yeenoghu
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
, hunched over, and filing their teeth down to points.
Yeenoghu wants nothing more than slaughter and senseless destruction. The gnoll;gnolls are his instruments, and he drives them to ever-greater
covered in matted fur and taut, leathery hide, his face like a grinning predator’s skull. Patchwork armor made of discarded shields and breastplates is lashed onto his body with heavy chains
Monsters
Fizban's Treasury of Dragons
; favorite prizes are weapons and armor, records of military history and tactics, and magic items that protect against psychic damage or mental intrusion. The centerpiece of a sapphire dragon’s
call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor.
3
I secretly look forward to adventurers trying to infiltrate my lair. How else could I try
Monsters
Fizban's Treasury of Dragons
or deep gnomes, relying on these folk to help protect the territory surrounding their lairs.
Martial Hoards
Sapphire dragons’ favorite prizes are weapons and armor, records of military
history and tactics, and magic items that protect against psychic damage or mental intrusion. The centerpiece of a sapphire dragon’s hoard is usually a cataloged, orderly collection of war gear
Monsters
Fizban's Treasury of Dragons
surrounding their lairs.
Martial Hoards
Sapphire dragons’ favorite prizes are weapons and armor, records of military history and tactics, and magic items that protect against psychic damage or mental
significant artifacts.
2
I am constantly aware of a call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor.
3
I secretly look forward to
Warlock
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
are comfortable in light armor and know how to use simple weapons. Delvers into Secrets Warlocks are driven by an insatiable need for knowledge and power, which compels them into their pacts and
shapes their lives. This thirst drives warlocks into their pacts and shapes their later careers as well. Stories of warlocks binding themselves to fiends are widely known. But many warlocks serve patrons
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
seeds — mental copies of herself — across Khorvaire. The Dreaming Dark has Inspired agents and kalaraq quori mind seeds (see chapter 6) scattered across Khorvaire, hidden within the membership of
successful mercenary company suddenly changes the kinds of contracts they’ll accept. 3 A local druid searches out monsters in the wilderness and drives them into murderous rampages. 4 A charismatic Cyran stirs up anger and discontent among the frightened refugees.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
seeds — mental copies of herself — across Khorvaire. The Dreaming Dark has Inspired agents and kalaraq quori mind seeds (see chapter 6) scattered across Khorvaire, hidden within the membership of
successful mercenary company suddenly changes the kinds of contracts they’ll accept. 3 A local druid searches out monsters in the wilderness and drives them into murderous rampages. 4 A charismatic Cyran stirs up anger and discontent among the frightened refugees.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
telekinetic thrust strong enough to knock enemies to the ground. Goblin Psi Brawler Small Aberration (Goblinoid), Any Alignment
Armor Class 15 (studded leather armor)
Hit Points 31 (7d6 + 7)
Speed
darkvision 60 ft., passive Perception 12
Languages Common, Goblin, telepathy 30 ft.
Challenge 2 (450 XP) Proficiency Bonus +2
Mental Burst. When the goblin dies, its pent-up mental energy explodes in
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
telekinetic thrust strong enough to knock enemies to the ground. Goblin Psi Brawler Small Aberration (Goblinoid), Any Alignment
Armor Class 15 (studded leather armor)
Hit Points 31 (7d6 + 7)
Speed
darkvision 60 ft., passive Perception 12
Languages Common, Goblin, telepathy 30 ft.
Challenge 2 (450 XP) Proficiency Bonus +2
Mental Burst. When the goblin dies, its pent-up mental energy explodes in
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Martial Hoards Sapphire dragons’ favorite prizes are weapons and armor, records of military history and tactics, and magic items that protect against psychic damage or mental intrusion. The
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
psi commanders wield blades of pure psychic energy. They can throw barriers of mental force while toppling foes with a single, mind-splitting burst. Goblin Psi Commander Small Aberration (Goblinoid
), Any Alignment
Armor Class 16 (studded leather armor)
Hit Points 58 (13d6 + 13)
Speed 30 ft.
STR
12 (+1)
DEX
19 (+4)
CON
13 (+1)
INT
17 (+3)
WIS
15 (+2)
CHA
10 (+0
Compendium
- Sources->Dungeons & Dragons->Monster Manual
are armor-clad, skeletal warlords. Combining devastating martial prowess and blasphemous magic, these undying tyrants lead unholy legions against the living or brood in cursed citadels. Every death knight is haunted by a legacy of tragedy and dishonor that drives it to commit greater evils.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Martial Hoards Sapphire dragons’ favorite prizes are weapons and armor, records of military history and tactics, and magic items that protect against psychic damage or mental intrusion. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual
are armor-clad, skeletal warlords. Combining devastating martial prowess and blasphemous magic, these undying tyrants lead unholy legions against the living or brood in cursed citadels. Every death knight is haunted by a legacy of tragedy and dishonor that drives it to commit greater evils.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
psi commanders wield blades of pure psychic energy. They can throw barriers of mental force while toppling foes with a single, mind-splitting burst. Goblin Psi Commander Small Aberration (Goblinoid
), Any Alignment
Armor Class 16 (studded leather armor)
Hit Points 58 (13d6 + 13)
Speed 30 ft.
STR
12 (+1)
DEX
19 (+4)
CON
13 (+1)
INT
17 (+3)
WIS
15 (+2)
CHA
10 (+0
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, have more powerful effects when cast at a higher level, as detailed in a spell's description. CASTING IN ARMOR
Because of the mental focus and precise gestures required for spellcasting, you must
be proficient with the armor you are wearing to cast a spell. You are otherwise too distracted and physically hampered by your armor for spellcasting.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, have more powerful effects when cast at a higher level, as detailed in a spell's description. CASTING IN ARMOR
Because of the mental focus and precise gestures required for spellcasting, you must
be proficient with the armor you are wearing to cast a spell. You are otherwise too distracted and physically hampered by your armor for spellcasting.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
(see “Equipment”) Armor Training None Starting Equipment Choose A or B: (A) Spear, 5 Daggers, Artisan’s Tools or Musical Instrument chosen for the tool proficiency above, Explorer’s Pack, and 11 GP; or
(B) 50 GP Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of power. Different Monks conceptualize this power in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the same rate as humans. Alignment. The noble spirit tied to a kalashtar drives it toward lawful and good behavior. Most kalashtar combine strong self-discipline with compassion for all beings, but
. Mental Discipline. You have resistance to psychic damage. Mind Link. You can speak telepathically to any creature you can see, provided the creature is within a number of feet of you equal to 10 times your
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
(see “Equipment”) Armor Training None Starting Equipment Choose A or B: (A) Spear, 5 Daggers, Artisan’s Tools or Musical Instrument chosen for the tool proficiency above, Explorer’s Pack, and 11 GP; or
(B) 50 GP Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of power. Different Monks conceptualize this power in
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Choose one type of Artisan’s Tools or Musical Instrument (see chapter 6) Armor Training None Starting Equipment Choose A or B: (A) Spear, 5 Daggers, Artisan’s Tools or Musical Instrument chosen for the
tool proficiency above, Explorer’s Pack, and 11 GP; or (B) 50 GP Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Choose one type of Artisan’s Tools or Musical Instrument (see chapter 6) Armor Training None Starting Equipment Choose A or B: (A) Spear, 5 Daggers, Artisan’s Tools or Musical Instrument chosen for the
tool proficiency above, Explorer’s Pack, and 11 GP; or (B) 50 GP Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
your concentration is broken, the spell fails, but you don't expend a spell slot. If you want to try casting the spell again, you must start over. CASTING IN ARMOR
Because of the mental focus and
precise gestures required for spellcasting, you must be proficient with the armor you are wearing to cast a spell. You are otherwise too distracted and physically hampered by your armor for spellcasting.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the same rate as humans. Alignment. The noble spirit tied to a kalashtar drives it toward lawful and good behavior. Most kalashtar combine strong self-discipline with compassion for all beings, but
. Mental Discipline. You have resistance to psychic damage. Mind Link. You can speak telepathically to any creature you can see, provided the creature is within a number of feet of you equal to 10 times your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the same rate as humans. Alignment. The noble spirit tied to a kalashtar drives it toward lawful and good behavior. Most kalashtar combine strong self-discipline with compassion for all beings, but
. Mental Discipline. You have resistance to psychic damage. Mind Link. You can speak telepathically to any creature you can see, provided the creature is within a number of feet of you equal to 10 times your
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the same rate as humans. Alignment. The noble spirit tied to a kalashtar drives it toward lawful and good behavior. Most kalashtar combine strong self-discipline with compassion for all beings, but
. Mental Discipline. You have resistance to psychic damage. Mind Link. You can speak telepathically to any creature you can see, provided the creature is within a number of feet of you equal to 10 times your
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Neogi Hatchling Neogi Hatchling
Tiny Aberration, Typically Lawful Evil
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft., climb 20 ft.
STR
3 (−4)
DEX
13 (+1)
CON
10
(+0)
INT
6 (−2)
WIS
10 (+0)
CHA
9 (−1)
Senses darkvision 60 ft., passive Perception 10
Languages —
Challenge 1/8 (25 XP) Proficiency Bonus +2
Mental Fortitude. The
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Neogi Hatchling Neogi Hatchling
Tiny Aberration, Typically Lawful Evil
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft., climb 20 ft.
STR
3 (−4)
DEX
13 (+1)
CON
10
(+0)
INT
6 (−2)
WIS
10 (+0)
CHA
9 (−1)
Senses darkvision 60 ft., passive Perception 10
Languages —
Challenge 1/8 (25 XP) Proficiency Bonus +2
Mental Fortitude. The
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
your concentration is broken, the spell fails, but you don't expend a spell slot. If you want to try casting the spell again, you must start over. CASTING IN ARMOR
Because of the mental focus and
precise gestures required for spellcasting, you must be proficient with the armor you are wearing to cast a spell. You are otherwise too distracted and physically hampered by your armor for spellcasting.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Sardior’s breath. Dragonborn of Sardior
Medium Humanoid, Typically Neutral
Armor Class 17 (Mental Defense)
Hit Points 75 (10d8 + 30)
Speed 30 ft., fly 30 ft. (hover)
STR
14 (+2)
DEX
dragonborn fails a saving throw, it can choose to succeed instead.
Mental Defense. While the dragonborn is wearing no armor, its AC includes its Intelligence modifier.
Actions
Multiattack. The